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Active: 707 users

Map i should véto as protoss ?

Forum Index > Brood War Strategy
Post a Reply
TheBrochette
Profile Joined July 2018
67 Posts
October 12 2018 17:20 GMT
#1
Was just wondering what were your bans.
Jealous
Profile Blog Joined December 2011
10141 Posts
October 12 2018 21:29 GMT
#2
I veto Blue Storm, HBR, and Roadkill.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
EsX_Raptor
Profile Blog Joined February 2008
United States2801 Posts
October 14 2018 00:08 GMT
#3
Artosis and Tasteless during the KSL talked about how "no Protoss knows how to wall in Blue Storm". That could be a hint.
Yanokabo
Profile Joined October 2018
268 Posts
October 14 2018 00:50 GMT
#4
Maybe veto fs? Can be a really strong map for 5hatch hydra if z knows what he’s doing.
iopq
Profile Blog Joined March 2009
United States909 Posts
October 14 2018 08:12 GMT
#5
On October 14 2018 09:50 Yanokabo wrote:
Maybe veto fs? Can be a really strong map for 5hatch hydra if z knows what he’s doing.

FS is such a Protoss map, gas 3rd is almost free if you can get a pylon up, you literally can't get up the ramp vs. cannons
Yanokabo
Profile Joined October 2018
268 Posts
Last Edited: 2018-10-14 09:11:12
October 14 2018 09:10 GMT
#6
On October 14 2018 17:12 iopq wrote:
Show nested quote +
On October 14 2018 09:50 Yanokabo wrote:
Maybe veto fs? Can be a really strong map for 5hatch hydra if z knows what he’s doing.

FS is such a Protoss map, gas 3rd is almost free if you can get a pylon up, you literally can't get up the ramp vs. cannons

But it’s also such a Zerg map because Zerg can take 6base just by holding 2 chokes and ramps with high ground and lurkers. That’s very tough for Protoss to break with zealot goon temps or any unit combination. And natural exp is super harassable by muta and guardian or just 3hatch hydra. So z has every option available whereas on heartbreak ridge, just as one example, z can’t defend a third or a fourth to a massive Protoss ball or a speedlot rush.
Highgamer
Profile Joined October 2015
1407 Posts
Last Edited: 2018-10-14 10:35:02
October 14 2018 10:18 GMT
#7
If I read such a post - "it's a soandso-race favored map because you can take and hold X bases with just soandso" - I always wonder if this is just theorycrafting or if the person actually thought about how that works in a real game.

How could Zerg ever just "take and hold 6 (!) bases with lurk" if Protoss is not a complete no-show in the game? It's an RTS, something has to be delayed if you expand so much. There would have been a few major clashes before Zerg could ever take so many bases. Somewhere between the 2nd/3rd and 6th base there has to be room for aggression/punishment/counter-expanding.
On FS, additionally, the natural-chokes are not that easy to defend without considerable investments...

That doesn't mean that the game couldn't somehow end up in said situation... after half an hour or so... with Protoss having 5-6 gas-bases, too. I don't think that is a good reason to veto FS...

On topic:
I would consider to just ignore map-balance and to learn to play as many maps as possible over time because you might have to play them at some point in time, in a tournament or boX for example where it would suck if you have zero experience on them.

I always try to leave 3-4 maps that I have experience on and feel comfortable, but to include one or two maps that I don't know too well yet or have problems with and additionally I play all my warm-up-games or build-order-practice-games on that map for a while.
XenOsky
Profile Blog Joined March 2008
Chile2268 Posts
Last Edited: 2018-10-14 11:07:49
October 14 2018 11:07 GMT
#8
On October 13 2018 06:29 Jealous wrote:
I veto Blue Storm, HBR, and Roadkill.


^

CB and FS just have to deal with it vs Terran...
StarCraft & Audax Italiano.
ortseam
Profile Joined April 2015
996 Posts
October 14 2018 16:47 GMT
#9
FS is the best PvZ map right now, and Blue Storm is probably 2nd best. HBR, Aztec on the other hand are very good PvT, very bad PvZ. So worst map for P overall is probably CB.
EndingLife
Profile Blog Joined December 2002
United States1594 Posts
October 14 2018 18:43 GMT
#10
Hbr, aztec, Into the eddy.
WGT-Baal
Profile Blog Joined June 2008
France3358 Posts
October 15 2018 01:48 GMT
#11
i veto CB because I cant win a single straight PvT on it (i win with bulldog or random cheeses but that s it), and HBR.
3rd veto it depends I kinda like BS so I ve vetoed Eddy this season
Horang2 fan
Jealous
Profile Blog Joined December 2011
10141 Posts
October 15 2018 07:08 GMT
#12
On October 14 2018 09:08 EsX_Raptor wrote:
Artosis and Tasteless during the KSL talked about how "no Protoss knows how to wall in Blue Storm". That could be a hint.

BS walls are actually not that bad once you memorize them. The issue I have with it is cheese and Lurker Contains. In theory it's a good map for Protoss because Zerg doesn't get enough bases and they are harder to hold, but might not apply at my level.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
kogeT
Profile Joined September 2013
Poland2037 Posts
October 15 2018 07:59 GMT
#13
On October 13 2018 02:20 TheBrochette wrote:
Was just wondering what were your bans.


The issue with your question is that most maps that suck for PvZ are great for PvT.
https://www.twitch.tv/kogetbw
TheBrochette
Profile Joined July 2018
67 Posts
October 15 2018 09:33 GMT
#14
Well ATM i had Eddy roadkill and Aztec vetoed but decided to unceto everymap to pratice Them à bit. I tend yo favor clean macro map that are Aldo easy to fast Nexus on IT vs Z.

I Also Enjoy 1v1 map cause i dont get late scout ans get surprise n'y a Tricky/cheezy build.

Recently un playing à lot of pvp and pvt
iopq
Profile Blog Joined March 2009
United States909 Posts
October 15 2018 13:18 GMT
#15
On October 14 2018 18:10 Yanokabo wrote:
Show nested quote +
On October 14 2018 17:12 iopq wrote:
On October 14 2018 09:50 Yanokabo wrote:
Maybe veto fs? Can be a really strong map for 5hatch hydra if z knows what he’s doing.

FS is such a Protoss map, gas 3rd is almost free if you can get a pylon up, you literally can't get up the ramp vs. cannons

But it’s also such a Zerg map because Zerg can take 6base just by holding 2 chokes and ramps with high ground and lurkers.

you can only hold 4 bases like this, the side bases have their own entrances

you do have to first actually set up in the side bases to hold them, this is easier for Protoss than Zerg because you ideally need things like spores for a strong lurker defense

on the other hand on CB the Zerg can just make infinity units because going hydra/muta for a long time is viable and actually very good and much more mobile than templars
JoinTheRain
Profile Blog Joined September 2018
Bulgaria408 Posts
October 15 2018 19:27 GMT
#16
Don't ban maps. Try to get good and have fun on any map. That for me was a part of the challenge of BW when I was active for 4-5 hours a day. This map is bad for protoss, like Lost Temple was. Yet the most amazing games I've played on LT.
The subject-matter of the art of living is each person's own life.
HaFnium
Profile Blog Joined December 2006
United Kingdom1074 Posts
October 17 2018 23:00 GMT
#17
Don't ban maps that are bad for protosses, otherwise you'd be playing pvp all day lol. 10 games so far in this season like 8 pvps 1 pvz and 1 pvt...
BW forever!
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