One game I can think of is Savior vs Nada on Arkanoid or Arkanoid II in superfight.
Tips and tricks: Defilers in overlords - Page 2
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hellokitty[hk]
United States1309 Posts
One game I can think of is Savior vs Nada on Arkanoid or Arkanoid II in superfight. | ||
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vOdToasT
Sweden2870 Posts
On January 13 2013 01:18 fencer wrote: Please supply a rep where this is done successfully at a decent level. I'm B+. Is that good enough? If it is, I'll just give you my next ZvT that goes to late game. Edit: But I can't vouch for my opponent(s) | ||
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fencer
122 Posts
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icystorage
Jollibee19350 Posts
On January 13 2013 00:43 Gendi2545 wrote: Sounds more dangerous than snakes on planes. how could anybody miss this? LOL | ||
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hellokitty[hk]
United States1309 Posts
Please supply a rep where this is done successfully at a decent level. Hi please watch savior vs nada on arkanoid. I am sure there are more examples. | ||
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Piy
Scotland3152 Posts
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AFKing
128 Posts
I mean granted you have less mobility and they can still be sniped, but you can put overlords over the burrowed hole lol | ||
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vndestiny
Singapore3454 Posts
On January 14 2013 12:20 AFKing wrote: Couldn't you just get burrow, which is 100/100 cheaper, takes less overlord guessing, and can all be unburrowed instantly with 1 click? I mean granted you have less mobility and they can still be sniped, but you can put overlords over the burrowed hole lol But this is to prevent SV from irradiate your defilers. Burrow doesn't help, and how the hell can you charge the tank line when the defilers don't move lol. | ||
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vndestiny
Singapore3454 Posts
On January 14 2013 09:06 Piy wrote: It isn't useful at all. The only reason you would get drop late game ZvT at a decent level (higher than B+ /A-) is to drop defiler ling into a terrans main or as a response to a terran going mech. Crack ling defiler drops are very strong if the zerg has 4 bases behind him if you can temporarily shut down Terrans production or kill a significant amount of SCV's. But if you have the spare resources to do that you are probably playing from an advantage anyway. Once you get to late game ( which is about 50% of the time ) the zerg always want to get drop, because of the exact reasons that you stated above. Also it allows zergs to have a new attack path ( which sometimes is the only path. eg. T is taking his 4th on FS at the other main and has setup heavy artilery on high ground with wall-in ) and in late game 200/200 resource is not a whole lot. He did say that only use this trick at this stage of the game so saying "It's not useful at all" is pretty dumb. | ||
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AFKing
128 Posts
On January 14 2013 13:19 vndestiny wrote: But this is to prevent SV from irradiate your defilers. Burrow doesn't help, and how the hell can you charge the tank line when the defilers don't move lol. Burrowed defilers are harder to irradiate than unburrowed ones, since burrowed defilers look exactly like burrowed zerglings and are really hard to click >.< Good point on tankline charging though | ||
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josemb40
Peru611 Posts
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ihufa
Denmark79 Posts
Then the 2nd defiler plagues, and consumes the first defiler!!! Then the 3rd does the same 8 plagues from 4 defilers and an overlord!!!! | ||
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razorsuKe
Canada2006 Posts
I was completely dominating the early/mid game, but right before my finishing move, Terran does the dreaded mech switch. (saving him from that moment and nearly winning him the game) So I'm slowing his decent upon my main with whatever I have and I have 1 lone defiler left with just enough to swarm + run under it. ![]() Suddenly I remember this thread and all the haters in here and I'm thinking, this is a chance to put a defiler in an overlord :D Terran sees the defiler and places a mine, which nearly puts this whole effort in vain. ![]() 1 defiler dies as I unload 1 more!!! ![]() And BOOM $$$ MONEY SHOT $$$ ![]() Defiler in overlord, saves lives. | ||
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vOdToasT
Sweden2870 Posts
http://www.repdepot.net/replay.php?id=52730 I suck, so beware. But at least it shows defilers in overlords. | ||
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thezanursic
5498 Posts
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vOdToasT
Sweden2870 Posts
One single defiler got past a massive cloud of vessels, protected inside the overlord, and then threw down a plague and a swarm on top of a bunch of marines. It was glorious. | ||
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sabas123
Netherlands3122 Posts
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BroodKingEXE
United States829 Posts
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Crimson)S(hadow
Philippines655 Posts
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BroodKingEXE
United States829 Posts
On May 16 2013 06:49 Crimson)S(hadow wrote: how would you control this? would you put the overlord on separate command, like 0? or just have it with army? what about the defiler? does it need to be hotkeyed? Two hotkeys wireframe drop. Since its a spellcast you'd have to control click it to setup. You dont have to hot key the ov, but if you bring 2-3 overlords with your army, you need to remeber which one has the defilers. Tried it the other day, I found that hotkeying the ov and defilers was better because you could easily get the defiler back inside. It did require a lot of wireframe clicking tho. Overall, I felt its not too viable as a staple, more of a gimmick trick, it was really hard to control all the defilers with the slow OV speeds and figuring out which ones had energy. | ||
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![[image loading]](http://entusgalleries.com/temp/plague1.jpg)
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