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Tips and tricks: Defilers in overlords

Forum Index > Brood War Strategy
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1 2 Next All
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2013-01-10 11:33:35
January 10 2013 11:19 GMT
#1
Hello!

I want to share with you a useful trick for lategame ZvT - putting defilers in overlords to protect them against irradiate!

It costs a lot of gas, so you only want to do it in the late game when you have much money, or when you decided to get ventral sacs anyway. But once you have ventral sacs, you can ensure that your defilers always get their swarms and plagues off. They will always reach their destination!

If he irradiates your overlord, it will still take forever for the overlord to die, and you can still take your time. You can also, of course, switch to another overlord, or simply unload at the last second. Also, you can bring fake overlords.

But really, the main point is just to keep your defilers in an overlord. It's not hard to do, and it adds so much - it's just as useful as a Protoss keeping high templars in a shuttle in PvT.

It's not only good vs irradiate, but also vs siege tanks, letting you get those swarms off for your lurkers, or plagues on tank clumps!

There's no way he's gonna let a defiler walk up to a bunch of units, whether they are marines or tanks, and just plague them. But if you put the defiler in an overlord, you might be able to do just that.

It's also great for defense. Many Zergs leave a few lurkers, a defiler, and some scourge at each base. This is good, but it's easy for the terran to just send in a vessel and irradiate the defiler when you're not looking. If you keep the defiler in an overlord, he can't do that, and so your base is kept safe (You can also do the same thing with nydus canals. Keep a defiler next to the other nydus, and be ready to send it in for a "Hit and run" dark swarm. I actually saw a Zerg win by doing this for almost a full minute. The terran was ahead in supply, maxed out, had more money, and even had an even amount of bases, but he had to keep irradiating lurkers, which the zerg kept replacing, because there was always a dark swarm there due to the nydus. The Terran could have gone ghosts with nukes to win the game, but he didn't, hehe)

I've been using this trick recently, and noticed increased efficiency in my defiler usage. It's great, try it! =)

TLDR:

It protects your defilers vs irradiate
It protects your defilers vs siege tanks
It's good vs bio
It's good vs mech
It's good for offense
It's good for defense

Edit: If a Protoss gets a dark archon to feedback your defilers, you could also use this trick in ZvP, although that won't be practical as often as ZvT.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2013-01-10 12:32:21
January 10 2013 12:30 GMT
#2
Uh, it requires more attention/apm, requires drop upgrade, you have scourge and usually Terran switches to mech lategame so Defilers don't get used much then - especially on the offense (people generally use Defilers for defense). A good Terran will keep Defilers away from his base, so this becomes even less useful.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
brolaf
Profile Joined May 2012
291 Posts
January 10 2013 13:16 GMT
#3
Yeah, i dunno man. It seems kinda the same problem that ensnare has - it is good but takes too much apm to handle together with rest of zerg army, as Jaedong said
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2013-01-10 13:47:22
January 10 2013 13:20 GMT
#4
On January 10 2013 21:30 quirinus wrote:
Uh, it requires more attention/apm, requires drop upgrade, you have scourge and usually Terran switches to mech lategame so Defilers don't get used much then - especially on the offense (people generally use Defilers for defense). A good Terran will keep Defilers away from his base, so this becomes even less useful.


Defilers get used vs mech all the time, dude. Lurkers under swarm is a staple part of ZvT vs mech. And like I said, you use this "when you've already gotten ventral sacs anyway". So in other words, if you decided to get ventral sacs for drops, THEN you can start doing this. And when you have 5 geysers, 200 gas isn't a big deal anymore. And yeah, you have scourge, but that doesn't keep your defilers from ever getting irradiated. This does.

Yeah, i dunno man. It seems kinda the same problem that ensnare has - it is good but takes too much apm to handle together with rest of zerg army, as Jaedong said


With all due respect, I think that's bullshit. Even I can do this. The only difference between having defilers in overlords and not having them in overlords is a few extra clicks. You need to have defilers hotkeyd normally, but now you just have the overlord hotkeyd, and you unload the defilers. That's it, it doesn't take much apm at all, unlike ensnare which is a whole new unit to micro and position. Also, when it comes to defending expansions, vs both mech and bio, having the defiler(s) in an overlord actually makes it EASIER to defend, requiring LESS attention. If you just have it standing there, you can find that he irradiated your defiler and your lurkers are dying to tanks because you weren't looking for a few seconds. If it's in an overlord, you get way more time to react.

Also, Jaedong has successfully used ensnare in ZvT, so it's not like you can't use it. It's just hard. And, even if defilers in overlords are as hard to use as ensnare (which I disagree with), it's still useful for the people who can use it. It's not something to be dismissed, it's something to strive for, because it is possible if you're good enough.

Technics agrees with me that it's good. Hehe.

[14:17:08] TechnicS: yo
[14:17:12] TechnicS: happy new year and good job, man
[14:17:26] TechnicS: (about the defilers in overlords)
[14:17:40] vOddy: Thank you
[14:17:54] vOddy:
[14:18:10] TechnicS: i usually haven't done it i think
[14:18:25] TechnicS: it's something i've seen and know but when reading it i was like ' why haven't i done it'
[14:19:14] TechnicS: yeah it does need a lot of attention but after some suffiencient amount of practice it might get good to use it frequently
[14:19:55] vOddy: In some cases it makes you need less attention
[14:19:59] vOddy: When defending expansions
[14:20:01] vOddy: for example
[14:20:06] vOddy: But when attacking, yes, it adds more micro
[14:20:12] vOddy: But it's worth it if you can do it
[14:35:51] TechnicS: yeah
[14:35:51] TechnicS: def
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Warlord_Master
Profile Joined May 2010
51 Posts
January 10 2013 13:40 GMT
#5
lol jump out of the overlord and consume it for double plague ^_^
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2013-01-10 13:44:25
January 10 2013 13:41 GMT
#6
On January 10 2013 22:40 Warlord_Master wrote:
lol jump out of the overlord and consume it for double plague ^_^


I didn't think of that, but that's true, and could be quite useful in some situations. You could plague all the vessels instead of just half of them, for example
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
January 10 2013 22:22 GMT
#7
On January 10 2013 22:41 vOdToasT wrote:
Show nested quote +
On January 10 2013 22:40 Warlord_Master wrote:
lol jump out of the overlord and consume it for double plague ^_^


I didn't think of that, but that's true, and could be quite useful in some situations. You could plague all the vessels instead of just half of them, for example

Put 4 defilers into that very overlord and you can even plague 5 times. ;o
traceurling
Profile Joined December 2012
United States1240 Posts
January 10 2013 22:41 GMT
#8
More like 8 times, plague then consume
OV then plague, consume Defiler then plague consume plague consume plague
"Appreciate the things you have before they become the things you had."
Jaevlaterran
Profile Joined April 2012
Sweden578 Posts
Last Edited: 2013-01-10 22:57:23
January 10 2013 22:56 GMT
#9
This is actually useful vs mech. It is definitely the only way to plague tank lines. Here's how it's done:
1. Fly with ovie to near a tank line.
2. Attack with hydras
3. Since tanks usually fire in a somewhat synchronized way if, you drop the defiler and plague right after the first volley.

Important is ofc to make the plague damage as much as possible by plagueing tanks that the hydras will kill last, or simply use a few hydras to bait out the first volly to plague them for a later time.
Need a light?
knightpraetor
Profile Joined October 2008
United States180 Posts
January 10 2013 22:59 GMT
#10
Yeah this is really good. I started doing it before i gave up on zvt and it helped a lot.

But do you really want to be playing zvt when terran can be 45 supply down and mech switch and still starve you out even at pro level (or at least at larva's level. I've seen him die from 50 supply leads way too much to have any faith in zerg having any chance vs terran)
3FFA
Profile Blog Joined February 2010
United States3931 Posts
January 11 2013 01:46 GMT
#11
I like this idea. I've done it a couple times but not often. An idea I got was 4 defilers, 2 overlords. 2 in each one. When one overlord needs consumption for a second plague, send the 2nd over in a bit to get the defilers. Or have 4 defilers in 1 overlord and have the 2nd follow the first.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2013-01-11 05:18:59
January 11 2013 04:03 GMT
#12
On January 11 2013 07:56 Jaevlaterran wrote:
This is actually useful vs mech. It is definitely the only way to plague tank lines. Here's how it's done:
1. Fly with ovie to near a tank line.
2. Attack with hydras
3. Since tanks usually fire in a somewhat synchronized way if, you drop the defiler and plague right after the first volley.

Important is ofc to make the plague damage as much as possible by plagueing tanks that the hydras will kill last, or simply use a few hydras to bait out the first volly to plague them for a later time.


That's the same way Protoss storms tanks, so why wouldn't it work for Zerg, too?
It also helps with dark swarm vs tanks, if you'd rather cast that.

Yeah this is really good. I started doing it before i gave up on zvt and it helped a lot.

But do you really want to be playing zvt when terran can be 45 supply down and mech switch and still starve you out even at pro level (or at least at larva's level. I've seen him die from 50 supply leads way too much to have any faith in zerg having any chance vs terran)


How much Terran have you played? I'm asking because it seems like you don't understand how hard TvZ is, and the advantages that Zerg has over Terran (Terran also has some over Zerg, of course).
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Navane
Profile Blog Joined February 2007
Netherlands2748 Posts
January 12 2013 13:13 GMT
#13
I especially like the 'consume overlord' part. Feels very zergy to me. Alternatively, you could keep some foodlings in there.
Gendi2545
Profile Joined February 2012
South Africa50 Posts
January 12 2013 15:43 GMT
#14
Sounds more dangerous than snakes on planes.
There is something strange in the Starcraft engine - liquipedia
fencer
Profile Joined October 2011
122 Posts
January 12 2013 16:18 GMT
#15
Please supply a rep where this is done successfully at a decent level.
Disc Golf is Awesome! Thought I'd throw that out there =)
don_kyuhote
Profile Blog Joined December 2009
3006 Posts
January 12 2013 16:39 GMT
#16
I saw Hoejja do this against Flash in one of their replays played on Destination long time ago. He didn't do it extensively, but when I saw that, I was like "that should be pretty annyoing for terran" But I guess it does take more apm and multitasking, not to mention you have to remember which overlord has it.
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
Roman_K
Profile Joined May 2011
Russian Federation36 Posts
January 12 2013 18:35 GMT
#17
very useful, but require gosu's AMP
pick up your weapon and fight
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2013-01-12 23:23:28
January 12 2013 23:22 GMT
#18
On January 11 2013 07:22 iNfeRnaL wrote:
Show nested quote +
On January 10 2013 22:41 vOdToasT wrote:
On January 10 2013 22:40 Warlord_Master wrote:
lol jump out of the overlord and consume it for double plague ^_^


I didn't think of that, but that's true, and could be quite useful in some situations. You could plague all the vessels instead of just half of them, for example

Put 4 defilers into that very overlord and you can even plague 5 times. ;o

4 'filer hit squad?

The badass ancestor of the 4 'festor hit squad haha.
ㅇㅅㅌㅅ
riotjune
Profile Blog Joined January 2008
United States3392 Posts
January 13 2013 03:09 GMT
#19
That's some spec ops right there
PUPATREE
Profile Joined August 2009
340 Posts
January 13 2013 04:24 GMT
#20
nice post thanks
will def start doing this especially if i already have drop

If you just have it standing there, you can find that he irradiated your defiler and your lurkers are dying to tanks because you weren't looking for a few seconds.

all too familiar -_-
ㅋㄲㅈㅁ
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