
[ASL9] Ro8 Day 3
Forum Index > Brood War Tournaments |
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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Alpha-NP-
United States1242 Posts
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TornadoSteve
988 Posts
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AF0x
United States59 Posts
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Deleted User 513418
138 Posts
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Disregard
China10252 Posts
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Alpha-NP-
United States1242 Posts
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Sonic_md
Moldova275 Posts
Today i bet for Stork. Why? 1)He won nothing for a long time. Light recently won the KSL. I am for the rotation of the winners)) 2)I want to see the final Flash vs Stork 3)And most importantly)) On this ASL, I was rooting for players who have children ![]() If you have children, you need money. Stork need more than Light. Let Stork move on and then his wife will say to him: "Honey, do you play in SC:BW?? No? Go playing." ![]() Good Luck! And we want some cheese)) | ||
prosatan
Romania7724 Posts
On April 05 2020 15:13 Alpha-NP- wrote: Do you guys remember when Stork took down Last in an ASL? Of Course !! Very intense match ! | ||
prosatan
Romania7724 Posts
On April 05 2020 14:38 Disregard wrote: From olden days, Light has horrid TvP but now I'm not even sure anymore. Light has improved a lot lately! Maybe his TvP isn't good at his TvZ , but stil pretty good ! | ||
prosatan
Romania7724 Posts
If they went with no cheese ,Stork should be ahead. I am afraid he will get greedy and try 12 nexus or smth and lose a game or two. Anyway, my LB is on Stork[gm]. | ||
RowdierBob
Australia12939 Posts
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mcmartini
Australia1972 Posts
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Ziggy
South Korea2105 Posts
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Puosu
6984 Posts
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Dante08
Singapore4121 Posts
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PVJ
Hungary5214 Posts
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prosatan
Romania7724 Posts
On April 05 2020 19:06 PVJ wrote: I didn't catch: which map did Stork | Light ban? Stork banned Escalade and Light Hitchhiker | ||
Deleted User 513418
138 Posts
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KobraKay
Portugal4219 Posts
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prosatan
Romania7724 Posts
Light - red pokerface terran at 3 | ||
prosatan
Romania7724 Posts
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prosatan
Romania7724 Posts
But Stork is ready !!! | ||
Deleted User 513418
138 Posts
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prosatan
Romania7724 Posts
A nice timing (almost Flash-esque timing ) | ||
Deleted User 513418
138 Posts
edit: Light is far ahead but it's not quite over | ||
ggsimida
1140 Posts
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Dante08
Singapore4121 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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SlayerS_BunkiE
Canada1706 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
On April 05 2020 19:38 SlayerS_BunkiE wrote: I dont understand how a tank and 2 vultures killed storks first third base. its an island and stork did not want to commit a drop to protect it. | ||
KobraKay
Portugal4219 Posts
On April 05 2020 19:38 SlayerS_BunkiE wrote: I dont understand how a tank and 2 vultures killed storks first third base. Well Stork was to into the carriers and wasnt going to send only one there to deal with that as he had already seen wraiths...if instead of 2 there were a couple more, that would have been a wasted carrier imho | ||
Kaolla
China2999 Posts
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SlayerS_BunkiE
Canada1706 Posts
On April 05 2020 19:39 BLinD-RawR wrote: its an island and stork did not want to commit a drop to protect it. Ya I know its an island. I dont think Ive ever seen a toss just abandon an island expansion like that early in the game. Terran so immobile. You are not really committing anything by protecting it. I guess I'm saying I dont see him possibly failing an attempt to defend. On April 05 2020 19:41 Kaolla wrote: an island base wouldn't have saved him anyway, his carrier tech was scanned the moment he made it and the game was pretty much lost from there. What good does an island base with no workers do, even if it would have survived. I feel he was doomed from the moment he committed to carriers, but yea, I guess he had to do something. I guess this might make sense. But he ran out of steam as soon as natural died. If he had another mining base that could have been a game changer. Plus island base much safer against pushes | ||
nojok
France15845 Posts
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Deleted User 513418
138 Posts
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Cush
United States646 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Deleted User 513418
138 Posts
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prosatan
Romania7724 Posts
Bad engage by Ligh tho 1-1 | ||
nojok
France15845 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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VioleTAK
Israel4279 Posts
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GTR
51393 Posts
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Dante08
Singapore4121 Posts
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nojok
France15845 Posts
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Akio
Finland1838 Posts
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ggsimida
1140 Posts
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Kaolla
China2999 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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SlayerS_BunkiE
Canada1706 Posts
Let's see if next 2-3 games he makes me eat my words | ||
VioleTAK
Israel4279 Posts
Just think of it as a Bo3 that's starting now. | ||
nojok
France15845 Posts
On April 05 2020 19:59 VioleTAK wrote: Hope we get a better game now. Just think of it as a Bo3 that's starting now. More like a BO2 which light has to win 2 0 as he did not ban inner coven. | ||
Akio
Finland1838 Posts
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NoS-Craig
Australia3090 Posts
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tanngard
Norway1325 Posts
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Akio
Finland1838 Posts
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nojok
France15845 Posts
On April 05 2020 20:07 tanngard wrote: I just hate carriers. Games tend to be so onesided with them and it's less multipronged action in the games that they appear compared to arbiters. Yeah, it's the most SC2esk unit of the game. The big carrier blob is not very fun. | ||
Dangermousecatdog
United Kingdom7084 Posts
Edit: Ok I was wrong. But still a small army. | ||
Deleted User 513418
138 Posts
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Akio
Finland1838 Posts
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Deleted User 513418
138 Posts
On April 05 2020 19:59 SlayerS_BunkiE wrote: lol Light a solid TvP player now?? Let's see if next 2-3 games he makes me eat my words Okay boomer | ||
Wonk
546 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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VioleTAK
Israel4279 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Deleted User 513418
138 Posts
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Akio
Finland1838 Posts
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Terrorbladder
2713 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Cush
United States646 Posts
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plast1c
Germany99 Posts
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ChriS-X
Malaysia1374 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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prosatan
Romania7724 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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mcmartini
Australia1972 Posts
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ChriS-X
Malaysia1374 Posts
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Deleted User 513418
138 Posts
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Akio
Finland1838 Posts
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nojok
France15845 Posts
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Szinkler
Hungary394 Posts
GG! | ||
Anc13nt
1557 Posts
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SlayerS_BunkiE
Canada1706 Posts
betur ass you shld agree... Go stork!! | ||
Wonk
546 Posts
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Cush
United States646 Posts
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VioleTAK
Israel4279 Posts
On April 05 2020 20:24 nojok wrote: This game was great and terrible at the same time. Yes ![]() | ||
KobraKay
Portugal4219 Posts
At least Stork is now in a very good position to advance. Quick series even. | ||
PVJ
Hungary5214 Posts
Who voted if you have time??? | ||
Puosu
6984 Posts
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BulgarianToss
Bulgaria478 Posts
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Dangermousecatdog
United Kingdom7084 Posts
On April 05 2020 20:25 Cush wrote: The people who voted for “if you have time” must have an incredibly high standard of what a good game is and isn’t. Different people have different opinions. I quite like decisive games and think they are good games, but most people seem to hate them. Meanwhile boring standard mapped out games that are seen a thousand times before nearly always seem to be recommended. | ||
NoS-Craig
Australia3090 Posts
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Deleted User 513418
138 Posts
On April 05 2020 20:29 NoS-Craig wrote: Inner coven is next. I'm gonna go watch the grand tour. Only way light wins from here is from a god given miracle. Prepare for a miracle. | ||
prosatan
Romania7724 Posts
amazing last 2 games ![]() | ||
Deleted User 513418
138 Posts
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M2
Bulgaria4100 Posts
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VioleTAK
Israel4279 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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plast1c
Germany99 Posts
On April 05 2020 20:46 M2 wrote: one thing is for sure, the winner here is not wining the whole thing ![]() Well put! | ||
Ej_
47656 Posts
On April 05 2020 20:49 Dangermousecatdog wrote: Inner Coven is such a carrier map. I can't see how Light can win now unless Stork makes a massive blunder. did this comment like not send 10 minutes ago? | ||
Akio
Finland1838 Posts
On April 05 2020 20:46 M2 wrote: one thing is for sure, the winner here is not wining the whole thing ![]() Yeah... sounds about right | ||
PVJ
Hungary5214 Posts
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Deleted User 513418
138 Posts
Only because Flash is in the tournament. | ||
ChriS-X
Malaysia1374 Posts
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Zetter
Germany629 Posts
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Deleted User 513418
138 Posts
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Akio
Finland1838 Posts
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prosatan
Romania7724 Posts
160-47 supply difference | ||
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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Motivate
2860 Posts
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Dante08
Singapore4121 Posts
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TaardadAiel
Bulgaria750 Posts
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VioleTAK
Israel4279 Posts
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KobraKay
Portugal4219 Posts
On April 05 2020 20:29 NoS-Craig wrote: Inner coven is next. I'm gonna go watch the grand tour. Only way light wins from here is from a god given miracle. lol there you go | ||
Akio
Finland1838 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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ChriS-X
Malaysia1374 Posts
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Wonk
546 Posts
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staatbauhaus
99 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
On April 05 2020 21:03 staatbauhaus wrote: lol people complaining that it's bad games meanwhile Flash and Best saying theres S-level army movements that are making up these games. who to believe ![]() how is this a question, obviously Flash and Best | ||
xccam
Great Britain1150 Posts
On April 05 2020 21:05 BLinD-RawR wrote: how is this a question, obviously Flash and Best I dunno man, what are their credentials? | ||
Ej_
47656 Posts
Would I rather trust extremely intelligent and very successful people who compromise the elite forum of teamliquid dot net or 2 guys who have never held a real job? | ||
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
yes | ||
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
On April 05 2020 21:07 Ej_ wrote: Would I rather trust extremely intelligent and very successful people who compromise the elite forum of teamliquid dot net or 2 guys who have never held a real job? its tl dot net | ||
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TaardadAiel
Bulgaria750 Posts
On April 05 2020 20:57 Wonk wrote: This series has made me lose actual brain cells I've heard these are really hard to replace, please take measures | ||
ChriS-X
Malaysia1374 Posts
On April 05 2020 21:08 TaardadAiel wrote: I've heard these are really hard to replace, please take measures i heard drinking alcohol is a good preventative measure | ||
Dangermousecatdog
United Kingdom7084 Posts
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Akio
Finland1838 Posts
On April 05 2020 21:07 Ej_ wrote: Would I rather trust extremely intelligent and very successful people who compromise the elite forum of teamliquid dot net or 2 guys who have never held a real job? Amen. | ||
Deleted User 513418
138 Posts
On April 05 2020 21:05 BLinD-RawR wrote: how is this a question, obviously Flash and Best He was being sarcastic. | ||
ChriS-X
Malaysia1374 Posts
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RowdierBob
Australia12939 Posts
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prosatan
Romania7724 Posts
![]() very bad engage from stork... and now light is on 4 bases.... | ||
Deleted User 513418
138 Posts
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Deleted User 513418
138 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Akio
Finland1838 Posts
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TaardadAiel
Bulgaria750 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Akio
Finland1838 Posts
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ChriS-X
Malaysia1374 Posts
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Deleted User 513418
138 Posts
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Akio
Finland1838 Posts
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
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oxKnu
1143 Posts
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KobraKay
Portugal4219 Posts
On April 05 2020 21:20 oxKnu wrote: This series screamed Tesagi. Light didn't do anything. ahahahahahah | ||
M2
Bulgaria4100 Posts
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whaski
Finland576 Posts
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whaski
Finland576 Posts
On April 05 2020 21:20 oxKnu wrote: This series screamed Tesagi. Light didn't do anything. He didnt have to lol | ||
Deleted User 513418
138 Posts
Haters come with the territory. | ||
tanngard
Norway1325 Posts
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CruelZeratul
Germany4588 Posts
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Dangermousecatdog
United Kingdom7084 Posts
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Incomplete..ReV
Norway624 Posts
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Dangermousecatdog
United Kingdom7084 Posts
On April 05 2020 21:24 CruelZeratul wrote: I have a question about TvP. I'm no BW expert so this is not trolling. I always ask myself why people go for Arbiters over Templar completely even in long games when they have no desire to go for Recalls. With the Science Vessels out I never see Stasis taking out more than ~3-5 Tanks in an engagement, if any. In contrast Templar can be protected in Shuttles and always do massive damage. So after opening Arbiter tech, why would Stork not go for Templars afterwards? In all those engagements the Arbiters didn't really do a lot, particularly in the last major battle they were just EMP'ed and did nothing. I feel like Templar would have done way more damage throughout the game. But Stork is a pro so I'm pretty sure doing it his way is way better, I just don't really see how. Tanks. HT are just as easily EMPed as Arbiter. | ||
Highways
Australia6098 Posts
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PVJ
Hungary5214 Posts
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CruelZeratul
Germany4588 Posts
On April 05 2020 21:26 Dangermousecatdog wrote: Tanks. HT are just as easily EMPed as Arbiter. Templars in Shuttles can't really be EMPed. | ||
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BLinD-RawR
ALLEYCAT BLUES49782 Posts
On April 05 2020 21:26 Highways wrote: Does Jaedong still play? hes waiting for his enlistment date for army but he still plays sometimes. | ||
Akio
Finland1838 Posts
On April 05 2020 21:26 Highways wrote: Does Jaedong still play? He was quiet for a while, citing wrist-issues and also upcoming military service. But now he's been playing/uploading sponmatches so maybe he plans on competing again? Also something I was wondering was that now he's already 30 years old so does he still need to go to military? Maybe someone more immersed in the community (and language) knows the answer to that. | ||
arbiter_md
Moldova1219 Posts
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RowdierBob
Australia12939 Posts
Light winning is good for Bisu. But Soma will be tough. | ||
RowdierBob
Australia12939 Posts
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goody153
44059 Posts
mass dropships, mass goliaths, mass wraith and mass expand by Light | ||
Jackal03
Brazil7469 Posts
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whaski
Finland576 Posts
On April 05 2020 21:38 RowdierBob wrote: Never know why protosses don’t commit to making more arbs. You can’t take down the mech ball with one or two. But in larger numbers you can do big damage with stasis chopping the army in half. Got to micro them well vs emp though. Best does it well vs flash but never see other Ps go this way. Light winning is good for Bisu. But Soma will be tough. In my opinion Soma is harder opponent for Light than Bisu. | ||
Qikz
United Kingdom12022 Posts
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TaardadAiel
Bulgaria750 Posts
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Sonic_md
Moldova275 Posts
u was that player who will have more chances beat Flash whan other. Bisu, Soma, Light can`t doing this. Flash can celebrate victory on this ASL. | ||
M3t4PhYzX
Poland4164 Posts
just pure craziness such a damn shame that Stork didn't manage to close this one out.. | ||
Ej_
47656 Posts
On April 05 2020 21:36 arbiter_md wrote: Feel so bad for Stork losing after having such a great third game. He deserved to win the series. How? | ||
plast1c
Germany99 Posts
![]() Imho all in all, Light was the more consistent player and him proceeding is not undeserved. | ||
arbiter_md
Moldova1219 Posts
Preparation. Light came prepared only for the 4-th map. Stork prepared em all with unexpected builds. | ||
TiQ.SinGi
Norway385 Posts
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whaski
Finland576 Posts
On April 06 2020 00:11 arbiter_md wrote: Preparation. Light came prepared only for the 4-th map. Stork prepared em all with unexpected builds. If anything, game 5 was sloppy standard from Stork and solid macrogame from Light. | ||
Ej_
47656 Posts
On April 06 2020 00:11 arbiter_md wrote: Preparation. Light came prepared only for the 4-th map. Stork prepared em all with unexpected builds. I am sure Light didn't practice for this and that's how he won. | ||
konadora
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Singapore66145 Posts
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mishimaBeef
Canada2259 Posts
i think straight up arbiter approaches hoping to land stasis is some of the most overrated shit ever have the arbiter approach from a side angle, then recall a round of zealots from your natural as a flank, you don't even have to command them to attack move because the enemy will aggro them into auto attack-moving i mean, you're on the map with 200/200 but the gateways are still producing this last round that you recall into battle | ||
KobraKay
Portugal4219 Posts
On April 06 2020 00:11 arbiter_md wrote: Preparation. Light came prepared only for the 4-th map. Stork prepared em all with unexpected builds. Making carriers? lol unexpected? | ||
Shady Sands
United States4021 Posts
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jomjom
9 Posts
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Xxio
Canada5565 Posts
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JoinTheRain
Bulgaria408 Posts
On April 05 2020 21:24 CruelZeratul wrote: I have a question about TvP. I'm no BW expert so this is not trolling. I always ask myself why people go for Arbiters over Templar That's a good question. I am no pro but I think it is just too difficult to do it again and again with a high success rate. You have to micro zealots into tanks, aim dragoons on tanks, then drop hts and storm. It all has to be conducted to happen in a tiny time frame and be entirely coherent. Honestly, I have only seen jangbi do it consistently and it seemed like the most imbalanced thing in the entire game, even more ridiculous than 3/3 adrenalings on gateways. So beautiful yet so amazingly hard to do. | ||
Lazyer
United States337 Posts
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kidcrash
United States620 Posts
Edit: also not shuttling units to save his 3rd in game 1 seemed really lazy | ||
oshibori_probe
United States2932 Posts
It struck me as a move you'd see on a map like 815 that was strikingly inferior and much more apm intensive than just opening up a pathway to the center where he can have a better way of dealing with basically anything light could be doing. Yes, stork didn't know what Light was doing but I can't think of a single scenario where you'd want your army in the center without a retreat path. Is it even that much faster for an attack than having your goons and reaver kill the neutral buildings? | ||
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GTR
51393 Posts
On April 06 2020 06:15 JoinTheRain wrote: That's a good question. I am no pro but I think it is just too difficult to do it again and again with a high success rate. You have to micro zealots into tanks, aim dragoons on tanks, then drop hts and storm. It all has to be conducted to happen in a tiny time frame and be entirely coherent. Honestly, I have only seen jangbi do it consistently and it seemed like the most imbalanced thing in the entire game, even more ridiculous than 3/3 adrenalings on gateways. So beautiful yet so amazingly hard to do. jangbi is the only progamer in history to make girls actually orgasm while storming tanks | ||
mishimaBeef
Canada2259 Posts
that being said jangbi was one of the best and his early game timings and execution were absolutely deadly, i remember watching his streams after he returned from military before he retired but yeah storming a large mech army seems incredibly difficult especially if they are target firing to me storm was always a move used to stop them from quickly a-moving unsieged tanks across tight areas or holding ramps from the same | ||
whylessness
United States376 Posts
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Djabanete
United States2786 Posts
Light was really impressive in games 4 and 5. His mentality was rock-solid, and he showed creativity in his approach to both games. His strategy on Inner Coven clearly was more than Stork was ready to handle. Stork either didn't know about those greedy, greedy bases or didn't know how to touch them. And in game 5 the greed paid off again --- Light expanded to his third and fourth at the same time. This is how Bo5 series are won: keep a strong attitude and bring something special that the opponent isn't ready for. I was cheering for Stork (and that game 3... wow) but today Light played like a champ. I would feel fine saying Light is the favorite to win the tournament based on his mentality, preparation, and skills, but... there's Flash. Edit: I have never seen a Protoss be *as* ready to trade bases while playing fast carriers as Stork was. My impression was that Light did not expect Stork to take game 3, and that Stork pushed new limits in terms of carrier tactics. Stork went into game 3 *planning* to sacrifice his natural! It's not like he could possibly have expected Light not to push, right? So he must have intended all along to lose his natural to the push, and just make up the deficit by counterattacking and then pincering the push. And then he sacrificed his natural again later for the win. Usually players use their carriers to *defend* against the push and then rebound if they succeed in the defense. But they often don't succeed in the defense, and then it's game over. Stork aimed to take the game to a different place, and he was clearly planning to win much of the Bo5 playing his carriers in this aggressive, base-trading way. | ||
outscar
2832 Posts
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TaardadAiel
Bulgaria750 Posts
On April 06 2020 19:29 outscar wrote: My God, games were so fucking weird but not really good, I fell asleep already halfway through. Light didn't play convincingly, seems like his TvP is still trashy although last game was solid. Loved Stork's bravery but he needed to stick with carriers on 5th game too because he's the Son of Carriers. I felt G1 was really solid from Light and G4 looked like he was well prepared. Care to elaborate? | ||
Dangermousecatdog
United Kingdom7084 Posts
On April 05 2020 21:30 CruelZeratul wrote: Templars in Shuttles can't really be EMPed. You answered your own question by adding shuttles into the mix there. You might as well ask why protoss don't zealot bomb every engagement. | ||
Barneyk
Sweden304 Posts
Inner Coven is a weird map and Lights strategy on it was just, wow. Getting that many bases up and keeping the protoss sort of contained was a great strategy that is really hard to counter on the fly. | ||
Djabanete
United States2786 Posts
It's not like Light doesn't know what he's doing in TvP. Seemed to me like he knew what he was doing every single game. | ||
Djabanete
United States2786 Posts
On April 06 2020 07:37 oshibori_probe wrote: I haven't read the 9 other pages so forgive me... but what in the world was stork thinking with ferrying his units to the center on inner coven while Light double expanded? It struck me as a move you'd see on a map like 815 that was strikingly inferior and much more apm intensive than just opening up a pathway to the center where he can have a better way of dealing with basically anything light could be doing. Yes, stork didn't know what Light was doing but I can't think of a single scenario where you'd want your army in the center without a retreat path. Is it even that much faster for an attack than having your goons and reaver kill the neutral buildings? Scenario: Light pushes into the center with a ground force at a specific pre-carrier timing, then contains the Protoss (by marching from the center down the spoke that leads to the Protoss base) in a tighter and tighter siege that's impossible to break because you'd be fighting into a narrow corridor. Better to cut off the push with goon/reaver *before* it gets into the center, so the Terran push is constricted by a choke point and the Protoss force is fanned out. Of course, in this scenario you want to leave as many buildings intact as possible, so even in the case where the engagement goes badly, Terran still needs to waste precious time breaking buildings. Edit: BTW, that is how every TvP I've seen on the map (just a handful) has been approached, including two games by Light. | ||
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EsportsJohn
United States4883 Posts
On April 07 2020 02:08 Djabanete wrote: G2 Light was expecting more of Stork's push-break to come from the high ground. Light's tank clump was good at shooting high-ground targets in that situation. Light wanted to avoid the problem where only few tanks are positioned to fire at high ground, the Protoss player bites off just the front of the push, and tanks have to be repositioned to fire at high ground, repeat again and again until the Protoss player has bought enough time. Light wanted the push to be effective in a hurry, so he made sure a lot of tanks were aiming at high ground in order to force the engagement to happen asap. Stork countered him by sweeping in from the low ground. It's not like Light doesn't know what he's doing in TvP. Seemed to me like he knew what he was doing every single game. I think it was still pretty surprising, especially considering the way that Stork approaches pushes in PvT. Whenever a push comes, Stork always works to insert a group of goons + obs between the main army and the Terran's natural. From there, he can do the ZvT tactic of threatening counterattacks, cutting off reinforcements, and slowing down the push until he has enough from both sides to crush the force out on the map with a complete surround. Light inexplicably did all of the work for Stork by giving him a free surround. It might have been different if he snuck the vultures around to lay mines on the back side of his push before pushing up the ramp, but that timing combined with the full information on where Stork's primary force was positioned was...odd. | ||
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EsportsJohn
United States4883 Posts
On April 06 2020 16:41 Djabanete wrote: Game 3... incredible. Light was really impressive in games 4 and 5. His mentality was rock-solid, and he showed creativity in his approach to both games. His strategy on Inner Coven clearly was more than Stork was ready to handle. Stork either didn't know about those greedy, greedy bases or didn't know how to touch them. And in game 5 the greed paid off again --- Light expanded to his third and fourth at the same time. This is how Bo5 series are won: keep a strong attitude and bring something special that the opponent isn't ready for. I was cheering for Stork (and that game 3... wow) but today Light played like a champ. I would feel fine saying Light is the favorite to win the tournament based on his mentality, preparation, and skills, but... there's Flash. Edit: I have never seen a Protoss be *as* ready to trade bases while playing fast carriers as Stork was. My impression was that Light did not expect Stork to take game 3, and that Stork pushed new limits in terms of carrier tactics. Stork went into game 3 *planning* to sacrifice his natural! It's not like he could possibly have expected Light not to push, right? So he must have intended all along to lose his natural to the push, and just make up the deficit by counterattacking and then pincering the push. And then he sacrificed his natural again later for the win. Usually players use their carriers to *defend* against the push and then rebound if they succeed in the defense. But they often don't succeed in the defense, and then it's game over. Stork aimed to take the game to a different place, and he was clearly planning to win much of the Bo5 playing his carriers in this aggressive, base-trading way. It's an interesting thought experiment. 1-base carrier with 6+ carrier will beat 1-base mech. And since the push usually comes pretty early, you still have plenty of mining in your main base to replace interceptors for the next 5 min. If Terran decides to abandon the push and go home to play defensively, you just expand and gain the economic advantage back. In reality, as long as you don't lose the probes, you're only losing like 600 minerals whereas the Terran player is sacrificing tons of minerals into turrets and units to push that can get picked off for mostly free by the carriers. (I do also want to mention the brilliant bio switch by Light in G3 as well. Given that the Protoss player is pretty much locked into spending all of their money on interceptors and a few gateway units, a bio switch makes a ton of sense.) I've thought about it a lot, but I think you can counter this sort of tactic by just taking a free CC anywhere on the map. At that point, the Protoss is so starved for money that they have to invest everything into interceptors and a few dragoons for defense, so they can't send anything out on the map to stop you from expanding. Light was obviously flustered by Stork's movements, even in G1, and I think it manifested itself quite clearly in his extraordinarily late 3rd CC timings, even when he had the advantage. | ||
Djabanete
United States2786 Posts
G2: Yeah, what you say is right. I'm just casting about for an explanation for Light's clumped tank positioning because he's Light, and he must have had something in mind. I think he wanted to maximize firepower onto the high ground so that the push could not be dislodged from the high ground. Also maybe he expected the goon force to attack his third or nat instead of engaging the tanks? | ||
warandpeaches
14 Posts
Everyone is talking (and rightly so) about Stork's base-trade calculus, but the positional war in the first set, while less viscerally stimulating, offered its own subtle rewards. | ||
Djabanete
United States2786 Posts
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Alpha-NP-
United States1242 Posts
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Deleted User 513418
138 Posts
Too bad I don't believe it has >10% chance of happening. | ||
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BigFan
TLADT24920 Posts
Game 4 was fantastic all around. Light could've had some better micro or drops, but overall, the way he played the game reminded me of Flash's game vs Snow in ASL5 on Sparkle with the way Flash used his wraith to make sure Snow couldn't just expand and move out as he liked while he expanded and built his army to his liking. In this case, Light kept Stork "pinned" down while he mass expanded towards the top of the map. All in all, a good fun series and I feel like it could've gone either way. Light did take a risk when he did that double expand in the last game, but sneaking in such a strategy is advisable imo in a best of series. | ||
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