Although it's great to be fans of your respective teams, remember to keep all discourse civil. Progamers work very hard, and there are probably reasons as to why certain players are sent out at certain times.
Further disrespectful posts will be dealt with strictly.
On April 02 2011 13:41 zlosynus wrote: I don't understand why Killer made these small drops to 3 o'clock, he should just wait and then drop there about ten cows with dark swarm, it would kill it. Not to drop 2 cows, then 2 cows, then 2 cows and a few lings, ...
We may be in complete agreement, but what we occasionally fail to do is remember how Killer's desperation to close out games can put him in awkward situations.
Dear is probably better than Sky and Backho, but by how much? I wonder if he's even better than Perfectman...
On April 02 2011 13:39 Fresol wrote: Queens would be so cost effective in this situation, why almost no zerg ever use them? 1 ultra = 2 queens > 2 tanks > ultras. Well, I guess SKT 4:1 incoming.
More than that; Why not infest CC more often? So many times i see a yellow health CC begging for infest. Cracklings can bring it down to that before T can even respond. I wish they would do it more often. In that game the vital 6 o clock expo for ssak was Yellow from lings and a queen could have turned the game around taking it.
Yeah I think queens are really the key to fighting mech provided the player has enough apm to micro them