Why does terran midgame look so weak vs mutaling and lurkerling lately?
[SPL] Ace vs SKT - Page 11
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salito
1647 Posts
Why does terran midgame look so weak vs mutaling and lurkerling lately? | ||
Zona
40426 Posts
a few isolated mnm destroyed by lings s2 this time sending 5 lings ahead of his lurkers, 4 die to one mine ebay lifted s2 taking a 4th at 1.5 cc being floated towards 10.5 proper spit defiler/lurkerling moving towards iris's nat, but there's a ton of mines 3 vultures find 2 drones maynarding to 4.5 a few lings hold the ramp | ||
Zona
40426 Posts
ovie sees the CC floated to 10.5 2 lings sent that way no crack yet? a few tanks moving out and chase a few lurkers back iris has zero anti-air to protecdt his 2 vessels mass vulture/tank moving out, lurkers easy prey to them s2 needs to move to hydra quickly he has some hydraling with defiler... | ||
King K. Rool
Canada4408 Posts
Nice plague on the tanks. | ||
salito
1647 Posts
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Zona
40426 Posts
about 6 tanks plagued in 1 shot! nice! now 2 mutas clean up the plagued tanks sweet! | ||
X10A
Canada9837 Posts
Mine takes out 3? No 2 lurkers MnM getting slaughtered Iris losing a Vessel And my food is getting cold doing ths D= 11 has a CC And I believe I saw another Hatchery morphing somehwere Defiler gets irradiated? Vultures trying to raid 5 S2 sending lings to 11 Losing Lurkers to mines Tanks pushing out against the lurker field Scourge coming for the vessels NO AA Iris having to use scans Defiler Hydraling attacking the Vulture tank force PLAAAGGYUUU Two vultures taking shots at a new expo Two muita's taking out all the playgued tanks Wheres the AA Iris? | ||
ZeaL.
United States5955 Posts
Iris clumps his tanks just in time to get all 5 plagued. A few mutas come to finish them off. | ||
Piste
6165 Posts
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Zona
40426 Posts
now 4 goliaths kill one muta/drive the other back a few idle lings destroyed by mobile 3tank/4 goliath s2 should shut down 10.5, if he can... iris using his floating raxes to check out expos | ||
zenkicker
257 Posts
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X10A
Canada9837 Posts
Gols are in play now Lings moving towards 12, scvs there for an expo? Swarm right infront of the TankGol force Playgu on some of them 11 is secure for now, looks like drop! | ||
Zona
40426 Posts
but he does plague a bit of stuff speedovies load up some units - is he going to drop 10.5? iris has added turrets though | ||
Zona
40426 Posts
yes, ovies headed towards 10.5 iris adding a 4th CC at 11, and some factories too hydra/lurker+defiler dropped at 10.5, lots of scvs die as they flee iris's army heading towards 1.5 though units rushing to the nydus, swarms appear a few tanks siege below 10.5 too | ||
X10A
Canada9837 Posts
Three OL's worth Iris looking to take 12 has a CC and several factorys under construction 11 forced to lift Losing everything there Iris looking to attack 1 but a nydus is bringing in reinforcements No detection at 11, Iris focused at 11 S2 losing tons of hydra's | ||
Zona
40426 Posts
one swarm expires but only a few tanks left, s2's units running in circles and dying to shells! last lurker at 10.5 cleared, CC moving to resume mining this game is going to slip away from s2 at this rate | ||
ZeaL.
United States5955 Posts
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Zona
40426 Posts
iris's tanks move slightly closer to 1.5 to find something to shell many s2 - just some air! 3 ovies heading NW, spotted by rax on the way iris taking the gas at 11, the 2 factories there adding shopts lurker/hydraling drop at 11 mass vultures clean up the drop easily yeah, s2 definitely falling behind | ||
X10A
Canada9837 Posts
No Defiler though Hardly any troops though Vultures manage to clean up Nevermind what I said about no troops OL's coming for another round of drop BUFFER! | ||
Zona
40426 Posts
2 speed ovies headed to 11, there's 2 tanks, some mines there ultraling with defiler drop not enough mines.. lurkers burrow by the mineral line with swarm support this should hurt more | ||
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