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[Update] ShieldBattery: 1v1 Fastest Support! - Page 36

Forum Index > BW General
786 CommentsPost a Reply
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Latest Update Notes: https://tl.net/forum/brood-war/570578-update-shieldbattery-new-season-new-map-pool?page=31#603 League Support!

Join the ShieldBattery Discord: https://discord.gg/S8dfMx94a4
utrjzghdfwsews
Profile Joined February 2024
1 Post
Last Edited: 2024-02-23 23:19:02
February 23 2024 23:16 GMT
#701
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jhgzutghjg
Profile Joined February 2024
1 Post
February 24 2024 10:21 GMT
#702
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hgftdhgftzrredd
Profile Joined February 2024
2 Posts
Last Edited: 2024-02-24 12:32:41
February 24 2024 12:21 GMT
#703
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hgftdhgftzrredd
Profile Joined February 2024
2 Posts
Last Edited: 2024-02-24 12:33:43
February 24 2024 12:21 GMT
#704
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urtjjghtzu
Profile Joined February 2024
2 Posts
February 24 2024 12:54 GMT
#705
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urtjjghtzu
Profile Joined February 2024
2 Posts
February 24 2024 12:54 GMT
#706
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SCWLucas
Profile Joined February 2024
11 Posts
February 24 2024 18:20 GMT
#707
Hello ! Is it possible to incorporate our fastest league into the client? Our association is based in Op UGL@USWest and deeply involved in the swift-paced league, about to embark on season 44. Many thanks in advance!

www.starcraftworld.net
Cheesefome
Profile Joined May 2016
311 Posts
February 24 2024 21:58 GMT
#708
Lets make Battery Shield great! Battery Shield, merge with Fastest community, we are a pretty big community.
intrepid1109
Profile Joined May 2023
10 Posts
February 27 2024 22:29 GMT
#709
@SCWLucas if you reach out to them on discord, they respond faster
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17726 Posts
Last Edited: 2024-02-29 17:09:29
February 28 2024 05:36 GMT
#710
On February 24 2024 06:26 tec27 wrote:
Show nested quote +
On February 23 2024 13:50 scvn wrote:
I see. But can these cheats be done on Battlenet as well?
Basically I want to evaluate which platform to host a tournament where cheating is a legitimate concern.
I see that BSL is using SB for their own tournaments. Surely people can cheat while playing their BSL games on SB right? Players have just been very honest or...?

On February 23 2024 07:35 tec27 wrote:
It is possible to cheat, yes. Unfortunately preventing maphacks (which can be done pretty much undetectably) is basically impossible without some very major restructuring to the game, so we haven't done that.


Yes, you can cheat on bnet as well. SB has some improvements over bnet (e.g. we've fixed a number of exploits that involve things like overflowing the action buffer to duplicate units/gain minerals), but at the end of the day BW (and basically all existing RTS games) have a fundamental flaw in how they are structured that cannot be patched over, you'd have to fix the structure. SC:R in general is more challenging to reverse engineer than previous versions of BW, which helps to keep the number of hacks available lower, but these things certainly do exist.

I was wondering since iccup had an antihack detector, what approach it used to detect hacks and if this can be applied to SC:R or since it is more challenging to reverse engineer if the same approach can't be used / too time consuming.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
October 31 2024 15:02 GMT
#711
We just deployed an update supporting a new form of ladder and matchmaking: 1v1 Fastest!

The ladder division model has also been altered and is now determined by points rather than MMR. MMR is still the skill-matching component, but each division instead requires a particular point threshold to attain, and these thresholds are moving targets as the season progresses (since the bonus pool slow-drips points). Additionally, bonus pools will stop increasing for the final 7 days of a season.
Moderator
tankgirl
Profile Blog Joined May 2016
392 Posts
Last Edited: 2024-11-01 07:33:51
November 01 2024 07:22 GMT
#712
Player choice is a basic fundamental of UX design.

Until you remove (or make optional) the compulsory transparent minimap fog-of-war this app will never see widespread adoption in Korea.

You've therefore chosen to eliminate 99% of the competitive playerbase.

You've also failed to deliver what is promised on your website:

      ...improving on the StarCraft 1 experience while maintaining faithful, authentic gameplay...

      ...we know what makes the game tick. We're keeping the important things the same...


Therefore this app is hard pass.
Larva appears to have gone for a 3 hatch spire into lurker into hive before muta, into defiler guardian...off 2 base.. https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
dasewqds
Profile Joined November 2024
1 Post
Last Edited: 2024-11-01 09:48:47
November 01 2024 09:32 GMT
#713
--- Nuked ---
Peeano
Profile Blog Joined March 2009
Netherlands4980 Posts
November 01 2024 15:44 GMT
#714
I imagine the transparant fog of war can easily be toggled, just like setting the frame rate.
Transparancy drastically reduces the amount of time to learn a new map. As most of us have a full time job and some are a parent on top as well. This is really just a nice QoL option.
FBH #1!
tec27
Profile Blog Joined June 2004
United States3696 Posts
November 01 2024 17:24 GMT
#715
On November 02 2024 00:44 Peeano wrote:
I imagine the transparant fog of war can easily be toggled, just like setting the frame rate.
Transparancy drastically reduces the amount of time to learn a new map. As most of us have a full time job and some are a parent on top as well. This is really just a nice QoL option.

This person wants to be able to force it off for everyone. They've been harping on it for years. Transparent fog-of-war does not change the skill expression of the game and makes the game dramatically more accessible for newer players (while also making it possible to use a wider range of maps in map pools), so no, we won't be doing that.
Can you jam with the console cowboys in cyberspace?
tankgirl
Profile Blog Joined May 2016
392 Posts
November 01 2024 17:30 GMT
#716
On November 01 2024 16:22 tankgirl wrote:

widespread adoption



On November 01 2024 18:32 dasewqds wrote:
Apparently Koreans are one homogeneous mass


https://www.dictionary.com/browse/widespread

On November 01 2024 18:32 dasewqds wrote:

If Koreans are in need of a third-party app, wouldnt they have developed one already?


[image loading]

Larva appears to have gone for a 3 hatch spire into lurker into hive before muta, into defiler guardian...off 2 base.. https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
tankgirl
Profile Blog Joined May 2016
392 Posts
Last Edited: 2024-11-01 18:07:15
November 01 2024 17:37 GMT
#717
On November 02 2024 02:24 tec27 wrote:
This person wants to be able to force it off for everyone. They've been harping on it for years. Transparent fog-of-war does not change the skill expression of the game and makes the game dramatically more accessible for newer players (while also making it possible to use a wider range of maps in map pools), so no, we won't be doing that.


You're mistaken? Where did I ask to have it forced off for everyone? I asked for an option.

At any rate, I hardly think 2-3 posts over the course of four years constitutes "harping". I won't apolgize for raising the issue once again.

By the way, have you visited the Blizzard forum? People have been "harping" on Blizzard for 2v2, new map pools, and bugfixes for years. But you don't see Blizzard pooh-poohing users asking for changes.

Me thinks the lady doth protest too much. I wonder if there are other reasons such a simple change have been lacking, perhaps there are limitations with the SB renderer code or something?

We're all familiar with the SB dev's stance on the issue. None of the issues with this decision made in my post were addressed.

[edit] toned it down a little
Larva appears to have gone for a 3 hatch spire into lurker into hive before muta, into defiler guardian...off 2 base.. https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
November 01 2024 17:59 GMT
#718
On November 02 2024 02:37 tankgirl wrote:
Show nested quote +
On November 02 2024 02:24 tec27 wrote:
This person wants to be able to force it off for everyone. They've been harping on it for years. Transparent fog-of-war does not change the skill expression of the game and makes the game dramatically more accessible for newer players (while also making it possible to use a wider range of maps in map pools), so no, we won't be doing that.


Yeah, thats common. Have you seen the Blizzard forum? People have been "harping" on Blizzard for 2v2, new map pools, and bugfixes for years. But you don't see Blizzard smugly refusing and belittling their playerbase for asking for changes.

Me thinks the lady doth protest too much. Perhaps there are limitations with the SB renderer code.


I don't understand the hostility in your posts. You continuously draw inaccurate conclusions, cite inaccurate comparisons, and make inaccurate assessments and use that to fuel your own vitriol against the project. It's weird.
Moderator
tec27
Profile Blog Joined June 2004
United States3696 Posts
November 01 2024 18:37 GMT
#719
On November 02 2024 02:37 tankgirl wrote:
Show nested quote +
On November 02 2024 02:24 tec27 wrote:
This person wants to be able to force it off for everyone. They've been harping on it for years. Transparent fog-of-war does not change the skill expression of the game and makes the game dramatically more accessible for newer players (while also making it possible to use a wider range of maps in map pools), so no, we won't be doing that.


You're mistaken? Where did I ask to have it forced off for everyone? I asked for an option.

At any rate, I hardly think 2-3 posts over the course of four years constitutes "harping". I won't apolgize for raising the issue once again.

By the way, have you visited the Blizzard forum? People have been "harping" on Blizzard for 2v2, new map pools, and bugfixes for years. But you don't see Blizzard pooh-poohing users asking for changes.

Me thinks the lady doth protest too much. I wonder if there are other reasons such a simple change have been lacking, perhaps there are limitations with the SB renderer code or something?

We're all familiar with the SB dev's stance on the issue. None of the issues with this decision made in my post were addressed.

[edit] toned it down a little

I apologize if I'm confusing you with someone else that wanted it forced off for everyone. We have a small number of people who have been incredibly rude and condescending to us about this particular thing over the years, and I really do not take kindly to people acting that way towards people that are volunteering their time, energy, and money to support this game, especially when those same complainers praise the multi-billion dollar company that is Blizzard for doing less than the absolute bare minimum. As for Blizzard not "pooh-poohing" users, well, they don't have anyone working on the game at all, nor staffing the forums, of course they don't reply.

I don't mind there being an option for turning off this feature locally if you really don't want it, but I didn't want to add a ton of options without being able to change them while ingame (which is a more involved change, Blizzard's option dialog code is rather hairy). I would also prefer to prioritize work on things that I think could actually move the needle on player population, which things like this are not.

Since you seem very invested in this particular issue, you're welcome to make a pull request at any time: https://github.com/ShieldBattery/ShieldBattery
Can you jam with the console cowboys in cyberspace?
ewqdsagrew
Profile Joined November 2024
1 Post
November 02 2024 10:00 GMT
#720
--- Nuked ---
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