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Active: 1718 users

Do all top zergs have perfect macro?

Forum Index > BW General
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tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
February 16 2009 23:59 GMT
#1
Well, I noticed one significant difference between foreigner zergs, and foreigner tosses or rans. All the zerg players pretty much have perfect macro the entire game. I mean, in a way this is kind of expected since zerg players don't need to be bothered with jumping back to base to macro and can simply 5sz6sz7sh8sh9so during he middle of a battle. And even when you have 8 bases, you can still have perfect macro by going 5su6su7sz8sz9sz0sz. So far, I've watched Xiaozi, Castro, f91, and Jaedong reps and they all have near perfect macro the entire game. Only mondragon seems to slip a bit at times... Does that mean zerg macro is the easiest out of the three once you get to a high level? Unfortunately, I think this also means that zerg players are not really complimented for their macro... I mean, nobody says, omg how does iloveoov or BeSt macro like that????? to a zerg player. So, does this mean, zerg at the highest level is distinguised by micro and decision making alone, since macro is a non-issue? Is this why Jaedong and sAviOr are so dominant among zergs? Because they have insane decision making and micro?

This probably means I should switch races cuz I really don't like having a ceiling on my macro. For example, in tvz, there's practically no ceiling cuz it's near impossible to manage 5 control groups of mnms with vessels while maintaining perfect macro (except for FlaSh).

ramen247
Profile Blog Joined June 2008
United States1256 Posts
February 17 2009 00:00 GMT
#2
yes.
i hate this ugly firebat. i want a marine.
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
February 17 2009 00:03 GMT
#3
IMO its just that you NEED to have really good macro has a zerg. Since your army relies heavily on size starting mid game on ZvP and a little bit later on ZvT thanks to Lurkers. The best example would ve a ZvT against mech. You just NEED to make units nonstop.

Also, thats why i lose. :[
Its not only the rain that brings the thunder
Jayme
Profile Blog Joined February 2009
United States5866 Posts
Last Edited: 2009-02-17 00:11:10
February 17 2009 00:06 GMT
#4
Zerg macro because of it's uniqueness took me forever to even do at a "passable" rate. I still build too few units during battles and I still don't build enough hatcheries.

The thing that helps me though is that you hotkey hatcheries and build before a big battle/drop/harass, Do it once during if it's a long engagement, and then do it AGAIN after the battle.

This will usually keep my hatcheries running really solidly until my speed can't keep up anymore due to defiler micro or ensnare or a doom drop + middle battle. That i'm hoping will simply come from additional experience.

Like mentioned before though, Zerg macro is really unforgiving. Not only does the race entirely rely on overwhelming numbers, but they have the hardest method of macroing to go along with it. Sure it builds faster because of lack of queues, but the lack of queues is what makes it more unwieldy.

Any really competitive zerg will absolutely need damn near perfect macro to be a viable threat to other players at a high level.
Python is garbage, number 1 advocate of getting rid of it.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
February 17 2009 00:07 GMT
#5
I think Zerg macro is a lot more complicated than any other races due to the larvae system. So while each player is able to keep their money lower than T/P on average there are other factors influencing how "good" their macro is (i.e. drone count, base count). Obviously, perfect zerg macro would yield the most possible drones while having enouh army to be able to stop a T or P army.
Administrator~ Spirit will set you free ~
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
February 17 2009 00:09 GMT
#6
AH COME ON, how often do you really look at their hatcheries??? Do you really think you can hotkey every single hatchery you have? Have you ever watched a zvp? Have you ever watched a macro oriented zvt?
BlueLaguna on West, msg for game.
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
February 17 2009 00:11 GMT
#7
On February 17 2009 09:09 Cloud wrote:
AH COME ON, how often do you really look at their hatcheries??? Do you really think you can hotkey every single hatchery you have? Have you ever watched a zvp? Have you ever watched a macro oriented zvt?


Have you ever heard of ultralisks? 5su6su7su8su

BAM, 1200 minerals and gas are spent
Clasic
Profile Blog Joined January 2009
Bosnia-Herzegovina1437 Posts
February 17 2009 00:11 GMT
#8
I think zerg macro is way easier for me. When I'm toss its a 14 minute max, but as Zerg, I don'
t even know how fast lmao.
No no no no its not mine!
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
February 17 2009 00:13 GMT
#9


look mineral count, definetly some improvement ;D
Jayme
Profile Blog Joined February 2009
United States5866 Posts
February 17 2009 00:13 GMT
#10
On February 17 2009 09:11 tdotkrayz wrote:
Show nested quote +
On February 17 2009 09:09 Cloud wrote:
AH COME ON, how often do you really look at their hatcheries??? Do you really think you can hotkey every single hatchery you have? Have you ever watched a zvp? Have you ever watched a macro oriented zvt?


Have you ever heard of ultralisks? 5su6su7su8su

BAM, 1200 minerals and gas are spent


The fact of the matter is that a majority of games simply do not last till ultralisks. Yes, once you get to ultralisks macro becomes relatively easier.

However, mid-game macro? Muta-Micro + macro is hard, Ling-Hydra->Lurker macro is hard, defiler micro + flank + macro is hard.
Python is garbage, number 1 advocate of getting rid of it.
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
February 17 2009 00:13 GMT
#11
On February 17 2009 09:11 tdotkrayz wrote:
Show nested quote +
On February 17 2009 09:09 Cloud wrote:
AH COME ON, how often do you really look at their hatcheries??? Do you really think you can hotkey every single hatchery you have? Have you ever watched a zvp? Have you ever watched a macro oriented zvt?


Have you ever heard of ultralisks? 5su6su7su8su

BAM, 1200 minerals and gas are spent


I think that's a 'No"
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
February 17 2009 00:14 GMT
#12
On February 17 2009 09:11 tdotkrayz wrote:
Show nested quote +
On February 17 2009 09:09 Cloud wrote:
AH COME ON, how often do you really look at their hatcheries??? Do you really think you can hotkey every single hatchery you have? Have you ever watched a zvp? Have you ever watched a macro oriented zvt?


Have you ever heard of ultralisks? 5su6su7su8su

BAM, 1200 minerals and gas are spent


Holy shit, you are totally right. You just made me realize, you dont need more than 2 hatcheries the whole game! 6 larvae -> 6 ultra -> 1200/1200 minerals/gas spent in a split of a second, easiest shit ever.
BlueLaguna on West, msg for game.
Orome
Profile Blog Joined June 2004
Switzerland11984 Posts
February 17 2009 00:20 GMT
#13
You don't hear people complimenting Zergs on their macro because by macro we generally mean keeping your money low and that's only a small and very easy part of Zerg.

The difficult part of Zerg macro is part of what we call game management (and almost all great Zergs were famous for their game management), it's knowing when to spend your money on what and getting away with using as many larvae as possible for drones while still maintaining an army to keep T or P at bay.
On a purely personal note, I'd like to show Yellow the beauty of infinitely repeating Starcraft 2 bunkers. -Boxer
tdotkrayz
Profile Blog Joined September 2008
United States136 Posts
Last Edited: 2009-02-17 00:27:18
February 17 2009 00:24 GMT
#14
On February 17 2009 09:13 Too_MuchZerg wrote:
http://www.youtube.com/watch?v=p-OCFQhJNok

look mineral count, definetly some improvement ;D


ROFL, and this is the zerg that beat Bisu? With over 2000 minerals in the bank for half the game against sea.ruby!!!! Wow, pvz really is imba then...
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
February 17 2009 00:29 GMT
#15
On February 17 2009 09:24 tdotkrayz wrote:
Show nested quote +
On February 17 2009 09:13 Too_MuchZerg wrote:
http://www.youtube.com/watch?v=p-OCFQhJNok

look mineral count, definetly some improvement ;D


ROFL, and this is the zerg that beat Bisu? With over 2000 minerals in the bank for half the game against sea.ruby!!!! Wow, pvz really is imba then...


More like 3000+ half of the game, going 4000+ few parts of the game :D
Jayme
Profile Blog Joined February 2009
United States5866 Posts
February 17 2009 00:31 GMT
#16
On February 17 2009 09:24 tdotkrayz wrote:
Show nested quote +
On February 17 2009 09:13 Too_MuchZerg wrote:
http://www.youtube.com/watch?v=p-OCFQhJNok

look mineral count, definetly some improvement ;D


ROFL, and this is the zerg that beat Bisu? With over 2000 minerals in the bank for half the game against sea.ruby!!!! Wow, pvz really is imba then...


Actually Bisu played pretty down right terrible against By.Hero. ZvP has long lost it's imba luster unless you're playing on TOTM
Python is garbage, number 1 advocate of getting rid of it.
lokiM
Profile Blog Joined June 2008
United States3407 Posts
February 17 2009 00:45 GMT
#17
On February 17 2009 09:24 tdotkrayz wrote:
Show nested quote +
On February 17 2009 09:13 Too_MuchZerg wrote:
http://www.youtube.com/watch?v=p-OCFQhJNok

look mineral count, definetly some improvement ;D


ROFL, and this is the zerg that beat Bisu? With over 2000 minerals in the bank for half the game against sea.ruby!!!! Wow, pvz really is imba then...

You obviously have no idea what you're talking about, if you re-watch it he was spending all his gas as it came in, he had 2k minerals with under 100 gas almost the entire time, he can't spend his minerals as much as he wants to, if he has no gas.
You can't fight the feeling.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 17 2009 00:46 GMT
#18
On February 17 2009 09:45 lokiM wrote:
Show nested quote +
On February 17 2009 09:24 tdotkrayz wrote:
On February 17 2009 09:13 Too_MuchZerg wrote:
http://www.youtube.com/watch?v=p-OCFQhJNok

look mineral count, definetly some improvement ;D


ROFL, and this is the zerg that beat Bisu? With over 2000 minerals in the bank for half the game against sea.ruby!!!! Wow, pvz really is imba then...

You obviously have no idea what you're talking about, if you re-watch it he was spending all his gas as it came in, he had 2k minerals with under 100 gas almost the entire time, he can't spend his minerals as much as he wants to, if he has no gas.

Every other zerg can do it,he shouldnt be an exception.
Artillery spawned from the forges of Hell
Jayme
Profile Blog Joined February 2009
United States5866 Posts
February 17 2009 00:48 GMT
#19
On February 17 2009 09:46 arb wrote:
Show nested quote +
On February 17 2009 09:45 lokiM wrote:
On February 17 2009 09:24 tdotkrayz wrote:
On February 17 2009 09:13 Too_MuchZerg wrote:
http://www.youtube.com/watch?v=p-OCFQhJNok

look mineral count, definetly some improvement ;D


ROFL, and this is the zerg that beat Bisu? With over 2000 minerals in the bank for half the game against sea.ruby!!!! Wow, pvz really is imba then...

You obviously have no idea what you're talking about, if you re-watch it he was spending all his gas as it came in, he had 2k minerals with under 100 gas almost the entire time, he can't spend his minerals as much as he wants to, if he has no gas.

Every other zerg can do it,he shouldnt be an exception.


It's possible to be gas starved....

That's exactly what happened here, he was simply gas starved and without gas no hydras/lurks/defilers etc etc. Making mass lings in that situation isn't exactly feasible because you have a limited amount of larva.

He could have built more hatcheries but him being gas starved makes it a moot point.
Python is garbage, number 1 advocate of getting rid of it.
NovaTheFeared
Profile Blog Joined October 2004
United States7229 Posts
February 17 2009 00:51 GMT
#20
In ZvT it's not that uncommon to have over 2k minerals late game because your army is gas-limited not minerals limited. Sometimes zergs like July who are more aggressive put down an additional 4 hatches at once and start pumping lings, but more often the zerg just waits until the game presents him a moment of map control to expand or fights on with the surplus after his minerals at main/nat are mined out.
日本語が分かりますか
EsX_Raptor
Profile Blog Joined February 2008
United States2802 Posts
February 17 2009 00:51 GMT
#21
these peeps dont understand z is all about gasoline dude that's how we burn you out!
meegrean
Profile Joined May 2008
Thailand7699 Posts
February 17 2009 01:37 GMT
#22
For me, I just assume that all good zerg players can macro well because of how easy it is to produce units compared to other races.
Brood War loyalist
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
Last Edited: 2009-02-17 01:41:17
February 17 2009 01:40 GMT
#23
Theres no such thing as perfect macro

"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-02-17 02:22:04
February 17 2009 02:19 GMT
#24
How in the world is going 5su6su7su considered perfect macro.

For god's sake, some games you won't be able to hotkey all your hatcheries, and Jaedong doesn't hotkey all his hatcheries from what I heard.

The hard part of Zerg macro isn't the pure production of fighting units, but rather knowing how to balance expanding, drone production, and combat unit production before your economy is set.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
February 17 2009 02:43 GMT
#25
On February 17 2009 09:29 Too_MuchZerg wrote:
Show nested quote +
On February 17 2009 09:24 tdotkrayz wrote:
On February 17 2009 09:13 Too_MuchZerg wrote:
http://www.youtube.com/watch?v=p-OCFQhJNok

look mineral count, definetly some improvement ;D


ROFL, and this is the zerg that beat Bisu? With over 2000 minerals in the bank for half the game against sea.ruby!!!! Wow, pvz really is imba then...


More like 3000+ half of the game, going 4000+ few parts of the game :D

No, it was 2k for like the last 2/5 of the game. It fluctuated down to 1500 and up to like 3k at points. Needs to build more hatches and mass expo with sunkens and the money is easily spent.
..and then I would, ya know, check em'. (Aka SpoR)
iNfeRnaL *
Profile Blog Joined August 2005
Germany1908 Posts
February 17 2009 02:58 GMT
#26
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.
I_L_Jl
Profile Joined January 2009
United States225 Posts
February 17 2009 03:15 GMT
#27
On February 17 2009 11:58 iNfeRnaL wrote:
Show nested quote +
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.


Savior
NonY
Profile Blog Joined June 2007
8751 Posts
February 17 2009 03:19 GMT
#28
there's much more to macro than keeping money low and/or using all available larvae
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
koreasilver
Profile Blog Joined June 2008
9109 Posts
February 17 2009 03:23 GMT
#29
On February 17 2009 12:15 I_L_Jl wrote:
Show nested quote +
On February 17 2009 11:58 iNfeRnaL wrote:
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.


Savior

Jaedong has better macro than Savior in standard late game play.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
February 17 2009 03:26 GMT
#30
On February 17 2009 12:15 I_L_Jl wrote:
Show nested quote +
On February 17 2009 11:58 iNfeRnaL wrote:
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.


Savior

um no...
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
I_L_Jl
Profile Joined January 2009
United States225 Posts
February 17 2009 03:37 GMT
#31
On February 17 2009 12:23 koreasilver wrote:
Show nested quote +
On February 17 2009 12:15 I_L_Jl wrote:
On February 17 2009 11:58 iNfeRnaL wrote:
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.


Savior

Jaedong has better macro than Savior in standard late game play.


In my openion, Savior in prime could keep his min count down(when he needed too), and unit production up better than Jaedong.
p4fn2w
Profile Blog Joined September 2007
383 Posts
February 17 2009 03:37 GMT
#32
I always thought the difficulty in zerg macro is not in mechanics but in decision making. Having the right game sense to know when to power drones, when to expand, setting up the right mineral:gas ratio, learning the BOs, etc.etc. takes years to learn. At least thats what I think... I mean, I pretty much see every zerg use up all their larvas, but theres a reason why Jaedong always have way way more hydras then any other zerg in zvp when he decides to power them =P.
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-02-17 03:39:54
February 17 2009 03:38 GMT
#33
On February 17 2009 12:37 I_L_Jl wrote:
Show nested quote +
On February 17 2009 12:23 koreasilver wrote:
On February 17 2009 12:15 I_L_Jl wrote:
On February 17 2009 11:58 iNfeRnaL wrote:
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.


Savior

Jaedong has better macro than Savior in standard late game play.


In my openion, Savior in prime could keep his min count down(when he needed too), and unit production up better than Jaedong.

This is as dumb as saying that iloveoov had better macro than Flash.
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
February 17 2009 03:59 GMT
#34
On February 17 2009 11:19 koreasilver wrote:
How in the world is going 5su6su7su considered perfect macro.

For god's sake, some games you won't be able to hotkey all your hatcheries, and Jaedong doesn't hotkey all his hatcheries from what I heard.

The hard part of Zerg macro isn't the pure production of fighting units, but rather knowing how to balance expanding, drone production, and combat unit production before your economy is set.

This.

Zerg macro is more of an artform then rest of the races in referencing production, Terran and Protoss just keep making probes and work on expo timing in relation to the flow of the game. So its easy to see if someone has good macro or not based on them keeping their money down versus their probe production. This more or less applies to Terran and Protoss with the exception of certain situations that require adjusting and worker cutting timing builds. For the most part your ability to keep your money down while worker pumping from your given amount of nexii/command centers presents something you can easily formulate, the longer the game progresses the more workers you have, the more bases you have, the faster your money increases, the faster you need to spend it in order to have "Good" macro.

Zerg is slightly more complex and not as recognized as the macro being as defining in how incredible they are, their macro is more defined off of their decision making, I mean I can play a ZvP and keep my money below 1k/1k the entire time for a 25 minute game, if not longer. That doesn't mean my Macro is good, it usually means that I got caught up being aggressive and using my larva for fighting units as opposed to workers. Which is the problem with a lot of Zerg players, while it appears they are keeping their money low, it can be because they simply didn't make enough workers and are suffering from it. Because of the Larva system, we don't have the ability to be like "Okay, its been 30 seconds, make another drone" not to say that makes our race more difficult, it just makes our macro hard in a different way, and makes it harder to identify a good macro user.

Just for another quick example, in all the mirrors, think of how PvP and TvT are macro orientated and keep worker production going, compared to ZvZ, where pushing workers = death most of the time, because of occasional perfect information, and the other guy able to focus his larva into units, instead of economy.

If we pretend that all the match ups have perfect information for a minute, Zerg is the only one where it would stop worker pushing from happening. Because allins become more effective due to larvae management.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
stack
Profile Blog Joined March 2006
Canada348 Posts
February 17 2009 04:23 GMT
#35
tangent: is there a specific optimal number of drones/min patch? I have a problem with knowing whether to get double the number of drones per minerals in a field etc. All i know is that in agressive games pro zergs sometimes go 1 drone per patch
life is short, dont F it up
koreasilver
Profile Blog Joined June 2008
9109 Posts
February 17 2009 04:27 GMT
#36
You don't think like that when you play zerg.
dragonmax
Profile Blog Joined December 2008
United States131 Posts
February 17 2009 04:28 GMT
#37
i think its about 2.5 workers but thats for protoss workers who move faster than zerg/terran
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
February 17 2009 04:30 GMT
#38
if you dont macro well as zerg, you just die b/c of larvae management issues.
stack
Profile Blog Joined March 2006
Canada348 Posts
February 17 2009 04:32 GMT
#39
On February 17 2009 13:27 koreasilver wrote:
You don't think like that when you play zerg.

thx for the wisdom keemosabi..
life is short, dont F it up
Person514cs
Profile Blog Joined September 2004
1004 Posts
February 17 2009 04:33 GMT
#40
Zerg Macro = Making as many drones as you can without losing.
Peace and love, for ever.
koreasilver
Profile Blog Joined June 2008
9109 Posts
February 17 2009 04:43 GMT
#41
On February 17 2009 13:32 stack wrote:
Show nested quote +
On February 17 2009 13:27 koreasilver wrote:
You don't think like that when you play zerg.

thx for the wisdom keemosabi..

But it's true. You don't go out thinking "okay, I'm going to make this many drones for each expansion".
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
February 17 2009 04:47 GMT
#42
I'd love to see when a zerg progamer has obviously lost the game just make a round of drones and attack with a drone hanbang.
And set up hatcheries, everywhere.
Jaedong
Saracen
Profile Blog Joined December 2007
United States5139 Posts
February 17 2009 04:49 GMT
#43
On February 17 2009 13:33 Person514cs wrote:
Zerg Macro = Making as many drones as you can without losing.

if you play with this mindset you will lose
I_L_Jl
Profile Joined January 2009
United States225 Posts
February 17 2009 05:34 GMT
#44
On February 17 2009 12:38 koreasilver wrote:
Show nested quote +
On February 17 2009 12:37 I_L_Jl wrote:
On February 17 2009 12:23 koreasilver wrote:
On February 17 2009 12:15 I_L_Jl wrote:
On February 17 2009 11:58 iNfeRnaL wrote:
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.


Savior

Jaedong has better macro than Savior in standard late game play.


In my openion, Savior in prime could keep his min count down(when he needed too), and unit production up better than Jaedong.

This is as dumb as saying that iloveoov had better macro than Flash.


Wow, never realized how "slow" his apm was untill now. Guess I was always just too captivated by his massing to run it through an apm scanner, slower than Storks, crazy.
cujo2k
Profile Joined October 2007
Canada1044 Posts
Last Edited: 2009-02-17 06:32:01
February 17 2009 06:23 GMT
#45
Hmm well honestly I think it's both great micro and macro. Yeah that's a lame answer, but spending your minerals efficently is not gonna make you a great zerg.. microing defilers and mutalisks like jaedong probably will however.
THE ANSWER IS 288
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
February 17 2009 07:01 GMT
#46
On February 17 2009 13:28 dragonmax wrote:
i think its about 2.5 workers but thats for protoss workers who move faster than zerg/terran


NO!!!!!!
Its not only the rain that brings the thunder
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
February 17 2009 07:02 GMT
#47
Don't zergs take their hands off the mouse to 5sz6sz7sz8sz9sz0sz?
Jayme
Profile Blog Joined February 2009
United States5866 Posts
February 17 2009 07:12 GMT
#48
On February 17 2009 16:02 GhostKorean wrote:
Don't zergs take their hands off the mouse to 5sz6sz7sz8sz9sz0sz?


A lot of them do yes, after awhile you can support that easy because your hand is so quick.

I can do it with one hand but it's crazy uncomfortable, so much so that'll i'll risk taking my hand off the mouse for a second to hit 8-0
Python is garbage, number 1 advocate of getting rid of it.
hymn
Profile Blog Joined February 2008
Bulgaria832 Posts
February 17 2009 08:17 GMT
#49
The way I see it Zerg macro is not only keeping the money low but making the right units at the proper timing in the right amount. So I think it's very very hard to do it right. Much harder than protoss and terran who make workers out of one building and units out of two buildings and pretty much just know to cycle through the buildings and press S, M, C, F, V or T for terran and P, Z, D, T, K, O for toss.
azk he is the north american player but the titan he is the french stars
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
February 17 2009 09:05 GMT
#50
On February 17 2009 12:38 koreasilver wrote:
Show nested quote +
On February 17 2009 12:37 I_L_Jl wrote:
On February 17 2009 12:23 koreasilver wrote:
On February 17 2009 12:15 I_L_Jl wrote:
On February 17 2009 11:58 iNfeRnaL wrote:
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.


Savior

Jaedong has better macro than Savior in standard late game play.


In my openion, Savior in prime could keep his min count down(when he needed too), and unit production up better than Jaedong.

This is as dumb as saying that iloveoov had better macro than Flash.


+1
Lim Yo Hwan forever!
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
Last Edited: 2009-02-17 09:10:45
February 17 2009 09:08 GMT
#51
On February 17 2009 12:37 I_L_Jl wrote:
Show nested quote +
On February 17 2009 12:23 koreasilver wrote:
On February 17 2009 12:15 I_L_Jl wrote:
On February 17 2009 11:58 iNfeRnaL wrote:
On February 17 2009 10:40 Ilikestarcraft wrote:
Theres no such thing as perfect macro


this.


Savior

Jaedong has better macro than Savior in standard late game play.


In my openion, Savior in prime could keep his min count down(when he needed too), and unit production up better than Jaedong.

If macro was as simple as that.....

Macro isnt just keeping your min count down and unit production;;
Zerg is abit different compared to other toss/terran but macro is mostly timing. When to stop making scv, when to add buildings, knowing the optimal number of facts/rax, expo timing, amount of scv to maynard, etc.

Making depots at the right time, going back to your rax/facts, adding facts/rax when you have surplus, keeping your money down are just parts of macro.

Look at Iloveoov vs Foru fpvod. He gets stuck on supply so much yet he just overwhelms Foru because of his expo timing and the timing that he adds his facts are right on.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
dibban
Profile Joined July 2008
Sweden1279 Posts
Last Edited: 2009-02-17 09:34:07
February 17 2009 09:33 GMT
#52
You need perfect or close-to macro as a S-Class Zerg.
이제동 - 이영호 since '07.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
February 17 2009 09:37 GMT
#53
On February 17 2009 16:02 GhostKorean wrote:
Don't zergs take their hands off the mouse to 5sz6sz7sz8sz9sz0sz?

I thought only yellow did that
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
sprawlers
Profile Joined June 2007
Norway439 Posts
February 17 2009 11:29 GMT
#54
On February 17 2009 16:12 Jayme wrote:
Show nested quote +
On February 17 2009 16:02 GhostKorean wrote:
Don't zergs take their hands off the mouse to 5sz6sz7sz8sz9sz0sz?


A lot of them do yes, after awhile you can support that easy because your hand is so quick.

I can do it with one hand but it's crazy uncomfortable, so much so that'll i'll risk taking my hand off the mouse for a second to hit 8-0

Source? I also thought just yellow did this.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
February 17 2009 11:31 GMT
#55
On February 17 2009 18:37 Ilikestarcraft wrote:
Show nested quote +
On February 17 2009 16:02 GhostKorean wrote:
Don't zergs take their hands off the mouse to 5sz6sz7sz8sz9sz0sz?

I thought only yellow did that


no idea im a big yellow fan and the way i learnt to sc was to do that lolool
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