I dont know if this has been said or not but...
Try for TvT
SK Terran
Forum Index > Brood War Strategy |
Achromic
773 Posts
I dont know if this has been said or not but... Try for TvT SK Terran | ||
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Kinky
United States4126 Posts
After securing a 2nd or possibly a 3rd, try going for a 2+ dropship full of MnM with stim (range not too necessary) in order to destroy P's tech in the main. This should be attempted before Arbiters come out, preferably. PvAnything Simultaneous storm drops on every mining base to attempt to kill every worker the opponent has. | ||
Skeggaba
Korea (South)1556 Posts
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mmgoose
769 Posts
pure vultures + ghosts. go | ||
bITt.mAN
Switzerland3693 Posts
[Kinda Allin] Burrow and Speed-Ling Rush Get gas before pool aka. 9 gas 8 pool (u gonna need a lotta gas early). As soon as pool pops get speed then gas. Make only lings and kill off all of his drones. How it is executed Send your initial 6 lings to his base as normal to harass and put pressure. Make a few more drones after, these are the last ones that you will make. You will be too far behind to be able to catch up in Muta count. This strategy is desigend to catch your opponent off guard and kill enough drones that he'll not be able to make any mutas, or like 1 or 2, and by then you'll have spores. I got the idea from that Boxer vid of demonstrating correct zergling micro, same idea. Pressure them, burrow some lings right outside of their base, lure their lings out of their base and run in + kill. The best part of getting burrow is not oly being able to set ambushes, it is being able to harass their mineral line, then burrow, fight them in their base, get out of ovie sight range, then hide. If you keep on running lings into their base and hiding them, it works well. Another thing you need to do is throw down another hatch in your main and take drones offa gas. | ||
bITt.mAN
Switzerland3693 Posts
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Lurgee
Australia252 Posts
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PobTheCad
Australia893 Posts
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JMave
Singapore1803 Posts
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ZBiR
Poland1092 Posts
1 base 3 fact pure vult (1 addon for upgrades, but no tanks, stop mining gas after you have mined enough) You may have to cut scvs some for this to work, but the idea is to hit them before they have a reaver, needs good vult micro. | ||
EsX_Raptor
United States2801 Posts
TvZ m&m + ghost drop @ using flare to blind ovis and nuking the zerg's main or expos. ![]() | ||
arcticStorm
United States295 Posts
After getting science facility, stop marine production, go for ghost firebat medic vessel army. Blind overlords, irradiate lurkers, lockdown everything else, and NUKE. Edit: sorry being idiot...lockdown doesn't work on bio units TT | ||
Chen
United States6344 Posts
On December 27 2009 09:17 arcticStorm wrote: TvZ After getting science facility, stop marine production, go for ghost firebat medic vessel army. Blind overlords, irradiate lurkers, lockdown everything else, and NUKE. you realize thats not possible? you would need like 2 double gas expos to support that huge gas-intensive army. plus, LOCKDOWN DOESN'T WORK VS ZERG, THEY DON'T HAVE MECHANICAL UNITS. | ||
t_co
United States702 Posts
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Slow Motion
United States6960 Posts
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GTR
51466 Posts
and not the fancy pants new way, the real way. | ||
lt.dunbar
United States29 Posts
go 2 hatch lurkers with fast queens nest when lurkers pop don't attack just contain the terran build queens and broodling any tanks he builds to break the contain double expo and tech to ultras asap | ||
Re-Play-
Dominican Republic825 Posts
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arcticStorm
United States295 Posts
On December 27 2009 10:39 lt.dunbar wrote: try this in ZvT go 2 hatch lurkers with fast queens nest when lurkers pop don't attack just contain the terran build queens and broodling any tanks he builds to break the contain double expo and tech to ultras asap ensnare + scourge science vessels at the same time would be nice too | ||
hyst.eric.al
United States2332 Posts
really did it versus someone. | ||
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