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[Map] Emerald - Page 2

Forum Index > BW General
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clazziquai
Profile Blog Joined October 2007
6685 Posts
July 27 2009 15:51 GMT
#21
Nice map! I'll try it out with a friend sometime. ^^
I'm glad you got rid of the swarms though, it makes the map a lot less zerg-friendly.
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
dekuschrub
Profile Joined May 2008
United States2069 Posts
July 27 2009 16:00 GMT
#22
are those temples stacked? (in the back of your main?)
jtype
Profile Blog Joined April 2009
England2167 Posts
July 27 2009 16:12 GMT
#23
Yeah, I'll give this one a few plays too. It looks like a nice map to play on.

I wonder if it might be a nice idea to, sorry if this is too much of an adjustment, instead of having those two middle expos, put a river/body of water running across the middle, with a bridge or three dividing the north and south sides.

Again, sorry if that is changing your idea too much. I just thought I'd throw it out there.
Horangi
Profile Blog Joined October 2007
Hong Kong226 Posts
Last Edited: 2009-07-27 16:40:51
July 27 2009 16:36 GMT
#24
no download for the last version?
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
July 27 2009 16:47 GMT
#25
looks bad for TvP

too much early game gas, protoss will just mass HTs and storm the crap out of terran off 2 bases
Peaked at C- on ICCUP and proud of it! @Sunyveil
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
July 27 2009 16:52 GMT
#26
Looks fun..
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2009-07-27 16:59:17
July 27 2009 16:58 GMT
#27
On July 28 2009 01:47 Sunyveil wrote:
too much early game gas, protoss will just mass HTs and storm the crap out of terran off 2 bases


Yeah, I just played a quick PvT and it seems like it would be a bit imbalanced in that regard.


Also, there are gaps at the top of the stacked temples on the left side, and on the bottom of them on the right side. Even Dragoons and Tanks can fit through there, so the main isn't really well protected.
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
July 27 2009 17:05 GMT
#28
The natural expo on the left side of the map appears to have a place where you can drop a tank and cliff. The right side natural expo does not.
My psychiatrist says I have deep-seated Ragneuroses :(
StarBrift
Profile Joined January 2008
Sweden1761 Posts
July 27 2009 17:18 GMT
#29
This map looks really nice now. The two base 3 gas might be suitable for some cool strats like 2 base hive vs terran or 3 port vessel right away vs zerg or like a really fast goon / ht / archon push pvz. A lot of gas makes for more fun play imo and the map design seems to suit itself for some wierd push timings. Good job. Too bad no one will ever play it competetively
KhaosKreator
Profile Joined April 2009
Canada145 Posts
Last Edited: 2009-07-27 22:38:25
July 27 2009 22:16 GMT
#30
Have you thought about giving one of the two main gases less starting resources? Like say, 1500 and 500?

Alternatively, you could have a normal second expo geyser, and instead put the Psi Disruptor building over one of the two geysers in the main. It could make for some interesting ZvZ that way.
Kyrie, Ignis Divine, Eleison
-Frog-
Profile Joined February 2009
United States514 Posts
July 27 2009 22:33 GMT
#31
I don't know if I like the idea of so much free gas, you need an incentive to take expansions imo. Then again I haven't played the map yet so I can't properly comment, those are just my initial thoughts.
powered by coffee, driven by hate.
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
July 27 2009 22:42 GMT
#32
How about Backyard? or Garden, cause the mains look like one with the grass floor and the "fence" around it : )
Moderator<:3-/-<
Sentient66
Profile Joined July 2009
United States651 Posts
July 27 2009 23:05 GMT
#33
Looks like an interesting map. I wonder what it would be like with no ramps?
seNsiX.421
konadora *
Profile Blog Joined February 2009
Singapore66158 Posts
Last Edited: 2009-07-28 03:07:38
July 28 2009 03:04 GMT
#34
Okay updated to version 2.2, please have a look!

Anyone wanna play? :p
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