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My 0.02$
Group A: 1st: Action, 2nd: Rain Action is still a bit of a wildcard to me so I'm excited to see him in a bunch of Bo5s, I especially want to see his ZvT if the final match of the group is Action vs Light.
Group B: 1st: Mini, 2nd: Soulkey I think anyone could potentially advance from this group but I'll give the edge to these two, Mind seems a bit off at the moment and Mini is playing very well
Group C: 1st: Larva, 2nd: Sharp I have no idea what Jaehoon is going to look like, and Movie is good for one or two Hyuks a series
Group D: 1st: Last, 2nd: ... uh... JyJ? I guess Last to steamroll everything in this group, and then the other 3 to fight for the scraps. Lot of unknowns in this group, I could see Leta getting that 2nd place too. For Modesty I think a Bo5 ZvT will be a big 'prove it' moment.
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On October 12 2018 19:56 ShloobeR wrote: I didn't see anything about it announced but the groups seem to be up on the KSL website.
Group A: (Oct 18th) Action - Miso Light - Rain
Group B: (Oct 19th) Killer - Mind Mini - Soulkey
Group C: (Oct 25th) Larva - Sharp Jaehoon - Movie
Group D: (Oct 26th) JyJ - Last Modesty - Leta
Edit: i can not does tlpd properly : (
Anyone else get seeded or is this all the players participating? Someone please put this on Liquipedia. Thanks. Cheers for a good tournament.
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Just finished watching the qualifiers. Anyone else think that wasn't fair towards Snow at all? He had to play four Bo3s in a row with hardly in a breaks, whereas JyJ had a 5 hour break before his two games with Snow, just because he was on the lucky side of the bracket. Snow seemed really marked by fatigue in those last games.
Of course even under those circumstances, it takes a really strong terran player to defeat Snow, so he's probably not quite undeserving, but I can't help feeling it would have turned out differently if they had waited an hour before the final match to even the odds.
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51340 Posts
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On October 05 2018 10:18 ionONE wrote: I don't understand why Flash and Jaedong refuse to play, possible that Afreecatv is pressuring its biggest streamers not to participate with twitch streaming the event? They take winning very seriously. I think if they feel they don’t have time to prepare properly then they don’t want to go into the tourney half baked. Disappointing for fans but understandable to them as competitors.
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On October 13 2018 11:16 RowdierBob wrote:Show nested quote +On October 05 2018 10:18 ionONE wrote: I don't understand why Flash and Jaedong refuse to play, possible that Afreecatv is pressuring its biggest streamers not to participate with twitch streaming the event? They take winning very seriously. I think if they feel they don’t have time to prepare properly then they don’t want to go into the tourney half baked. Disappointing for fans but understandable to them as competitors.
Not really, I'm leaning more towards AfreecaTV shielding their darlings rather then them 'not having enough time to prepare'. Cmon, they play BW all day and all these tourneys are on maps that have been played thousands of times.
Plus it's a Bo5. If you're good, that should give you plenty of confidence going into it.
It's a shame that we don't get the best of the best in the best format for BW.
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Russian Federation483 Posts
On October 06 2018 02:24 Freakling wrote:Show nested quote +On October 05 2018 05:00 JoinTheRain wrote:On October 05 2018 01:27 PezRadar wrote: Winner doesn't choose map in S2. I think he meant that the many maps (as they are in SC2) are bothering the players. It's too tough on them to prepare good builds on many maps, you see. Which leads to overall lower quality of games. That the winner chooses next map also does not seem to help the competitive nature because winner can and usually chooses a map on which his race is favored to win thus making entertainment miserable compared to "loser chooses and maps are few" format. So preparing one or two new maps for a new tournament is too much to expect nowadays (and maybe polish play on one or two more old ones that where also added new to the current ladder/tourney pool)? KSL uses the current ladder map pool on top of that, so that's two birds, one stone. Compare that to the old Kespa days with two individual leagues and and a teamleague that would each introduce 3+ maps for every new season. Of course there's no hard-core secret team-house practice any more, but how many games do you actually need to get a feel for a new map (assuming it does not deviate too far from the usual variety of 4p macro maps)? The ability to adapt to new maps is one of the skills a good RTS player should have and its only good for BW as a spectators sport if some wonky games and crazy prepared strategies are strewn in between the usual series of long macro games and anti-climactic breaking strategies. Dude, I am very happy for you, for your map finally hit the ladder and mappool of such large tournament, but because of that retarded 7 mappool nobody will prepare for it, nobody will practice for it, and we are looking for all around bad games on it. And after bad couple of games it will be rotated out. Mark my words.
Remember what happened when ASL S5 maps were introduced? Everyone and their mother on Afreeca ran to practice on them. EVERYBODY played on them all day every day. It would be the same if Eddy was a new map out of 4, maybe even 5, but now we see no sponmatches on it and progamers don't give a shit about it(Effort now knowing it any1?)
And the only one responsible for that is the tournament organizer, some retard at Blizzard, who ruined SC2 WoL and HotS scene beyond repair already, WHO CAN'T SEE THAT WE CAN DO BEST OF 7 ON 5 MAP MAPPOOL.
And don't give me that crap about kespa days, PL, MSL, OSL all had 4 map mappool, and in general they had 2-3 same maps! Total amount of maps at the 1 time frame was not 12, it was 6, 7 tops.
I am very sad you defend them, all you ppl defend some shit like "best player will win on a random map" and bullshit like that. I watch SC to see GREAT GAMES, not BEST PLAYER WIN. This happens with balls-to-the-wall strats, crazy proxies, offensive nydii, unorthodox strats, that get the game out of "standard macro game" and then you truly see who's best.
And you seriouly think games like this ever happen while progamers play unprepared? We see time and time again, when progamers play on maps they didn't really prepare, they stay inside of their comfort zone and we get to see only one-sided macro engines rolling seemingly helpless players in an anticlimactic fasion.
And you of all people not realising how it hurts all your hard work and effort. Very sad.
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On October 16 2018 21:19 chuDr3t4 wrote:Show nested quote +On October 06 2018 02:24 Freakling wrote:On October 05 2018 05:00 JoinTheRain wrote:On October 05 2018 01:27 PezRadar wrote: Winner doesn't choose map in S2. I think he meant that the many maps (as they are in SC2) are bothering the players. It's too tough on them to prepare good builds on many maps, you see. Which leads to overall lower quality of games. That the winner chooses next map also does not seem to help the competitive nature because winner can and usually chooses a map on which his race is favored to win thus making entertainment miserable compared to "loser chooses and maps are few" format. So preparing one or two new maps for a new tournament is too much to expect nowadays (and maybe polish play on one or two more old ones that where also added new to the current ladder/tourney pool)? KSL uses the current ladder map pool on top of that, so that's two birds, one stone. Compare that to the old Kespa days with two individual leagues and and a teamleague that would each introduce 3+ maps for every new season. Of course there's no hard-core secret team-house practice any more, but how many games do you actually need to get a feel for a new map (assuming it does not deviate too far from the usual variety of 4p macro maps)? The ability to adapt to new maps is one of the skills a good RTS player should have and its only good for BW as a spectators sport if some wonky games and crazy prepared strategies are strewn in between the usual series of long macro games and anti-climactic breaking strategies. Dude, I am very happy for you, for your map finally hit the ladder and mappool of such large tournament, but because of that retarded 7 mappool nobody will prepare for it, nobody will practice for it, and we are looking for all around bad games on it. And after bad couple of games it will be rotated out. Mark my words. two of the maps are FS and CB, no one needs to specifically prepare for these. So that leaves 5 maps. Roadkill was used last season. Benzene, Aztec, HBR are all maps used formerly by Kespa, all of these are current ladder maps. And if you can look beyond the fancy look Eddy is actually a pretty straight forward macro map, so players will be perfectly content with the normal range of builds. All in all, even with a seven map pool, this does not seem like an insane amount of preparation.
Compare this to:
Remember what happened when ASL S5 maps were introduced? Everyone and their mother on Afreeca ran to practice on them. EVERYBODY played on them all day every day. It would be the same if Eddy was a new map out of 4, maybe even 5, but now we see no sponmatches on it and progamers don't give a shit about it(Effort now knowing it any1?)
The ASL5 map pool was total bullshit because they introduced three completely out-there maps as far as balance and playstyle go. two of them were types of island maps for which there literally does not even exist any established meta yet. They tried to be fancy (and screw over Flash) above anything else. All of these maps require very specific build orders. This does not at all comapare to the throughout standard map pool of KSL2. And yet Transistor actually turned out standard, saw a second season of play and began to produce very nice and long macro games from mid-season onwards.
And the only one responsible for that is the tournament organizer, some retard at Blizzard, who ruined SC2 WoL and HotS scene beyond repair already, WHO CAN'T SEE THAT WE CAN DO BEST OF 7 ON 5 MAP MAPPOOL. Yeah, it's probably all the same one guy O_o. So what would be better? No Blizzard support for tournaments at all?
And don't give me that crap about kespa days, PL, MSL, OSL all had 4 map mappool, and in general they had 2-3 same maps! Total amount of maps at the 1 time frame was not 12, it was 6, 7 tops. Over the course of a year the current rate of introduction of new maps is still way beyond the Kespa heydays. If players feel overburdened with preparation nonetheless then this is probably because Afreeca somehow cannot foresee their own new seasons starting in time to actually announce new maps more than a week or two in advance…
+ Show Spoiler +I am very sad you defend them, all you ppl defend some shit like "best player will win on a random map" and bullshit like that. I watch SC to see GREAT GAMES, not BEST PLAYER WIN. This happens with balls-to-the-wall strats, crazy proxies, offensive nydii, unorthodox strats, that get the game out of "standard macro game" and then you truly see who's best. First of, why do you expect that every one cater to your personal entertainment needs specifically? However, the wacky games you describe are exactly what new maps like Transistor or Roadkill have provided us with.
And you seriouly think games like this ever happen while progamers play unprepared? We see time and time again, when progamers play on maps they didn't really prepare, they stay inside of their comfort zone and we get to see only one-sided macro engines rolling seemingly helpless players in an anticlimactic fasion. We get this far more with maps like FS or CB, which have been played to death by now.
And you of all people not realising how it hurts all your hard work and effort. Very sad. Compared to no new maps (mine or others) whatsoever?
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Wow why is this fuss about maps being too much? Yeah i really dont understand why blaming on maps. My reasoning is very simple, they need to prepare more builds for more rounds of games, rather than prepare for maps since they play these maps for years... They are grown up people and have other things to do in life rather than play sc all day long to taylor builds for multiple rounds of best of 7. IMO new maps will benefit their play more than trying to use one of the many known builds or think of new one on the old maps.
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I am searching for the KSL Season 2 Qualifiers Day 1.
I have heard they were casted by EndingLife, but I haven't been able to find any link. There are lots of EndingLife accounts on twitch, but none of them have any vods. Youtube wasn't any help either.
I haven't watched any of the KSL season 2, so I am NOT interested in just "looking up the results".
Maybe someone can help me find the vod for the KSL Season 2 Qualifiers Day 1 without spoiling results?
Thank you :-)
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On November 06 2018 05:46 GreyShades wrote: I am searching for the KSL Season 2 Qualifiers Day 1.
I have heard they were casted by EndingLife, but I haven't been able to find any link. There are lots of EndingLife accounts on twitch, but none of them have any vods. Youtube wasn't any help either.
I haven't watched any of the KSL season 2, so I am NOT interested in just "looking up the results".
Maybe someone can help me find the vod for the KSL Season 2 Qualifiers Day 1 without spoiling results?
Thank you :-)
Scroll down here: https://www.twitch.tv/starcraft/videos/all
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Thank you, finally found it...
I guess what threw me off is that the vod with the KSL Online Qualifier games is actually titled "[LIVE] WCS Montreal - Grand Finals - Reynor vs Serral".
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Can Mind do it? On a side note, has he completed his military service yet(or maybe he hasn't even started, i admit my ignorance)?
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When are the next matches?
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Going to be very early in the morning Us. Eastern time but I look forward to checking out Ksl season 2. Rain will be heavily favorite tomorrow and light/action is a total tossup.
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Really? As much as i like Action i thought he was entering this match as a pretty big underdog..
Hope he can pull it off tho =)
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He beat light and jaedong in asl so I’m not counting him out
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