• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:25
CEST 14:25
KST 21:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps?
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 4 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Path of Exile OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1253 users

[Q] PVZ: Proper response to 9734?

Forum Index > Brood War Strategy
Post a Reply
chozen86
Profile Blog Joined May 2017
United States60 Posts
October 29 2019 19:01 GMT
#1
Wondering if the community has settled on how to respond to the 9734 build?

The ideas so far seem to be:

* Gate first

* Forge in main, wall with core at nat (so +1 doesn't get denied)

* Citadel first, into 4-5 gate zealot

* Fast reaver

Curious what others think, since it's been out for quite a bit already.
InDi
Profile Joined April 2010
Spain90 Posts
October 30 2019 08:45 GMT
#2
The real problem with 9734 is that there are several options for the Z, and as P it is really hard to tell and cover everything.
Personally I prefer the reaver approach as I think is the most reliable answer, you get Sair as well so you can scout what their followup is. If they go for a full bust you can defend quite easy, if they drone too much, you can harrass, and if they tech you have a strong timing push. If you go reaver, you shouldn't lose your forge either, but you will lose the gate, so no need for forge in main. The problem of course is that it is harder to do and be effective.

In my experience the citadel first loses to heavy hydra commitment from the Z, when you move out and realize there's not the usual 10, but 20 or 25 hydras at your door that were waiting behind... not a good feeling, but would be interested in what others think.
Soulforged
Profile Blog Joined February 2007
Latvia959 Posts
October 30 2019 09:46 GMT
#3
I like citadel/4gate the most. It does lose out to non-stop 3 hatch hydra pump, but zealots+cannons should stop that, and they double as your scouting force. If you see more hydras than expected and confirm zerg didn't switch to drones, backing off to cannons and defending until storm/more gates/more units/more economy is possible. It is only a problem if you commit to try and bust out and fail.
The follow-ups, however, I am not sure on. And it is also not something you can do blindly if you lack vision for whatever reason and can't confirm hydra until they pop from nat eggs...at that point you'd have sair in progress and would end up requiring more cannons and have later zealots than if you went citadel off 1 gas & straight after core.
chozen86
Profile Blog Joined May 2017
United States60 Posts
October 30 2019 15:20 GMT
#4
Yea citadel/4gate seems like the easiest option for chobos like me. The last time I tried this I didn't die but I was so chobo I forgot to resume probe production after the bust and limped through the rest of the game with like 35 probes. I'm guessing if I didn't do that the follow up is quite straightforward (double-expand behind strong 8+ gate +2 push into normal mid/late game).

Out of curiosity, though, what's the general outline for the reaver approach? Add robo and rush to reaver as soon as you see den before lair or hydras? I'm assuming shuttle speed is also a must (since losing shuttle + reaver is likely gg)? I'd like to try this and see how it feels.
InDi
Profile Joined April 2010
Spain90 Posts
October 31 2019 02:09 GMT
#5
I don't follow straight build orders generally, but the overall idea is to get gate core, when core is almost finished you get 2nd gas, robo at your natural, starport in main, get reaver asap, sair then shuttle speed the 1st reaver should be enough to push hydras back (at this point maybe you lost your gate). If you think the Z is still committing to hydras, you get a 2nd reaver, else you get shuttle 1st, and move out to harrass, meanwhile in the back you add citadel gates and all the bunch. There's a sweet spot to move out with zealots and your reavers if Z drone'd too much or if he is teching to lurkers. You can delay a bit your templars since you get reavers for AOE.
Just don't lose the reaver and beware of muta switch with your sairs
chozen86
Profile Blog Joined May 2017
United States60 Posts
October 31 2019 04:16 GMT
#6
Nice, thanks!! Follow-up: I'm assuming you also get critical mass of sairs (6 cos probably didn't go +1 air to get reaver faster) to deal with possible scourge, or does spire come so late with 9734 that it doesn't matter?
InDi
Profile Joined April 2010
Spain90 Posts
November 01 2019 00:20 GMT
#7
Your first sair should be able to scout if Z goes for muta or not, if you see hydras nonstop you can keep it at 1-2 sairs and use the gas on templars. Else you can add more sairs to control Zs vision of the map.
XenOsky
Profile Blog Joined March 2008
Chile2356 Posts
November 02 2019 07:56 GMT
#8
imo reaver is more flexible, speed shuttles allow to harrass while zerg is still on tier 1, while adding gates for a huge push.

4 gate feels better if zerg doesnt scout my main with an ovie.
ἡ τῆς Νεμέσεως τάξις
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
November 02 2019 15:17 GMT
#9
Watch the games where Bisu goes reaver against this build.
chozen86
Profile Blog Joined May 2017
United States60 Posts
November 02 2019 18:55 GMT
#10
@Alpha-NP, this one?

Zaibakk
Profile Joined May 2017
101 Posts
Last Edited: 2019-11-06 23:18:29
November 06 2019 23:12 GMT
#11
You should play around the weaknesses of the build, and the main weakness is the late spire. Without it, zergs have troubles to deal with:
1) Reavers
2) Dropships for harrassing (with anything inside)

Note that reavers are also good vs mass hydra (and lurkers), both for defence (even without dropship) and push (or even harrass).
M3t4PhYzX
Profile Joined March 2019
Poland4262 Posts
November 09 2019 22:18 GMT
#12
On November 03 2019 03:55 chozen86 wrote:
@Alpha-NP, this one?

https://www.youtube.com/watch?time_continue=240&v=gDLvQin64nY

that was absolutely amazing play..

damn, so satisfying to watch!

GG
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
Wardi Spring Cup
Krystianer vs TriGGeR
Cure vs Rogue
WardiTV397
LiquipediaDiscussion
RSL Revival
10:00
Season 5: Group C
SHIN vs ByuNLIVE!
Shameless vs TBD
Tasteless1221
IntoTheiNu 767
Ryung 385
Rex130
LiquipediaDiscussion
CranKy Ducklings
10:00
Sea Duckling Open #145
CranKy Ducklings41
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1221
Ryung 385
Lowko314
Rex 130
StarCraft: Brood War
Britney 47624
Sea 14915
Calm 8581
Horang2 1461
BeSt 535
Mini 502
EffOrt 471
firebathero 418
Soulkey 261
Zeus 222
[ Show more ]
Sharp 199
Last 187
PianO 117
Mind 102
ToSsGirL 99
HiyA 92
Pusan 84
ggaemo 82
Backho 59
Hyun 42
Aegong 38
Noble 30
Shinee 24
hero 23
sorry 21
Sacsri 16
yabsab 15
GoRush 14
scan(afreeca) 9
Rock 9
JulyZerg 7
Dota 2
Gorgc2340
XcaliburYe462
BananaSlamJamma81
LuMiX0
Counter-Strike
fl0m2724
Heroes of the Storm
Khaldor136
MindelVK10
Other Games
gofns9030
singsing2504
B2W.Neo598
DeMusliM276
monkeys_forever138
Livibee91
Mew2King68
ArmadaUGS33
Organizations
Counter-Strike
PGL16990
Other Games
gamesdonequick1286
StarCraft 2
ComeBackTV 537
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 12
• Dystopia_ 4
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3446
• Jankos1283
Upcoming Events
SC Evo League
35m
uThermal 2v2 Circuit
2h 35m
BSL
6h 35m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
11h 35m
Sparkling Tuna Cup
21h 35m
RSL Revival
21h 35m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
22h 35m
BSL
1d 6h
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 19h
Afreeca Starleague
1d 21h
Soma vs Leta
[ Show More ]
Wardi Open
1d 23h
Monday Night Weeklies
2 days
OSC
2 days
CranKy Ducklings
2 days
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
3 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.