Ra's nexus finishes, but his min block hasn't been mined away yet.
Fantasy depot hops a scv into Ra's main. A zealot starts to chase it around. A nice trapping move with Ra's probe almost kills it, but it manages to escape.
Fantasy starts another CC near his center lane min block. Rax is scouting.
core going up, ra took a decent look around fantasy's main, so he knows that nothing too fishy is going on.
fantasy pushes a scv into the right lane using a depot -> cancel.
ra mines out the right mineral wall, the opening is so narrow b/c pylon is choking it down even more. fantasy almost loses his scouting scv as a probe and zeal trap it at the mineral wall.
survives with red hp and sees ra's build.
fantasy building cc inside main at the center wall.
Not really greedy its been sorta standing on this map tvp actually Think of it as how p used to play vs a fast cc of terran. Double expoing to make up for the earlier T expo, but in reverse.
Quick carriers should work great vs fantasy's double cc strat. It will probably take a long time for him to scout the stargates and hes going to just turtle.
the two carriers are heading down teh center lane, fantasy with nothing there to defend.
fantasy moves into the right lane with his army and makes ra back off his ground army.
ra moving his carriers to the right lane, picks off a rallied tank.
ra sandwiching what remainds of fantasy's army with goons from above and carriers from below. as ra kinda sends carriesr into a goli group, one of his carriers gets down to yellow hp.
child adding sunks as he comes under shiege by mania, mania decides to just kill the lurks since he's not in sunk range, child loses and few and he has to pull back.
mania's attack his been pushed back to around the middle of the center lane.
mania was rallying 10 rines down teh left lane, child had 3 lurks there, mania mangaes to spread them out, killing 2/3 of the lurks before losing his last infantry.
mania defends a small attack on hsi 2nd base in the left lane. mania drops on child's cliff at 2nd right lane expo, he dropped 1 tank 3 rine 1 med i think.
The model in the samsung printer commercial is rediculously hot to me, even though shes all covered up by clothes. Just thought I'd share. Anyone (koreans?) know who she is?
On July 26 2007 03:32 TheFoReveRwaR wrote: The model in the samsung printer commercial is rediculously hot to me, even though shes all covered up by clothes. Just thought I'd share. Anyone (koreans?) know who she is?
imagine how hot will be if you see her naked .... but i guess u already did that
mania moves forward with 4 rine 1 tank, but ra with 3 goons, he goes straight for the tank, the 2nd volley may have killed the tank but hte tank JUST goes above the ramp and some shots miss.
3 tanks out now for mania.
mania knows that the reaver is coming, his rax saw the tech.
rax sees the shuttle coming, mania pulls his 4 rine 3 tanks into the main chasing the shuttle around
On July 26 2007 03:32 TheFoReveRwaR wrote: The model in the samsung printer commercial is rediculously hot to me, even though shes all covered up by clothes. Just thought I'd share. Anyone (koreans?) know who she is?
imagine how hot will be if you see her naked .... but i guess u already did that
No Which is why I must find out what her name is To get on topic...lets go Mania! Although I want ra to advance more I'm sure he can advance even if he loses this game Thats how much faith I have.
It's strange, every game I've been seeing of rA using reavers live he always seems to have terrible, terrible luck with the scarab AI. Ah well, I hope he overcomes it.
Push carefully mania or Ill kill you...GOD DAMN YOU MANIA YOU FUCKIN MORON lol although that was sexy as hell by ra. Ra in te clear advantage now...can't see mania coming back. His push was absoulutely raped.
ra drops a goon and a probe into the 1 island. ra then drops reaver into mania's main, kils a turret and then picks it back up as mania comes back with units.
6 factories now for mania, ra pressures the front, and ra simultaneously does a 2 zeal 1 reaver dop in teh main, mania has to pull back units yet again to defend.
mania comes with 2 golis and kills the shuttle, it looked like ra tried to move shuttle away adn u click on teh shuttle and missed, considering teh way the shuttle spun around
ra just has so much shit though, he does do pretty good damage to the tanks despite the initail slip up. however, he does come out behind, mania begins to lay siege on ra's nat, 3 goons fire at the 2 carriers, all golis die now, tanks have to unisege and head back.
mania moves forward with a very goliath heavy army, he snipes off 1 carrier, backs off with ra comes with his ground force, moves back forward when teh carriers come and does some mvoing shot, but then backs off yet agian when teh gorund army catches up.
carriers attacking mania's min only, but meanwhile mania has pushed into ra's nat with a goli tank army, only 2 tanks and heavy on golis.
I don't want to believe that rA sucks, I really don't. But somewhere between the 1000 minerals of protoss hardware getting a total kills of a single missile turret (tank range > reaver range anyone (no worries, we'll just lift the other one back up and fly over a turret)), the stacked probe vs tank attack (so tanks do splash damage?!?!) and the no interceptors vs goliath trick (carrier didn't last long) I'm having my doubts. So please, tell me rA. What's up?
i feel like the most significant part of that game was the 2nd(?) pusht aht mania made, where ra didnt react fast enough, and mania got his vults right in front of ra's zealot army, blocking the path to the tanks and also taking out a bunch of them before the zeals could start doing anything.
that delay of maybe 2 seconds made him lose the battle, and then that lead to losing his nat, which lead to losing his 11 expo, and downhill from there.
On July 26 2007 04:07 thedeadhaji wrote: i feel like the most significant part of that game was the 2nd(?) pusht aht mania made, where ra didnt react fast enough, and mania got his vults right in front of ra's zealot army, blocking the path to the tanks and also taking out a bunch of them before the zeals could start doing anything.
that delay of maybe 2 seconds made him lose the battle, and then that lead to losing his nat, which lead to losing his 11 expo, and downhill from there.
How about the shuttle and 2 reavers that shouldn't have died. If it lives, it makes it hard for the terran to leave his base due to guerilla shuttle play. Instead, Ra trades his stall, invaluable in cost, for 3 scvs before deciding to shuttle dance like a parapelegic and loses it to a few goliaths.
It's ok, I love Ra. It's so easy to believe in Ra. ~_~ I hope Child wins so they can play on Desperado. I'd rather avoid T ~_~
Nal_Ra is so bad at PvT now its unbelievable. Every game of his the same. He gets the early advantage and I begin to think maybe the old Ra is back, but then he squanders his advantage through poor play and predictably techs to carriers, at which point he lets the Terran player walk all over him.
He needs to completely re-evaluate his PvT and stop relying on his tech to carriers so frickin' much. He has no defense versus any decent terran push, its sad. It seems has no confidence in the ground battle vs Terran, even when he convincingly wins the first major ground clash, he backs off and lets the Terran regroup. He needs to work on this area of his game if he wants to stop this horrible slump of his.
Ra needs to stop depending on reavers...they really don't ever work out well for him. If he would start simply playing straight up I think hed be a lot more successful. And you guys also failed to mention Ras HUGE mistake of over committing to carriers on really close spots. Going 3 star gate carriers when you barely have an advantage,if any, is a huge mistake when youre 12/3 on python.
What are you talking about? Maybe the whole world's turned upside down in the 4 months I haven't been following progaming, but rA's reavers have always been very, very good.
12/3 on Python isn't fuckin 12/3 on LT. The push isn't flash blitzkrieg in your face.
Carriers make sense because if Ra had held and not lost Reavers all day, He would be able to sit at home and nail away at the mineral natural which is what most T's get since it is strategically towards the P and a good recon point on the map.
Why wouldn't you go Reavers 12/3? I thought Ra's build was ok, he just really didn't play the best shuttle play that game.
On July 26 2007 04:16 Orome wrote: What are you talking about? Maybe the whole world's turned upside down in the 4 months I haven't been following progaming, but rA's reavers have always been very, very good.
Umm...ya actually it has Hes been sucking TvP and his reavers have been getting owned by bad scarab ai.
HE owned with ravers once in that game. Totally owned that push, but yeah his ravers were :[ His units were placed really poorly when Mania/Memory went to attack though. Zealots vs vults and goons vs tanks? :X
On July 26 2007 04:21 nemY wrote: HE owned with ravers once in that game. Totally owned that push, but yeah his ravers were :[ His units were placed really poorly when Mania/Memory went to attack though. Zealots vs vults and goons vs tanks? :X
You can blame that on mania not expecting Ra to make another reaver so soon and having horrible tank position because of it though.
child actually doing a very solid job at pinning fantasy to his base with his mutas, picking off a good number of rines an dturrets.... and just as i say that, he lapses in control and loses like 3 mutas at once.
Huge mistake from fantasy...way too much faith in the 2 turrets by his rax...by the way he seeems to still be at 3 rax? Now starting 4th and starting sci fac.
fantasy being indecisive with his units, he was waiting for his vessle. once it's out, he is able to move safely with his ball w/o fear of lurkers, pushing back child's lurks, he has about 7
Wow that was really horrible fantasy....to clarify, ALL his marines were clumped and slaughtered in a few lurker volleys. He was so disorganized he didnt spread them at all.
same dropship is heading to child's main, it narrowly avoids child's scourge, the scourge kilthe ship after 5 units are droppe,d and lings fiinish the job.
child goes into fantasy's amry in teh middle of the map with lurker ling swarm, He is quite successful in teh attack, pushes fantasy back a bit.
fantasy with 3 groups of mnm, 2 vessles and 5 tanks. child halts the progress with swarm lurker, army is about two screen away from the wide ramp towards 11 expo.
ultras getting irradiated, as there arent lings to support. ultras killa small attack ont eh 6 ant, but another small attack goes to 5 expo, and the main army kills off those ultras at 6.
5 expo is down, all the sudden child's once booming economy is reduced to jack shit.
Fantasy is playing prety well towards the end of this game with good multitask and harass, but Child's absolute collapse is a much bigger factor this game.
Child threw away countless units while at the same time barely utilizing defiliers. He failed to cast a single plague all game, then proceeded to throw away ultras like they were zerglings.
On July 26 2007 04:35 Daranee wrote: Wow. the same fantasy that Draco beat....is playing SO well
Are you serious? I hate to be negative but its more like a battle of who can play worse...
His late game management and the amount of actions he's doing is what is really impressive. He controlled his large force very well. He maneurvered them across the map, while dropping and finishing off expos with his idle troops. His play really impressed me =T
Did you see the statistics from MSL prelims? TvZ was about 80-50, while ZvP 42-40 and PvT - 49-40. Horrible imbalance. And ZvP is considered to be the less balanced matchup.
Did you see the statistics from MSL prelims? TvZ was about 80-50, while ZvP 42-40 and PvT - 49-40. Horrible imbalance. And ZvP is considered to be the less balanced matchup.
On July 26 2007 04:45 thedeadhaji wrote: seems liek fantasy ups his game when he's in the lead and has control, rather than when he is placed in a tough spot and needs that extra umph?
dunno it just kinda seemed that way from the difference in his play b/w the first half and 2nd half of that game.
Seconded. Hard to say though, the amount spectators have seen his play is pretty limited. Maybe it is just rookie nerves.
Did you see the statistics from MSL prelims? TvZ was about 80-50, while ZvP 42-40 and PvT - 49-40. Horrible imbalance. And ZvP is considered to be the less balanced matchup.
current maps are P favoring, pros are consistently saying this.
On July 26 2007 04:35 Daranee wrote: Wow. the same fantasy that Draco beat....is playing SO well
Are you serious? I hate to be negative but its more like a battle of who can play worse...
His late game management and the amount of actions he's doing is what is really impressive. He controlled his large force very well. He maneurvered them across the map, while dropping and finishing off expos with his idle troops. His play really impressed me =T
Child is really good at making T's look good. Notice how mania seemed to effortlessly roll over him as well? Fantasys macro was strong though, i'll give you that. Consistant pump. And his "timing" vs ultras was good too, I suppose. But it had more to do with Child losing all his units before ultras came...then when ultras where out, tossing them at fantasy with little back up. Considering how far ahead child was after he completely destroyed fantasy's first ball of mnm/tank, he should have had a lot better mid/late game performance. I mean he had what 8+ lurkers after that fight? Maybe fantasy had a significant upgrade lead as I couldn't see child's upgrades, but even then, child completely failed to control fantasy's vessel count and get defliers into play effectively. When a zerg doesnt even take advantage of the power of plague even once you know something is wrong with his game management.
On July 26 2007 04:35 Daranee wrote: Wow. the same fantasy that Draco beat....is playing SO well
Are you serious? I hate to be negative but its more like a battle of who can play worse...
His late game management and the amount of actions he's doing is what is really impressive. He controlled his large force very well. He maneurvered them across the map, while dropping and finishing off expos with his idle troops. His play really impressed me =T
Child is really good at making T's look good. Notice how mania seemed to effortlessly roll over him as well? Fantasys macro was strong though, i'll give you that. Consistant pump. And his "timing" vs ultras was good too, I suppose. But it had more to do with Child losing all his units before ultras came...then when ultras where out, tossing them at fantasy with little back up. Considering how far ahead child was after he completely destroyed fantasy's first ball of mnm/tank, he should have had a lot better mid/late game performance. I mean he had what 8+ lurkers after that fight? Maybe fantasy had a significant upgrade lead as I couldn't see child's upgrades, but even then, child completely failed to control fantasy's vessel count and get defliers into play effectively. When a zerg doesnt even take advantage of the power of plague even once you know something is wrong with his game management.
he had 3 lurkers left.
child was definitely ahead until that one attack that utterly failed (looked liek a swarm just didnt go off at all)
which lead him to lose 11 expo, then 6, then 5. then GG
On July 26 2007 04:35 Daranee wrote: Wow. the same fantasy that Draco beat....is playing SO well
Are you serious? I hate to be negative but its more like a battle of who can play worse...
His late game management and the amount of actions he's doing is what is really impressive. He controlled his large force very well. He maneurvered them across the map, while dropping and finishing off expos with his idle troops. His play really impressed me =T
On July 26 2007 04:58 thedeadhaji wrote: shuttle heads to fantasy's nat, reaver kills 1 scv there, scvs run back to the main. turret cancelled at the nat.
ra's shuttle leaves towards teh 12 expo.
ra expands to his nat, maynards.
Wow pros are so fast. Expands then immediately maynards.
1 tank dies to 2 reaver shots, ra drops 2 reavers on a sieged tank, but a mine kills 1 of the reavers (as well as the tank) and the 2nd reaver dies to a 2nd tank.
ra comes bnack though with 5 goons, they shove tehir way up the ramp, kills 2 tanks right away, a 3rd dies, scvs called to fight, vults made b/c he is short on time.
tantasy escapes scvs into the main from his nat, 3 goons come into the main and snipe off tanks, fantasy tries to lay mines on teh goons but goons go out of range.
Given Ra's recent playing patterns and the nature of Desperado (Only gas at the main) I CANT BELIEVE that fantasy would open 1 fact cc? (this is what he opened right?). 2 fact tank into cc would be so much stronger. Specially sense you could compensate for the tank heavy build with a slightly faster secon gas before the min only cc was done.