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Learning to counter cheese (Terran) - Page 2

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Release
Profile Blog Joined October 2010
United States4397 Posts
January 18 2011 05:12 GMT
#21
On January 18 2011 13:09 Lightningbullet wrote:
Since I 4/5 pool a lot with zerg. I know what it feels like to fail.
1. Scout zerg base. If you don't scout in time... build bunker ASAP near your CC.
2. don't wall off right away, put 1st depot near your CC
3. When zerglings come in, push marine into bunker and repair if needed.
4. If my zerglings try for a second push, they see a terran wall being build and gets fuck by marines.
5. I get M&M pushed and GG

I wouldn't repair the bunker, instead i would attack the zerglings. IF they attack back, run around the bunker.
☺
Necosarius
Profile Blog Joined September 2009
Sweden4042 Posts
January 18 2011 09:55 GMT
#22
About proxy gate in main:

If you start attacking the gateway with 3 scvs just as the protoss puts it down you will kill it before the zealot pops out. Realistically you won't have the scvs by the gateway to attack it just as the protoss puts it down. So what can you do?

If you start attack the gateway before it's on 200/500 HP you will still kill it with only 3 scvs. If it's past 200/500 hp you will need 4 scvs to kill it before the zealot finishes.

If the gateway finishes just as you start attack it you will need 7 scvs to kill it before the zealot is out. However if you spamclick attack on the gateway you will only need 6 scvs.

So, to summarize, if you scout two gateways building in your main, take 8 scvs and send 4 to attack each gateway. When they start attack the gateways, select the gateways and check if they are past 200/500 HP. If not, send back 2 scvs to mine again and keep 3 scvs to attack each gateway. If the gateway is at 350/500 HP you will need 4 scvs to kill it in time and if it's at 420 HP (say 400 just to be safe) you will need 5 scvs.

Just keep track of their HP and you will be golden
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
January 18 2011 11:40 GMT
#23
Interesting. I've never know the exact numbers, so I've always just thrown out some random amount of SCVs.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2011-01-18 16:43:09
January 18 2011 16:40 GMT
#24
I never knew that spamming attack would increase the attack rate. Interesting stuff all around. I do prefer 8 scvs on one gateway, though. With a player who is good at probe harassment, it could be very easy to end up with only 3 scvs attacking each gateway for some duration. I don't feel comfortable with the prospect of not killing at least 1 gateway. Conversely, with 8, one is always dead and the other one is only a few marine shots from being gone, at worse.
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