[G] Mineral Boosting - Page 2
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washikie
United States752 Posts
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TelecoM
United States10654 Posts
On January 22 2018 09:49 quirinus wrote: Thanks for the video, I didn't know this, it will be useful! I also don't see many players do what I call "worker cycling", where you manually send workers to the patches that are going to be free soon, so you rotate 1 worker out of like 3-4 on 2-3 minerals (depends on the positions), to decrease their wandering time. It's only feasible to do this while there's nothing else going on though, but it will give you a small mineral boost. It's possible to do multiple of these simultaneously. It's even better if you manually move the drone so it doesn't slow down. I've seen Flash and others doing it. I'm curious on the potential positives of doing this in general as vs using the "mineral boosting" method, I have played the game for over 20 years and I have just started attempting to dabble around with the mineral boosting just out of curiosity. Obviously attempting to do both methods would be ludicrous but I am curious if one outweighs the other, I almost always in the beginning few minutes juggle workers that are just delivering resources back onto mineral patches where workers are just finishing mining in order to try and gain any slight advantage. My question is, aside from it obviously being beneficial if you execute it properly, what sort of differential does it make? Because, if you are executing this properly with any race, it seems it would be more beneficial potentially than properly executing the mineral boosting method, because if you spam C it can actually cause the worker to deliver the resources slower than it would normally I believe. Long winded question, but I feel it has to be worded this way to ensure I am elaborating on this question properly lol | ||
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FlaShFTW
United States10047 Posts
On December 20 2024 15:14 TelecoM wrote: I'm curious on the potential positives of doing this in general as vs using the "mineral boosting" method, I have played the game for over 20 years and I have just started attempting to dabble around with the mineral boosting just out of curiosity. Obviously attempting to do both methods would be ludicrous but I am curious if one outweighs the other, I almost always in the beginning few minutes juggle workers that are just delivering resources back onto mineral patches where workers are just finishing mining in order to try and gain any slight advantage. My question is, aside from it obviously being beneficial if you execute it properly, what sort of differential does it make? Because, if you are executing this properly with any race, it seems it would be more beneficial potentially than properly executing the mineral boosting method, because if you spam C it can actually cause the worker to deliver the resources slower than it would normally I believe. Long winded question, but I feel it has to be worded this way to ensure I am elaborating on this question properly lol I've seen light do both mineral boosting and cycling, but he'll only start doing cycling once he has 1 worker per patch. Usually he does it with the top 3 minerals. | ||
[sc1f]eonzerg
Belgium6504 Posts
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WGT-Baal
France3323 Posts
On December 21 2024 06:52 [sc1f]eonzerg wrote: 2600 mmr not boosting not paying attention to my lair timing to get an extra larva. I really hope boosting doesnt discourage people to enjoy the game and keep improving what really matters. ![]() gosu as always ![]() I think boosting is more to do something in the beginning. speaking of improving, what would be your build recommendation currently for ZvT and ZvP. I assume 2 hatch muta for ZvT? I dont mind some fun allins too if you have happy holidays | ||
TelecoM
United States10654 Posts
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LML
Germany1749 Posts
On December 23 2024 14:32 TelecoM wrote: So in order to actually get the mineral boosting to work for Protoss, you manually hit C to return cargo immediately RIGHT after the worker finishes gathering in order to get it to send faster to the nexus? It seems like it doesn't really work that much for me, it almost makes it slower, I must be doing it wrong lol This thread is about Zerg specific mineral boosting, as I understand it | ||
WGT-Baal
France3323 Posts
On December 23 2024 14:32 TelecoM wrote: So in order to actually get the mineral boosting to work for Protoss, you manually hit C to return cargo immediately RIGHT after the worker finishes gathering in order to get it to send faster to the nexus? It seems like it doesn't really work that much for me, it almost makes it slower, I must be doing it wrong lol I gotchu fam: Khala guide for P | ||
EndingLife
United States1585 Posts
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[sc1f]eonzerg
Belgium6504 Posts
On December 24 2024 06:30 EndingLife wrote: Boosting for the first minute makes sense for players of all levels. Especially since there's nothing else to do for the first minute. If you're opening 9 gate in PvZ, 1:15 gate unboosted vs 1:10 boosted is a huge difference. If you're opening 9 pool speed as zerg, 1:07 pool unboosted vs 1:02 boosted. For real new players, I'd say just focus on your workers getting to an UNMINED mineral patch as fast as you possibly can. I dont know for other races but for zerg. As long as you split right and send the drones to the correct patches you are geting a 1:04 timing from 9 pool. Take in mind boosting is also affected by the latency. So basically you need to get used to do it on tr8 tr10 tr12 tr14 tr16 tr20 lol. TR20 TR24 is just very easy to do. The hardest is below tr16. | ||
TelecoM
United States10654 Posts
You basically just hit C return cargo at the right time on the correct mineral patches to mineral boost properly with Protoss? EDIT : LOL I am stupid I had CC off I was confused. >_< EDIT 2 : I have wondered about this often but this guide is amazing and really blew my mind with the level of detail going into proper placement of your Probe on the top or bottom of the mineral (of each mineral patch), this is pretty wild and I never really thought about it much, always something that can blow your mind in BW, amazing. | ||
WGT-Baal
France3323 Posts
On December 27 2024 12:49 TelecoM wrote: I'm not really understanding Khala's guide as it is in Korean, can someone elaborate further on how to do it exactly with Protoss in a simple way? You basically just hit C return cargo at the right time on the correct mineral patches to mineral boost properly with Protoss? EDIT : LOL I am stupid I had CC off I was confused. >_< EDIT 2 : I have wondered about this often but this guide is amazing and really blew my mind with the level of detail going into proper placement of your Probe on the top or bottom of the mineral (of each mineral patch), this is pretty wild and I never really thought about it much, always something that can blow your mind in BW, amazing. yeah sorry forgot to say you need to turn subtitltes on. Most of khala guides are amazing and have subs and he does them well. obviously you miss a few info from korean but in general he doesnt talk too much so it roughly matches. but yeah this also blew my mind, i just need to have a sticky note or something to remember for various patches | ||
iopq
United States842 Posts
On December 24 2024 06:30 EndingLife wrote: Boosting for the first minute makes sense for players of all levels. Especially since there's nothing else to do for the first minute. If you're opening 9 gate in PvZ, 1:15 gate unboosted vs 1:10 boosted is a huge difference. If you're opening 9 pool speed as zerg, 1:07 pool unboosted vs 1:02 boosted. For real new players, I'd say just focus on your workers getting to an UNMINED mineral patch as fast as you possibly can. 9 pool is 1:00 boosted and 1:05 unboosted, see my videos | ||
EndingLife
United States1585 Posts
On January 04 2025 16:07 iopq wrote: 9 pool is 1:00 boosted and 1:05 unboosted, see my videos https://youtube.com/watch?v=JrsKteYxh4E Perfectly, sure. Most will be getting 1:02 - 1:07 boosted v non boosted. | ||
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