
[ASL5] Grand Finals - Rain vs Snow
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BLinD-RawR
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BLinD-RawR
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Set 1: Third World Set 2: Transistor Set 3: Gladiator Set 4: Sparkle Set 5: Third World Also don't forget to participate in the Finals Chatting Event for Prizes: http://www.teamliquid.net/forum/brood-war/533518-asl-season-finals-signed-flash-item-giveaway On May 10 2018 11:07 AfreecaTV_ASL wrote: 2018 ASL Season 5 Final Round Chatting Event ![]() Hello Team Liquid! To celebrate ASL Season 5 finals, AfreecaTV ASL will hold a chatting event on May 27th,the last day of ASL Season 5. Two ASL fans that have most contributed in creating an active chatting environment will be selected, and will be sent one(1) ASL Season 5 T-Shirt signed by FLASH. The rules are simple! 1. Sign-in to AfreecaTV! 2. Talk with fellow ASL fans on the live ASL stream on the day of the final round (May 27). Official Channel▶ play.afreecatv.com/aslenglish 3. Remember to be polite and respectful to others. Any hurtful comments and malicious behaviors are strictly prohibited in AfreecaTV. Please follow the rules listed below:
- No racism, sexism, hurtful or discriminatory remarks - No spamming, trolling, and cursing - Don’t monopolize the conversation - Don’t use multiple usernames Users that display such behaviors will not only be disqualified for this event, but even be banned from chatting. Let us promote a friendly and respectful chatting culture. ![]() The two highest contributors will be selected based on AfreecaTV analytics tool after May 27th. ASL is live every Thursday & Sunday @ 3AM PDT. We hope to see many of you on the ASL S5 Finals! - AfreecaTV - | ||
BlackJack
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orvinreyes
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konadora
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HYPEDDDDDDD | ||
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On May 27 2018 17:08 sixfour wrote: hour earlier than normal which i hope is not just for k-pop, but let's gogogo snow same rofl im hoping for no kpop show :v | ||
Greg_J
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Copymizer
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BLinD-RawR
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Greg_J
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II'm totally behind Snow now. Rain trying to get in his head and say he looks nervous. He does look nervous though. | ||
konadora
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On May 27 2018 17:13 Copymizer wrote: Awesome venue, i love the setup. Does anyone know what city it's taking place in? I'm hyped for brood war :D https://www.google.com.sg/maps/place/Starfield Coex Mall/@37.5216058,127.0574772,13z/data=!4m5!3m4!1s0x0:0x30702ebd32133065!8m2!3d37.5116833!4d127.059108 starfield coex mall, kpop square | ||
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BLinD-RawR
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oh kpop square. | ||
konadora
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GTR
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Duckvillelol
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Ej_
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On May 27 2018 17:32 GTR wrote: is there a story why snow is snow1? Snow0 was already taken. | ||
Levque
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xccam
Great Britain1150 Posts
On May 27 2018 17:32 GTR wrote: is there a story why snow is snow1? (s)no(w) one knows | ||
Greg_J
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xccam
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r.Evo
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fLyiNgDroNe
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Greg_J
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xccam
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Rain in panic mode. | ||
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konadora
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konadora
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konadora
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ROFL WOW HOW DID SNOW LOSE THAT | ||
xccam
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On May 27 2018 17:51 konadora wrote: GG ROFL WOW HOW DID SNOW LOSE THAT He didn't make templar until it was too late. | ||
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BLinD-RawR
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Ej_
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gingerfluffmuff
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Greg_J
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r.Evo
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Those first few Archons really didn't pay off. | ||
Jack_
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konadora
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yeah it was more of a rhetorical statement XD | ||
xccam
Great Britain1150 Posts
On May 27 2018 17:52 Greg_J wrote: He skipped storm. Which seems like a bad move on a map with so many choke points. Especially when he was floating ~600 gas. I don't think he skipped storm to save gas as much as just forgot that storms is a good unit. | ||
RxMidnight
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Esp1noza
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r.Evo
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On May 27 2018 18:16 konadora wrote: afreeca really needs to upgrade their servers... cant stream on source Does the YT stream not work for you? That one was always flawless for me. | ||
konadora
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konadora
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On May 27 2018 18:22 r.Evo wrote: Does the YT stream not work for you? That one was always flawless for me. im korean so i prefer to watch the korean stream rip | ||
Ej_
47656 Posts
On May 27 2018 18:24 konadora wrote: is it me or does snow really have problems with macro? always floating above 1k not you, his macro definitely isn't close to Rain's level | ||
konadora
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Dante08
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konadora
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On May 27 2018 18:26 Dante08 wrote: This could have been a Flash and Rain final ![]() rain said in the pregame interview that he was really looking forward to a final with flash | ||
Greg_J
China4409 Posts
Rain does look too good though. | ||
RxMidnight
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gingerfluffmuff
Austria4570 Posts
On May 27 2018 18:27 Greg_J wrote: The more he loseses the stronger I cheer for Snow. Come on! Rain does look too good though. looks dire | ||
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konadora
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tanngard
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On May 27 2018 18:26 Dante08 wrote: This could have been a Flash and Rain final ![]() I just took a look at the sponsored matches stats and since december 2017 Snow is 65% in pvp, while rain is 51%. Snow is not to be underestimated in pvp, no others protoss is even close to his winrate. The nerves might get to him though, but this is an invaluable experience for him keep in mind. | ||
AzAlexZ
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Heartland
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asel
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konadora
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On May 27 2018 18:40 asel wrote: Well, at least it's not a zvz final. yarnc vs jaedong lol fucking disaster | ||
konadora
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konadora
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On May 27 2018 18:51 konadora wrote: 322 protoss are bound by khala!!!! | ||
konadora
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GG YES NO 3-0 | ||
ilikeredheads
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Heartland
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On May 27 2018 19:04 M2 wrote: probably the last competitive game on sparlke now ![]() Unfortunately. | ||
prosatan
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Exactly !! How can someone not like PvP on Sparkle ? You see something different than usual ! | ||
xccam
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Heartland
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konadora
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konadora
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rain making it rain | ||
prosatan
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c3rberUs
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29 fps
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prosatan
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oxKnu
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Rain's game is boring. | ||
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BLinD-RawR
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give us ATB and ASL6 ASAP | ||
HolydaKing
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RxMidnight
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konadora
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On May 27 2018 19:22 oxKnu wrote: That last game was stupid. Ban Sparkle. Rain's game is boring. were we watching the same game? | ||
AzAlexZ
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CynicalDeath
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konadora
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rain: "i want to fight flash, but since he has to go through the prelims..." | ||
AzAlexZ
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What a fuking boss | ||
konadora
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NEW BW AMATEUR LEAGUE STARTING SOON ASL SEASON 6 CONFIRMED | ||
r.Evo
Germany14080 Posts
On May 27 2018 19:30 konadora wrote: OOH NEW BW AMATEUR LEAGUE STARTING SOON ASL SEASON 6 CONFIRMED This makes me so happy. I was genuinely worried when the drama before ASL 5 happened. | ||
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BLinD-RawR
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On May 27 2018 19:32 r.Evo wrote: This makes me so happy. I was genuinely worried when the drama before ASL 5 happened. the drama pre ASL5 was for team battle, which they haven't announced this time either. | ||
thezanursic
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konadora
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On May 27 2018 19:32 BLinD-RawR wrote: the drama pre ASL5 was for team battle, which they haven't announced this time either. not announced T_T but at least amateur league and ASL6 confirmed! | ||
r.Evo
Germany14080 Posts
On May 27 2018 19:32 BLinD-RawR wrote: the drama pre ASL5 was for team battle, which they haven't announced this time either. I was referring to this entire thing: However... as with ASL4, ASL5 is going through a rough patch. The cooperation of the relevant game company is important, but it just isn't working out. The important thing here is the voice of StarCraft 1 fans. I request our users to strongly urge that relevant game company to start ASL5. | ||
oxKnu
1158 Posts
Yes we did. Summary of this finals: Two stupid mistakes by Snow. One decent close game. A superior build by Snow. Last year's final was so much better even if it was one-sided. | ||
RKC
2848 Posts
...but rain melts snow | ||
tanngard
Norway1325 Posts
On May 27 2018 19:34 oxKnu wrote: Yes we did. Summary of this finals: Two stupid mistakes by Snow. One decent close game. A superior build by Snow. Last year's final was so much better even if it was one-sided. You do realize that BW is a game where mistakes are made often? They dont overshadow everything else.. | ||
asel
Germany1599 Posts
On May 27 2018 19:30 konadora wrote: OOH NEW BW AMATEUR LEAGUE STARTING SOON ASL SEASON 6 CONFIRMED YES PLZ ![]() | ||
oxKnu
1158 Posts
On May 27 2018 19:44 tanngard wrote: You do realize that BW is a game where mistakes are made often? They dont overshadow everything else.. Sure, but that doesn't mean that I can just brush over it. When it doesn't happen, games are much much better. | ||
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GTR
51399 Posts
throwback to the greatest worst game of all time | ||
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Ziggy
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RowdierBob
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ne4aJIb
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Peeano
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Golgotha
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PVJ
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I was betting on Snow but Rain is a worthy champ too. Great season, can't wait for ASL6 and that amateur league. | ||
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Ziggy
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On May 27 2018 23:08 Golgotha wrote: any more info on ASL 6 or the new amateur league? Nothing concrete announced yet | ||
Alpha-NP-
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tanngard
Norway1325 Posts
On May 27 2018 20:31 oxKnu wrote: Sure, but that doesn't mean that I can just brush over it. When it doesn't happen, games are much much better. So the cup is half empty and not half full is what you are saying? Does that not just set you up for disappointment? Most great games in most sports (that i can think of) contains loads of mistakes. More attention is usually spent on wether games are back and forth and even. Playing on a stage also reduces your ability to perform mental tasks so you cannot be that bummed out that these guys make mistakes Perfection is not the most important to me, when drama is on the table. | ||
Kurao
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TaardadAiel
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On May 28 2018 03:46 usopsama wrote: Good to see the fluke got destroyed 1-3 in the finals. ..and Snow is a fluke, because?... | ||
Valikyr
Sweden2653 Posts
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orvinreyes
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Congrats Rain! This dude has what it takes to become a BW legend. Pretty sure we'll see him again at the Ro4 next season. | ||
byj
494 Posts
On May 27 2018 20:38 GTR wrote: jeez you must be a huge hit at parties. throwback to the greatest worst game of all time https://www.youtube.com/watch?v=_2-cmuINQZA here it is in a bit better quality. Just wondering, what was all that 2000 stuff about? | ||
funnybananaman
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Ej_
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Because he won vs FlaSh and usopsama is nothing, but a fanboy filled prejudices. | ||
TonDan
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On May 28 2018 22:36 Valikyr wrote: Winning both a GSL and an ASL is pretty damn impressive. He needs to win the 24 other SLs to ascend into Valhalla | ||
HaruHaru
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TaardadAiel
Bulgaria750 Posts
On May 29 2018 00:22 Ej_ wrote: Because he won vs FlaSh and usopsama is nothing, but a fanboy filled prejudices. TBH, his macro is bad compared to the competition. Which makes it all the more impressive - beating Flash and then comfortably defeating Mini, who's a decent enough protoss in his own right. Snow has shown great map analysis and preparation; he has pretty great micro; he lacks in macro and a bit in calmness, I guess, but big stage experience comes with big games. Then again, he beat Flash and didn't look intimidated at any point. | ||
Miragee
8475 Posts
On May 29 2018 07:17 TaardadAiel wrote: TBH, his macro is bad compared to the competition. Which makes it all the more impressive - beating Flash and then comfortably defeating Mini, who's a decent enough protoss in his own right. Snow has shown great map analysis and preparation; he has pretty great micro; he lacks in macro and a bit in calmness, I guess, but big stage experience comes with big games. Then again, he beat Flash and didn't look intimidated at any point. It felt like he was a bit shaken in this series after g1. I think this series would have looked very different if Snow wouldn't have failed that one engagement near the end. | ||
RKC
2848 Posts
On May 29 2018 07:25 Miragee wrote: It felt like he was a bit shaken in this series after g1. I think this series would have looked very different if Snow wouldn't have failed that one engagement near the end. Generally Snow has a cunning and aggressive playstyle. It makes his games fun to watch. Unfortunately, it comes with a heavy price - volatility and variance. The more you roll the dice, the more you open yourself to bad luck. In the finals, he tried too hard to outwit Rain - ended up backfiring. Case in point is G2 with the proxy gates. Even in the games against Flash, some of the manoeuvres felt rather YOLO and IDGAF. I think he admitted himself during the post-game interview on his persistent engagements in G5 (something to that effect). Yes, he ended up victorious on that occasion. But such risky playstyle will not hold up in the long run. In contrast, Rain has demonstrated great balance in playing sneaky and solid. He's the deserving ASL champion. | ||
Letmelose
Korea (South)3227 Posts
He is not somebody who pays extreme detail to probe count optimization, adding additional gateways at just the right moments, and constantly switching screeens to manage multiple bases. CJ Entus protoss players such as Much, Movie, and SnOw had a tendency to play a more tactical game as opposed to the more optimization-based, solid macro-management style that was enjoyed by the SK Telecom T1 protoss players. Words such as abusive, and infuriating may suit how these players utilized protoss units to create their chances. Rain has a much cleaner, more optimization based game that has incredibly well thought out flow-charty feel to it. He is basically the post-Bisu everybody was looking for (both have good multi-tasking skills, although Bisu's multi-tasking has a much more innate feel to it), while SnOw creates opportunities and capitalizes on them in his own unique manner. SnOw will never be someone like Bisu (stylistically speaking Rain is a much better candidate, and while Mini is fast he reminds me more of Kal than Bisu), but I think he has the potential in him to become the next Stork (although Stork was a much more well rounded player during his prime). | ||
RKC
2848 Posts
On May 29 2018 10:55 Letmelose wrote: SnOw is not a macro-management player, he wins through tactical maneuvers, heroic usage of key units such as reavers and carriers, and his games tend to be won and lost off what happens on a single screen. He is not somebody who pays extreme detail to probe count optimization, adding additional gateways at just the right moments, and constantly switching screeens to manage multiple bases. CJ Entus protoss players such as Much, Movie, and SnOw had a tendency to play a more tactical game as opposed to the more optimization-based, solid macro-management style that was enjoyed by the SK Telecom T1 protoss players. Words such as abusive, and infuriating may suit how these players utilized protoss units to create their chances. Rain has a much cleaner, more optimization based game that has incredibly well thought out flow-charty feel to it. He is basically the post-Bisu everybody was looking for (both have good multi-tasking skills, although Bisu's multi-tasking has a much more innate feel to it), while SnOw creates opportunities and capitalizes on them in his own unique manner. SnOw will never be someone like Bisu (stylistically speaking Rain is a much better candidate, and while Mini is fast he reminds me more of Kal than Bisu), but I think he has the potential in him to become the next Stork (although Stork was a much more well rounded player during his prime). Yes, that's a better exposition than mine. In short, Snow should switch to SC2 for better payoffs ![]() Serious question: - How do you describe Stork's playstyle? I can't seem to find anything remarkable or flashy in his games (I consider myself fairly objective - I enjoy Rain's solid and strategic playstyle as much as Bisu's crazy micro and multi-tasking). - And what about Jangbi? (As much as I enjoyed his Legend of the Fall final games, I haven't seen enough of his other games.) | ||
Letmelose
Korea (South)3227 Posts
On May 29 2018 14:15 RKC wrote: Yes, that's a better exposition than mine. In short, Snow should switch to SC2 for better payoffs ![]() Serious question: - How do you describe Stork's playstyle? I can't seem to find anything remarkable or flashy in his games (I consider myself fairly objective - I enjoy Rain's solid and strategic playstyle as much as Bisu's crazy micro and multi-tasking). - And what about Jangbi? (As much as I enjoyed his Legend of the Fall final games, I haven't seen enough of his other games.) If watching CJ Entus protoss players gave me the feeling that these players were abusing specific certain protoss units, compositions, and techniques, watching Samsung Khan protosses (more specifically Stork and JangBi) personally gave me a feeling that these players mastered all available techniques and tactics regarding protoss warfare (ranging from guerrilla warfare to epic large scale battles). SnOw's play-style isn't necessarily flawed, he just needs to build on his already potent repertoire of skill-sets. Of course, SnOw does have one of the worst multiple screen management I've seen from a top flight protoss player, which explains his sub-par macro-management. However, his play-making ability with reavers alone make him one of the most feared protoss-versus-terran players in the game. Such mastery over a unit cannot be ignored. I think it is not a coincidence that SnOw holds the title for the most recorded kills from a single unit (72 kills from a single reaver) in a televised match. JangBi during his prime is the most gifted protoss player I've seen thus far, in terms of his ability to make something out of nothing within a single screen, with nothing but his raw execution of play-making to fall back on. SnOw isn't there yet, but his play-making with units such as reavers and carriers have always been top notch, and if he builds on that, his approach to the game may not be a limiting factor. | ||
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TaardadAiel
Bulgaria750 Posts
On May 29 2018 07:25 Miragee wrote: It felt like he was a bit shaken in this series after g1. I think this series would have looked very different if Snow wouldn't have failed that one engagement near the end. That's why I think he would benefit from being calmer, I felt the same way. And yeah, his style is pretty aggressive and I think Rain is a natural counter to that. In game 1 Snow was simply outsmarted - he overcame his early difficulties through sheer mechanics, developed an advantage and lost because of superior tactics and positioning on Rain's part. Yea, his army comp was inferior - storm was an important factor - but he got himself into a premium pincer and gave the initiative suddenly, soI felt that engagement was the deal-breaker. He showed the same smart movement and positioning in G3, overpowering Rain in a beautiful fashion, although he was in a good spot strategically as well. My point is Rain is just too smart and prepared to lose a bo5 to cunning and micro. And Snow loses his observers a bit too easily in my opinion, maybe Rain went an extra mile to snipe them, this playstyle relies in part on awareness and vision. | ||
Miragee
8475 Posts
On May 29 2018 09:59 RKC wrote: Generally Snow has a cunning and aggressive playstyle. It makes his games fun to watch. Unfortunately, it comes with a heavy price - volatility and variance. The more you roll the dice, the more you open yourself to bad luck. In the finals, he tried too hard to outwit Rain - ended up backfiring. Case in point is G2 with the proxy gates. Even in the games against Flash, some of the manoeuvres felt rather YOLO and IDGAF. I think he admitted himself during the post-game interview on his persistent engagements in G5 (something to that effect). Yes, he ended up victorious on that occasion. But such risky playstyle will not hold up in the long run. In contrast, Rain has demonstrated great balance in playing sneaky and solid. He's the deserving ASL champion. That's not what I meant. I realise what you were saying but I was talking about the execution. So, in the Flash games his engagements and strategic movements were all solid. Yes there is risky play and it can backfire even when you don't slip but he didn't show the same kind of weakness like he did in his games versus Rain (after G1). G1 most of the engagements he handled fairly well and he just completely slipped in the last big one which ultimately lost him the game. After that he made so many mistakes micro-wise which was uncharacteristic imho. On May 29 2018 10:55 Letmelose wrote: SnOw is not a macro-management player, he wins through tactical maneuvers, heroic usage of key units such as reavers and carriers, and his games tend to be won and lost off what happens on a single screen. He is not somebody who pays extreme detail to probe count optimization, adding additional gateways at just the right moments, and constantly switching screeens to manage multiple bases. CJ Entus protoss players such as Much, Movie, and SnOw had a tendency to play a more tactical game as opposed to the more optimization-based, solid macro-management style that was enjoyed by the SK Telecom T1 protoss players. Words such as abusive, and infuriating may suit how these players utilized protoss units to create their chances. Rain has a much cleaner, more optimization based game that has incredibly well thought out flow-charty feel to it. He is basically the post-Bisu everybody was looking for (both have good multi-tasking skills, although Bisu's multi-tasking has a much more innate feel to it), while SnOw creates opportunities and capitalizes on them in his own unique manner. SnOw will never be someone like Bisu (stylistically speaking Rain is a much better candidate, and while Mini is fast he reminds me more of Kal than Bisu), but I think he has the potential in him to become the next Stork (although Stork was a much more well rounded player during his prime). /sign On May 29 2018 14:15 RKC wrote: Yes, that's a better exposition than mine. In short, Snow should switch to SC2 for better payoffs ![]() Serious question: - How do you describe Stork's playstyle? I can't seem to find anything remarkable or flashy in his games (I consider myself fairly objective - I enjoy Rain's solid and strategic playstyle as much as Bisu's crazy micro and multi-tasking). - And what about Jangbi? (As much as I enjoyed his Legend of the Fall final games, I haven't seen enough of his other games.) Letmelose will probably come back and answer that question in a lot more detail and with way better wording than I could ever do but I'll try. I think the biggest thing about Stork for me was that he wasn't a one-trick pony or had a special style or unit he would excel at. He could use the whole protoss arsenal and just never showed real weakness. He wasn't as good as Bisu with his Shuttles and multi-tasking heavy harassment but his reaver and storm drops were still very frightning. Bisu for example was known for not being very good at PvT late game because his options were kind of limited due to his skill set. Like, Bisu's carrier micro was mediocre, his lategame army engagement was kind of mediocre. Stork however had great carrier micro, solid army engagement, good lategame storms, good arbiter usage etc. He was much more versatile and as such more well-rounded. There wasn't a weak phase for him in any match-up. Some players are strong in the early or midgame (like Effort, forGG, kwanro) but not as good in the late game. Some players are better in the lategame (like Best, Sea...) but Stork maintained a very high level from the very beginning to the very end of a game. His macro was also rock-solid. So yeah, he was probably the most well-rounded, balanced top-end protoss of all time (imho). As for JangBi, I was never a fan of him but he would probably be the master of unit compositions and how he would use them. It always felt like he would build the best composition for the current situation and would keep track of all the numbers. He would also make more out of the units he had on the field in some situations than other protoss players could do. He won fights that seemed impossible to win. Like him or not but he had impeccable ways to take engagements such as angles he would come from, focussing, timing and placement of spells etc. | ||
PVJ
Hungary5214 Posts
His observer positioning has been a work of art regardless of matchup that allowed him to do some outlandishly smart things. Well, then again, I'm biased so take this with a grain of salt. | ||
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TaardadAiel
Bulgaria750 Posts
On May 29 2018 21:44 PVJ wrote: Sorry to chime in: One thing about Stork that I wanted to make a whole post and image gallery about that I don't see much mentioned is how incredibly intelligent and diligent he is in gathering information. His observer positioning has been a work of art regardless of matchup that allowed him to do some outlandishly smart things. Well, then again, I'm biased so take this with a grain of salt. Word. Between pylons on the map and observers, in some games he felt like knowing if you changed underwear this morning. | ||
TonDan
65 Posts
On May 29 2018 21:44 PVJ wrote: Sorry to chime in: One thing about Stork that I wanted to make a whole post and image gallery about that I don't see much mentioned is how incredibly intelligent and diligent he is in gathering information. His observer positioning has been a work of art regardless of matchup that allowed him to do some outlandishly smart things. Well, then again, I'm biased so take this with a grain of salt. obs position doesn't seem like high level thinking. it's something that can be taught even to someone who has only played bw for a few days. storks seems more like a checklist type of player. He's got a to do list of things that makes his style robust but incredibly boring. | ||
Letmelose
Korea (South)3227 Posts
On May 30 2018 07:32 TonDan wrote: obs position doesn't seem like high level thinking. it's something that can be taught even to someone who has only played bw for a few days. storks seems more like a checklist type of player. He's got a to do list of things that makes his style robust but incredibly boring. While Stork's macro-management decisions weren't picture perfect, his attention to the minute details would often be water-tight during his prime. It is something that is severely lacking from him in his current form, and to pretend all of it is muscle memory that can be mastered by even the novice players is an over-statement. Take a look at the second game of his quarter-finals match against Bisu, Stork is preparing for a two reaver timing push against Bisu, and Bisu scouts the first reaver with his observer. Stork starts to unload then load his first reaver in an off-beat manner with Bisu's observer watching, and this is just one of the finer attentions to detail Stork possessed that others lacked. By having his first reaver sometimes visible, and sometimes not visible from the map, Stork was attempting to obfuscate the timing of the second reaver, by making it not clear whether the reaver being loaded was the first reaver being unloaded then loaded, or the second reaver being loaded with the first reaver already being inside the shuttle. When Stork defeated FanTaSy on Flight-Dreamliner with perfect carrier utilization, he mentioned in an interview that he control grouped his carriers separately so that his DPS would be maximized. Not only was the actual execution of carrier micro-management a cut above the rest, Stork knew when to target goliaths, and when to target siege tanks, when to spread the terran army thin with his ground troops, which terrain to abuse, and when to ignore the terran army entirely. All these things add up, and Stork during his prime handled the protoss units with more care and precision than any other protoss players I've seen. Despite having played more games of televised Brood War matches than any protoss player in history, it was quite rare to find matches where Stork lost solely due to a severe mishandling of his units. He was an artisan of protoss units, and while players have their signature units such as SnOw with his reavers, or Bisu with his corsairs, Stork probably had the broadest, as well as the deepest knowledge of how to handle the entire arsenal of protoss units. It is a matter of player preference. Some players like to bring their units to life. Some players focus more on their bases and optimize their infrastructure to perfection. Some players like to perform more tasks within a given time-frame, and try to multi-task the opponent to death. There are so many dimensions to this game that no player can be perfect in everything, and we will never see a perfect game of Brood War unless there is an AI capable of issuing infinite commands working with an algorithm of the highest calibre. Everyone has their own unique philosophy on how to approach the game, and the proving grounds are the competitive platforms. Beauty is in the eye of the beholder, but nothing can take away competitive results. | ||
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nimdil
Poland3748 Posts
On May 30 2018 10:22 Letmelose wrote: While Stork's macro-management decisions weren't picture perfect, his attention to the minute details would often be water-tight during his prime. It is something that is severely lacking from him in his current form, and to pretend all of it is muscle memory that can be mastered by even the novice players is an over-statement. Take a look at the second game of his quarter-finals match against Bisu, Stork is preparing for a two reaver timing push against Bisu, and Bisu scouts the first reaver with his observer. Stork starts to unload then load his first reaver in an off-beat manner with Bisu's observer watching, and this is just one of the finer attentions to detail Stork possessed that others lacked. By having his first reaver sometimes visible, and sometimes not visible from the map, Stork was attempting to obfuscate the timing of the second reaver, by making it not clear whether the reaver being loaded was the first reaver being unloaded then loaded, or the second reaver being loaded with the first reaver already being inside the shuttle. When Stork defeated FanTaSy on Flight-Dreamliner with perfect carrier utilization, he mentioned in an interview that he control grouped his carriers separately so that his DPS would be maximized. Not only was the actual execution of carrier micro-management a cut above the rest, Stork knew when to target goliaths, and when to target siege tanks, when to spread the terran army thin with his ground troops, which terrain to abuse, and when to ignore the terran army entirely. All these things add up, and Stork during his prime handled the protoss units with more care and precision than any other protoss players I've seen. Despite having played more games of televised Brood War matches than any protoss player in history, it was quite rare to find matches where Stork lost solely due to a severe mishandling of his units. He was an artisan of protoss units, and while players have their signature units such as SnOw with his reavers, or Bisu with his corsairs, Stork probably had the broadest, as well as the deepest knowledge of how to handle the entire arsenal of protoss units. It is a matter of player preference. Some players like to bring their units to life. Some players focus more on their bases and optimize their infrastructure to perfection. Some players like to perform more tasks within a given time-frame, and try to multi-task the opponent to death. There are so many dimensions to this game that no player can be perfect in everything, and we will never see a perfect game of Brood War unless there is an AI capable of issuing infinite commands working with an algorithm of the highest calibre. Everyone has their own unique philosophy on how to approach the game, and the proving grounds are the competitive platforms. Beauty is in the eye of the beholder, but nothing can take away competitive results. That's a lot more in-depth analysis of his game that I could ever provide, but for me Stork's Carrier transission in PvT was always a joy to watch. I honestly can't say I was ever excited by his PvZ, on the other hand. | ||
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