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! [G] Magical Boxes: Key to Spreading Spells - Page 2

Forum Index > Brood War Strategy
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westvolk
Profile Joined November 2005
United States29 Posts
November 18 2005 05:04 GMT
#21
This is so helpful! I was struggling with this for a long time now, since there is a similar feature in the old Command and Conqueror. You could \"freeze\" formations of units and that way they would regroup as you had them originally placed. They did this even after they had to temporarily \"ungroup\" walking across a narrow bridge or something. In SC/BW they didn't seem to have that feature, even though sometimes I noticed units did maintain formation when I send for example a group of corsairs across the map. I could never figure out how to keep them like that intentionally, so this is great information.

This knowledge alone will make up for 100 APM pts when playing someone who micros every spell one by one...
mitsy
Profile Joined October 2005
United States1792 Posts
November 18 2005 05:20 GMT
#22
in the center of gravity drops thread they said how the same thing applies to high templar storms... which is the same technique showed here, interpretted differently. this IS center of gravity in a different form
express yourself--madonna
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
November 18 2005 06:53 GMT
#23
For stormdrop I dont find it any good really, since you dont want to wait storming until both units has landed

Nice in pvz maybe to make undodgable storms!
Enter a Uh
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
November 18 2005 06:56 GMT
#24
On November 18 2005 12:35 greatmeh wrote:
even if its old news its still news to me, and it seems this would be extremely effective for storm, vmines and swarm, so why dont progamers use it?

maybe because getting the exact positions isnt worth the time T_T


Ive seen progamers use it...like in that cool rA vs some zerg game on requim...he dropped 3 temps and stormed all over the place, killing hydras
Enter a Uh
ubergamer15
Profile Joined January 2005
United States645 Posts
November 18 2005 07:35 GMT
#25
Wow, this is really neat stuff, especially the ability to spread storms like that. Very informative, thank you.
An optimist sees the glass half-full. A pessimist sees the glass half-empty. An engineer sees a waste of half a glass.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 18 2005 07:54 GMT
#26
On November 18 2005 14:20 mitsy wrote:
in the center of gravity drops thread they said how the same thing applies to high templar storms... which is the same technique showed here, interpretted differently. this IS center of gravity in a different form


How does the center of gravity thingy explain that when the templars are apart by a certain distance, trying to storm will make the storms stacked, while when you're in this predictable boudnary of the imaginary box that they storm in formation?

With this you can now make sure that you're gonna do a spread out storm, or get alot of mines layed down, which I think is really helpful ^^

skyglow1
QuietIdiot
Profile Blog Joined October 2005
7004 Posts
November 18 2005 08:25 GMT
#27
This works with unit drops too right? That explains how Yellow drops his units from his overlords while they were moving..most impressive!
mitsy
Profile Joined October 2005
United States1792 Posts
November 18 2005 11:12 GMT
#28
i don't think it does, but people seemed to think it did at the time
express yourself--madonna
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 18 2005 11:23 GMT
#29
On November 18 2005 17:25 QuietIdiot wrote:
This works with unit drops too right? That explains how Yellow drops his units from his overlords while they were moving..most impressive!


No for that if you have say 5 dropships selected, you must click unload at the center of gravity of your group of dropships, it is something quite different (or the unload-onto-self way).

This is different cause you can place your command anywhere outside the box, as long as all your units are within your box.

skyglow1
nortydog
Profile Joined December 2003
Australia3067 Posts
Last Edited: 2005-11-18 12:16:16
November 18 2005 12:15 GMT
#30
wouldnt it be that the size of the "imaginary box" is dependent on the spells range?
1) say you had two templars spread apart a little more than double the range of storm, then when you cast storm directly halfway in between them they would both have to move to storm the location and thus the storm would stack.

2) if you had two templars spread from each other within the length of two storms they would both storm the same location (in between them) but not in formation.

3) if you had two templars standing together within the range of storm and told them to storm a location they can both reach I think thats when it wil have the spread effect.

ill test this out anyway but after thinking about it im pretty sure this is how it would be
NoCleanFeed.com
nortydog
Profile Joined December 2003
Australia3067 Posts
Last Edited: 2005-11-18 12:24:27
November 18 2005 12:22 GMT
#31
also air units in most cases have a longer spell casting range than ground units, so that would explain the bigger box size your talking about. It would be good to know the stats anyway, maybe Excalibur_z could tell us?
NoCleanFeed.com
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 18 2005 13:03 GMT
#32
wouldnt it be that the size of the "imaginary box" is dependent on the spells range?
1) say you had two templars spread apart a little more than double the range of storm, then when you cast storm directly halfway in between them they would both have to move to storm the location and thus the storm would stack.


Dependent of the spell's range? I'm pretty sure that maelstrom, storm, and plague have all different ranges, but yet the box size is same for DA, templar and defiler. Unless I'm not getting what you're saying T_T

2) if you had two templars spread from each other within the length of two storms they would both storm the same location (in between them) but not in formation.


I think they move to the location staying in formation, and storm in formation. Reply when you checked this out.

3) if you had two templars standing together within the range of storm and told them to storm a location they can both reach I think thats when it wil have the spread effect.


Yes as in my pictures.

skyglow1
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2005-11-18 13:05:08
November 18 2005 13:04 GMT
#33
On November 18 2005 21:22 nortydog wrote:
also air units in most cases have a longer spell casting range than ground units, so that would explain the bigger box size your talking about. It would be good to know the stats anyway, maybe Excalibur_z could tell us?


Again I think that dweb, ensnare and emp schockwave have different ranges and yet the box sizes are same for the 3 units that cast these spells.

It's good that you're answering these smart questions so we can find out more about these boxes ^^

skyglow1
nS-g.OoZi
Profile Joined February 2004
Canada92 Posts
November 18 2005 15:49 GMT
#34
do you know if you can use any of these techniques to get every dship to unload at once like koreans do ?
I wanna be on you.
Chris307
Profile Joined June 2004
3095 Posts
November 18 2005 18:38 GMT
#35
On November 18 2005 14:20 mitsy wrote:
in the center of gravity drops thread they said how the same thing applies to high templar storms... which is the same technique showed here, interpretted differently. this IS center of gravity in a different form


Center of gravity was a useless bullshit explanation of scatterstorming.

This explanation is pristine.
PUSH DICE CUP BACK AND I SHOOT CRAP
mitsy
Profile Joined October 2005
United States1792 Posts
November 19 2005 00:24 GMT
#36
i agree
express yourself--madonna
WGT)DarkXprT
Profile Joined October 2005
Qatar428 Posts
November 19 2005 00:26 GMT
#37
Well, some of you might know things about brood war, little things that not everyone knows, i will give you an example.

Mutalisks. Did you know that Mutalisks have a tongue?, and its tongue is a Gecko?, Try watching the preview in a game of a mutalisk, and keep looking at it for seconds, the mutalisk will flip out his tongue, and guess what, its a gecko. Very funny.

Reavers and Mines, The explosion of their atack are exactly the same image, blizzard only changed the mine explosion color to blue and thats what the explosion of a scarab looks like.

Esnare and Plague. Did you know that the Esnare and Plague not only are the same effect, and a change of the color. But they are also Just an effect of various Marines dying?
If you watch really carefully in a slow mode and watch the queen cast the Esnare or the Defiler cast the Plague, you will see that the formed effect, are just some marines dying in another color.

I dont remember any other now, but as soon as i do, i will post them. I know quite a few, post yours if you got one.

I hope all our problems stay as much as christmas wishes.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2005-11-19 02:08:08
November 19 2005 02:06 GMT
#38
On November 19 2005 00:49 nS-g.OoZi wrote:
do you know if you can use any of these techniques to get every dship to unload at once like koreans do ?


No that is totally different thats when you click unload ont he center of gravity of the group of dropships. Search for "center of gravity dropships" to find out.

On November 19 2005 09:26 WGT)DarkXprT wrote:
Well, some of you might know things about brood war, little things that not everyone knows, i will give you an example.

Mutalisks. Did you know that Mutalisks have a tongue?, and its tongue is a Gecko?, Try watching the preview in a game of a mutalisk, and keep looking at it for seconds, the mutalisk will flip out his tongue, and guess what, its a gecko. Very funny.

Reavers and Mines, The explosion of their atack are exactly the same image, blizzard only changed the mine explosion color to blue and thats what the explosion of a scarab looks like.

Esnare and Plague. Did you know that the Esnare and Plague not only are the same effect, and a change of the color. But they are also Just an effect of various Marines dying?
If you watch really carefully in a slow mode and watch the queen cast the Esnare or the Defiler cast the Plague, you will see that the formed effect, are just some marines dying in another color.

I dont remember any other now, but as soon as i do, i will post them. I know quite a few, post yours if you got one.



Maybe you intended that int he Did you know thread where it would fit perfectly? :D Btw yes those have been posted before so I know of them ^^

skyglow1
hasuwar
Profile Joined April 2003
7365 Posts
November 19 2005 02:40 GMT
#39
Surprised he didn't include the guy spinning in the turret.. howoever, that is all useless starcraft jarble that has nothing to do with game play
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
WGT)DarkXprT
Profile Joined October 2005
Qatar428 Posts
November 19 2005 03:06 GMT
#40
yes, it was posted before by me though months ago hehe, i was the first to discover em ^.^ guy spinning in turret everybody knows that
I hope all our problems stay as much as christmas wishes.
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