|
On August 19 2021 10:06 Optimate wrote:Show nested quote +On August 18 2021 22:40 Dromar wrote:On August 18 2021 16:54 Nikon wrote: Do the big crystals disappear from the two unused starting points at a later point of the game? If they don't we're going to have ourselves a very unusual map. They do not. Also, players' buildings can overlap slightly in their start location. I believe the way it works is that people can build one building at the location where the crystal was even though their CC/hatch/nexus also partially occupies that spot. I think this is necessary because the mains are very small. ![[image loading]](https://i.ibb.co/MBc7JWm/SCScrn-Shot-081821-200232.png)
Looking at that, the main really does look VERY small.
|
|
Russian Federation102 Posts
On August 19 2021 01:02 M3t4PhYzX wrote:Show nested quote +On August 19 2021 00:18 LosingID8 wrote:On August 18 2021 22:22 M3t4PhYzX wrote:On August 18 2021 18:23 TMNT wrote:On August 18 2021 12:05 Optimate wrote:ASL has this new map called Lemon. It seems extremely awesome. Does anyone have any better of a description of the map? I tried it out and the middle seems to reduce vision so units like Spider Mines and Siege Tanks appear to have less range. The mains start with 2 gases but the naturals have 0 gas. The second expansion has double gas. Any buddy have any better map description of the map or balance predictions/statistics? Thanks. Maybe someone can come up with sponbbang stats for that. But from my eyes test from a few PvT games, Carrier play is unplayable on this map. Just look at the water areas behind the natural and third. I believe Stork once tried 1-base Carrier vs Light and win. Just yesterday in Proleague, Best also bullied the shit out of Light with Carriers. I have never seen Light, despise having 3 bases and a max out army, got dominated that much. where can I watch this.. "proleague"? He hasn't uploaded a new one for about a month, but this is the proleague playlist on Light's youtube channel https://www.youtube.com/playlist?list=PLopfmdxll6kGcqLpmbeXzilvHK2LQr1Bmyou can also search for "프로리그" (proleague) and "위너스리그" (winner's league). they usually play both series back-to-back as teams of 4 players. proleague is where they each have to play 1 game followed by an ACE match if it's tied 2:2. winner's league is where the winner continues to play the next game until a team has no players remaining. if 1 team wins proleague and the other team wins winner's league, then they have a "super ace match". if you understand korean, a lot of the banter and trash talking amongst the observers during the matches is pretty funny very much appreciated, dude! tak pierogi kurwo! :D
|
On August 20 2021 05:06 confusedzerg wrote:Show nested quote +On August 19 2021 01:02 M3t4PhYzX wrote:On August 19 2021 00:18 LosingID8 wrote:On August 18 2021 22:22 M3t4PhYzX wrote:On August 18 2021 18:23 TMNT wrote:On August 18 2021 12:05 Optimate wrote:ASL has this new map called Lemon. It seems extremely awesome. Does anyone have any better of a description of the map? I tried it out and the middle seems to reduce vision so units like Spider Mines and Siege Tanks appear to have less range. The mains start with 2 gases but the naturals have 0 gas. The second expansion has double gas. Any buddy have any better map description of the map or balance predictions/statistics? Thanks. Maybe someone can come up with sponbbang stats for that. But from my eyes test from a few PvT games, Carrier play is unplayable on this map. Just look at the water areas behind the natural and third. I believe Stork once tried 1-base Carrier vs Light and win. Just yesterday in Proleague, Best also bullied the shit out of Light with Carriers. I have never seen Light, despise having 3 bases and a max out army, got dominated that much. where can I watch this.. "proleague"? He hasn't uploaded a new one for about a month, but this is the proleague playlist on Light's youtube channel https://www.youtube.com/playlist?list=PLopfmdxll6kGcqLpmbeXzilvHK2LQr1Bmyou can also search for "프로리그" (proleague) and "위너스리그" (winner's league). they usually play both series back-to-back as teams of 4 players. proleague is where they each have to play 1 game followed by an ACE match if it's tied 2:2. winner's league is where the winner continues to play the next game until a team has no players remaining. if 1 team wins proleague and the other team wins winner's league, then they have a "super ace match". if you understand korean, a lot of the banter and trash talking amongst the observers during the matches is pretty funny very much appreciated, dude! tak pierogi kurwo! :D riiiiight..
|
Saying Stork using a 1base Carrier build to beat Light is kinda misrepresenting, because the 2 gas + number of mineral patches make this essentially 2base Carriers but that is exactly why this map has a huge problem, Protoss can pull off 2base Carrier with all the advantages that 1base has to offer (no need to spend 400 on 2nd nexus, easier defence) This map is worse than the Third World map in ASL5 in terms of being a TvP graveyard.
|
The tree tiles in the centre do not only block vision, and restrict unit movement, but also provide cover to units. Unlike on Demon's Forest the tree tiles are left out in places where they'd cause vortice bugs.
|
Can you like stack turrets inside your CC?
|
Calgary25979 Posts
This map is a bit too much for my simple brain.
|
On August 22 2021 14:07 Piste wrote: Can you like stack turrets inside your CC? Any building, even another command center.
|
this map looks like it glitched out from an unreleased original blizzard 1998 map pack
|
|
moktira
Ireland1543 Posts
On August 20 2021 17:29 Terrorbladder wrote: Saying Stork using a 1base Carrier build to beat Light is kinda misrepresenting, because the 2 gas + number of mineral patches make this essentially 2base Carriers but that is exactly why this map has a huge problem, Protoss can pull off 2base Carrier with all the advantages that 1base has to offer (no need to spend 400 on 2nd nexus, easier defence) This map is worse than the Third World map in ASL5 in terms of being a TvP graveyard. Stork still took the mineral only natural so you do have to spend 400 minerals on a second nexus, but it is easier defence as you only have one choke but effectively 3 bases for the price of 2.
|
I can't get enough of this map... but I do worry about PvZ (based on the ASL group C match between Movie and Hyuk).
Still... Very excited to see more games. I love that ASL keeps introducing unique maps, even if they end up being terrible. It makes for a really entertaining viewing experience.
|
United States10141 Posts
On August 23 2021 14:27 Optimate wrote:Show nested quote +On August 22 2021 14:07 Piste wrote: Can you like stack turrets inside your CC? Any building, even another command center. So can zergs just stack hatcheries?
|
this map actually saved ASL 12, other maps were so boring.
|
|
|
|