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On January 15 2015 03:04 Mirabel_ wrote: Love watching Ximp's 2 base carrier get owned by a cute tank push. It's like the strategy was designed to beat Ximp's cabbage patch style. It's quite possible that it was. Wouldn't be the first time that someone designed a counter to a specific bot.
On January 15 2015 03:46 nepeta wrote: Where? Current game is stuck at something... ADMIN! It's probably not the game's or tournament's fault. The bots sometimes just get stuck in an infinite loop or take too much time on some computation. Then they're just shut down by the system and get a loss. All automated, don't worry
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drat, I missed Cere vs Rooijackers
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On January 15 2015 01:57 nepeta wrote: I saw Rooijackers get defeated once, but didn't take any screenshots. His proxy building scv didn't build anything, he lost with 1k mins in the bank...
That was probably in a match before the tournament began. I think/hope that I resolved that issue.
On January 15 2015 08:14 Mirabel_ wrote: drat, I missed Cere vs Rooijackers
+ Show Spoiler +LetaBot(Rooijackers) won. See the battle report here and here.
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341 out of 861 games have been played so far.
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Burned Toast
Canada2040 Posts
I just watched a 5 min ZvZ where both AI 4 pooled and played really bad (sending 2 zerglings at a time to static giant ball of opponent zerglings). Most of the AI that I watched would get smashed by any C+ player. Is there any AI match that you recommend?
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Klett vs Richoux might be nice, that'll be up soon. Watch out for matches between ICELab, Klett, Krystev, Churchill, Vajda, Cere and Smith. Those are all decent bots.
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On January 15 2015 23:33 Burned Toast wrote: I just watched a 5 min ZvZ where both AI 4 pooled and played really bad (sending 2 zerglings at a time to static giant ball of opponent zerglings). Most of the AI that I watched would get smashed by any C+ player. Is there any AI match that you recommend? Watch those bots what nepeta mentioned. If you wanna get notified when they're sheduled, try this tool.
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Guys, hitbox.tv offered us a chance to create some custom emoticons and subscriber badges. Have any ideas? Send them here! (80x80px PNG with transparent background preferred)
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I like all the bot descriptions. Especially the top 5 zergs. gogo Marek Suppa!!
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Super awesome! I have been wanting to try programming my own BW AI one of these days.
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On January 16 2015 23:25 purakushi wrote: Super awesome! I have been wanting to try programming my own BW AI one of these days. Go for it! Start with this tutorial.
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United Kingdom1689 Posts
I'm curious, are the AIs which people submit nowadays predominantly learning and adapting AIs which figure out the best behaviour over 10000's of games? Or do people still keep the limitation of teaching BOs to their AI and certain behaviours to follow for what they scout? I would love to see emergent gameplay from bots which have "learnt" the bet ways to play over tens of thousands of games.
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On January 16 2015 08:30 sscaitournament wrote:Guys, hitbox.tv offered us a chance to create some custom emoticons and subscriber badges.  Have any ideas? Send them here! (80x80px PNG with transparent background preferred) Well, something like the icons from here would be a good idea.
On January 16 2015 17:18 art_of_turtle wrote: I like all the bot descriptions. Especially the top 5 zergs. gogo Marek Suppa!! I currently like Krasimir Krystev the most...but only because the creator was in the chat while I watched ^_^
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On January 17 2015 00:51 ImbaTosS wrote: I'm curious, are the AIs which people submit nowadays predominantly learning and adapting AIs which figure out the best behaviour over 10000's of games? Or do people still keep the limitation of teaching BOs to their AI and certain behaviours to follow for what they scout? I would love to see emergent gameplay from bots which have "learnt" the bet ways to play over tens of thousands of games.
The bot AIUR, made by Florian Richoux, has the following feature listed on its web-page.
Aiur: Implement an off-line learning feature: You can now train AIUR against a given opponent and use that learning for further games, like during tournaments.
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On January 17 2015 00:51 ImbaTosS wrote: I'm curious, are the AIs which people submit nowadays predominantly learning and adapting AIs which figure out the best behaviour over 10000's of games? Or do people still keep the limitation of teaching BOs to their AI and certain behaviours to follow for what they scout? I would love to see emergent gameplay from bots which have "learnt" the bet ways to play over tens of thousands of games. Several bots do some learning between the matches. Each learns something different - for example one of them has a neural network just to perfect his cannon rush
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XIMP VS LETABOT LET'S GO
Edit: Okay, that was silly. 2Bunker rush succeeds, wall survives, LetaBot endlessly suicides individual marines and wraiths into two cannons until he's mined out, game goes to 90:00 and the judge calls it in favor of Rooijackers.
THESE ARE THE TOP TWO BOTS.
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10387 Posts
I feel like these bots would lose to the normal AI that you can play against in the game
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On January 17 2015 12:51 Mirabel_ wrote: XIMP VS LETABOT LET'S GO
Edit: Okay, that was silly. 2Bunker rush succeeds, wall survives, LetaBot endlessly suicides individual marines and wraiths into two cannons until he's mined out, game goes to 90:00 and the judge calls it in favor of Rooijackers.
THESE ARE THE TOP TWO BOTS. Hm, according to the website, Rooijackers lost and he now has 4 losses instead of 3.
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