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Forum Index > BW General
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Qikz
Profile Blog Joined November 2009
United Kingdom12069 Posts
September 04 2026 21:04 GMT
#61
I'm not sure new content for StarCraft is great for Broodwar in general because either they risk ruining what we already have gameplay wise or they kill the ASL as Afreeca go chasing after the new StarCraft game. It'll be the birth of SC2 all over again.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
quaristice
Profile Joined February 2021
176 Posts
September 04 2026 21:29 GMT
#62
if they do touch gameplay ideally it should just be adding stuff mapmakers can use imo
Legan
Profile Joined June 2017
Finland597 Posts
September 04 2026 22:42 GMT
#63
I don't think it was mentioned there yet. The website is having augmented reality elements added to it. There were some log messages already yesterday, but now there are even more animations with "Incoming transmission...".

Subsourian has been keeping track of the hints. His post from yesterday.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
mathphyswithvic
Profile Joined April 2024
33 Posts
September 04 2026 23:16 GMT
#64
On September 05 2026 03:53 Lorch wrote:
Show nested quote +
On September 05 2026 03:20 mathphyswithvic wrote:
On September 05 2026 02:57 Lorch wrote:
On September 05 2026 02:16 mathphyswithvic wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?


I am talking tournament winnings. and variation will occur with any statistics. well for once, you make assumtions such as:
1) all top players competed (if there is money usually there are players)
2) 1 data point in a huge data set means nothing.


Nobody competes in any of these tournaments for money, see my point of most of their money coming from salary/streaming.
What about the intel gomtv classic? Kespa pulled teams out towards the end, regardless of prize money. Same goes for when SPOTV tried to run a Starleague a couple years back, TBLS didn´t participate regardless of how much money was up for grabs. Flash also dodged KSL for its entirety.
Proleague didn´t even pay players directly, yet it was the main focus of practice during that era.
You also dodged my question, why not use winrate in top level tournaments over prize money earned?
Starcraft also has crazy top heavy prize pools, so you might as well use championships anyway.


I did not dodge any question but ok I will answer your "question", it is trivially obvious but ok I will say it.

Because with as simple metric as "prizepool" you have a way to decide what is a top tournament and what is not. Any other metric you would consider would be bias.

I don't see why one should consider team leagues as anything more than noise, since your statistics won't be independent anymore, but that is another discussion.
Lorch
Profile Joined June 2011
Germany3711 Posts
Last Edited: 2026-09-05 00:43:31
September 04 2026 23:44 GMT
#65
On September 05 2026 08:16 mathphyswithvic wrote:
Show nested quote +
On September 05 2026 03:53 Lorch wrote:
On September 05 2026 03:20 mathphyswithvic wrote:
On September 05 2026 02:57 Lorch wrote:
On September 05 2026 02:16 mathphyswithvic wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?


I am talking tournament winnings. and variation will occur with any statistics. well for once, you make assumtions such as:
1) all top players competed (if there is money usually there are players)
2) 1 data point in a huge data set means nothing.


Nobody competes in any of these tournaments for money, see my point of most of their money coming from salary/streaming.
What about the intel gomtv classic? Kespa pulled teams out towards the end, regardless of prize money. Same goes for when SPOTV tried to run a Starleague a couple years back, TBLS didn´t participate regardless of how much money was up for grabs. Flash also dodged KSL for its entirety.
Proleague didn´t even pay players directly, yet it was the main focus of practice during that era.
You also dodged my question, why not use winrate in top level tournaments over prize money earned?
Starcraft also has crazy top heavy prize pools, so you might as well use championships anyway.


I did not dodge any question but ok I will answer your "question", it is trivially obvious but ok I will say it.

Because with as simple metric as "prizepool" you have a way to decide what is a top tournament and what is not. Any other metric you would consider would be bias.

I don't see why one should consider team leagues as anything more than noise, since your statistics won't be independent anymore, but that is another discussion.


I am confused. Now the metric is prizepool? What happened to prize money earned? I thought your simple metric was to sum up prize money earned by each race. Are we now only including tournaments with a high enough prize pool? I suppose the answer to these questions is also so self evident that you can't be bothered to spell it out.

I don't think anyone would have trouble deciding what a top tier BW tournament is at any point in time. This isn't Starcraft 2 in 2011/2012 with a different tourney every other weekend. There used to be OSL and MSL. Now there is ASL, we also had KSL for a bit. The only other league that was full of top tier players was proleague, thats it. But sure lets only take tournaments with 10k+ for first place. Oh wait those are the same tournaments I just listed, what a shocker.

If you think proleague was noise, than there is not much point in having a discussion with you about anything related to BW to begin with anyway.
Your argument for prize money was that it would attract all the best players. You do realize that all of these players prioritized proleague over any individual tournament? Why would you not count the tournament all the top players played in every single week and put their entire focus into?

By all means go ahead and collect your data on prize money earned by race and present them. But oh wait you won't do that, you will just continue to declare Protoss to be too weak as self evident and attack any evidence presented to you as being the wrong measurement.

Fun fact about your sick metric btw: Gamers 8 had the same prize pool as any given ASL. No one in their right mind would value data from that show match event with 4 players equal to data from any given ASL but hey you do you buddy. Protoss also took 40% of the prize pool, while having a 0% win rate at that event.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines1043 Posts
September 04 2026 23:59 GMT
#66
proleague, where pros make more money than ASL, Mini is at #1


very out of date, but UBE prize money winnings BeSt leads at #1
(Wiki)Ultimate Battle

"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
Bonyth
Profile Joined August 2010
Poland631 Posts
September 05 2026 00:16 GMT
#67
I dont think proleague matches incomes should be looked at from balance point of view for reasons below:
- teams are rewarded, not individual players
- team with Shuttle starts with lower odds to win money (statistically)
- players don't have the time to prepare for the matches (i suppose this argument is subjective)

While daily proleague could be considered the main source of income, the prestige from doing well in ASL transitions into higher popularity / bigger donations on streams later on.
ZeromuS
Profile Blog Joined October 2010
Canada13430 Posts
Last Edited: 2026-09-05 00:53:58
September 05 2026 00:52 GMT
#68
IDK why y'all are talking about proleague when everything reporters have been saying about the announcement at BlizzCon points to a spin off, likely non-RTS, game in the StarCraft universe very likely to be a shooter

People hope there's a new RTS coming too but like, none of this is proleague related lol

Just saying it's super off topic.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Soft_General_5023
Profile Joined December 2023
161 Posts
September 05 2026 02:36 GMT
#69
On September 05 2026 09:16 Bonyth wrote:
- teams are rewarded, not individual players


There are also individual stats for proleagues.

According to this site https://broleague.site/players, which takes data from eloboard.

For current and frequent players winrates:

1. Snow 61.4 %
2. Light 60.3 %
3. Soma 56.9 %
4. Mini 56.2 %
5. Effort 55.9 %

Flash while played had 70%, Rain 61%
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines1043 Posts
September 05 2026 03:41 GMT
#70
On September 05 2026 09:16 Bonyth wrote:
I dont think proleague matches incomes should be looked at from balance point of view for reasons below:
- teams are rewarded, not individual players
- team with Shuttle starts with lower odds to win money (statistically)
- players don't have the time to prepare for the matches (i suppose this argument is subjective)

While daily proleague could be considered the main source of income, the prestige from doing well in ASL transitions into higher popularity / bigger donations on streams later on.


yeah my b

i just don't want BW to be balance patched, imagine blizzard ruins the balance then eventually abandons the game again, and we are stuck in an unbalanced meta

everything has been the same for 20 years, IMO we should just keep things as it is, because with maps we already have a way to balance things:
making more maps like apocalypse/radeon, where all matchups are close to 50% across the board

and if we need to tilt things in a race's favor, we can just copy features of these maps to create newer maps:
-fastest map & odyssey RE first version(10 mineral stack, no hallucin mineral walls, lots of proxy build space in middle) - protoss sagi map
-backrooms 1.0/ octagon 1.0 - terran sagi map
-colorless fate - zerg sagi map
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
quaristice
Profile Joined February 2021
176 Posts
September 05 2026 04:17 GMT
#71
if things ever got truly truly dire 10 or 20 years down the line it would be possible for the tournament scene to use ums maps that change stats anyway
lestye
Profile Blog Joined August 2010
United States4267 Posts
September 05 2026 04:21 GMT
#72
On September 04 2026 23:36 Freeedom wrote:
there's already so many shooters.... i dont see myself being interested in a StarCraft specific one



Yeah, I wonder what the premise of this is going to be.

Because its doubtfult they'd make a shooter that would step on the toes of Overwatch. And there was a job opening for someone doing vehicular physics.

So people are speculating its going to be a helldivers 2 type of game. I heard some people say it might be a Destiny style looter-shooter thing.

When I hear vehicles I think about battlefield, so that could be something too.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
iFU.pauline
Profile Joined September 2009
France1780 Posts
Last Edited: 2026-09-05 07:23:40
September 05 2026 07:23 GMT
#73
I think there is not enough shooter games; we clearly need one more on the market.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
c3rberUs
Profile Blog Joined December 2010
Japan11901 Posts
Last Edited: 2026-09-05 07:44:32
September 05 2026 07:39 GMT
#74
Maybe blizz will surprise with some horror game true to the dark, grim tone SC has based on the "incoming transmission" animation
WriterMovie, 진영화 : "StarCraft will never die".
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
September 05 2026 08:08 GMT
#75
It has to be StarCraft 3 obviously, why would you think anything else?

I bet they announce SC3 and SC shooter game.
AKA: TelecoM[WHITE] Protoss fighting
mathphyswithvic
Profile Joined April 2024
33 Posts
September 05 2026 08:48 GMT
#76
On September 05 2026 08:44 Lorch wrote:
Show nested quote +
On September 05 2026 08:16 mathphyswithvic wrote:
On September 05 2026 03:53 Lorch wrote:
On September 05 2026 03:20 mathphyswithvic wrote:
On September 05 2026 02:57 Lorch wrote:
On September 05 2026 02:16 mathphyswithvic wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?


I am talking tournament winnings. and variation will occur with any statistics. well for once, you make assumtions such as:
1) all top players competed (if there is money usually there are players)
2) 1 data point in a huge data set means nothing.


Nobody competes in any of these tournaments for money, see my point of most of their money coming from salary/streaming.
What about the intel gomtv classic? Kespa pulled teams out towards the end, regardless of prize money. Same goes for when SPOTV tried to run a Starleague a couple years back, TBLS didn´t participate regardless of how much money was up for grabs. Flash also dodged KSL for its entirety.
Proleague didn´t even pay players directly, yet it was the main focus of practice during that era.
You also dodged my question, why not use winrate in top level tournaments over prize money earned?
Starcraft also has crazy top heavy prize pools, so you might as well use championships anyway.


I did not dodge any question but ok I will answer your "question", it is trivially obvious but ok I will say it.

Because with as simple metric as "prizepool" you have a way to decide what is a top tournament and what is not. Any other metric you would consider would be bias.

I don't see why one should consider team leagues as anything more than noise, since your statistics won't be independent anymore, but that is another discussion.


I am confused. Now the metric is prizepool? What happened to prize money earned? I thought your simple metric was to sum up prize money earned by each race. Are we now only including tournaments with a high enough prize pool? I suppose the answer to these questions is also so self evident that you can't be bothered to spell it out.

I don't think anyone would have trouble deciding what a top tier BW tournament is at any point in time. This isn't Starcraft 2 in 2011/2012 with a different tourney every other weekend. There used to be OSL and MSL. Now there is ASL, we also had KSL for a bit. The only other league that was full of top tier players was proleague, thats it. But sure lets only take tournaments with 10k+ for first place. Oh wait those are the same tournaments I just listed, what a shocker.

If you think proleague was noise, than there is not much point in having a discussion with you about anything related to BW to begin with anyway.
Your argument for prize money was that it would attract all the best players. You do realize that all of these players prioritized proleague over any individual tournament? Why would you not count the tournament all the top players played in every single week and put their entire focus into?

By all means go ahead and collect your data on prize money earned by race and present them. But oh wait you won't do that, you will just continue to declare Protoss to be too weak as self evident and attack any evidence presented to you as being the wrong measurement.

Fun fact about your sick metric btw: Gamers 8 had the same prize pool as any given ASL. No one in their right mind would value data from that show match event with 4 players equal to data from any given ASL but hey you do you buddy. Protoss also took 40% of the prize pool, while having a 0% win rate at that event.


As I said, 1 point in a dataset does not skew the entire statistics, I hope you can google by now what is the difference between outliers (i.e. counterexamples that you keep throwing, which mean nothing), and meaningful conclusion based on statistics.
There is not much to argue about since you want to put on equal footing tournaments that obey dependent and independent variables.

I said what I had to say.

I don't want to convince anyone about anything.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51703 Posts
September 05 2026 09:31 GMT
#77
I will also say this, I do enjoy the effort Blizz puts into their ARGs
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
KameZerg
Profile Blog Joined May 2007
Sweden1778 Posts
September 05 2026 15:11 GMT
#78
I read somewhere that Blizzard is rumored to sell the IP rights of StarCraft to a South Korean gaming company called Nexon. Just wanna point out that I believe this rumor to be likely for the reason that it makes sense. The profitability globally for a new RTS game is not that high but in S.Korea it's another story with how popular SC1 still is in PC bangs, they could totally sell the rights for a SC2 Sequel to a more locally produced version while Blizzard makes what the global audience wants, which is more of a shooter game. So both rumors could be true we could get both a SC shooter and a SC3.
asdasdasdasdasd123123123
Lazyer
Profile Joined August 2011
United States402 Posts
September 05 2026 16:58 GMT
#79
omg please not nexon, they are going to try and monetize the shit out of the ip
lestye
Profile Blog Joined August 2010
United States4267 Posts
September 05 2026 17:22 GMT
#80
On September 05 2026 17:08 TelecoM wrote:
It has to be StarCraft 3 obviously, why would you think anything else?

I bet they announce SC3 and SC shooter game.

Because, the whole reason for the exodus of Blizzard staff from Team 1 over the last decade is because the suits don't desire to make new RTS games. Plus theres reporting from Jason Schrerier that they've been working on a shooter.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
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