[H] TvZ SK Terran VS Lurker/Defiler - Page 2
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Catch]22
Sweden2683 Posts
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futility
Japan134 Posts
On February 09 2010 18:22 UFO wrote: 1) All your control in starcraft is done by clicking. So clicking precision as well as speed is an inredibly important factor for your play. Its fundamental. What is the best way to improve ? Having a framework which will lead your learning curve. Without framework your efforts are unconsistent, unaligned, they have worse focus and are far less potent. Framework is what you create yourself as there aren`t any fameworks on how to actually learn except rare guides that tell you something about it. Almost none do tho - they all tell you about strategies , which are useful but are little of a help to fasten your learning. Day[9] podcasts - good stuff with things like a technique of relative timings, might be very helpful for creaiting such framework. Framework consists of what things that help you focus, align, motivate and power that far increase the potency of your efforts. I won`t offer you framework as this is quite a hard-earned knowledge and I believe that there lies a value behind learning it yourself ( just that my framework works for me - and doesn`t have to work for you - and can work the bad way for you if you apply mine to yourself - which means a scenario worse than if it didn`t work ) An obvious and not-so-obvious hint about your starting location to create a framework is that starcraft is about attention and understanding. You improve attention , paradoxically, by paying attention - but in a right way and direction. Misliclicking. Its important to pay attention to the solution of the problem. Solution of the problem contains paying attention to the problem but it is not paying attention to the problem . So the solution to the missclicking is paying attention to click correctly, precisely and fast. If you put all your concious effort into correct clicking all game long , your every game - you will improve it really fast. If you are able to focus like that - its matter of days . If you apply techniques to it - that help to multiply the concious effort - then you are able to incredible progress over short period of time. How you are able to focus depends on your motivation. Your motivation depends on why do you play starcraft. ------------------------------------------- Clicking is how you mechanically control everything directly in-game. Its like a driving wheel, pedals and gear. Knowing how to use driving controls is only one thing necessary to get you to your destination. For a car to get to a certain place - it is necessary for a driver to also posses intelligence where to drive, how to get to that place. This intelligence is your understanding of the game. --------------------------------------------- Thats it. You can judge or you can approach it with an insightful eye. I hope it helped a bit , good luck ![]() At first I was confused but I think this is pretty insightful. Thanks for the post. | ||
ProoM
Lithuania1741 Posts
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Floophead_III
United States1832 Posts
The key for TvZ is to correctly identify zerg's midgame playstyle early and counter it. If he goes for a very eco heavy later tech like 3 hatch muta or lurker, pressure him, keep center control, and just make him feel like he has to hide in his natural. If he goes for something more aggressive, say a 2 hatch muta, or an aggressive 2 hatch lurker, play defensively, defend your weak points, and just mass up units so you'll be unstoppable later. Midgame control is what usually makes or breaks terrans, so make sure you never get caught off guard midgame, scout adequately with some scvs all aorund the map, and if you see an opening, BE AGGRESSIVE. If you think you can break his sunken line, do it. If you don't see lurkers at his undefended 3rd, send out a deathsquad to purge it. Keeping zerg on his toes will put you in a really good position for lategame. Once lategame does come around, make sure you're constantly scanning flank paths, bases, and his tech. You should be getting a 3rd scan around then, so you really have no reason not to be scanning everything all the time, especially since you'll always have a vessel around. Lastly, get more firebats. Firebats hit things under swarm and completely demolish light armor and actually fare ok vs medium armor (hydras/lurkers). Just irradiate the defilers as you see them and dance around his swarms in circles. If you played your midgame right, you should be in the middle of the map at worst when consume kicks in and you'll have tons of room to move around. I like to spread my infantry in a big arc. When he swarms a patch I just pull that part back. It's really really difficult to swarm into that formation. If you're all balled up you have to pull back all your units which is extraordinarily difficult. Hopefully this is helpful for you. | ||
Cedstick
Canada3336 Posts
On February 10 2010 02:30 ProoM wrote: when I saw that you are trying to play skterran while having under 200 apm, I instantly checked if you are from Canada, but that turned out not to be the case... Weird... I don't get it. | ||
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