• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:30
CET 09:30
KST 17:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
[D] Hacker peak in sc2 ? No more SC2 streamers on team liquid? Username Change Request - Toxickej Kapr Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [D] the control group Simple Questions/Answers [G] How to playtest arcade maps
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BW General Discussion Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup BGH Auto Balance -> http://bghmmr.eu/ Sagi.gg Launcher Released
Tourneys
Small VOD Thread 2.0 [$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Deus Ex 3!? Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8203 users

[SWL] Woongjin vs Oz - Page 28

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 26 27 28 29 30 51 Next
Hopkingreenfrog
Profile Joined September 2009
Australia144 Posts
February 01 2010 10:46 GMT
#541
On February 01 2010 19:43 lyhb wrote:
Show nested quote +
On February 01 2010 19:41 Frenzied_Tank wrote:
Its kinda funny how they dont seem to know how to advance from early game to mid or late game since no matches last any longer lol, go keep spamm muta ftw, outnumbering skill > mid/late game




you know more about sc than programers? damn these noobie kids online


Thats not even close to what he was suggesting.

Take a step back.
In the end its all nice
roMAD
Profile Blog Joined April 2004
Russia2355 Posts
February 01 2010 10:46 GMT
#542
On February 01 2010 19:44 Frenzied_Tank wrote:
To the professional replay from a progamer called lyhb, have you ever thought about the fact games just dont last any longer so they dont know how to?

What are you talking about? Progamers play plenty of long zvz's in practice
7mk
Profile Blog Joined January 2009
Germany10157 Posts
February 01 2010 10:46 GMT
#543
On February 01 2010 19:43 Mooncat wrote:
Show nested quote +
On February 01 2010 19:40 Hyde wrote:
On February 01 2010 19:39 samachking wrote:
GG
All kill denied
Damn it why did you runby all your lings to defend vs 2 lings T__T
Such an amateurish mistake especially with the spire location.

Yeah what was up with the spire location? Right out in front?


Arrogance I guess.


LOL yeah thats exactly it.
beep boop
lazz
Profile Blog Joined January 2009
Australia3119 Posts
February 01 2010 10:47 GMT
#544
LOL. they dont do anything other than spam mutas cos if they divert even 200 gas to queens nest or whatever bullshit it means their opponent will have 2 more mutas than them, which is HUGE in ZvZ
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
February 01 2010 10:47 GMT
#545
On February 01 2010 19:45 MountainDewJunkie wrote:
I smell BBS. Or maybe that awful 2-port wraith build.


That awful 2port wraith build should work vs Zero who is like 0-10 vs Leta.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Qwertify
Profile Joined September 2008
United States2531 Posts
February 01 2010 10:48 GMT
#546
On February 01 2010 19:43 lyhb wrote:
Show nested quote +
On February 01 2010 19:41 Frenzied_Tank wrote:
Its kinda funny how they dont seem to know how to advance from early game to mid or late game since no matches last any longer lol, go keep spamm muta ftw, outnumbering skill > mid/late game




you know more about sc than programers? damn these noobie kids online


That is not true. Players can easily force a late game ZvZ by skillfully adding up their spore colony count in their base. The only problem with this is that it becomes difficult to move out once your opponent has map control w/ mutas. Still, at times when everything is just right, players will transition to higher tech and begin to expand, at which point you see everyunit in play except the Infested Terran for obvious reasons, unless there is a neutral CC on the map, then I'm sure someone would utilize that structure as well.
CJ Entusman #24
Frenzied_Tank
Profile Joined October 2009
Germany100 Posts
February 01 2010 10:48 GMT
#547
On February 01 2010 19:46 roMAD wrote:
Show nested quote +
On February 01 2010 19:44 Frenzied_Tank wrote:
To the professional replay from a progamer called lyhb, have you ever thought about the fact games just dont last any longer so they dont know how to?

What are you talking about? Progamers play plenty of long zvz's in practice


yup i know, but do any take longer than 10 minutes? thats what im not sure of.
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
February 01 2010 10:48 GMT
#548
On February 01 2010 19:46 samachking wrote:
Show nested quote +
On February 01 2010 19:44 Warrior Madness wrote:
Okay now that I'm calmed down a bit can someone explain to me why JD had to pull back all his lings to kill off those 2 lings that got into his main? And why his spire was in his nat exposed at the front? I try to avoid watching zvzs but there are times when I can't avoid it and on those occasions I've never seen a spire placed in that position before.


That was simply a fuck up and bad play from JD. He put the spire/evo there to create a wall with a sunk in behind. You dont send all your lings to defend vs 2 lings, he should've just sent 2-3.


Thanks.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
Katkishka
Profile Blog Joined December 2009
United States662 Posts
February 01 2010 10:49 GMT
#549
I just hope Lomo actually does something this game.
The only other TvZ I remember watching him play semi-recently, he just went fast tech and died.
I don't even think he got a vessel
Not cool.
roMAD
Profile Blog Joined April 2004
Russia2355 Posts
February 01 2010 10:49 GMT
#550
On February 01 2010 19:48 Frenzied_Tank wrote:
Show nested quote +
On February 01 2010 19:46 roMAD wrote:
On February 01 2010 19:44 Frenzied_Tank wrote:
To the professional replay from a progamer called lyhb, have you ever thought about the fact games just dont last any longer so they dont know how to?

What are you talking about? Progamers play plenty of long zvz's in practice


yup i know, but do any take longer than 10 minutes? thats what im not sure of.

Long zvz is longer than 10 minutes you know.
MountainDewJunkie
Profile Blog Joined June 2009
United States10348 Posts
February 01 2010 10:50 GMT
#551
On February 01 2010 19:47 samachking wrote:
Show nested quote +
On February 01 2010 19:45 MountainDewJunkie wrote:
I smell BBS. Or maybe that awful 2-port wraith build.


That awful 2port wraith build should work vs Zero who is like 0-10 vs Leta.

Leta whoops on Zero without that build. Also, Leta isn't playing sooooo...
[21:07] <Shock710> whats wrong with her face [20:50] <dAPhREAk> i beat it the day after it came out | <BLinD-RawR> esports is a giant vagina
Wonders
Profile Blog Joined September 2006
Australia753 Posts
February 01 2010 10:50 GMT
#552
On February 01 2010 19:48 Qwertify wrote:
Show nested quote +
On February 01 2010 19:43 lyhb wrote:
On February 01 2010 19:41 Frenzied_Tank wrote:
Its kinda funny how they dont seem to know how to advance from early game to mid or late game since no matches last any longer lol, go keep spamm muta ftw, outnumbering skill > mid/late game




you know more about sc than programers? damn these noobie kids online


That is not true. Players can easily force a late game ZvZ by skillfully adding up their spore colony count in their base. The only problem with this is that it becomes difficult to move out once your opponent has map control w/ mutas. Still, at times when everything is just right, players will transition to higher tech and begin to expand, at which point you see everyunit in play except the Infested Terran for obvious reasons, unless there is a neutral CC on the map, then I'm sure someone would utilize that structure as well.


I think the reason is that if they scout that you've teched, then they have suddenly have map control and they can expo then just tech themselves.
lazz
Profile Blog Joined January 2009
Australia3119 Posts
February 01 2010 10:50 GMT
#553
On February 01 2010 19:48 Qwertify wrote:
Show nested quote +
On February 01 2010 19:43 lyhb wrote:
On February 01 2010 19:41 Frenzied_Tank wrote:
Its kinda funny how they dont seem to know how to advance from early game to mid or late game since no matches last any longer lol, go keep spamm muta ftw, outnumbering skill > mid/late game




you know more about sc than programers? damn these noobie kids online


That is not true. Players can easily force a late game ZvZ by skillfully adding up their spore colony count in their base. The only problem with this is that it becomes difficult to move out once your opponent has map control w/ mutas. Still, at times when everything is just right, players will transition to higher tech and begin to expand, at which point you see everyunit in play except the Infested Terran for obvious reasons, unless there is a neutral CC on the map, then I'm sure someone would utilize that structure as well.

hahaha. ejoy your spore colonies, mean while your opponent is abusing his map control expanding and sniping off drones and eventually winning the game, just like we just saw zero do to jaedong.
Frenzied_Tank
Profile Joined October 2009
Germany100 Posts
February 01 2010 10:50 GMT
#554
that wasnt the point i tried making, in every game i saw lately the games didnt last any longer than 2 hatcheries lol
Mooncat
Profile Joined October 2007
Germany1228 Posts
Last Edited: 2010-02-01 10:51:07
February 01 2010 10:50 GMT
#555
On February 01 2010 19:46 raga4ka wrote:
Show nested quote +
On February 01 2010 19:43 Mooncat wrote:
On February 01 2010 19:40 Hyde wrote:
On February 01 2010 19:39 samachking wrote:
GG
All kill denied
Damn it why did you runby all your lings to defend vs 2 lings T__T
Such an amateurish mistake especially with the spire location.

Yeah what was up with the spire location? Right out in front?


Arrogance I guess. I also don't get why some Zergs tend to upgrade their natural to Lair/Hive, although that does a least make some sense.


It had nothing to do with arrogance it was to block lings runby in main and for simcity , but Jaedong fucked up and followed with his lings the 2 lings that Zero snicked in to Jaedons main and that gave zero the chance to snipe the spire .


True, but isn't blocking lings with a the key building kind of.... ironic? I'm really just trying to get a better understanding of this. It just doesn't seem worth it. Heck, I'd rather place a second evo chamber than endangering my spire like this...
"[Lee Young Ho] With this victory, you’ve risen to Bonjwa status."
Redshirt
Profile Blog Joined December 2009
434 Posts
February 01 2010 10:51 GMT
#556
Woah Lomo. Good to see that he's still alive.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
February 01 2010 10:51 GMT
#557
On February 01 2010 19:48 Qwertify wrote:
Show nested quote +
On February 01 2010 19:43 lyhb wrote:
On February 01 2010 19:41 Frenzied_Tank wrote:
Its kinda funny how they dont seem to know how to advance from early game to mid or late game since no matches last any longer lol, go keep spamm muta ftw, outnumbering skill > mid/late game




you know more about sc than programers? damn these noobie kids online


That is not true. Players can easily force a late game ZvZ by skillfully adding up their spore colony count in their base. The only problem with this is that it becomes difficult to move out once your opponent has map control w/ mutas. Still, at times when everything is just right, players will transition to higher tech and begin to expand, at which point you see everyunit in play except the Infested Terran for obvious reasons, unless there is a neutral CC on the map, then I'm sure someone would utilize that structure as well.


You just said it yourself, the only way to comeback from the map control loss if you build spores is if the other zerg suicides everything at the spores. There is no reason to build spores unless you are way behind in tech. There is no reason to go lategame ZvZ because there is a large gap of timing till the greater spire finishes where the other zerg will be way ahead and will have full map control due to cutting mutas, Queen nest 150/100?Hive 200/150 and Greater spire I forgot the cost, but its a lot of money and there is a huge timing gap, so unless both Zergs are unwilling to engage its just not going to work.
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
Noxide
Profile Joined July 2009
United States2870 Posts
February 01 2010 10:51 GMT
#558
On February 01 2010 19:51 Redshirt wrote:
Woah Lomo. Good to see that he's still alive.


I thought he was dead for sure lol.
Flash ひなの戦争の王である || しかし、実際にはヤフーの ファンタジーサッカー、楽しいプレー私の週末を占めている
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
Last Edited: 2010-02-01 10:52:43
February 01 2010 10:52 GMT
#559
Set 5 : Match Point

(Z)ZerO @ bottom left
(T)Lomo @ top right

welcome back lomo!
( ・´ー・`)
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
February 01 2010 10:52 GMT
#560
On February 01 2010 19:50 Mooncat wrote:
Show nested quote +
On February 01 2010 19:46 raga4ka wrote:
On February 01 2010 19:43 Mooncat wrote:
On February 01 2010 19:40 Hyde wrote:
On February 01 2010 19:39 samachking wrote:
GG
All kill denied
Damn it why did you runby all your lings to defend vs 2 lings T__T
Such an amateurish mistake especially with the spire location.

Yeah what was up with the spire location? Right out in front?


Arrogance I guess. I also don't get why some Zergs tend to upgrade their natural to Lair/Hive, although that does a least make some sense.


It had nothing to do with arrogance it was to block lings runby in main and for simcity , but Jaedong fucked up and followed with his lings the 2 lings that Zero snicked in to Jaedons main and that gave zero the chance to snipe the spire .


True, but isn't blocking lings with a the key building kind of.... ironic? I'm really just trying to get a better understanding of this. It just doesn't seem worth it. Heck, I'd rather place a second evo chamber than endangering my spire like this...


NO if you have your lings to defend it ....
Prev 1 26 27 28 29 30 51 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1d 2h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 121
StarCraft: Brood War
Rain 3324
Calm 2698
firebathero 518
Hyuk 470
Stork 301
Jaedong 292
Mong 258
ProTech150
Dewaltoss 105
Light 82
[ Show more ]
Soma 38
soO 22
Killer 20
ajuk12(nOOB) 7
Zeus 1
Counter-Strike
fl0m3483
allub49
Super Smash Bros
Westballz13
Other Games
summit1g12518
JimRising 402
Fuzer 185
Lowko137
Happy135
ODPixel74
ViBE65
NeuroSwarm64
Railgan16
ceh96
Organizations
Counter-Strike
PGL116
[ Show 14 non-featured ]
StarCraft 2
• practicex 35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2340
League of Legends
• Lourlo736
• Stunt410
Upcoming Events
IntoTheTV X SOOP
1d 2h
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
1d 8h
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
1d 10h
IntoTheTV X SOOP
2 days
IPSL
2 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
2 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
4 days
[ Show More ]
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-11-04
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.