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On December 02 2004 16:09 Kobayashi wrote:From the event's faq: Show nested quote +Q: Which bugs aren't permitted? What other things aren't permitted? Peon-unit stacking attacks, observers over towers, allied mines, Terran building crushes of interceptors, and floating unit bug exploits are not permitted. Also any use of hacks, cheats, or 3rd party programs will result in an automatic disqualification.
what the hell are "peon-unit stacking attacks"? remember the thing where the scvs pile on top of each other and annihiliate anything in their path?
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On December 02 2004 14:57 Liquid`Drone wrote: probably not the same people in charge of updating me and updating the website
either way, if I share any information regarding this tourney it will always be true.
i believe you %100 now
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CPL More hours and we see what these maps are made of.
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On December 02 2004 17:25 NuclearAntelope wrote: remember the thing where the scvs pile on top of each other and annihiliate anything in their path?
Say I send all my SCVs to mine at the same patch, then turn and attack a zealot or lings when they are close. Is that what they are talking about? becuase i've always done that and never thought of it as unfair. Nor has anyone complained.
Is it the same thing, or different?
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different. there is a bug where you can stack scvs and make them attack while they are still stacked, killing stuff very very fast.
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"We will be releasing the three StarCraft Mystery Maps tomorrow, December 3rd, in both UMS (Observer) and Melee versions. We apologize for the slight delay."
Since when did Blizzard made observer versions of their maps? Blizzard really know what's up with their player selections and knowledge of map advancements. I have no doubt that they will release superb quality maps.
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who thinks they designed it themselves and who thinks they got some already established mapmaker to do it?
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Valhalla18444 Posts
On December 02 2004 17:48 Amnesty wrote:Show nested quote +On December 02 2004 17:25 NuclearAntelope wrote: remember the thing where the scvs pile on top of each other and annihiliate anything in their path? Say I send all my SCVs to mine at the same patch, then turn and attack a zealot or lings when they are close. Is that what they are talking about? becuase i've always done that and never thought of it as unfair. Nor has anyone complained. Is it the same thing, or different?
Its different... this bug allows peons to travel long distances and attack while still stacked
if you move to a mineral patch then attack, they unstack and attack at the same time, and the offending zealot/ling/whatever gets caught up on them and takes damage
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Just bring out the maps so I can see them lol.
300 Posts~
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^ maybe they're perfecting the maps to make them as balance and interesting as possible.
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That would suck if Froz played fish or zelo because froz dosent play tvp he plays zvp and I want to see his sexy T!
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Sweden33719 Posts
Isn't it more like:
"Oh it's bifrost, let's pick Z!" "Oh it's gorky, let's pick T"
^_^?
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PJ and RRB most likely will be on team Asia. The rest will be the top Korean pros.
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hmmm blizz has been updated so much =) has team liquid even banned a blizzard forum member who we thought was a ghost?
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day testie froz gogogogogogogo
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Drone, who did blizzard hire to make the maps?
if you cant say, then is it a korean or a non-kor
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Holy god, Challenger is the worst map I have ever seen. It was the first map I ever played, too, come to think of it. EVERYTHING that could be wrong about it is. WTF is up with that random geyser!?
Well, not all of the maps are that bad, but only like 2 other besides LT are good.
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mrmin123
Korea (South)2971 Posts
only a few were good, but they had to make a shitload at the time of release, i think.
since they're making a goddamn tournament out of these new maps, i'm expecting some more thought and effort and love put into these maps, and hopefully they'll be up to standards.
i mean, i doubt they'd just whip out another Challenger and say 'WOAH NEW MAPZ lets have a tournie guyz'
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On December 02 2004 17:52 bigMommA wrote: "We will be releasing the three StarCraft Mystery Maps tomorrow, December 3rd, in both UMS (Observer) and Melee versions. We apologize for the slight delay."
Since when did Blizzard made observer versions of their maps? Blizzard really know what's up with their player selections and knowledge of map advancements. I have no doubt that they will release superb quality maps. or maybe the delay is because they forgot completely and have some random employee working overtime tonight to quickly churn something out .
my prediction is the maps won't be anything original or spectacular and will resemble many features of existing tried and tested pro maps, edit: but will also be relatively imbalanced
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