• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:13
CEST 10:13
KST 17:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
How Proper Notes Improve CA Inter Preparation Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps? Do we have a pimpest plays list?
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 4 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
The Letting Off Steam Thread US Politics Mega-thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1243 users

Protoss v Terran timing

Forum Index > Brood War Strategy
Post a Reply
1 2 Next All
Hot_Bid
Profile Blog Joined October 2003
Braavos36399 Posts
December 29 2003 22:33 GMT
#1
I find one of the hardest things is timing when to build the gates/units in time to stop a terran's push (depending on his build, of course). Assuming we're playing on LT, when a terran goes 1 factory expand to building lots of factories and pushing/taking his mineral-only, what should the toss do?

More specifically, when should the citadel be built? Thoughts on whether to get templars? How many gates? Is it better to slowly build up your gate numbers, or build like four or six at once?

Just so I don't get flamed, I'm average to above average. I'm a little better at micro than macro, and my apm is around 130, peaks around 170 late in the game.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
iD.Twisted
Profile Joined September 2002
Netherlands3102 Posts
December 30 2003 05:27 GMT
#2
Just get natural + min only, then tech to obs + zealot speed, then start adding gateways. If he doesn't build scan, a shuttle with 4 dt works wonderful =]~
All you have to decide, is what to do with the time that is given to you
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
December 31 2003 01:26 GMT
#3
--- Nuked ---
My whole existence is flawed.
KiZz
Profile Joined September 2002
Netherlands194 Posts
January 03 2004 08:26 GMT
#4
A N T I C I P A T I O N
iD.ZyMoTiC is a Hero!
Senff
Profile Blog Joined September 2002
United States360 Posts
January 03 2004 10:27 GMT
#5
Usually what I do if he does a 1-Fact expand build, I do the old double expand strategy. They typically can't have enough units to stop it, and it'll keep the edge in economy. I go one gate obs build, expand, build two gates, expand, which is probably slower than the normal one, but it seems to work often enough. After this, for every expansion I have I build 3-4 gates. Someone once told me that 8 min patches can sustain 4 gates (Trance was it? I forget now, darnit), so that's what I've been doing.
Jesus: The Other White Moses
Casper...
Profile Joined October 2002
Liberia4948 Posts
January 04 2004 14:46 GMT
#6
4 zealot shuttle + goons
expand right before you attack
control properly and you cannot lose
JAM THE FUCKER!
DevAzTaYtA
Profile Blog Joined October 2002
Oman2005 Posts
January 05 2004 00:24 GMT
#7
your mistake is probably in making your second expansion too early
only do this if you are WAY ahead in unit count and you're absolutely sure you can defend it until you can start pumping from 3 bases
Pumpkin
Profile Joined December 2003
United States1141 Posts
January 05 2004 09:51 GMT
#8
--- Nuked ---
BeJJeLove
Pumpkin
Profile Joined December 2003
United States1141 Posts
January 05 2004 09:56 GMT
#9
--- Nuked ---
BeJJeLove
DevAzTaYtA
Profile Blog Joined October 2002
Oman2005 Posts
January 05 2004 20:16 GMT
#10
maybe it's just me, but i find if you don't make the 2nd expo so early it's much easier to defend the 100 supply push :O
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
January 06 2004 03:08 GMT
#11
i don't think pumpkin even plays protoss.

and its not just you dev,depending on certain variables most of the time progamers play like that too.
Erwin was here! AhaHAHhhHAHahahAHAhaha
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
January 06 2004 10:58 GMT
#12
--- Nuked ---
My whole existence is flawed.
Pumpkin
Profile Joined December 2003
United States1141 Posts
January 06 2004 12:11 GMT
#13
--- Nuked ---
BeJJeLove
FroZZoR
Profile Joined October 2002
China925 Posts
January 07 2004 02:12 GMT
#14
Pumpkin you are a retard, your build sucks
Also learn how to spell DUAL

Don't listen to these newbs, if you have 2 gates, double expand RIGHT AWAY to your natural/min only(at most spots this is the best strategy) and get a shuttle with 4 zeals while getting a citadel/more gates. Cut probe production more if he does a fast 4 fact push, if a slower 5 fact buildup, wait longer and power a bit harder. do NOT build cannons, this is the most retarded thing, you will always lose to push if you do this; you'll need the extra units from your gates to break the push, and once u break it/or they expand again, u should then add a forge and take another 1 or 2 exps depending on the situation.
There can be only one
GoSexyPerli
Profile Joined February 2003
United States1072 Posts
January 07 2004 04:37 GMT
#15
--- Nuked ---
My whole existence is flawed.
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
January 07 2004 07:31 GMT
#16
froz is right about the forge thing,quite off about the exp thing.if you're confident you can control the game and or you know what he's doing,double exp,otherwise you can play just fine without double expanding.

It all depends on the timing,if you double exp to fast you won't have the same amount of probes and a double expand won't pay itself off fast enough for it to be an asset vs a push,plus its alot harder to defend 3 mineral lines vs harass.

double exp to fast -> sparse probes,still works,but generally isn't worth it

slightly fast 1 exp-> solid,safe,and your probes will be at optimum numbers to run at 2 mineral lines,when the timing is right expand again.

if you want build orders or any info beyond that,check a replay
Erwin was here! AhaHAHhhHAHahahAHAhaha
FroZZoR
Profile Joined October 2002
China925 Posts
January 07 2004 11:48 GMT
#17
Uhh no?
the thing is, if you only exp once, the terran has no obligation to attack you. They can sit in their main and mass for a while, and by the time they come out, they'll have a dominating ground force, and you won't have carriers in time to stop it. If you're expanding once, terran will have expanded BEFORE you, and they'll have an econ advantage. Double expand forces them to attack, because if they don't you'll have a huge advantage.
There can be only one
Pumpkin
Profile Joined December 2003
United States1141 Posts
January 07 2004 21:03 GMT
#18
--- Nuked ---
BeJJeLove
DevAzTaYtA
Profile Blog Joined October 2002
Oman2005 Posts
Last Edited: 2004-01-07 21:57:08
January 07 2004 21:56 GMT
#19
well, i guess everyone has their own style :O

however, if you play wgtour, i advise you DO cannon your expos from like the very start!

those bastards do nothing but vulture harass, whether it looks like it's gonna work or not
z7-TranCe
Profile Joined November 2002
Canada3158 Posts
January 08 2004 05:59 GMT
#20
yea it depends who you're playing/your style,double exp is an easy win on wgt if you defend properly from harass

double exp vs nada or a pro,see what happens.

and froz i completely understand what you're saying,but its not the only way,and its far from the safest.
Erwin was here! AhaHAHhhHAHahahAHAhaha
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 7282
Zeus 197
ToSsGirL 170
Backho 89
actioN 87
PianO 78
910 58
Shinee 54
JulyZerg 38
Mong 23
[ Show more ]
yabsab 21
Shine 18
Mind 17
GoRush 15
Sacsri 11
ZergMaN 8
SilentControl 5
Dota 2
NeuroSwarm202
League of Legends
JimRising 582
Counter-Strike
Stewie2K842
Super Smash Bros
hungrybox679
Other Games
summit1g7040
C9.Mang0327
monkeys_forever293
KnowMe50
Organizations
Counter-Strike
PGL15681
Other Games
gamesdonequick2327
StarCraft: Brood War
lovetv 12
StarCraft 2
ComeBackTV 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Sammyuel 54
• LUISG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo900
• Jankos717
• Stunt648
Upcoming Events
CranKy Ducklings
1h 47m
RSL Revival
1h 47m
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
2h 47m
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
4h 47m
uThermal 2v2 Circuit
6h 47m
BSL
10h 47m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
15h 47m
Sparkling Tuna Cup
1d 1h
RSL Revival
1d 1h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 2h
[ Show More ]
BSL
1d 10h
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 23h
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.