T>All on BB? How? - Page 3
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PokerQuestion
United States71 Posts
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PokerQuestion
United States71 Posts
On April 08 2005 13:24 logitech wrote: heh, BB is indeed kinda inbalanced, and its sort of like this: P > T (if P dual gates + cannon rush) T > Z (if T rax early) Z > P (if Z pool early) | ||
mcmascote
Brazil1575 Posts
If yes we'll need live report lol j/k | ||
LastWish
2013 Posts
vs T : 2 gates + cannon just like at korhal but much stronger(=no wall closer distance) vs Z : early forge with +1, 2 gates to zealot speed | ||
Jim
Sweden1965 Posts
On May 29 2005 04:39 LastWish wrote: P>all, vs T : 2 gates + cannon just like at korhal but much stronger(=no wall closer distance) vs Z : early forge with +1, 2 gates to zealot speed I agree it can be a pain but I think you underestimate the power of good marine micro combined with strength of the scv. | ||
8882
2718 Posts
I really wanna TvT vs someone, to test my weird BO (100% win vs pubs T_T, I lose only vs my friend, who is much, much better than me). On May 28 2005 16:41 BloodBath wrote: I almost never use sunkens, zerg should 9 pool harrass vs P with speedlings by defualt and then either get 3 hatch to whatever tech, or 1 hatch lair 2nd hatch lurkers. I dont really recommend mutas early since gas doesnt flow as fast with 1 base. if you dont make speed fast, there is a moment when toss has like 7zealots (and can take like 3probes) and you usually need a sunken. if you have speed you can run and rape his probes/pylons/nexus, but if this is an elimination game, he can make a pylon behind your minerals and will probably own you. On May 28 2005 20:51 labcoated wrote: i know for one thing, if you always play safe against the fastest rushes (i.e., a 4 pool) on BB and your opponent assumes this, he can always have a slight advantage on you. for instance, if you always 9 pool, he could 12 pool or something. you have to keep your opponent guessing or give up a certain advantage and hope you can outskill them (as any good player would gladly try to beat a 12 pool with a 9 pool opening). I think that a 12 pool is too slow, the 9pool-ing player will find you and kill some drones/sunken rush, with 9pool he probably can make 2sunkens+6lings by the time your lings pop. A 7pool sunken rush works quite well on normal maps, so I think a 9pool will do it too anyways so is the verdict that terran has to 2 rax out of 8 or 9 and then just defend/tech up = win vs zerg or toss? killing with marine/scv if possible/necessary? hmm, vs zerg it's much easier toss will get storm or DT to fight vs your marines The only noteable time I pwned a good zerger was some dude that didnt speak english, he did ~380 APM with zerg I won with toss somehow. That game will stand out in my mind anytime I think of pvz on BB ![]() hmm, apm means shit some people focus on apm so much that they are slow and suck like I played a guy with 280APM, who didnt control his units for around 10 seconds... | ||
Wizzra
Netherlands514 Posts
zeal + cannonrush is unstoppable vs a 1 rax gas *edit* if forgot toss would very likely go 2 gate + forge. you won't get a working factory with siege online vs that probably | ||
riPPEy.rH
Finland94 Posts
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Locked
United States4182 Posts
post reps!! | ||
Polis
Poland1292 Posts
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FroST(TE)
United States909 Posts
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BloodBath
United States409 Posts
Tournament Sign-up Players: me - Bloodbath Frost(TE) | ||
BloodBath
United States409 Posts
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BloodBath
United States409 Posts
On May 29 2005 01:02 PokerQuestion wrote: you will lose,If bloodbath is in fact eye-loser. I have $100 standing bet against anyone in a best of 7 series between bloodbath and 88)WhyYouKickMyDog. | ||
FroST(TE)
United States909 Posts
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labcoated
Canada392 Posts
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BloodBath
United States409 Posts
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MarKoNiO
Peru888 Posts
btw i think P>T in BB | ||
BloodBath
United States409 Posts
On May 29 2005 17:37 MarKoNiO wrote: wrong:O!!, GOGOGO fight fight !!! btw i think P>T in BB | ||
BloodBath
United States409 Posts
![]() There is marine hiding behind the geyser ^_- and in the minerals with scv is good bunker substitute for all the bases. I think that turret helps gas collection. ![]() Turret+depot optimizes gas collection. ![]() Turret and Academy optimizes gas collection and mineral collection, because the minerals are badly placed and the scvs make a wierd return. ![]() This is probably the best position for T because you can just wall instead of doing this. | ||
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