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[G] Zerg Tips/Tricks - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 All
Atom[Bomb]
Profile Joined July 2015
Sweden108 Posts
August 13 2016 21:20 GMT
#21
Here's a tip regarding scourge AI:
The scourge has an internal timer of when it recalculates its interception vector.
This is why you see the scourge only change direction once per second.
You can fool the scourge interception vector mechanics reliably.
See my uploaded video: www.youtube.com

Also I want to point out that the "Chinese triangle" is bullshit. It's all about the scourge internal timer
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2016-08-14 01:33:02
August 14 2016 01:32 GMT
#22
[image loading]
B-royal
Profile Joined May 2015
Belgium1330 Posts
Last Edited: 2016-08-14 01:39:29
August 14 2016 01:38 GMT
#23
Lol mission status sick. Any idea which game this is? edit: Zero vs ... ?
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Probemicro
Profile Joined February 2014
3708 Posts
August 14 2016 02:15 GMT
#24
zero vs mini

i think this was a showmatch organized by zeus some time back.
ArmadA[NaS]
Profile Joined January 2014
United States347 Posts
Last Edited: 2016-08-14 07:21:23
August 14 2016 07:20 GMT
#25
On August 14 2016 06:20 Atom[Bomb] wrote:
Also I want to point out that the "Chinese triangle" is bullshit. It's all about the scourge internal timer

Aren't you just explaining how the "Chinese triangle" works though? I thought it was just switching paths before the scourge retargets and using patrol to kill it.
Atom[Bomb]
Profile Joined July 2015
Sweden108 Posts
Last Edited: 2016-08-14 10:47:44
August 14 2016 10:38 GMT
#26
On August 14 2016 16:20 f10eqq wrote:
Show nested quote +
On August 14 2016 06:20 Atom[Bomb] wrote:
Also I want to point out that the "Chinese triangle" is bullshit. It's all about the scourge internal timer

Aren't you just explaining how the "Chinese triangle" works though? I thought it was just switching paths before the scourge retargets and using patrol to kill it.


The chinese triangle focuses on the angles of turning (45 degrees or smth), but that is not what fools the scourge.
You can fool the scourge in any direction you want, just make sure to be in sync with the scourge internal timer.

It was painful to see:
Day9 believing the chinese triangle fools scourges


@f10eqq: You are right too:
I thought it was just switching paths before the scourge retargets and using patrol to kill it.


Edit: Video that demonstrates the "angles" that fools the scourge
B-royal
Profile Joined May 2015
Belgium1330 Posts
Last Edited: 2016-08-14 19:14:03
August 14 2016 19:13 GMT
#27
On August 14 2016 11:15 Probemicro wrote:
zero vs mini

i think this was a showmatch organized by zeus some time back.


Thank you.

On August 14 2016 19:38 Atom[Bomb] wrote:
Show nested quote +
On August 14 2016 16:20 f10eqq wrote:
On August 14 2016 06:20 Atom[Bomb] wrote:
Also I want to point out that the "Chinese triangle" is bullshit. It's all about the scourge internal timer

Aren't you just explaining how the "Chinese triangle" works though? I thought it was just switching paths before the scourge retargets and using patrol to kill it.


The chinese triangle focuses on the angles of turning (45 degrees or smth), but that is not what fools the scourge.
You can fool the scourge in any direction you want, just make sure to be in sync with the scourge internal timer.

It was painful to see:
Day9 believing the chinese triangle fools scourges


@f10eqq: You are right too:
I thought it was just switching paths before the scourge retargets and using patrol to kill it.


Edit: Video that demonstrates the "angles" that fools the scourge


So what does this mean? A scourge recalculates its path with a period of 1 second. So just before the scourge will recalculate you make a brusque off course movement, the scourge will lock on and follow this path. After the recalculation you quickly move on course again while the scourge keeps going in the wrong way for the rest of the period between two consecutive recalculations.

How do the angles play a role now?
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Atom[Bomb]
Profile Joined July 2015
Sweden108 Posts
August 14 2016 22:22 GMT
#28
On August 15 2016 04:13 B-royal wrote:
Show nested quote +
On August 14 2016 11:15 Probemicro wrote:
zero vs mini

i think this was a showmatch organized by zeus some time back.


Thank you.

Show nested quote +
On August 14 2016 19:38 Atom[Bomb] wrote:
On August 14 2016 16:20 f10eqq wrote:
On August 14 2016 06:20 Atom[Bomb] wrote:
Also I want to point out that the "Chinese triangle" is bullshit. It's all about the scourge internal timer

Aren't you just explaining how the "Chinese triangle" works though? I thought it was just switching paths before the scourge retargets and using patrol to kill it.


The chinese triangle focuses on the angles of turning (45 degrees or smth), but that is not what fools the scourge.
You can fool the scourge in any direction you want, just make sure to be in sync with the scourge internal timer.

It was painful to see:
Day9 believing the chinese triangle fools scourges


@f10eqq: You are right too:
I thought it was just switching paths before the scourge retargets and using patrol to kill it.


Edit: Video that demonstrates the "angles" that fools the scourge


So what does this mean? A scourge recalculates its path with a period of 1 second. So just before the scourge will recalculate you make a brusque off course movement, the scourge will lock on and follow this path. After the recalculation you quickly move on course again while the scourge keeps going in the wrong way for the rest of the period between two consecutive recalculations.

How do the angles play a role now?


The timing is what fools the scourge AI.(being in sync with the scourge internal timer).
Angle only dictates the direction you want the scourge to.

See this:
imgur.com
imgur.com
imgur.com

You can fool the scourge AI in any direction you'd like.
B-royal
Profile Joined May 2015
Belgium1330 Posts
August 14 2016 22:53 GMT
#29
:D really nice animation.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
August 15 2016 03:26 GMT
#30
thanks, time to learn scourge puppetry :D
trutaCz
Profile Joined October 2011
Poland686 Posts
August 16 2016 11:10 GMT
#31
You can fool the scourge this way only if opponent sent them with attack and he is not controlling them
yo~.~
Atom[Bomb]
Profile Joined July 2015
Sweden108 Posts
Last Edited: 2016-08-16 22:04:28
August 16 2016 22:03 GMT
#32
(Ignore this post)
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