
Elky's many vultures on Dhalia - Page 2
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ApollyoN
United States1297 Posts
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BigBalls
United States5354 Posts
however, i really dont think this should work with good unit positioning (unless the p is behind early). | ||
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BigBalls
United States5354 Posts
If toss tries to expo far away, it gets eaten up. I've seen similar versions on nostalgia (where there is no gas at the natural expo), and the toss ends up separating his units and loses an expo or two to mass vults. The key to beating it is photons, not making stray expos, and taking good care of your units, which includes good obs control. | ||
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Commander{+}
United States2878 Posts
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cav
Pitcairn514 Posts
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worst.player
625 Posts
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SoL.Origin
Argentina2400 Posts
when you have exp, you must have 6 factories, 2 with addon, and 1 starport make tanks only from those 2 factories spare gas will make stopping carriers easy watch korean tvp reps, they do this on every map because it works no matter if you have a gas exp obviously your vulture+drop micro must not suck | ||
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Liquid`Jinro
Sweden33723 Posts
I obsed naz vs elky before wcg where he did a similiar thing, oh yah and unless he's changed it since then, he goes upgrades really quickly :D Vultures with upgrades are NASTY! | ||
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Empyrean
17082 Posts
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BigBalls
United States5354 Posts
On October 11 2004 18:42 FrozenArbiter wrote: Bigballs, those insane amounts of mines makes holding bridges really easy with just a few tanks :O I obsed naz vs elky before wcg where he did a similiar thing, oh yah and unless he's changed it since then, he goes upgrades really quickly :D Vultures with upgrades are NASTY! they said he had 4 tanks the whole game... | ||
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Liquid`Jinro
Sweden33723 Posts
He had way more than that when I obsed him o.O/played him (even though it never even got to that point on dahlia vs him :D) | ||
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N.sL)_CirCle
New Zealand478 Posts
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N.sL)_CirCle
New Zealand478 Posts
Where you guys hang out now? | ||
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ChApFoU
France2986 Posts
On October 11 2004 21:11 FrozenArbiter wrote: I assumed he was exaggerating :X He had way more than that when I obsed him o.O/played him (even though it never even got to that point on dahlia vs him :D) nono i wasn't exaggerating, he really did make 4 tanks the whole game just check the unit distribution on bwchart :p | ||
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ahk-gosu
Korea (South)2099 Posts
they only cost 75 minerals. thats really good. if you use them correctly you can just rush into a whole group of goons place a lot of mines and run away and see like 30 goons die. the only real good way to beat this imo is good storm useage or something like carriers . reavers could work also. | ||
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FirstProbe
1206 Posts
Only works if you've got a good start... T early expo, P counter double expo, loses some goons early cheap, then gets done for the rest. | ||
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exalted
United States3612 Posts
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Liquid`Jinro
Sweden33723 Posts
On October 11 2004 23:21 ahk-gosu wrote: vultures can really dish out so much damage with their 26 concussive damage and having 3 mines that do 125 splash damage WTF they only cost 75 minerals. thats really good. if you use them correctly you can just rush into a whole group of goons place a lot of mines and run away and see like 30 goons die. the only real good way to beat this imo is good storm useage or something like carriers . reavers could work also.No you can't. 30 goons. LOL | ||
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Liquid`Jinro
Sweden33723 Posts
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hasuwar
7365 Posts
On October 12 2004 00:24 FrozenArbiter wrote: not to mention holding stop until the vultures completely surroundedThat's 60 supply you know -- They'd have to stand in the dumbest formation without an observer for that to happen! | ||
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. reavers could work also.