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BSL Season 7 - Sum up ! - Page 3

Forum Index > Brood War Tournaments
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TT1
Profile Blog Joined December 2008
Canada10009 Posts
November 26 2019 03:31 GMT
#41
Quintessence = 5 player Gaema Gowon?
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
November 26 2019 10:27 GMT
#42
My reason for voting Quintessence over Sparkle or Inner Coven is I already find it hard to keep up with all the BSL casts already because they're often so so long and adding Sparkle or Inner Coven will only make them longer.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
NeMu
Profile Joined September 2019
68 Posts
November 26 2019 16:27 GMT
#43
100 games minimum requirement for bsl8 so only true nutheads are allowed in proleague atleast? If your a pro... you can do it when ever ^^^^
LML
Profile Blog Joined March 2007
Germany1764 Posts
November 27 2019 20:36 GMT
#44
is the Quintessence version provided in Hatchet's post the most up to date version?
It has a bunch of flaws that should be corrected before seeing competitive play.
LML
iFU.spx
Profile Joined April 2011
Russian Federation369 Posts
November 28 2019 03:14 GMT
#45
Double voting from different ips didnt work for sparkle
Hatchet_man
Profile Joined December 2013
Russian Federation249 Posts
November 28 2019 06:21 GMT
#46
On November 28 2019 05:36 LML wrote:
is the Quintessence version provided in Hatchet's post the most up to date version?
It has a bunch of flaws that should be corrected before seeing competitive play.

Can you please list them here?
We can ask Freakling to look into it.
SexyGG
Profile Joined May 2006
Bulgaria62 Posts
November 28 2019 06:56 GMT
#47
Cold is from Bulgaria, not from Hungary. Please, can you fix the flag?
M3t4PhYzX
Profile Joined March 2019
Poland4195 Posts
November 28 2019 08:18 GMT
#48
When does the map voting period ends?
odi profanum vulgus et arceo
ZZZero.O
Profile Joined July 2011
Poland1515 Posts
November 28 2019 09:58 GMT
#49
[image loading]
https://www.patreon.com/Bombastic || https://liquipedia.net/starcraft/Bombastic_StarLeague || https://linktr.ee/bombastic
RAPiDCasting
Profile Joined July 2009
Korea (South)594 Posts
November 28 2019 10:55 GMT
#50
On November 26 2019 07:41 FyRe_DragOn wrote:
Sparkle is T > P though. Pretty good map pool overall so far, there are a couple maps with 1 bad/imbalanced matchup but with vetos that shouldnt be a problem


*thinking emoji*
The faster caster. @RAPiDCasting
TT1
Profile Blog Joined December 2008
Canada10009 Posts
Last Edited: 2019-11-28 19:32:51
November 28 2019 19:25 GMT
#51
T is > P on Sparkle but T has to open wraiths and deny shuttles really well

ab = tl(i) + tl(pc), the grand answer to every tl.net debate
LML
Profile Blog Joined March 2007
Germany1764 Posts
Last Edited: 2019-11-28 22:01:06
November 28 2019 21:56 GMT
#52
On November 28 2019 15:21 Hatchet_man wrote:
Show nested quote +
On November 28 2019 05:36 LML wrote:
is the Quintessence version provided in Hatchet's post the most up to date version?
It has a bunch of flaws that should be corrected before seeing competitive play.

Can you please list them here?
We can ask Freakling to look into it.


I've only played about 8 games and obsed 2, all were PvZ.
What I noticed were the different positions of the minerals + nexus in different mains. Especially that some mineral lines seem to be much easier to harass with mutas (TvZ comes to mind) than others.
Another thing that I noticed was that I wasn't able to pylon jump over the power generators' minerals at all locations. I haven't tried all the positions, but the bottom left (7 o'clock main) one doesn't allow a pylon to be built between the two mineral patches. Top one (12 o'clock main) does allow it.

The feeling from my own games are that some positions can be way easier to attack by air. Like 7 o'clock can basically just fly into the mineral line of the main adjacent to its mineral only base.

Other positions have the possibility for siege tanks at the mineral only to have range to attack stuff in certain main bases (for example the 12 o'clock main can definitely be sieged. So building tech anywhere too far below your nexus can get it killed).
LML
LML
Profile Blog Joined March 2007
Germany1764 Posts
November 30 2019 20:00 GMT
#53
The new version 1.05 still seems to have those same red flags from a short test.
LML
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