-left side #1 (no pool)
cycle:
160
158
161
167
167
159
167
167
167
167
-
avg: 164
-left side #1 (with pool):
cycle:
161
167
167
159
158
158
158
158
158
158
158
158
160
158
-
avg: 159.714
conclusion: avg 4.286f faster
| Forum Index > Brood War Strategy |
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Crimson)S(hadow
Philippines801 Posts
-left side #1 (no pool) cycle: 160 158 161 167 167 159 167 167 167 167 - avg: 164 -left side #1 (with pool): cycle: 161 167 167 159 158 158 158 158 158 158 158 158 160 158 - avg: 159.714 conclusion: avg 4.286f faster | ||
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FlaShFTW
United States10558 Posts
On July 28 2026 05:46 Crimson)S(hadow wrote: i tested how many frames the spawning pool boost for left side #1 saves: -left side #1 (no pool) cycle: 160 158 161 167 167 159 167 167 167 167 - avg: 164 -left side #1 (with pool): cycle: 161 167 167 159 158 158 158 158 158 158 158 158 160 158 - avg: 159.714 conclusion: avg 4.286f faster The pool is impacting patches past 1-3? | ||
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Crimson)S(hadow
Philippines801 Posts
On July 30 2026 00:55 FlaShFTW wrote: Show nested quote + On July 28 2026 05:46 Crimson)S(hadow wrote: i tested how many frames the spawning pool boost for left side #1 saves: -left side #1 (no pool) cycle: 160 158 161 167 167 159 167 167 167 167 - avg: 164 -left side #1 (with pool): cycle: 161 167 167 159 158 158 158 158 158 158 158 158 160 158 - avg: 159.714 conclusion: avg 4.286f faster The pool is impacting patches past 1-3? nope, the pool only impacts the first patch... workers don't always return cargo in the same number of frames, for example first set of numbers show a "cycle" of mining the top left patch on left side bases (without the spawning pool boost). when a drone mines minerals then returns to the hatchery to drop off the minerals, the first complete trip takes 160 frames, then 158 frames, then 161 frames, and so on until the cycle ends at 167 frames... then repeats itself with the next trip being 160 frames again, then 158 frames again, then 161, 167, ect second set of numbers shows the "cycle" of mining left side top left patch with the spawning pool boost | ||
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iopq
United States1169 Posts
On July 10 2026 10:32 Crimson)S(hadow wrote: 4:20:47 soma found a consistent way to get the left side #9 boost, now his left side timings are about as fast as his right side timings https://www.youtube.com/live/9fahJ0x8pj8?si=p7nmhal2g8xpLAf6&t=15647 but you don't need it to "boost", the optimal angle already gives 150 frames, lol | ||
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iopq
United States1169 Posts
I think setting it up to mine 150 frames at all times is probably the best use of your time since there are other boosts | ||
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