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DruggedMarine
79 Posts
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CaucasianAsian
Korea (South)11576 Posts
you missed your 2nd supply depot ![]() you had 385 minerals 190 gas before your first factory, it could of been up a lot sooner your 3rd supply was late I would of took 3-4 scv's instead of 2 to the ramp and use hold position, that way you can repair them, making it harder to get through. Also, he had 3 zealots kill like 6 marines and 5 scv's. You could of easily held that off sooner. By the time he got that far, it was over. you should of made your supply depots at ~14-15,~21,~28 etc... to keep your unit production nice and smooth Edit: Also, don't get 1 factory then expo vs 3 gate. You need a 2nd factory to keep up with his unit production for a little while, then once you secure yourself with tanks/vultures at your natural then expand | ||
GMer
Canada122 Posts
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Myxomatosis
United States2392 Posts
On January 03 2007 14:09 GMer wrote: use scv to block ur ramp and make enuff marines uisually 4 in TvP and u shud rape his zlots its like 50/50 since u never know just how good the other guy micro will be but it depend if u brot 12 scv to ramp he cud and wud not break thru vs ur wall/4marines. etc... just try blocking ramp when u know P gonna zeal rush and make ur regular 4-6 marins additional marines if u think u have to vs zlots etc.. its all up to what makes u feel comfortable. Usually in Luna when his first zlot arrives you only have only 1-2 marines, it's better to just to follow this advice than waste SCV's at your ramp: http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=42920 The building placement shown in that thread really kills this "rush," as long as you have ur rax and supply close to your scv. If he trys to attack your SCVs, just surround it with them and focus fire with rines. Remember if ur caught in the open to constantly retreat the marine the zlot is attacking so it can take damage from the other. Always build your fact fairly close to your main on luna, that way everything is protected by that pseudo wall shown in skyglow's thread. Don't attack after you've held him off. Just get mines and expo. Be careful for DTs, as they are a very common follow up to any initial zeal attack. | ||
Vin{MBL}
5185 Posts
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BalloonFight
United States2007 Posts
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Last Romantic
United States20661 Posts
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SnOwYdaY
Korea (South)19 Posts
On January 03 2007 14:28 Myxomatosis wrote: Show nested quote + On January 03 2007 14:09 GMer wrote: use scv to block ur ramp and make enuff marines uisually 4 in TvP and u shud rape his zlots its like 50/50 since u never know just how good the other guy micro will be but it depend if u brot 12 scv to ramp he cud and wud not break thru vs ur wall/4marines. etc... just try blocking ramp when u know P gonna zeal rush and make ur regular 4-6 marins additional marines if u think u have to vs zlots etc.. its all up to what makes u feel comfortable. Usually in Luna when his first zlot arrives you only have only 1-2 marines, it's better to just to follow this advice than waste SCV's at your ramp: http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=42920 The building placement shown in that thread really kills this "rush," as long as you have ur rax and supply close to your scv. If he trys to attack your SCVs, just surround it with them and focus fire with rines. Remember if ur caught in the open to constantly retreat the marine the zlot is attacking so it can take damage from the other. Always build your fact fairly close to your main on luna, that way everything is protected by that pseudo wall shown in skyglow's thread. Don't attack after you've held him off. Just get mines and expo. Be careful for DTs, as they are a very common follow up to any initial zeal attack. If a terran ever did that to my zealots -_-;; its very easy to grab alot of scv kills while just taking a few hits from marine. As a terran player, it is much better to use 1-2 scv + 2 marines in order to micro zealot. its quite more efficient. | ||
Myxomatosis
United States2392 Posts
On January 03 2007 15:26 SnOwYdaY wrote: Show nested quote + On January 03 2007 14:28 Myxomatosis wrote: On January 03 2007 14:09 GMer wrote: use scv to block ur ramp and make enuff marines uisually 4 in TvP and u shud rape his zlots its like 50/50 since u never know just how good the other guy micro will be but it depend if u brot 12 scv to ramp he cud and wud not break thru vs ur wall/4marines. etc... just try blocking ramp when u know P gonna zeal rush and make ur regular 4-6 marins additional marines if u think u have to vs zlots etc.. its all up to what makes u feel comfortable. Usually in Luna when his first zlot arrives you only have only 1-2 marines, it's better to just to follow this advice than waste SCV's at your ramp: http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=42920 The building placement shown in that thread really kills this "rush," as long as you have ur rax and supply close to your scv. If he trys to attack your SCVs, just surround it with them and focus fire with rines. Remember if ur caught in the open to constantly retreat the marine the zlot is attacking so it can take damage from the other. Always build your fact fairly close to your main on luna, that way everything is protected by that pseudo wall shown in skyglow's thread. Don't attack after you've held him off. Just get mines and expo. Be careful for DTs, as they are a very common follow up to any initial zeal attack. If a terran ever did that to my zealots -_-;; its very easy to grab alot of scv kills while just taking a few hits from marine. As a terran player, it is much better to use 1-2 scv + 2 marines in order to micro zealot. its quite more efficient. if you scout him late you aren't going to be prepared to hold ur ramp. | ||
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Last Romantic
United States20661 Posts
On January 03 2007 15:57 Myxomatosis wrote: Show nested quote + On January 03 2007 15:26 SnOwYdaY wrote: On January 03 2007 14:28 Myxomatosis wrote: On January 03 2007 14:09 GMer wrote: use scv to block ur ramp and make enuff marines uisually 4 in TvP and u shud rape his zlots its like 50/50 since u never know just how good the other guy micro will be but it depend if u brot 12 scv to ramp he cud and wud not break thru vs ur wall/4marines. etc... just try blocking ramp when u know P gonna zeal rush and make ur regular 4-6 marins additional marines if u think u have to vs zlots etc.. its all up to what makes u feel comfortable. Usually in Luna when his first zlot arrives you only have only 1-2 marines, it's better to just to follow this advice than waste SCV's at your ramp: http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=42920 The building placement shown in that thread really kills this "rush," as long as you have ur rax and supply close to your scv. If he trys to attack your SCVs, just surround it with them and focus fire with rines. Remember if ur caught in the open to constantly retreat the marine the zlot is attacking so it can take damage from the other. Always build your fact fairly close to your main on luna, that way everything is protected by that pseudo wall shown in skyglow's thread. Don't attack after you've held him off. Just get mines and expo. Be careful for DTs, as they are a very common follow up to any initial zeal attack. If a terran ever did that to my zealots -_-;; its very easy to grab alot of scv kills while just taking a few hits from marine. As a terran player, it is much better to use 1-2 scv + 2 marines in order to micro zealot. its quite more efficient. if you scout him late you aren't going to be prepared to hold ur ramp. Don't need ramp. Just do it like in base marine vs zergling, except vs zealot instead. | ||
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KwarK
United States42539 Posts
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dronebabo
10866 Posts
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_PulSe_
United States541 Posts
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SainT
Chile1067 Posts
if u are really scared get a bunker till your Tank arrives ![]() | ||
skyglow1
New Zealand3962 Posts
On January 03 2007 15:26 SnOwYdaY wrote: Show nested quote + On January 03 2007 14:28 Myxomatosis wrote: On January 03 2007 14:09 GMer wrote: use scv to block ur ramp and make enuff marines uisually 4 in TvP and u shud rape his zlots its like 50/50 since u never know just how good the other guy micro will be but it depend if u brot 12 scv to ramp he cud and wud not break thru vs ur wall/4marines. etc... just try blocking ramp when u know P gonna zeal rush and make ur regular 4-6 marins additional marines if u think u have to vs zlots etc.. its all up to what makes u feel comfortable. Usually in Luna when his first zlot arrives you only have only 1-2 marines, it's better to just to follow this advice than waste SCV's at your ramp: http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=42920 The building placement shown in that thread really kills this "rush," as long as you have ur rax and supply close to your scv. If he trys to attack your SCVs, just surround it with them and focus fire with rines. Remember if ur caught in the open to constantly retreat the marine the zlot is attacking so it can take damage from the other. Always build your fact fairly close to your main on luna, that way everything is protected by that pseudo wall shown in skyglow's thread. Don't attack after you've held him off. Just get mines and expo. Be careful for DTs, as they are a very common follow up to any initial zeal attack. If a terran ever did that to my zealots -_-;; its very easy to grab alot of scv kills while just taking a few hits from marine. As a terran player, it is much better to use 1-2 scv + 2 marines in order to micro zealot. its quite more efficient. I didn't make my post clear enough in that topic. The point is the marine can run through the gap while the zealot takes the long way around the buildings. You won't be able to get scv kills because I can shoot at you and if you decide to comes towards me I'll just move towards the gap. If you decide then to go back to the scvs, I'll shoot at you again, and if you decide instead to keep following me and try and attack me, I'll just run past the gap. In this way you can apply basically no damage and my marine is safe. Only when theres 2 zealots then you can trap the marine so that it cant keep running through the gap. The first zealot can be taken care of quickly. Most of the time the first zealot simply runs away and waits for another zealot in this case. | ||
WastedYouth
United States563 Posts
+ Show Spoiler + Micro the obvious anti-build: depot, rax, depot, gas (as opposed to) depot, rax, gas | ||
SnOwYdaY
Korea (South)19 Posts
On January 03 2007 20:00 skyglow1 wrote: Show nested quote + On January 03 2007 15:26 SnOwYdaY wrote: On January 03 2007 14:28 Myxomatosis wrote: On January 03 2007 14:09 GMer wrote: use scv to block ur ramp and make enuff marines uisually 4 in TvP and u shud rape his zlots its like 50/50 since u never know just how good the other guy micro will be but it depend if u brot 12 scv to ramp he cud and wud not break thru vs ur wall/4marines. etc... just try blocking ramp when u know P gonna zeal rush and make ur regular 4-6 marins additional marines if u think u have to vs zlots etc.. its all up to what makes u feel comfortable. Usually in Luna when his first zlot arrives you only have only 1-2 marines, it's better to just to follow this advice than waste SCV's at your ramp: http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=42920 The building placement shown in that thread really kills this "rush," as long as you have ur rax and supply close to your scv. If he trys to attack your SCVs, just surround it with them and focus fire with rines. Remember if ur caught in the open to constantly retreat the marine the zlot is attacking so it can take damage from the other. Always build your fact fairly close to your main on luna, that way everything is protected by that pseudo wall shown in skyglow's thread. Don't attack after you've held him off. Just get mines and expo. Be careful for DTs, as they are a very common follow up to any initial zeal attack. If a terran ever did that to my zealots -_-;; its very easy to grab alot of scv kills while just taking a few hits from marine. As a terran player, it is much better to use 1-2 scv + 2 marines in order to micro zealot. its quite more efficient. I didn't make my post clear enough in that topic. The point is the marine can run through the gap while the zealot takes the long way around the buildings. You won't be able to get scv kills because I can shoot at you and if you decide to comes towards me I'll just move towards the gap. If you decide then to go back to the scvs, I'll shoot at you again, and if you decide instead to keep following me and try and attack me, I'll just run past the gap. In this way you can apply basically no damage and my marine is safe. Only when theres 2 zealots then you can trap the marine so that it cant keep running through the gap. The first zealot can be taken care of quickly. Most of the time the first zealot simply runs away and waits for another zealot in this case. Yeah, I've used that tactic a couple times and i know what you mean ![]() Yes, that can happen ^^. I agree with you. Its just that i am willing to take a few hits from a marine in order to nab a few scvs. Heck, i might sacrifice that zealot ^^. If you play a hit and run game with the scvs.. Just stating my opinion on the subject ![]() | ||
evanthebouncy!
United States12796 Posts
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skyglow1
New Zealand3962 Posts
On January 03 2007 21:03 SnOwYdaY wrote: Show nested quote + On January 03 2007 20:00 skyglow1 wrote: On January 03 2007 15:26 SnOwYdaY wrote: On January 03 2007 14:28 Myxomatosis wrote: On January 03 2007 14:09 GMer wrote: use scv to block ur ramp and make enuff marines uisually 4 in TvP and u shud rape his zlots its like 50/50 since u never know just how good the other guy micro will be but it depend if u brot 12 scv to ramp he cud and wud not break thru vs ur wall/4marines. etc... just try blocking ramp when u know P gonna zeal rush and make ur regular 4-6 marins additional marines if u think u have to vs zlots etc.. its all up to what makes u feel comfortable. Usually in Luna when his first zlot arrives you only have only 1-2 marines, it's better to just to follow this advice than waste SCV's at your ramp: http://www.teamliquid.net/forum/viewmessage.php?currentpage=1&topic_id=42920 The building placement shown in that thread really kills this "rush," as long as you have ur rax and supply close to your scv. If he trys to attack your SCVs, just surround it with them and focus fire with rines. Remember if ur caught in the open to constantly retreat the marine the zlot is attacking so it can take damage from the other. Always build your fact fairly close to your main on luna, that way everything is protected by that pseudo wall shown in skyglow's thread. Don't attack after you've held him off. Just get mines and expo. Be careful for DTs, as they are a very common follow up to any initial zeal attack. If a terran ever did that to my zealots -_-;; its very easy to grab alot of scv kills while just taking a few hits from marine. As a terran player, it is much better to use 1-2 scv + 2 marines in order to micro zealot. its quite more efficient. I didn't make my post clear enough in that topic. The point is the marine can run through the gap while the zealot takes the long way around the buildings. You won't be able to get scv kills because I can shoot at you and if you decide to comes towards me I'll just move towards the gap. If you decide then to go back to the scvs, I'll shoot at you again, and if you decide instead to keep following me and try and attack me, I'll just run past the gap. In this way you can apply basically no damage and my marine is safe. Only when theres 2 zealots then you can trap the marine so that it cant keep running through the gap. The first zealot can be taken care of quickly. Most of the time the first zealot simply runs away and waits for another zealot in this case. Yeah, I've used that tactic a couple times and i know what you mean ![]() Yes, that can happen ^^. I agree with you. Its just that i am willing to take a few hits from a marine in order to nab a few scvs. Heck, i might sacrifice that zealot ^^. If you play a hit and run game with the scvs.. Just stating my opinion on the subject ![]() Well then the situation becomes simply 5 scvs or so (the ones close to your zealot at the mineral line) + how ever many rines the guy has vs your zealot, which is a horrible situation to be in ![]() | ||
XyO
United States54 Posts
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