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On May 22 2012 21:26 alypse wrote:Show nested quote +On May 22 2012 21:17 Caihead wrote:On May 22 2012 21:11 alypse wrote:On May 22 2012 21:07 Caihead wrote:On May 22 2012 21:05 alypse wrote:On May 22 2012 21:01 Caihead wrote:On May 22 2012 20:59 alypse wrote:On May 22 2012 20:55 Caihead wrote:On May 22 2012 20:52 alypse wrote:On May 22 2012 20:45 Caihead wrote: [quote]
he also had no factories up, so what your saying is he should defend against a potential all in attack with zealots / dragoons with just 1 factory tank production until he made factories? not to mention the lack of gas mining due to adjustment in his build. And it is being the "old flash" that makes him lose games some times, see canceling turrets against dear. I don't think 2 gates with an expansion on the way would result in a fatal all-in consist of goons and zeals. By the time Jangbi's got a decent amount of units, Flash would have had enough to hold off. We all know how good his turtling is. Flash already knows this: no natural expansion from jangbi if it were a 1 gate or 2 gate expand, 6 goons at that time of factory's machine shop just finishing up, dt's. This means a natural expansion was NOT on the way yet for Jangbi, and there were definitely some kind of gateway unit variation all in happening. No, there WAS. Jangbi was already expanding before trying to sneak 2 DTs into Flash's base. You didn't watch the game careful enough. And if Flash guessed it wrong it's his fault of course. From in-game logic, if you were presented with these facts, this is what you would think is happening. It's not about what we the observers can see but rather flash's decision based on limited information is a logical one with a high probability of being correct. If flash could predict everything correctly then he really would be god Well of course I don't think he's that godly or expect that he would absolutely win that game. I'm saying instead of keep going for a sure-fire way to lose (bio against DTs/templars), he could've done something else that had a much higher chance for winning. He had a higher chance of losing if he opted for barracks / research cancels and put scvs back on gas and started making 3 more factories and upgrading mines / speed out of the 1 machine shop. If you can suggest something be my guest? How come he had a higher chance of losing? I already said this a few pages back, and now you're going back to where you began. Jangbi opted for DTs opening AND expanded before DTs attack. So? Because Flash can't check if Jangbi expanded because he can't spare scans due to DT's, so he has to play in the blind, and the higher probability is that jangbi continued production out of the >=2 gates he has for a break at Flash's natural. Stopping production of marines and going factories would mean a huge gap in how many units he has on the field vs Jangbi's in that hypothetical situation. He would lose almost certainly. In the event that Jangbi did expand, flash still had a chance with the bio mech build he had to break jangbi's natural. He tried to, but jangbi delayed him enough. If someone asked you "I saw no natural and fast dragoons so I responded with Marine / medic / tank, then I saw DT's", would you tell him "cancel your marine / medic / research / barracks and make factories/ start mines and vulture speed research even though your timing with those are incredibly behind"? Flash can't check? How about using your units to scout instead of relying on early precious scans? And to confirm it, Jangbi DID expand and as 2 gates at that time. And about your hypothetical chance of breaking P's nat, we all see how good that chance was. "He tried to, but jangbi delayed him enough" - Of course your opponent would not just sit there letting you do whatever you want. Isn't this the point of it - if the tactics is not very viable, your should choose another way? In the end you still can't prove that going bio is the best way for Flash. Like I said, and I hope don't have to repeat this again, bio is the worst possible choice for Flash at that situation. Seriously how are you this dense? Bio was the only viable option after the dt's arrived. There is no transition from where flash was (he'd already built 3 medics to build up energy with only 5 marines) and you'd know this if you had any grasp of the mu. He basically had to scan his way across the map and kill the toss before storm research finished. Any sort of transition back to mech would've resulted in ridiculously late mines, a cripplingly low tank/vulture count vs a high calibre toss that's 2 buildings off arbiters with total map control, no immediate need for obs, a citadel already up for speedlots and the freedom to expand at will.
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Just finished watching the VODs unspoilered. Really made my day!!
"Make them know who is the REAL GOD!! JANGBANG STORMGOD!!!!!!!!!!!!!!"
The Khan twin toss cannot be stopped!! Sad for Horangee though...
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Stork and JangBi!!!
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On May 22 2012 22:35 DarkPlasmaBall wrote:Stork and JangBi!!! GLORIOUS day
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Holy shiiiiiiiiiii!!! What an ass kicking.
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Jangbi didn't play well. Flash played like shit. I don't know why Terrans still insist on 1rax CC in TvP. Take one look at sea and ...
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Grape
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On May 22 2012 23:34 Release wrote: Jangbi didn't play well. Flash played like shit. I don't know why Terrans still insist on 1rax CC in TvP. Take one look at sea and ...
Eh? What makes you say Jangbi didn't play well?
There's a lot of bad comments about Jangbi vs Flash game lol
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Couldnt have asked for better results tbh. STORK AND JANGBANG
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On May 23 2012 00:02 SlowBullets wrote: Couldnt have asked for better results tbh. STORK AND JANGBANG
Well the other Samsung player could've won =[
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On May 23 2012 00:00 Wala.Revolution wrote:Show nested quote +On May 22 2012 23:34 Release wrote: Jangbi didn't play well. Flash played like shit. I don't know why Terrans still insist on 1rax CC in TvP. Take one look at sea and ... Eh? What makes you say Jangbi didn't play well? There's a lot of bad comments about Jangbi vs Flash game lol
Because Flash fanboys, for whatever reason, actually believe that Flash's game sense is on par with their 20/20 hindsight. For whatever reason, Jangbi seemed to have Flash figured out in the OSL. Too bad he failed in the PL playoffs though.
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On May 22 2012 22:23 Scarecrow wrote:Show nested quote +On May 22 2012 21:26 alypse wrote:On May 22 2012 21:17 Caihead wrote:On May 22 2012 21:11 alypse wrote:On May 22 2012 21:07 Caihead wrote:On May 22 2012 21:05 alypse wrote:On May 22 2012 21:01 Caihead wrote:On May 22 2012 20:59 alypse wrote:On May 22 2012 20:55 Caihead wrote:On May 22 2012 20:52 alypse wrote: [quote]
I don't think 2 gates with an expansion on the way would result in a fatal all-in consist of goons and zeals. By the time Jangbi's got a decent amount of units, Flash would have had enough to hold off. We all know how good his turtling is. Flash already knows this: no natural expansion from jangbi if it were a 1 gate or 2 gate expand, 6 goons at that time of factory's machine shop just finishing up, dt's. This means a natural expansion was NOT on the way yet for Jangbi, and there were definitely some kind of gateway unit variation all in happening. No, there WAS. Jangbi was already expanding before trying to sneak 2 DTs into Flash's base. You didn't watch the game careful enough. And if Flash guessed it wrong it's his fault of course. From in-game logic, if you were presented with these facts, this is what you would think is happening. It's not about what we the observers can see but rather flash's decision based on limited information is a logical one with a high probability of being correct. If flash could predict everything correctly then he really would be god Well of course I don't think he's that godly or expect that he would absolutely win that game. I'm saying instead of keep going for a sure-fire way to lose (bio against DTs/templars), he could've done something else that had a much higher chance for winning. He had a higher chance of losing if he opted for barracks / research cancels and put scvs back on gas and started making 3 more factories and upgrading mines / speed out of the 1 machine shop. If you can suggest something be my guest? How come he had a higher chance of losing? I already said this a few pages back, and now you're going back to where you began. Jangbi opted for DTs opening AND expanded before DTs attack. So? Because Flash can't check if Jangbi expanded because he can't spare scans due to DT's, so he has to play in the blind, and the higher probability is that jangbi continued production out of the >=2 gates he has for a break at Flash's natural. Stopping production of marines and going factories would mean a huge gap in how many units he has on the field vs Jangbi's in that hypothetical situation. He would lose almost certainly. In the event that Jangbi did expand, flash still had a chance with the bio mech build he had to break jangbi's natural. He tried to, but jangbi delayed him enough. If someone asked you "I saw no natural and fast dragoons so I responded with Marine / medic / tank, then I saw DT's", would you tell him "cancel your marine / medic / research / barracks and make factories/ start mines and vulture speed research even though your timing with those are incredibly behind"? Flash can't check? How about using your units to scout instead of relying on early precious scans? And to confirm it, Jangbi DID expand and as 2 gates at that time. And about your hypothetical chance of breaking P's nat, we all see how good that chance was. "He tried to, but jangbi delayed him enough" - Of course your opponent would not just sit there letting you do whatever you want. Isn't this the point of it - if the tactics is not very viable, your should choose another way? In the end you still can't prove that going bio is the best way for Flash. Like I said, and I hope don't have to repeat this again, bio is the worst possible choice for Flash at that situation. Seriously how are you this dense? Bio was the only viable option after the dt's arrived. There is no transition from where flash was (he'd already built 3 medics to build up energy with only 5 marines) and you'd know this if you had any grasp of the mu. He basically had to scan his way across the map and kill the toss before storm research finished. Any sort of transition back to mech would've resulted in ridiculously late mines, a cripplingly low tank/vulture count vs a high calibre toss that's 2 buildings off arbiters with total map control, no immediate need for obs, a citadel already up for speedlots and the freedom to expand at will.
Do you know how stupid and ignorant you are saying that "Bio was the only viable option after the dt's arrived"? If you look closely at the situation, as I said before, Jangbi was building up his nat, has 2 gates and was producing DTs non-stop. All Flash had to do was to prevent Jangbi from getting intelligence about his base. And with the DT rush, Jangbi's not so much ahead of Flash, so it would not be a ridiculously big gap in the two's armies. Also, there's a big chance that Jangbi thinks Flash will go for a bio-mech push, and will prepare to defend instead of attacking (which he actually did). And since he won't produce obs for a while, mines will do very well in defending Flash's nat.
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Flash was in a bad position to start but Jangbi played well to stop the push. IIRC Flash didn't even make to the ridge closest to Jangbi's nat. Normally a Terran is able to make it that far. The subsequent contain would be broken at least they'd get there. Jangbi was great that game.
Edit: When exactly did Flash know Jangbi went DT's? Was it when they got into his base? Because by that point i think he was already on 3 rax. Did he know before then?
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On May 22 2012 16:49 maximuspita wrote: Stork can beat Horang2. How great would it be for Stork to get his 100th victory vs a PvP master? I BELIEVED!
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Because Flash fanboys, for whatever reason, actually believe that Flash's game sense is on par with their 20/20 hindsight. For whatever reason, Jangbi seemed to have Flash figured out in the OSL. Too bad he failed in the PL playoffs though. 
Lol, same bs regarding Effort... Win a series against Flash: instant hero. That's how good he is.
You know, Flash loses sometimes - big fucking deal.
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On May 23 2012 00:19 ShadeR wrote: Flash was in a bad position to start but Jangbi played well to stop the push. IIRC Flash didn't even make to the ridge closest to Jangbi's nat. Normally a Terran is able to make it that far. The subsequent contain would be broken at least they'd get there. Jangbi was great that game.
Edit: When exactly did Flash know Jangbi went DT's? Was it when they got into his base? Because by that point i think he was already on 3 rax. Did he know before then?
I missed the moment, but seeing as how his bunker and tank was attacking the dts as they ran by, Flash must have seen the outline and scanned as they passed by.
Other small clues were lack of a natural nexus, and reasonable assumption that JB went for two gates (I didn't see early part of game to see if Flash scouted main or not).
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So glad Stork is still in this and Jangbi beats Flash
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I think sc2 really confuses flash, I mean, going bio vs p... meh. really disappointing. I'm sure if he went mech he would crush jangbi's lame dt opening.
I hope he still cares about bw so this OSL won't be ruined because of sc2.
On May 23 2012 00:19 ShadeR wrote:
Edit: When exactly did Flash know Jangbi went DT's? Was it when they got into his base? Because by that point i think he was already on 3 rax. Did he know before then?
Since he got only 1 scan i guess he just scanned when he saw the blur. He also killed the injured dt with friendly siege fire(fucking pimp) that observers missed lol. guess they are also confused by sc2.
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On May 23 2012 01:44 Operations wrote:I think sc2 really confuses flash, I mean, going bio vs p... meh. really disappointing. I'm sure if he went mech he would crush jangbi's lame dt opening. I hope he still cares about bw so this OSL won't be ruined because of sc2. Show nested quote +On May 23 2012 00:19 ShadeR wrote:
Edit: When exactly did Flash know Jangbi went DT's? Was it when they got into his base? Because by that point i think he was already on 3 rax. Did he know before then? Since he got only 1 scan i guess he just scanned when he saw the blur. He also killed the injured dt with friendly siege fire(fucking pimp) that observers missed lol. guess they are also confused by sc2.
He missed the actual death scene (I think the obs was looking at JB's nat or possibly flash's) but he was indicating the sieged tank in Flash's main had a kill.
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