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[SWL] KT Rolster vs Hwaseung OZ - Page 47

Forum Index > Brood War Tournaments
Post a Reply
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gongryong
Profile Blog Joined October 2010
Korea (South)1430 Posts
March 07 2011 12:44 GMT
#921
JD is merely setting it up for the individual leagues.
Brilliant metagame actually :p
JAEDONG ÜBERBONJWA!
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
March 07 2011 12:45 GMT
#922
On March 07 2011 21:44 l0st_romantic wrote:
Show nested quote +
On March 07 2011 21:42 Doraemon wrote:
i will keep hoping KT go back to R1 form once WL is over.


Keep smoking that hopium man, it's good for you!

honestly i can see it happening...
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2011-03-07 12:46:24
March 07 2011 12:45 GMT
#923
On March 07 2011 21:43 e_i_pi_1_0 wrote:
Sigh....Now to go to an exam while being unhappy at the result of this match. Damn 14cc -_-.

I don't see how people can get mad at 14cc after scout. Its not greedy, and its not risky (unless if the opponent 4pools and your rax won't be up in time). Its just common sense. I don't know why more terrans don't scout early either (especially on 2 player maps). JD opens with a 12-hatch? don't let him get away with it. If he opens with an overpool, go rax first.
I'm going to sleep, let me get some of that carpet.
hauton
Profile Joined March 2009
Hong Kong743 Posts
March 07 2011 12:46 GMT
#924
oh suck it up princesses

Jaedong gambled on a runby
failed
tried to catch up by double expoing
and failed

It wasn't "imba", it was Jaedong's bet not paying off. Even then, it took Flash firing on all cylinders to conclusively put Jaedong down.

Good game.
keep it up, youll either be famous or homeless one day
c3rberUs
Profile Blog Joined December 2010
Japan11776 Posts
March 07 2011 12:47 GMT
#925
My end of the stream lagged at this part, but did Flash scout the hydralisk den or was that game sense?
WriterMovie, 진영화 : "StarCraft will never die".
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2011-03-07 12:50:19
March 07 2011 12:47 GMT
#926
On March 07 2011 21:42 jalstar wrote:
Balance whine leaking over from the SC2 forums. Terran isn't imba but Flash definitely is.


Was just about to say that. In BW Terran is considered the Hardest race due to the insane mechanics requirement. Thats why Idra played Terran in BW.

EDIT: On a lighter note i feel JD should have 6 pooled
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
LaoShuAiDaMi
Profile Joined September 2009
United States88 Posts
March 07 2011 12:47 GMT
#927
On March 07 2011 21:39 dibbaN wrote:
Show nested quote +
On March 07 2011 21:34 tyCe wrote:
Wow, Flash is so imba. I mean, everyone knows Flash is imba, but only after such domination against the second best player ever, despite not being warmed up, despite carrying an injury, does one realise that Flash's imba is IMBA-imba.

I thought the Dong was back, but after a humiliation like that, I don't know if he'll go back on his mini-slump or not.

That was not close to a humiliation, Flash won convincingly, but there was no humiliation of either players. The only humiliation here was the fact that Flash losing 2 control groups M&M due to poor rallying and multi-tasking in the most intense part of the game did have any significant impact on the outcome.


I don't think that had any outcome on the game...flash already was in a huge advantage after killing the third and all those units.
You sound so mad lol...the M+M micro was ridiculous throughout the game
e_i_pi_1_0
Profile Joined September 2009
933 Posts
March 07 2011 12:47 GMT
#928
On March 07 2011 21:45 moopie wrote:
Show nested quote +
On March 07 2011 21:43 e_i_pi_1_0 wrote:
Sigh....Now to go to an exam while being unhappy at the result of this match. Damn 14cc -_-.

I don't see how people can get mad at 14cc after scout. I don't know why more terrans don't scout early either (especially on 2 player maps). JD opens with a 12-hatch? don't let him get away with it. If he opens with an overpool, go rax first.


Meh. I'm just displeased (massive understatement) at the result.
Jaedong and Hwaseung Oz fan.
HopLight
Profile Blog Joined January 2009
Sweden999 Posts
March 07 2011 12:47 GMT
#929
On March 07 2011 21:45 moopie wrote:
Show nested quote +
On March 07 2011 21:43 e_i_pi_1_0 wrote:
Sigh....Now to go to an exam while being unhappy at the result of this match. Damn 14cc -_-.

I don't see how people can get mad at 14cc after scout. Its not greedy, and its not risky (unless if the opponent 4pools and your rax won't be up in time). Its just common sense. I don't know why more terrans don't scout early either (especially on 2 player maps). JD opens with a 12-hatch? don't let him get away with it. If he opens with an overpool, go rax first.


Word.

I can see people being upset with a blind 14CC, but after scout? That's just stupid.
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
March 07 2011 12:48 GMT
#930
On March 07 2011 21:40 kuroshiroi wrote:
This map is simply really hard for Zerg, how are they supposed to defend the third or the fourth base against T before getting Hive?

for example, with the same build but getting NO mineral only, but instead of it faster defilers.
JD was defending quite well, but he freaking needed defilers to go on. Especially with these 5 rax, which meant the vessel+tank tech will be late and limited for Flash.

I'd agree with those who think that this is too bad game plan from JD. It's not like he did something wrong in this plan, it was just wrong plan at all.

xD
(T_T)
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
hauton
Profile Joined March 2009
Hong Kong743 Posts
March 07 2011 12:48 GMT
#931
On March 07 2011 21:47 c3rberUs wrote:
My end of the stream lagged at this part, but did Flash scout the hydralisk den or was that game sense?

He sensed something was up and sent his SCV down to the bottom and found Jaedong's 3 lurkers. I'm almost positive he saw no signs of Den tech before then.

Immediately he threw down the 2nd bunker at his nat.
keep it up, youll either be famous or homeless one day
nozaro33
Profile Blog Joined March 2008
Taiwan1819 Posts
March 07 2011 12:49 GMT
#932
On March 07 2011 21:46 hauton wrote:
oh suck it up princesses

Jaedong gambled on a runby
failed
tried to catch up by double expoing
and failed

It wasn't "imba", it was Jaedong's bet not paying off. Even then, it took Flash firing on all cylinders to conclusively put Jaedong down.

Good game.


Exactly, from both perspectives, Flash and JD both took big risks during the game. Flash's gamble succeeded (5 rax early ebay) JD's didn't
#1 Flash / #2 NaDa / #3 Stats fan / KT fan for life
Invictus
Profile Blog Joined September 2009
Singapore2697 Posts
March 07 2011 12:49 GMT
#933
On March 07 2011 21:44 DarkMatter_ wrote:
Show nested quote +
On March 07 2011 21:41 Holgerius wrote:
On March 07 2011 21:36 DarkMatter_ wrote:
On March 07 2011 21:32 Garrl wrote:
gg, JD overextended himself with the min only, didn't have enough lurks to defend it and ended up just losing too many units TRYING to defend it.

Yeah, he was being way too greedy. He would've been just fine with just the gas expansion. I don't know why he always tries some funky stuff against Flash instead of just playing against him like he was any other Terran.

Because Flash isn't any other Terran. He's the best player in the world, perhaps of all time. Gotta try to cut as many corners as possible.

Jaedong is fully capable of beating Flash straight up as he has on plenty of occasions. In fact, it's usually Flash who scores wins against JD by going 14 CC or 8rax against 12hatch11pool.


recently hes just been so afraid of playing flash straight up cause if he tries to play standard,(that is third base into defiler lurkerling) he just get denied to hell and then just dies over to 2 base terran.

for the goliath timing push i don't think its cause of jd just plain dying to it but jd probably intepreted mech which made him think he could have a breather before a death ball came but in the end he got hit by some weirdass goliath + 1 timing push.

hopefully jd can get back up again, sucks losing to the same guy over and over again

stuuuuuuupid flash
Lee Jaedong Fighting!
Musou
Profile Blog Joined January 2011
1375 Posts
March 07 2011 12:49 GMT
#934
On March 07 2011 21:47 HopLight wrote:
Show nested quote +
On March 07 2011 21:45 moopie wrote:
On March 07 2011 21:43 e_i_pi_1_0 wrote:
Sigh....Now to go to an exam while being unhappy at the result of this match. Damn 14cc -_-.

I don't see how people can get mad at 14cc after scout. Its not greedy, and its not risky (unless if the opponent 4pools and your rax won't be up in time). Its just common sense. I don't know why more terrans don't scout early either (especially on 2 player maps). JD opens with a 12-hatch? don't let him get away with it. If he opens with an overpool, go rax first.


Word.

I can see people being upset with a blind 14CC, but after scout? That's just stupid.

Antifans will always be upset with whatever a player does, regardless of what he does. There's simply no logic to it.
nozaro33
Profile Blog Joined March 2008
Taiwan1819 Posts
March 07 2011 12:50 GMT
#935
On March 07 2011 21:48 hauton wrote:
Show nested quote +
On March 07 2011 21:47 c3rberUs wrote:
My end of the stream lagged at this part, but did Flash scout the hydralisk den or was that game sense?

He sensed something was up and sent his SCV down to the bottom and found Jaedong's 3 lurkers. I'm almost positive he saw no signs of Den tech before then.

Immediately he threw down the 2nd bunker at his nat.


from the replay it shows that Flash did indeed scan the hydra + evo den, hence sending the scv to scout
#1 Flash / #2 NaDa / #3 Stats fan / KT fan for life
Goragoth
Profile Blog Joined April 2009
New Zealand1065 Posts
March 07 2011 12:52 GMT
#936
On March 07 2011 21:48 _Quasar_ wrote:
Show nested quote +
On March 07 2011 21:40 kuroshiroi wrote:
This map is simply really hard for Zerg, how are they supposed to defend the third or the fourth base against T before getting Hive?

for example, with the same build but getting NO mineral only, but instead of it faster defilers.
JD was defending quite well, but he freaking needed defilers to go on. Especially with these 5 rax, which meant the vessel+tank tech will be late and limited for Flash.

I'd agree with those who think that this is too bad game plan from JD. It's not like he did something wrong in this plan, it was just wrong plan at all.

xD
(T_T)

Thing to remember is that expos only cost minerals while Hive + defiler tech + defilers costs a lot of gas. That gas was largely tied down in mass lurkers to try to hold off the insane amount of MnM that Flash was pumping out. I don't know exactly how it would all work out but I have a feeling that a few lurkers less would have just meant Jaedong would have been run over even earlier.
Creator of LoLTool.
e_i_pi_1_0
Profile Joined September 2009
933 Posts
March 07 2011 12:52 GMT
#937
On March 07 2011 21:49 Musou wrote:
Show nested quote +
On March 07 2011 21:47 HopLight wrote:
On March 07 2011 21:45 moopie wrote:
On March 07 2011 21:43 e_i_pi_1_0 wrote:
Sigh....Now to go to an exam while being unhappy at the result of this match. Damn 14cc -_-.

I don't see how people can get mad at 14cc after scout. Its not greedy, and its not risky (unless if the opponent 4pools and your rax won't be up in time). Its just common sense. I don't know why more terrans don't scout early either (especially on 2 player maps). JD opens with a 12-hatch? don't let him get away with it. If he opens with an overpool, go rax first.


Word.

I can see people being upset with a blind 14CC, but after scout? That's just stupid.

Antifans will always be upset with whatever a player does, regardless of what he does. There's simply no logic to it.

I'm not an antifan. It's just that 14cc stuck in my mind after the Hana Daetoo MSL finals. I have nothing against Flash himself.
Jaedong and Hwaseung Oz fan.
kuroshiroi
Profile Joined November 2010
3149 Posts
March 07 2011 12:54 GMT
#938
On March 07 2011 21:48 _Quasar_ wrote:
Show nested quote +
On March 07 2011 21:40 kuroshiroi wrote:
This map is simply really hard for Zerg, how are they supposed to defend the third or the fourth base against T before getting Hive?

for example, with the same build but getting NO mineral only, but instead of it faster defilers.
JD was defending quite well, but he freaking needed defilers to go on. Especially with these 5 rax, which meant the vessel+tank tech will be late and limited for Flash.

I'd agree with those who think that this is too bad game plan from JD. It's not like he did something wrong in this plan, it was just wrong plan at all.

xD
(T_T)

Losing those early lurkers for almost nothing screwed Jaedong over. It meant he had to go make way more lurkers and didn't have the money for defilers or hive. Sometimes he's too aggressive for his own good...

Flash, on the other hand, played straight up, he didn't do any timing attack BS, just won fair and square. I hope we see a BO3/5 between them in the next round of Starleagues because this game proved nothing, imao.
Fly Jaedong, fly!
c3rberUs
Profile Blog Joined December 2010
Japan11776 Posts
March 07 2011 12:56 GMT
#939
On March 07 2011 21:48 hauton wrote:
Show nested quote +
On March 07 2011 21:47 c3rberUs wrote:
My end of the stream lagged at this part, but did Flash scout the hydralisk den or was that game sense?

He sensed something was up and sent his SCV down to the bottom and found Jaedong's 3 lurkers. I'm almost positive he saw no signs of Den tech before then.

Immediately he threw down the 2nd bunker at his nat.

Thanks ^^! With this, I think jd should have only taken the gas expansion at the upper left and macro-defended. I think double-expanding proved more to be a liability because jd needs to protect 4 bases from 5 rax with 2 of the 4 bases not having kicked in yet.
WriterMovie, 진영화 : "StarCraft will never die".
gongryong
Profile Blog Joined October 2010
Korea (South)1430 Posts
March 07 2011 12:58 GMT
#940
On March 07 2011 21:54 kuroshiroi wrote:
Show nested quote +
On March 07 2011 21:48 _Quasar_ wrote:
On March 07 2011 21:40 kuroshiroi wrote:
This map is simply really hard for Zerg, how are they supposed to defend the third or the fourth base against T before getting Hive?

for example, with the same build but getting NO mineral only, but instead of it faster defilers.
JD was defending quite well, but he freaking needed defilers to go on. Especially with these 5 rax, which meant the vessel+tank tech will be late and limited for Flash.

I'd agree with those who think that this is too bad game plan from JD. It's not like he did something wrong in this plan, it was just wrong plan at all.

xD
(T_T)

Losing those early lurkers for almost nothing screwed Jaedong over. It meant he had to go make way more lurkers and didn't have the money for defilers or hive. Sometimes he's too aggressive for his own good...

Flash, on the other hand, played straight up, he didn't do any timing attack BS, just won fair and square. I hope we see a BO3/5 between them in the next round of Starleagues because this game proved nothing, imao.


TRUE. one of them warm-up couldve-gone-either way. but the symbolic value is high.
JD could have used the win for mojos though.
anyway, cant keep on crying over spilled milk.

JD really needs a long vacation. He seems just out of it. He doesnt even look interested anymore.
He is not anymore that confident with his game, neither macro nor micro no simple starsense.
He is always rushing to end it early to avoid long drawn out battles which he feels he'll lose anyway.
JAEDONG ÜBERBONJWA!
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