[ASL13] Ro16 Group A - Page 7
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BLinD-RawR
ALLEYCAT BLUES50121 Posts
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BLinD-RawR
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emperorchampion
Canada9496 Posts
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BLinD-RawR
ALLEYCAT BLUES50121 Posts
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emperorchampion
Canada9496 Posts
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BLinD-RawR
ALLEYCAT BLUES50121 Posts
On March 01 2022 22:09 emperorchampion wrote: wait what is happening not enough goliaths | ||
emperorchampion
Canada9496 Posts
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Sirris
681 Posts
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Sorusaba
276 Posts
I like how even the commentator who said he's a protoss player is like, "Carriers dude..." | ||
emperorchampion
Canada9496 Posts
too many carriers ![]() | ||
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BLinD-RawR
ALLEYCAT BLUES50121 Posts
terran player talking to protoss player. | ||
LpTraxamillion
265 Posts
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angry_maia
314 Posts
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BLinD-RawR
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Highgamer
1407 Posts
And the end, well that's why you add 10 turrets in your base at some point vs carriers. It's 750 minerals cheap. | ||
Sirris
681 Posts
On March 01 2022 22:13 angry_maia wrote: Good play by mini but big throw imo. Royal just spent too much time milling his army around and just lacked critical Goliath mass. I agree he should've played a lot more aggressive but the map is tough for that. So many very narrow chokes. | ||
Sirris
681 Posts
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emperorchampion
Canada9496 Posts
On March 01 2022 22:13 angry_maia wrote: Good play by mini but big throw imo. Royal just spent too much time milling his army around and just lacked critical Goliath mass. I agree, but I wouldn't call it a throw. Royal was a bit too scared and gave mini the space he needed to get a critical carrier count. Probably Royal felt like there was no way to lose and played ever so slightly too passive. | ||
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BLinD-RawR
ALLEYCAT BLUES50121 Posts
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angry_maia
314 Posts
On March 01 2022 22:14 Sirris wrote: I agree he should've played a lot more aggressive but the map is tough for that. So many very narrow chokes. No doubt no doubt. Mini needed and took literally every break he could in that game. | ||
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