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On January 11 2010 19:08 Kaniol wrote: So what will JD Fanboys who flamed Flash for cheesing JD and "robbing them of epic game between 2 good players" say now about JD's play?
On a side note: good job JD, well thought out cheese is an art too
Why would JD use a real strat in a PL game when he has a bo5 against this guy in a few days?
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On January 11 2010 19:08 Kaniol wrote: So what will JD Fanboys who flamed Flash for cheesing JD and "robbing them of epic game between 2 good players" say now about JD's play?
lol
is 3 hatch hydra cheese now?
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Short rush distance and back expansion is perfect for a 3 hatch hydra rush. Intelligent choice by Jaedong, and good execution. Kal probably should've skipped his probe around the back way, to spot the lack of lair.
Also need a robo for some reavers, but w/e... I'm sure there's no risk to building only anti-air.
On January 11 2010 19:12 ilbh wrote:Show nested quote +On January 11 2010 19:08 Kaniol wrote: So what will JD Fanboys who flamed Flash for cheesing JD and "robbing them of epic game between 2 good players" say now about JD's play? lol is 3 hatch hydra cheese now? A failed 3 hatch hydra break is extremely difficult to recover from. Zerg has an unfortunate economy and no lair - he's kind of committing to this one move and discarding all other options, which is a hallmark of cheese.
A 4 hatch hydra, or a 3 hatch hydra that continues teching to spire, would be in a much better position to continue playing if the attack is unsuccessful, because they have at least one of decent economy and decent tech. But of course that weakens the attack.
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Hahaha, that was a really awesome/funny post match ceremony!!
Didnt u guys get it? Jaedong was mocking Kal.
He put on his backpack, pranced around, and told everyone he took Kal to SCHOOL!
hehe Jaedong
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On January 11 2010 19:10 AttackZerg wrote: I'm glad jaedong finally used a cheese in his ZvP. Playing high eco 5 hat everytime is not only boring as hell. It is retarded. Variation makes 5 hat stronger this was a good choice going into a bo5 imo. I actually agree with this.
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United States1865 Posts
Yeah if I were Kal I wouldve proxy 2 gate in the center of the map or some other all-in poker face strategy - you really dont want to give your opponent a feel for how you play in a normal straight up game (or worse - reveal a good timing/build that you use) right beore a Bo5.
I like how Jaedong, even after the corsair has scouted his hydra bust, doesnt immediately rush in with the hydras hes got. I always make that mistake and am amazed when he just sits there, getting his hydras and lings in a perfect line, waiting, waiting, waiting, as more and more cannons near completion - before rushing in exactly before they finish.
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On January 11 2010 19:12 ilbh wrote:Show nested quote +On January 11 2010 19:08 Kaniol wrote: So what will JD Fanboys who flamed Flash for cheesing JD and "robbing them of epic game between 2 good players" say now about JD's play? lol is 3 hatch hydra cheese now?
Yes. If it's scouted you lose - and it's all-in. Even the Korean announcers said "this is all-in" and "Kal needs to scout this asap and build cannons."
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On January 11 2010 19:11 Ftrunkz wrote:Show nested quote +On January 11 2010 19:08 qrs wrote: Over in <7 minutes. I love Jaedong: he makes any strategy look like art. What? That seemed pretty much the same as any zerg would do 3 hat hydra to me ^_- Yes, pretty much the same, but it's the little things, the timing, the control. Would any other Zerg have won that game quite so quickly? Not worth debating that, since it's not provable one way or the other, but personally I don't think so.
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okay i am a noob, i like watching this game, not playing it.
but can someone kind enough to explain why a hydra build is an all in?!
Jaedong is running on 3 bases, zerg defining quality is to replace troops quick, he has the economy, so if the hydra break fails, kal is still crippled (even if troops didnt loss much, he still spent alot of money on canons - so a delay on his troop accumulation.) so why is that build all in? i just dont get it
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On January 11 2010 19:12 ilbh wrote:Show nested quote +On January 11 2010 19:08 Kaniol wrote: So what will JD Fanboys who flamed Flash for cheesing JD and "robbing them of epic game between 2 good players" say now about JD's play? lol is 3 hatch hydra cheese now?
about as much cheese as an 8 rax...
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On January 11 2010 19:13 Atrioc wrote: Yeah if I were Kal I wouldve proxy 2 gate in the center of the map or some other all-in poker face strategy - you really dont want to give your opponent a feel for how you play in a normal straight up game (or worse - reveal a good timing/build that you use) right beore a Bo5.
I like how Jaedong, even after the corsair has scouted his hydra bust, doesnt immediately rush in with the hydras hes got. I always make that mistake and am amazed when he just sits there, getting his hydras and lings in a perfect line, waiting, waiting, waiting, as more and more cannons near completion - before rushing in exactly before they finish.
Yep. It's one of the reasons I'm a Jaedong fan. He's the most patient player, imo. And that's incredibly difficult to be as zerg. Any zerg player knows there is a clock ticking at the start of every match, and the further along that clock gets, the less your chance of winning.
Even when Jaedong loses he never seems flustered like he doesn't know what just happened. He's fun to watch for his composure alone.
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United States1865 Posts
On January 11 2010 19:11 Ftrunkz wrote:Show nested quote +On January 11 2010 19:08 qrs wrote: Over in <7 minutes. I love Jaedong: he makes any strategy look like art. What? That seemed pretty much the same as any zerg would do 3 hat hydra to me ^_-
You probably play at a higher Iccup level than me - but at C- as a Zerg its nearly impossible to actually stop the scouting probe with 6-8 slowlings. I simply cannot stop it from getting to my base without paying for speed - and judging by the recent Movie/Shine game on El Nino, even progamers have that problem (Movie scouted the hydras with probe and threw up cannons in time)
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Hwasin is eating the head of Hiya? Koreans down with Pokemon references?
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Hong Kong20321 Posts
a crying carp lol
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hes a gayardos, just needs to lev up a bit
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On January 11 2010 19:21 Atrioc wrote:Show nested quote +On January 11 2010 19:11 Ftrunkz wrote:On January 11 2010 19:08 qrs wrote: Over in <7 minutes. I love Jaedong: he makes any strategy look like art. What? That seemed pretty much the same as any zerg would do 3 hat hydra to me ^_- You probably play at a higher Iccup level than me - but at C- as a Zerg its nearly impossible to actually stop the scouting probe with 6-8 slowlings. I simply cannot stop it from getting to my base without paying for speed - and judging by the recent Movie/Shine game on El Nino, even progamers have that problem (Movie scouted the hydras with probe and threw up cannons in time) I believe Outsider is comparatively easy to block scouting? Since the choke is fairly narrow, and the Protoss can't look at the Zerg's third base for cues.
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pretty sure if you put fins and scales on hiya he looks like a carp. It isn't like carp aren't well-known in Korea.
Although if it were a magikarp it'd be even better... and hiya just shelled all of hwasin's tanks? I think.
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Oh, Hwasin, you and you love of unsieged tanks.
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