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[OSL] Ro16 Day 3 - Page 22

Forum Index > Brood War Tournaments
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Caihead
Profile Blog Joined July 2011
Canada8550 Posts
Last Edited: 2012-05-22 12:20:22
May 22 2012 12:17 GMT
#421
On May 22 2012 21:11 alypse wrote:
Show nested quote +
On May 22 2012 21:07 Caihead wrote:
On May 22 2012 21:05 alypse wrote:
On May 22 2012 21:01 Caihead wrote:
On May 22 2012 20:59 alypse wrote:
On May 22 2012 20:55 Caihead wrote:
On May 22 2012 20:52 alypse wrote:
On May 22 2012 20:45 Caihead wrote:
On May 22 2012 20:44 alypse wrote:
On May 22 2012 20:38 Scarecrow wrote:
[quote]
... you really don't understand TvP at all do you? Flash already had 3 rax up, a medic and stim on the way. There is no way he's transitioning back into mech.


Watch the game again before spitting out nonsense. He only had 1 rax up, the other 2 were still being build. And it's not like the researches are done at that moment. If he's really the old Flash, he could mech up just fine. Only his stubbornness could stop him from doing so.


he also had no factories up, so what your saying is he should defend against a potential all in attack with zealots / dragoons with just 1 factory tank production until he made factories? not to mention the lack of gas mining due to adjustment in his build. And it is being the "old flash" that makes him lose games some times, see canceling turrets against dear.


I don't think 2 gates with an expansion on the way would result in a fatal all-in consist of goons and zeals. By the time Jangbi's got a decent amount of units, Flash would have had enough to hold off. We all know how good his turtling is.


Flash already knows this: no natural expansion from jangbi if it were a 1 gate or 2 gate expand, 6 goons at that time of factory's machine shop just finishing up, dt's. This means a natural expansion was NOT on the way yet for Jangbi, and there were definitely some kind of gateway unit variation all in happening.


No, there WAS. Jangbi was already expanding before trying to sneak 2 DTs into Flash's base. You didn't watch the game careful enough. And if Flash guessed it wrong it's his fault of course.


From in-game logic, if you were presented with these facts, this is what you would think is happening. It's not about what we the observers can see but rather flash's decision based on limited information is a logical one with a high probability of being correct. If flash could predict everything correctly then he really would be god


Well of course I don't think he's that godly or expect that he would absolutely win that game. I'm saying instead of keep going for a sure-fire way to lose (bio against DTs/templars), he could've done something else that had a much higher chance for winning.


He had a higher chance of losing if he opted for barracks / research cancels and put scvs back on gas and started making 3 more factories and upgrading mines / speed out of the 1 machine shop. If you can suggest something be my guest?


How come he had a higher chance of losing? I already said this a few pages back, and now you're going back to where you began. Jangbi opted for DTs opening AND expanded before DTs attack. So?


Because Flash can't check if Jangbi expanded because he can't spare scans due to DT's, so he has to play in the blind, and the higher probability is that jangbi continued production out of the >=2 gates he has for a break at Flash's natural. Stopping production of marines and going factories would mean a huge gap in how many units he has on the field vs Jangbi's in that hypothetical situation. He would lose almost certainly. In the event that Jangbi did expand, flash still had a chance with the bio mech build he had to break jangbi's natural. He tried to, but jangbi delayed him enough. If someone asked you "I saw no natural and fast dragoons so I responded with Marine / medic / tank, then I saw DT's", would you tell him "cancel your marine / medic / research / barracks and make factories/ start mines and vulture speed research even though your timing with those are incredibly behind"? The logical move was to pressure Jangbi with what ever unit combination you had and commit to the attack, because either you are able to fight off Jangbi's gateway aggression and/or kill his potential natural, or you lose from a break or a macro game where the opponent has higher tech advantage against your composition.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
538
Profile Blog Joined November 2008
Hungary3932 Posts
May 22 2012 12:19 GMT
#422
To put Stork's 100 OSL victories (including qualifiers - which makes the numbers slightly misleading) into context:

Boxer: 83+25=108 wins
Stork: 77 OSL proper wins + 22 qualifier wins + 1 today = 100 wins
July: 74+26=100 wins
Yellow: 77+22=99 wins
Nada: 65+24=89 wins
Flash: 74+13=87 wins
Reach: 56+24=80 wins
Jaedong: 56+13=69 wins
iloveoov: 49+15=64 wins
Fantasy: 61+0=61 wins
Bisu: 48+9=57 wins

(source: TLPD)
BW fighting!
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
May 22 2012 12:19 GMT
#423
Time to play bio vs protoss on iccup.....
BW/KT Forever R.I.P KT.Violet dearly missed ..
Sinedd
Profile Joined July 2008
Poland7052 Posts
May 22 2012 12:21 GMT
#424
NICE !!!! :D
T H C makes ppl happy
baubo
Profile Joined September 2008
China3370 Posts
May 22 2012 12:23 GMT
#425
On May 22 2012 21:11 alypse wrote:
Show nested quote +
On May 22 2012 21:07 Caihead wrote:
On May 22 2012 21:05 alypse wrote:
On May 22 2012 21:01 Caihead wrote:
On May 22 2012 20:59 alypse wrote:
On May 22 2012 20:55 Caihead wrote:
On May 22 2012 20:52 alypse wrote:
On May 22 2012 20:45 Caihead wrote:
On May 22 2012 20:44 alypse wrote:
On May 22 2012 20:38 Scarecrow wrote:
[quote]
... you really don't understand TvP at all do you? Flash already had 3 rax up, a medic and stim on the way. There is no way he's transitioning back into mech.


Watch the game again before spitting out nonsense. He only had 1 rax up, the other 2 were still being build. And it's not like the researches are done at that moment. If he's really the old Flash, he could mech up just fine. Only his stubbornness could stop him from doing so.


he also had no factories up, so what your saying is he should defend against a potential all in attack with zealots / dragoons with just 1 factory tank production until he made factories? not to mention the lack of gas mining due to adjustment in his build. And it is being the "old flash" that makes him lose games some times, see canceling turrets against dear.


I don't think 2 gates with an expansion on the way would result in a fatal all-in consist of goons and zeals. By the time Jangbi's got a decent amount of units, Flash would have had enough to hold off. We all know how good his turtling is.


Flash already knows this: no natural expansion from jangbi if it were a 1 gate or 2 gate expand, 6 goons at that time of factory's machine shop just finishing up, dt's. This means a natural expansion was NOT on the way yet for Jangbi, and there were definitely some kind of gateway unit variation all in happening.


No, there WAS. Jangbi was already expanding before trying to sneak 2 DTs into Flash's base. You didn't watch the game careful enough. And if Flash guessed it wrong it's his fault of course.


From in-game logic, if you were presented with these facts, this is what you would think is happening. It's not about what we the observers can see but rather flash's decision based on limited information is a logical one with a high probability of being correct. If flash could predict everything correctly then he really would be god


Well of course I don't think he's that godly or expect that he would absolutely win that game. I'm saying instead of keep going for a sure-fire way to lose (bio against DTs/templars), he could've done something else that had a much higher chance for winning.


He had a higher chance of losing if he opted for barracks / research cancels and put scvs back on gas and started making 3 more factories and upgrading mines / speed out of the 1 machine shop. If you can suggest something be my guest?


How come he had a higher chance of losing? I already said this a few pages back, and now you're going back to where you began. Jangbi opted for DTs opening AND expanded before DTs attack. So?


FWIW, Jangbi in his post-game interview said he knew he won when his DT scouted the bio-mech. So really Flash was dead at that point and any transition, or lack thereof, would not have made a difference.
Meh
alypse
Profile Joined May 2010
2772 Posts
May 22 2012 12:26 GMT
#426
On May 22 2012 21:17 Caihead wrote:
Show nested quote +
On May 22 2012 21:11 alypse wrote:
On May 22 2012 21:07 Caihead wrote:
On May 22 2012 21:05 alypse wrote:
On May 22 2012 21:01 Caihead wrote:
On May 22 2012 20:59 alypse wrote:
On May 22 2012 20:55 Caihead wrote:
On May 22 2012 20:52 alypse wrote:
On May 22 2012 20:45 Caihead wrote:
On May 22 2012 20:44 alypse wrote:
[quote]

Watch the game again before spitting out nonsense. He only had 1 rax up, the other 2 were still being build. And it's not like the researches are done at that moment. If he's really the old Flash, he could mech up just fine. Only his stubbornness could stop him from doing so.


he also had no factories up, so what your saying is he should defend against a potential all in attack with zealots / dragoons with just 1 factory tank production until he made factories? not to mention the lack of gas mining due to adjustment in his build. And it is being the "old flash" that makes him lose games some times, see canceling turrets against dear.


I don't think 2 gates with an expansion on the way would result in a fatal all-in consist of goons and zeals. By the time Jangbi's got a decent amount of units, Flash would have had enough to hold off. We all know how good his turtling is.


Flash already knows this: no natural expansion from jangbi if it were a 1 gate or 2 gate expand, 6 goons at that time of factory's machine shop just finishing up, dt's. This means a natural expansion was NOT on the way yet for Jangbi, and there were definitely some kind of gateway unit variation all in happening.


No, there WAS. Jangbi was already expanding before trying to sneak 2 DTs into Flash's base. You didn't watch the game careful enough. And if Flash guessed it wrong it's his fault of course.


From in-game logic, if you were presented with these facts, this is what you would think is happening. It's not about what we the observers can see but rather flash's decision based on limited information is a logical one with a high probability of being correct. If flash could predict everything correctly then he really would be god


Well of course I don't think he's that godly or expect that he would absolutely win that game. I'm saying instead of keep going for a sure-fire way to lose (bio against DTs/templars), he could've done something else that had a much higher chance for winning.


He had a higher chance of losing if he opted for barracks / research cancels and put scvs back on gas and started making 3 more factories and upgrading mines / speed out of the 1 machine shop. If you can suggest something be my guest?


How come he had a higher chance of losing? I already said this a few pages back, and now you're going back to where you began. Jangbi opted for DTs opening AND expanded before DTs attack. So?


Because Flash can't check if Jangbi expanded because he can't spare scans due to DT's, so he has to play in the blind, and the higher probability is that jangbi continued production out of the >=2 gates he has for a break at Flash's natural. Stopping production of marines and going factories would mean a huge gap in how many units he has on the field vs Jangbi's in that hypothetical situation. He would lose almost certainly. In the event that Jangbi did expand, flash still had a chance with the bio mech build he had to break jangbi's natural. He tried to, but jangbi delayed him enough. If someone asked you "I saw no natural and fast dragoons so I responded with Marine / medic / tank, then I saw DT's", would you tell him "cancel your marine / medic / research / barracks and make factories/ start mines and vulture speed research even though your timing with those are incredibly behind"?


Flash can't check? How about using your units to scout instead of relying on early precious scans? And to confirm it, Jangbi DID expand and as 2 gates at that time. And about your hypothetical chance of breaking P's nat, we all see how good that chance was. "He tried to, but jangbi delayed him enough" - Of course your opponent would not just sit there letting you do whatever you want. Isn't this the point of it - if the tactics is not very viable, your should choose another way? In the end you still can't prove that going bio is the best way for Flash. Like I said, and I hope don't have to repeat this again, bio is the worst possible choice for Flash at that situation.
KT Violet 1988 - 2012
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
May 22 2012 12:30 GMT
#427
On May 22 2012 21:19 538 wrote:
To put Stork's 100 OSL victories (including qualifiers - which makes the numbers slightly misleading) into context:

Boxer: 83+25=108 wins
Stork: 77 OSL proper wins + 22 qualifier wins + 1 today = 100 wins
July: 74+26=100 wins
Yellow: 77+22=99 wins
Nada: 65+24=89 wins
Flash: 74+13=87 wins
Reach: 56+24=80 wins
Jaedong: 56+13=69 wins
iloveoov: 49+15=64 wins
Fantasy: 61+0=61 wins
Bisu: 48+9=57 wins

(source: TLPD)


Thanks a lot for that !

Stork can be one game close to win the OSL, but still top BoxeR ! (1 win Ro16, 3 wins Ro8, 3 wins Ro4, 2 wins Finals, total 109).
In that case they should really make him a silver mouse.
ॐ
KristianJS
Profile Joined October 2009
2107 Posts
May 22 2012 12:32 GMT
#428
Oh no, Flash

Well, I'm sure he can still beat the rest of the group easily.
You need to be 100% behind someone before you can stab them in the back
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11596 Posts
May 22 2012 12:35 GMT
#429
On May 22 2012 21:26 alypse wrote:
Show nested quote +
On May 22 2012 21:17 Caihead wrote:
On May 22 2012 21:11 alypse wrote:
On May 22 2012 21:07 Caihead wrote:
On May 22 2012 21:05 alypse wrote:
On May 22 2012 21:01 Caihead wrote:
On May 22 2012 20:59 alypse wrote:
On May 22 2012 20:55 Caihead wrote:
On May 22 2012 20:52 alypse wrote:
On May 22 2012 20:45 Caihead wrote:
[quote]

he also had no factories up, so what your saying is he should defend against a potential all in attack with zealots / dragoons with just 1 factory tank production until he made factories? not to mention the lack of gas mining due to adjustment in his build. And it is being the "old flash" that makes him lose games some times, see canceling turrets against dear.


I don't think 2 gates with an expansion on the way would result in a fatal all-in consist of goons and zeals. By the time Jangbi's got a decent amount of units, Flash would have had enough to hold off. We all know how good his turtling is.


Flash already knows this: no natural expansion from jangbi if it were a 1 gate or 2 gate expand, 6 goons at that time of factory's machine shop just finishing up, dt's. This means a natural expansion was NOT on the way yet for Jangbi, and there were definitely some kind of gateway unit variation all in happening.


No, there WAS. Jangbi was already expanding before trying to sneak 2 DTs into Flash's base. You didn't watch the game careful enough. And if Flash guessed it wrong it's his fault of course.


From in-game logic, if you were presented with these facts, this is what you would think is happening. It's not about what we the observers can see but rather flash's decision based on limited information is a logical one with a high probability of being correct. If flash could predict everything correctly then he really would be god


Well of course I don't think he's that godly or expect that he would absolutely win that game. I'm saying instead of keep going for a sure-fire way to lose (bio against DTs/templars), he could've done something else that had a much higher chance for winning.


He had a higher chance of losing if he opted for barracks / research cancels and put scvs back on gas and started making 3 more factories and upgrading mines / speed out of the 1 machine shop. If you can suggest something be my guest?


How come he had a higher chance of losing? I already said this a few pages back, and now you're going back to where you began. Jangbi opted for DTs opening AND expanded before DTs attack. So?


Because Flash can't check if Jangbi expanded because he can't spare scans due to DT's, so he has to play in the blind, and the higher probability is that jangbi continued production out of the >=2 gates he has for a break at Flash's natural. Stopping production of marines and going factories would mean a huge gap in how many units he has on the field vs Jangbi's in that hypothetical situation. He would lose almost certainly. In the event that Jangbi did expand, flash still had a chance with the bio mech build he had to break jangbi's natural. He tried to, but jangbi delayed him enough. If someone asked you "I saw no natural and fast dragoons so I responded with Marine / medic / tank, then I saw DT's", would you tell him "cancel your marine / medic / research / barracks and make factories/ start mines and vulture speed research even though your timing with those are incredibly behind"?


Flash can't check? How about using your units to scout instead of relying on early precious scans? And to confirm it, Jangbi DID expand and as 2 gates at that time. And about your hypothetical chance of breaking P's nat, we all see how good that chance was. "He tried to, but jangbi delayed him enough" - Of course your opponent would not just sit there letting you do whatever you want. Isn't this the point of it - if the tactics is not very viable, your should choose another way? In the end you still can't prove that going bio is the best way for Flash. Like I said, and I hope don't have to repeat this again, bio is the worst possible choice for Flash at that situation.


Flash made the mistake of trying to go bio. But once you make bio, you have to continue with it until you can reasonably transition. After he scouted DT there's 0 way he could transition into mech until he had found a way to do it without falling incredibly behind.

The situation is not that he shouldn't have gone bio, but once he made that choice, he has to stick with it.
Calendar@ Fish Server: `iOps]..Stark
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
May 22 2012 12:46 GMT
#430
On May 22 2012 21:30 endy wrote:
Show nested quote +
On May 22 2012 21:19 538 wrote:
To put Stork's 100 OSL victories (including qualifiers - which makes the numbers slightly misleading) into context:

Boxer: 83+25=108 wins
Stork: 77 OSL proper wins + 22 qualifier wins + 1 today = 100 wins
July: 74+26=100 wins
Yellow: 77+22=99 wins
Nada: 65+24=89 wins
Flash: 74+13=87 wins
Reach: 56+24=80 wins
Jaedong: 56+13=69 wins
iloveoov: 49+15=64 wins
Fantasy: 61+0=61 wins
Bisu: 48+9=57 wins

(source: TLPD)


Thanks a lot for that !

Stork can be one game close to win the OSL, but still top BoxeR ! (1 win Ro16, 3 wins Ro8, 3 wins Ro4, 2 wins Finals, total 109).
In that case they should really make him a silver mouse.

Damn you!!!!!!!!!!!!!!!!!
S2Glow
Profile Blog Joined July 2010
Singapore1042 Posts
May 22 2012 12:48 GMT
#431
hmm flash u better win this osl
<3 Katelyn , C Zerg. Dying wish is to watch proleague live and see my girlfriend which gonna be soon! <33
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-05-22 12:54:52
May 22 2012 12:53 GMT
#432
bad game, 3 mirror and one flash loss...
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
May 22 2012 12:57 GMT
#433
On May 22 2012 21:19 538 wrote:
To put Stork's 100 OSL victories (including qualifiers - which makes the numbers slightly misleading) into context:

Boxer: 83+25=108 wins
Stork: 77 OSL proper wins + 22 qualifier wins + 1 today = 100 wins
July: 74+26=100 wins
Yellow: 77+22=99 wins
Nada: 65+24=89 wins
Flash: 74+13=87 wins
Reach: 56+24=80 wins
Jaedong: 56+13=69 wins
iloveoov: 49+15=64 wins
Fantasy: 61+0=61 wins
Bisu: 48+9=57 wins

(source: TLPD)


I don't know how they calculate it but July has 98 wins total, as commentators said after Stork's win.
Stuck.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 22 2012 12:58 GMT
#434
I wanna see either Flash vs. Stork or JB vs. Stork finals.
kiss kiss fall in love
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
May 22 2012 13:01 GMT
#435
I can feel a protoss v protoss final coming soon ....
BW/KT Forever R.I.P KT.Violet dearly missed ..
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
May 22 2012 13:05 GMT
#436
Stork with his 100th! Yay! =)
[TLMS] REBOOT
538
Profile Blog Joined November 2008
Hungary3932 Posts
Last Edited: 2012-05-22 13:06:25
May 22 2012 13:06 GMT
#437
On May 22 2012 21:57 Wala.Revolution wrote:
Show nested quote +
On May 22 2012 21:19 538 wrote:
To put Stork's 100 OSL victories (including qualifiers - which makes the numbers slightly misleading) into context:

Boxer: 83+25=108 wins
Stork: 77 OSL proper wins + 22 qualifier wins + 1 today = 100 wins
July: 74+26=100 wins
Yellow: 77+22=99 wins
Nada: 65+24=89 wins
Flash: 74+13=87 wins
Reach: 56+24=80 wins
Jaedong: 56+13=69 wins
iloveoov: 49+15=64 wins
Fantasy: 61+0=61 wins
Bisu: 48+9=57 wins

(source: TLPD)


I don't know how they calculate it but July has 98 wins total, as commentators said after Stork's win.

Well, the only thing I find in TLPD which can seemingly make up for these +2 wins is an OGN challenge seed selection mini-tourney in 2003, where he beat Yellow twice - this event seems unique enough that they wouldn't count it as OSL proper, so this is my guess.
BW fighting!
]343[
Profile Blog Joined May 2008
United States10328 Posts
May 22 2012 13:07 GMT
#438
On May 22 2012 21:19 538 wrote:
To put Stork's 100 OSL victories (including qualifiers - which makes the numbers slightly misleading) into context:

Boxer: 83+25=108 wins
Stork: 77 OSL proper wins + 22 qualifier wins + 1 today = 100 wins
July: 74+26=100 wins
Yellow: 77+22=99 wins
Nada: 65+24=89 wins
Flash: 74+13=87 wins
Reach: 56+24=80 wins
Jaedong: 56+13=69 wins
iloveoov: 49+15=64 wins
Fantasy: 61+0=61 wins
Bisu: 48+9=57 wins

(source: TLPD)


Interesting, TLPD doesn't have Fantasy's Incruit prelim results (2-0 YoungA[KaL], 2-1 Saint, 2-0 Firebathero). [How could he have made the OSL without passing through prelims ]
Writer
GhostOwl
Profile Blog Joined July 2011
766 Posts
May 22 2012 13:16 GMT
#439
On May 22 2012 21:19 Sawamura wrote:
Time to play bio vs protoss on iccup.....


I hope you get DT'd. lol
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
May 22 2012 13:18 GMT
#440
I think Yellow has hand printing as well?
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