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[Q]Tank wraith vs. Tank goliath

Forum Index > Brood War Strategy
Post a Reply
1 2 Next All
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
Last Edited: 2007-11-07 00:52:09
November 05 2007 04:23 GMT
#1
Which do you think is most effective? Personally, I haven't seen that Much of tank wraith anymore, but I prefer it in any Terran vs Terran games. Is there a reason for that? One reason could be that both tanks and goliath are produced from the same building? Opinions? (Or facts..)

P.S. I used the search function...
Gaetele
Profile Blog Joined August 2007
Esper760 Posts
November 05 2007 04:30 GMT
#2
Tank Wraith is a lot harder to mass and a lot more expensive than Tank Goliath for a weaker ground attack, about equal (maybe a little weaker) anti-Air and cloaking.

I don't think that's it's worth it.
aka Ghostclaws
GunsofthePatriots
Profile Joined August 2007
South Africa991 Posts
Last Edited: 2007-11-05 04:31:50
November 05 2007 04:31 GMT
#3
Why was tank wraith originally used then? Only to harass an opponent's miners with wraiths?
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2007-11-05 04:37:13
November 05 2007 04:36 GMT
#4
To defend your FE, and to hope your opponent thought you were doing some kind of a two fac build and didn't get detection/AA.
LEGEND!! LEGEND!!
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
November 05 2007 04:36 GMT
#5
wraith/tank loses to the cheaper goliath/tank combo. you might have some initial advantage of surprise but against better players this slight advantage will erode greatly as gol/tank is faster to mass and because of this is a better attacking combo mid-game.
My psychiatrist says I have deep-seated Ragneuroses :(
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
November 05 2007 04:38 GMT
#6
On November 05 2007 13:31 GunsofthePatriots wrote:
Why was tank wraith originally used then? Only to harass an opponent's miners with wraiths?

back in the days of LT with islands and cliffs as well as the older patches when dropship movement was slower (and in vanilla when goliath range wasnt around), it was much easier to control the air with wraiths, which lead to control over the islands and natural expansions
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
BlackJack
Profile Blog Joined June 2003
United States10356 Posts
November 05 2007 04:39 GMT
#7
On November 05 2007 13:31 GunsofthePatriots wrote:
Why was tank wraith originally used then? Only to harass an opponent's miners with wraiths?


back in the day everyone used to play on LT. If you got a nice army of wraiths, that was one of the easiest ways to take a person's ledge, which limited them to 1 scanner and made it very hard for them to expand. Goliaths pwn wraiths and they are a lot cheaper to make. The one advantage wraiths have is their mobility. In TvT, once tanks claim their spot and siege up, it's very hard to overtake their position, so a lot of assaults have to be done by dropship. If you have good scouting and good scanning, you can snipe down an entire army of units with a dozen wraiths.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
November 05 2007 04:55 GMT
#8
tank/gol wins the fire power war cause gols do more dmg to both ground and air than the wraith does.
tank/wraith wins the mobility war because wraiths can go over any terrain, give tank vision, allow easy ledge taking, have great harassing opportunities, and kills dropships easy =)
im deaf
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
November 05 2007 04:58 GMT
#9
TOO MUCH GAS FOR WRAITHS
Do your best, God will do the rest.
Sadist
Profile Blog Joined October 2002
United States7206 Posts
Last Edited: 2007-11-05 05:17:56
November 05 2007 05:11 GMT
#10
wraiths were good to help contain and rape dropships.

They still can be used well, but since people tend to go alot of vuls and very few early dropship builds IMO its a bit more difficult to use them successfully early on and not get behind. People also macro much betetr nowadays, so you can get punished by mass facts while going say 3 fact tank with 3 port wraith, by like 8 fact tank gol with dropship or something. Same reason BC's arent as popular nowadays too.

edit:

also maps are way more wide open nowadays than they were in the past (less cliffs too, so even if they are narrower, most dont have cliffs) and wraiths in the center of the map arent so strong.

How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
November 05 2007 05:47 GMT
#11
this should be moved to strategy forum?
Diggity
Profile Blog Joined September 2007
United States806 Posts
November 05 2007 05:52 GMT
#12
this should be moved to strategy forum?


yea

I think the option is map dependent. Larger maps with a lot of ridges and map artifacts favor wraiths. Wraiths on this type of map allow players to be aggressive against incoming drop ships as well.

Otherwise its best to stick with goths.
Darkmole
Profile Blog Joined September 2007
United States900 Posts
November 05 2007 08:05 GMT
#13
just wondering wouldnt Tanks and BC be very effective?
Raithed
Profile Blog Joined May 2007
China7078 Posts
November 05 2007 08:28 GMT
#14
it IS effective, and its used more.
CustomXSpunjah
Profile Blog Joined June 2007
United States1093 Posts
November 05 2007 08:55 GMT
#15
On November 05 2007 17:05 Darkmole wrote:
just wondering wouldnt Tanks and BC be very effective?


late game final push kinda effective
beware, the rise of the Protoss is upon us!
Liquid`Drone
Profile Joined September 2002
Norway28614 Posts
November 05 2007 08:55 GMT
#16
tank+bc is the ideal combo tvt but it's obviously difficult to reach. yamato / bcs allow you to kill front tanks so you can push forward easily and goliaths get absolutely slaughtered by tank / bc combo..

tank wraith is like people said soo much better on temple than most "new" maps
on a map like luna it's suicide
i think maps is the main reason why tank/goliath fares better, and it really does fare much better.
Moderator
bustaBust
Profile Blog Joined December 2006
Canada469 Posts
November 05 2007 09:38 GMT
#17
On November 05 2007 13:23 GunsofthePatriots wrote:
Which do you think is most effective? Personally, I haven't seen that Much of tank wraith anymore, but I prefer it in any Terran vs Terran games.


I Sea what you did there.
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
November 05 2007 12:17 GMT
#18
The only advantage is the increase in mobility, but if the map is wide and open, the bonus obviously isnt wort the extra gas and the fact that its strenght is weaker than tank/gol.
merz
Profile Blog Joined July 2004
Sweden2760 Posts
November 06 2007 23:19 GMT
#19
Imo its only effective on maps like longinus, cuz of the 2 gas expo. Running on 4 gases allows you to mass a lot of wraith / tank and it rapes any goliath/tank army on the move. As Terran constantly waste scan in TvT, they are always short, and if you catch your opponent unguarded with 15-20 wraiths and 10+ tanks you can already pick 3-4 gollies off before he scans.

it's also effective as expo-raids, because your opponent has to put up like 7-8 turrets if he wants it to be "kinda" safe. Still, 2 groups of wraiths can plow through a lot of turrets. You force your opponent to focus on a lot more goliaths than tanks, which allows you to limit his strength vs your ground forces (tanks). His ability to drop is reduced heavily, because even if he pulls off a drop, he'll lose all of his dropships and if those drops weren't only filled with goliaths, he's most likely to lose the units he dropped out.

The very weak point of wraith/tank is that it's useless in the early stages of macroing, so it has to be done undiscovered until you reach a good amount of wraiths (around 12-15 while adding up more) Because if he's prepared for it, you're fucked. But if he's not, he'll likely lose his first force of units, and when he does that, you're able to take down expos and establish some map control, and by then his mentality has already changed towards a lot of goliaths, which makes him weaker vs tanks.
Winners never quit, quitters never win.
xmShake
Profile Blog Joined February 2007
United States1100 Posts
November 06 2007 23:44 GMT
#20
Personally, I love the tank/wraith combo. You have complete map control with a sizeable force of wriaths. The mobility of wraiths make it easy to take and defend expos, and deny dropships. Since it requires a lot of gas, you'll want to expand early, and keep up expanding. This makes it difficult and slow to properly open with, and its probably better to just transition into after initial tanks and gols.
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