• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:51
CEST 20:51
KST 03:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End7Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!44Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2 GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles
Tourneys
Master Swan Open (Global Bronze-Master 2) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [ASL22] Ro24 Preview: Summer's End [Personal Project Share] Terran Defense v0.60 SC4ALL II: Brood War Player Announcement 3/4 - soO
Tourneys
[ASL22] Ro24 Group C [ASL22] Ro24 Group B CSLAN 4 is Coming! [ASL22] Ro24 Group A
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5922 users

[Q] PVZ: Proper response to 9734?

Forum Index > Brood War Strategy
Post a Reply
chozen86
Profile Blog Joined May 2017
United States60 Posts
October 29 2019 19:01 GMT
#1
Wondering if the community has settled on how to respond to the 9734 build?

The ideas so far seem to be:

* Gate first

* Forge in main, wall with core at nat (so +1 doesn't get denied)

* Citadel first, into 4-5 gate zealot

* Fast reaver

Curious what others think, since it's been out for quite a bit already.
InDi
Profile Joined April 2010
Spain90 Posts
October 30 2019 08:45 GMT
#2
The real problem with 9734 is that there are several options for the Z, and as P it is really hard to tell and cover everything.
Personally I prefer the reaver approach as I think is the most reliable answer, you get Sair as well so you can scout what their followup is. If they go for a full bust you can defend quite easy, if they drone too much, you can harrass, and if they tech you have a strong timing push. If you go reaver, you shouldn't lose your forge either, but you will lose the gate, so no need for forge in main. The problem of course is that it is harder to do and be effective.

In my experience the citadel first loses to heavy hydra commitment from the Z, when you move out and realize there's not the usual 10, but 20 or 25 hydras at your door that were waiting behind... not a good feeling, but would be interested in what others think.
Soulforged
Profile Blog Joined February 2007
Latvia981 Posts
October 30 2019 09:46 GMT
#3
I like citadel/4gate the most. It does lose out to non-stop 3 hatch hydra pump, but zealots+cannons should stop that, and they double as your scouting force. If you see more hydras than expected and confirm zerg didn't switch to drones, backing off to cannons and defending until storm/more gates/more units/more economy is possible. It is only a problem if you commit to try and bust out and fail.
The follow-ups, however, I am not sure on. And it is also not something you can do blindly if you lack vision for whatever reason and can't confirm hydra until they pop from nat eggs...at that point you'd have sair in progress and would end up requiring more cannons and have later zealots than if you went citadel off 1 gas & straight after core.
chozen86
Profile Blog Joined May 2017
United States60 Posts
October 30 2019 15:20 GMT
#4
Yea citadel/4gate seems like the easiest option for chobos like me. The last time I tried this I didn't die but I was so chobo I forgot to resume probe production after the bust and limped through the rest of the game with like 35 probes. I'm guessing if I didn't do that the follow up is quite straightforward (double-expand behind strong 8+ gate +2 push into normal mid/late game).

Out of curiosity, though, what's the general outline for the reaver approach? Add robo and rush to reaver as soon as you see den before lair or hydras? I'm assuming shuttle speed is also a must (since losing shuttle + reaver is likely gg)? I'd like to try this and see how it feels.
InDi
Profile Joined April 2010
Spain90 Posts
October 31 2019 02:09 GMT
#5
I don't follow straight build orders generally, but the overall idea is to get gate core, when core is almost finished you get 2nd gas, robo at your natural, starport in main, get reaver asap, sair then shuttle speed the 1st reaver should be enough to push hydras back (at this point maybe you lost your gate). If you think the Z is still committing to hydras, you get a 2nd reaver, else you get shuttle 1st, and move out to harrass, meanwhile in the back you add citadel gates and all the bunch. There's a sweet spot to move out with zealots and your reavers if Z drone'd too much or if he is teching to lurkers. You can delay a bit your templars since you get reavers for AOE.
Just don't lose the reaver and beware of muta switch with your sairs
chozen86
Profile Blog Joined May 2017
United States60 Posts
October 31 2019 04:16 GMT
#6
Nice, thanks!! Follow-up: I'm assuming you also get critical mass of sairs (6 cos probably didn't go +1 air to get reaver faster) to deal with possible scourge, or does spire come so late with 9734 that it doesn't matter?
InDi
Profile Joined April 2010
Spain90 Posts
November 01 2019 00:20 GMT
#7
Your first sair should be able to scout if Z goes for muta or not, if you see hydras nonstop you can keep it at 1-2 sairs and use the gas on templars. Else you can add more sairs to control Zs vision of the map.
XenOsky
Profile Blog Joined March 2008
Chile2358 Posts
November 02 2019 07:56 GMT
#8
imo reaver is more flexible, speed shuttles allow to harrass while zerg is still on tier 1, while adding gates for a huge push.

4 gate feels better if zerg doesnt scout my main with an ovie.
ἡ τῆς Νεμέσεως τάξις
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
November 02 2019 15:17 GMT
#9
Watch the games where Bisu goes reaver against this build.
chozen86
Profile Blog Joined May 2017
United States60 Posts
November 02 2019 18:55 GMT
#10
@Alpha-NP, this one?

Zaibakk
Profile Joined May 2017
101 Posts
Last Edited: 2019-11-06 23:18:29
November 06 2019 23:12 GMT
#11
You should play around the weaknesses of the build, and the main weakness is the late spire. Without it, zergs have troubles to deal with:
1) Reavers
2) Dropships for harrassing (with anything inside)

Note that reavers are also good vs mass hydra (and lurkers), both for defence (even without dropship) and push (or even harrass).
M3t4PhYzX
Profile Joined March 2019
Poland4274 Posts
November 09 2019 22:18 GMT
#12
On November 03 2019 03:55 chozen86 wrote:
@Alpha-NP, this one?

https://www.youtube.com/watch?time_continue=240&v=gDLvQin64nY

that was absolutely amazing play..

damn, so satisfying to watch!

GG
Please log in or register to reply.
Live Events Refresh
Next event in 5h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 578
ProTech75
BRAT_OK 70
JuggernautJason39
MindelVK 21
StarCraft: Brood War
Britney 18934
Calm 3472
Bisu 1071
Mini 387
Soulkey 175
NaDa 20
Dota 2
qojqva4680
BananaSlamJamma291
resolut1ontv 120
Fuzer 112
LuMiX1
Counter-Strike
fl0m5368
shoxiejesuss1235
byalli978
x6flipin426
zeus151
edward60
Heroes of the Storm
Liquid`Hasu251
Other Games
Grubby3004
Liquid`RaSZi1743
FrodaN1394
Beastyqt679
B2W.Neo436
PiGStarcraft194
C9.Mang0141
Mew2King102
UpATreeSC71
Trikslyr48
ArmadaUGS42
SteadfastSC34
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 27
• Michael_bg 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV677
League of Legends
• TFBlade1085
Other Games
• imaqtpie1368
• Shiphtur331
Upcoming Events
Replay Cast
5h 9m
The PondCast
15h 9m
KCM Race Survival
15h 9m
Replay Cast
1d 5h
Escore
1d 15h
PiG Sty Festival
1d 17h
CranKy Ducklings
2 days
PiG Sty Festival
2 days
Patches Events
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
The Patches Monday
4 days
GSL
5 days
PiGosaur Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.