• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:14
CET 14:14
KST 22:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners7Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!29$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! TL.net Map Contest #21: Winners 5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1583 users

New Worlds Map Contest: Top 12 Submissions - Page 2

Forum Index > Brood War Tournaments
42 CommentsPost a Reply
Prev 1 2 3 Next All
MineraIs
Profile Joined September 2020
United States846 Posts
Last Edited: 2021-05-10 21:39:39
April 30 2021 07:50 GMT
#21
Turbine 1.01 -> 1.15

[image loading]

Updates:

-Opened a back door to the back door of the 3rd bases.
-Move neutral creep colonies closer to each other so the opening in between mimics a normal ramp (until creep's are killed) with 1 zealot blocking most and 2 zealot blocking lings.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
oxKnu
Profile Joined December 2017
1238 Posts
April 30 2021 08:26 GMT
#22
Nice change to put in that backdoor. Will really open up the mid-game.
CharactR
Profile Joined January 2020
Canada108 Posts
Last Edited: 2021-04-30 14:09:25
April 30 2021 13:34 GMT
#23
Static 0.13 -> 0.14

[image loading]
Minor update:
  • cleaned up some of the terrain tiling
  • 2/8 bases are now slightly less open
Creator of ladder maps: Altitude LE, Undercurrent (2v2), Crimson Research Lab (2v2), Sandstorm (3v3), Lexiphanicism (4v4), Floodplain (4v4)
MineraIs
Profile Joined September 2020
United States846 Posts
Last Edited: 2021-05-02 04:55:20
May 02 2021 04:12 GMT
#24
On April 30 2021 22:34 CharactR wrote:
Static 0.13 -> 0.14



I think the mineral only still needs a bit of adjusting.
It might be better to just put actual catwalk in the area that you have it currently.

Does the direct scouting path go thru the mineral only ramps or through the bridges?

Would be nice to see something creative with the decoration. Most of the map is pretty bare and straight.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
CharactR
Profile Joined January 2020
Canada108 Posts
May 02 2021 06:18 GMT
#25
iirc the scout paths go like this.
+ Show Spoiler +
[image loading]

Creator of ladder maps: Altitude LE, Undercurrent (2v2), Crimson Research Lab (2v2), Sandstorm (3v3), Lexiphanicism (4v4), Floodplain (4v4)
Freakling
Profile Joined October 2012
Germany1529 Posts
May 02 2021 09:41 GMT
#26
Pathfinding will definitely only recognize one of these as the shortest, so that skews the map's functional symmetry.
sPriNgArN
Profile Joined July 2010
Sweden19 Posts
May 03 2021 15:13 GMT
#27
Vertebrae 1.2

- Changed mineral lines for high ground bases
- Moved overlord spot between mineral-only and nat to tighten space
- Added more buildable terrain and removed some asphalt
- More deco and terrain changes
- Opened up mineral-only choke abit

[image loading]

Download
MineraIs
Profile Joined September 2020
United States846 Posts
Last Edited: 2021-05-06 05:38:53
May 06 2021 03:24 GMT
#28
Just a friendly reminder to all mappers!


> > > All submission updates must be posted in this thread by May 11, 20:00 CET < < <
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2021-05-06 10:12:04
May 06 2021 10:11 GMT
#29
Wavelet 2.03 preview
  • Reset gas to 5k default and added additional mineral patch at close 3rds.
  • Changed natural mineral and gas positions.
  • Widened outer natural chokes.
  • Added low ground path leading into the middle bases.
  • Inverted mineral and gas positions in the centre bases and added lots of doodads.
  • Further fine adjustments.
  • Some redecoration.
[image loading]
sPriNgArN
Profile Joined July 2010
Sweden19 Posts
May 10 2021 14:14 GMT
#30
Vertebrae 1.3

- Made mains smaller
- Moved 6,12 bases and mineral only's closer to mains
- Added 2 high ground bases at 5 and 11, M: 7x1500 G: 1x2000
- Opened up area around the middle
- Changed some mineral lines
- Some deco changes

[image loading]

Download
MineraIs
Profile Joined September 2020
United States846 Posts
May 10 2021 21:43 GMT
#31
Turbine 1.15 -> 1.02

[image loading]


Map Information
Name: Turbine 1.02
Tileset: Structure (Badlands)
Players: Three (3)
Starting: 2, 6, 10
Size: 128x128
Creator: Minerals

Resources
Main Base: 8x1500 1x749 + 1x5000
Side Yard: 7x1500 + 1x5000
Mineral Front Yard: 7x1500
"3rd Gas" Multi: 7x1200 + 1x4000(gas)

Concept
This map is based on top of a very large warehouse structure on planet Mar Sara.
The vision is to be able to expand clockwise or counter clockwise with the same distance and scouting units will automatically walk outside dirt path. The "3rd bases" are reduced to 1200 + 4000 because so many multi on top of ramp and forcing players to continue to expand and eat around the map.
Yes, there may be some positional variety involving spawning in bottom position - but since the Main base and Side yard are "one base" then the positional variety should be balanced out.

Features
-Scouting units follow outer circle around center of map with smaller ramps.
-Big armies move through center area and big ramp.
-Main base has "pocket" for unit control behind minerals.
-Front yard sim city is easy for all races.
-All players can properly block all entrances with 3-4 pylons.

Player Notes
-Neutral Creep Colony: If zerg player spawns, Neutral creep colony will create creep near ramp for defense structures. **
-Yellow "Grid" (center) = Unbuildable.
-Dirt pathway = Buildable.
-Neutral main base has "X" blocking efficient mining because of two multi above one ramp (same as (3)Transistor). *

Rushing Distance
Main Ramp to main ramp = ~25 seconds (Polypoid = ~27 seconds)
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
ox.tQ
Profile Joined November 2010
797 Posts
Last Edited: 2021-05-10 22:19:36
May 10 2021 22:12 GMT
#32
Final map updates are due in this thread by May 11, 20:00 CET!

And then the voting process will begin! TL users, players, map makers and pretty much everyone will be welcome to vote on their top four favourite maps (out of the current 12 submissions).

A new thread will be created for that purpose.

The top four maps that receive the most votes will then be featured in four separate play test tournaments featuring the best foreign players with monetary prizes for the winning players!

Each tournament will feature one map, so all the games and match ups in a play test tournament will be played on a single map.

Minerals will post about all this soon!

Thanks to those who checked out this thread, especially those who offered comments/feedback.
https://www.twitch.tv/TeamThinkQuickTTV *** https://trovo.live/TeamThinkQuickTTV *** https://play.afreecatv.com/axtqttv
Eidolonic
Profile Joined June 2020
29 Posts
Last Edited: 2021-05-11 03:37:48
May 11 2021 03:08 GMT
#33
[image loading]
Download

Terraform 0.79

--Symmetry fixes
--Lots and lots and lots of aesthetic fixes
--Better blends to convey similar height levels
--Civilians are the new critter (Welcome to Terraform)


Special thanks to Minerals and Freakling for all the mentorship and guidance.

Thanks to the following maps for ideas and references
-- Oil flow
-- Scarabee
-- Desert Dwellers

Desert is a very hard tileset to work with.
MineraIs
Profile Joined September 2020
United States846 Posts
Last Edited: 2021-05-11 10:40:47
May 11 2021 08:03 GMT
#34
Sanctuary 0.97 --> 0.98


[image loading]

[image loading]

Download


✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
M3t4PhYzX
Profile Joined March 2019
Poland4225 Posts
May 11 2021 08:55 GMT
#35
Can't wait for the final results

What about the 8 other maps that will not make the top 4? Will we actually see couple of games on each of them? Would be cool.

Thanks for all this, my dudes. Very fun stuff, indeed.
odi profanum vulgus et arceo
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2021-05-11 15:47:36
May 11 2021 15:45 GMT
#36
Wavelet 2.03
  • Reset gas to 5k default and added additional mineral patch at close 3rds.
  • Changed natural mineral and gas positions.
  • Widened outer natural chokes.
  • Added low ground path leading into the middle bases.
  • Inverted mineral and gas positions in the centre bases and added lots of doodads.
  • Further fine adjustments.
  • Some redecoration.
  • Perfunctory mining fixes.
[image loading]

Bridging the Gap 0.90
  • Moved mineral only closer to natural.
  • Relocated ramp to 3rd.
  • Lots of adjustments.
  • Lots of doodads.
  • Decoration.
  • Perfunctory mining fixes.
[image loading]

Tundra 0.99
  • Relocations and readjustment of all bases
  • Added additional paths connecting to the centre, close 3rds and high ground expansions.
  • Moved mineral only closer to natural and added partial wall around it.
  • Readjusted the middle area.
  • Added some vision blockers in centre and at new back choke to close 3rd.
  • Redesigned naturals to be easier to wall-in.
  • Extensive redecoration.
  • Perfunctory mining fixes.
[image loading]

Download map pack
nOm.CookiMaster
Profile Joined July 2020
5 Posts
May 11 2021 16:22 GMT
#37
Update: Augustgrad (Korhal City)

- Eliminated hundreds of sprites.
- Added new terrain in middle of map using rusty pit for a better appearance.
- Fixed many blending issues around ramps and edges where I had sprites to cover up mistakes.
- Created different expansions in center of the map.
- Added 4 bridges to the map for easier to take 3rd expansions. (6 and 12)
- Closed off chokes to make expansions easier to hold at (9 and 3)
- Created choke points on the map in the open areas that were not there previously
- Added a lot more detail to the decoration and appearance of the map.
- Added egg sprites at naturals to make the choke point more defined and easier to use.
- Changed all 4 mineral lay outs of the gasless third expansions and 6 and 12. Also I figured out how to randomize all minerals on the map which makes the map much nicer as well.

[image loading]

sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
Last Edited: 2021-05-11 16:52:24
May 11 2021 16:34 GMT
#38
TUNDRA
EYE CANDY

[image loading]

+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]



BRIDGING THE GAP
EYE CANDY

[image loading]

+ Show Spoiler +

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]





10%
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2021-05-11 16:42:56
May 11 2021 16:42 GMT
#39
On May 12 2021 01:22 nOm.CookiMaster wrote:+ Show Spoiler +

Update: Augustgrad (Korhal City)

- Eliminated hundreds of sprites.
- Added new terrain in middle of map using rusty pit for a better appearance.
- Fixed many blending issues around ramps and edges where I had sprites to cover up mistakes.
- Created different expansions in center of the map.
- Added 4 bridges to the map for easier to take 3rd expansions. (6 and 12)
- Closed off chokes to make expansions easier to hold at (9 and 3)
- Created choke points on the map in the open areas that were not there previously
- Added a lot more detail to the decoration and appearance of the map.
- Added egg sprites at naturals to make the choke point more defined and easier to use.
- Changed all 4 mineral lay outs of the gasless third expansions and 6 and 12. Also I figured out how to randomize all minerals on the map which makes the map much nicer as well.

[image loading]

Could you upload a bigger image?
nOm.CookiMaster
Profile Joined July 2020
5 Posts
May 11 2021 17:16 GMT
#40
[image loading]
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #230
WardiTV478
iHatsuTV 12
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko271
RotterdaM 223
StarCraft: Brood War
Jaedong 1248
Light 713
EffOrt 663
GuemChi 464
Mini 398
Stork 392
actioN 338
Larva 337
Barracks 266
BeSt 254
[ Show more ]
Snow 206
Leta 187
hero 162
Rush 106
sSak 94
Aegong 71
JYJ70
Pusan 49
Sea.KH 48
PianO 47
Backho 36
sas.Sziky 28
zelot 27
Noble 26
sorry 24
Sharp 23
soO 20
yabsab 19
Movie 16
NaDa 13
Shine 13
scan(afreeca) 12
Bale 10
HiyA 6
Terrorterran 6
Dota 2
Gorgc5979
qojqva1111
XcaliburYe251
420jenkins117
League of Legends
Reynor111
Counter-Strike
zeus697
allub280
edward60
Other Games
singsing1700
B2W.Neo758
DeMusliM349
Sick316
crisheroes296
XaKoH 189
Happy83
Organizations
Other Games
gamesdonequick551
Counter-Strike
PGL204
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 46
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1965
• WagamamaTV283
League of Legends
• Jankos3653
Upcoming Events
LAN Event
1h 46m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
13h 46m
CranKy Ducklings
20h 46m
LAN Event
1d 1h
IPSL
1d 4h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 6h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 9h
Sparkling Tuna Cup
1d 20h
WardiTV Korean Royale
1d 22h
LAN Event
2 days
[ Show More ]
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.