Melee Map
Observer Map
I hope you guys like my work!
Forum Index > BW General |
Juanita
46 Posts
Melee Map Observer Map I hope you guys like my work! | ||
razorsuKe
Canada1994 Posts
| ||
Juanita
46 Posts
| ||
iPlaY.NettleS
Australia4251 Posts
This is just from quick glance but could use some work. | ||
konadora
Singapore66060 Posts
does seem fun tbh as a multi player map | ||
kogeT
Poland2000 Posts
| ||
Juanita
46 Posts
| ||
kidcrash
United States616 Posts
| ||
Juanita
46 Posts
On March 18 2020 08:16 kidcrash wrote: Can you tanks the 6 and 12 minerals from the low ground? No | ||
Juanita
46 Posts
| ||
g0rynich
Russian Federation139 Posts
| ||
Juanita
46 Posts
On March 22 2020 05:25 g0rynich wrote: Completely imbalanced and boring idea of the map with only one not that huge passage and 3 free gas expoes. not competitive map at all. WIth all respect, sorry. All games gonna be played like: "take a hill and win". Zvp is screwed, zvt is screwed, pvt is screwed. I could say the same bad things about hitch hiker. People are just for some reason offended when a random person makes a map. Hitchhiker is a gay ass map and people still like it because it was made by a pro. You sir are an idiot User was warned for this post. | ||
LML
Germany1702 Posts
On March 22 2020 06:27 Juanita wrote: Show nested quote + On March 22 2020 05:25 g0rynich wrote: Completely imbalanced and boring idea of the map with only one not that huge passage and 3 free gas expoes. not competitive map at all. WIth all respect, sorry. All games gonna be played like: "take a hill and win". Zvp is screwed, zvt is screwed, pvt is screwed. I could say the same bad things about hitch hiker. People are just for some reason offended when a random person makes a map. Hitchhiker is a gay ass map and people still like it because it was made by a pro. You sir are an idiot Wrong. Hitchhiker has several other paths that can be explored. Your map only has one ground passage, and needs to be played by air otherwise. The concept is bad in its current form. | ||
Juanita
46 Posts
On March 22 2020 06:50 LML wrote: Show nested quote + On March 22 2020 06:27 Juanita wrote: On March 22 2020 05:25 g0rynich wrote: Completely imbalanced and boring idea of the map with only one not that huge passage and 3 free gas expoes. not competitive map at all. WIth all respect, sorry. All games gonna be played like: "take a hill and win". Zvp is screwed, zvt is screwed, pvt is screwed. I could say the same bad things about hitch hiker. People are just for some reason offended when a random person makes a map. Hitchhiker is a gay ass map and people still like it because it was made by a pro. You sir are an idiot Wrong. Hitchhiker has several other paths that can be explored. Your map only has one ground passage, and needs to be played by air otherwise. The concept is bad in its current form. I would kill myself if I played hitch hiker. Blue storm also only has one path. If some random smuck makes a map no one accepts it i dont know why i bothered. | ||
vOdToasT
Sweden2870 Posts
| ||
vOdToasT
Sweden2870 Posts
I like the concept; you just have to make it racially balanced. Honestly I want to see this map on the ladder. | ||
Freakling
Germany1525 Posts
| ||
Juanita
46 Posts
On March 22 2020 10:21 vOdToasT wrote: Also, the expansion below the ramp should have a much wider opening. It's already easy to take a second base for free, so make the expansion below attackable. Give Protoss a chance to bust Zerg sim city and Terran tank lines down there. Also, maybe include some unbuildable ground on the fourth and fifth bases to make carriers even stronger and to keep Terran in line (although too much of this will hurt Protoss vs Zerg which we don't want). I like the concept; you just have to make it racially balanced. Honestly I want to see this map on the ladder. I added the adjustments you were talking about. Better now? | ||
LML
Germany1702 Posts
On March 22 2020 07:37 Juanita wrote: Show nested quote + On March 22 2020 06:50 LML wrote: On March 22 2020 06:27 Juanita wrote: On March 22 2020 05:25 g0rynich wrote: Completely imbalanced and boring idea of the map with only one not that huge passage and 3 free gas expoes. not competitive map at all. WIth all respect, sorry. All games gonna be played like: "take a hill and win". Zvp is screwed, zvt is screwed, pvt is screwed. I could say the same bad things about hitch hiker. People are just for some reason offended when a random person makes a map. Hitchhiker is a gay ass map and people still like it because it was made by a pro. You sir are an idiot Wrong. Hitchhiker has several other paths that can be explored. Your map only has one ground passage, and needs to be played by air otherwise. The concept is bad in its current form. I would kill myself if I played hitch hiker. Blue storm also only has one path. If some random smuck makes a map no one accepts it i dont know why i bothered. BlueStorm is way different due to several design aspects. One being the 5th base bordering the opponent's base, the other being the small choke in the natural's wall that only lets small units pass. And BlueStorm is also not a great map imo, especially due to the map divide. | ||
Juanita
46 Posts
On March 23 2020 06:37 LML wrote: Show nested quote + On March 22 2020 07:37 Juanita wrote: On March 22 2020 06:50 LML wrote: On March 22 2020 06:27 Juanita wrote: On March 22 2020 05:25 g0rynich wrote: Completely imbalanced and boring idea of the map with only one not that huge passage and 3 free gas expoes. not competitive map at all. WIth all respect, sorry. All games gonna be played like: "take a hill and win". Zvp is screwed, zvt is screwed, pvt is screwed. I could say the same bad things about hitch hiker. People are just for some reason offended when a random person makes a map. Hitchhiker is a gay ass map and people still like it because it was made by a pro. You sir are an idiot Wrong. Hitchhiker has several other paths that can be explored. Your map only has one ground passage, and needs to be played by air otherwise. The concept is bad in its current form. I would kill myself if I played hitch hiker. Blue storm also only has one path. If some random smuck makes a map no one accepts it i dont know why i bothered. BlueStorm is way different due to several design aspects. One being the 5th base bordering the opponent's base, the other being the small choke in the natural's wall that only lets small units pass. And BlueStorm is also not a great map imo, especially due to the map divide. I happen to like blue storm | ||
FlaShFTW
United States9651 Posts
On March 22 2020 07:37 Juanita wrote: Show nested quote + On March 22 2020 06:50 LML wrote: On March 22 2020 06:27 Juanita wrote: On March 22 2020 05:25 g0rynich wrote: Completely imbalanced and boring idea of the map with only one not that huge passage and 3 free gas expoes. not competitive map at all. WIth all respect, sorry. All games gonna be played like: "take a hill and win". Zvp is screwed, zvt is screwed, pvt is screwed. I could say the same bad things about hitch hiker. People are just for some reason offended when a random person makes a map. Hitchhiker is a gay ass map and people still like it because it was made by a pro. You sir are an idiot Wrong. Hitchhiker has several other paths that can be explored. Your map only has one ground passage, and needs to be played by air otherwise. The concept is bad in its current form. I would kill myself if I played hitch hiker. Blue storm also only has one path. If some random smuck makes a map no one accepts it i dont know why i bothered. Enjoy no one taking you or your maps seriously ever again. It's clear you are an immature and sensitive. People are providing you legitimate feedback, not just hating on the map. When they give you legitimate feedback and you disagree, just say so, and prove your point. No need to be an ass about it. | ||
Juanita
46 Posts
On March 23 2020 09:10 FlaShFTW wrote: Show nested quote + On March 22 2020 07:37 Juanita wrote: On March 22 2020 06:50 LML wrote: On March 22 2020 06:27 Juanita wrote: On March 22 2020 05:25 g0rynich wrote: Completely imbalanced and boring idea of the map with only one not that huge passage and 3 free gas expoes. not competitive map at all. WIth all respect, sorry. All games gonna be played like: "take a hill and win". Zvp is screwed, zvt is screwed, pvt is screwed. I could say the same bad things about hitch hiker. People are just for some reason offended when a random person makes a map. Hitchhiker is a gay ass map and people still like it because it was made by a pro. You sir are an idiot Wrong. Hitchhiker has several other paths that can be explored. Your map only has one ground passage, and needs to be played by air otherwise. The concept is bad in its current form. I would kill myself if I played hitch hiker. Blue storm also only has one path. If some random smuck makes a map no one accepts it i dont know why i bothered. Enjoy no one taking you or your maps seriously ever again. It's clear you are an immature and sensitive. People are providing you legitimate feedback, not just hating on the map. When they give you legitimate feedback and you disagree, just say so, and prove your point. No need to be an ass about it. i apologize though | ||
vOdToasT
Sweden2870 Posts
On March 23 2020 02:23 Juanita wrote: Show nested quote + On March 22 2020 10:21 vOdToasT wrote: Also, the expansion below the ramp should have a much wider opening. It's already easy to take a second base for free, so make the expansion below attackable. Give Protoss a chance to bust Zerg sim city and Terran tank lines down there. Also, maybe include some unbuildable ground on the fourth and fifth bases to make carriers even stronger and to keep Terran in line (although too much of this will hurt Protoss vs Zerg which we don't want). I like the concept; you just have to make it racially balanced. Honestly I want to see this map on the ladder. I added the adjustments you were talking about. Better now? I can guarantee that this map is more balanced and more standard than many of the maps that have been in ASL. If they get a chance, why not give this a chance? It looks fun. | ||
Juanita
46 Posts
On March 25 2020 23:35 vOdToasT wrote: Show nested quote + On March 23 2020 02:23 Juanita wrote: On March 22 2020 10:21 vOdToasT wrote: Also, the expansion below the ramp should have a much wider opening. It's already easy to take a second base for free, so make the expansion below attackable. Give Protoss a chance to bust Zerg sim city and Terran tank lines down there. Also, maybe include some unbuildable ground on the fourth and fifth bases to make carriers even stronger and to keep Terran in line (although too much of this will hurt Protoss vs Zerg which we don't want). I like the concept; you just have to make it racially balanced. Honestly I want to see this map on the ladder. I added the adjustments you were talking about. Better now? I can guarantee that this map is more balanced and more standard than many of the maps that have been in ASL. If they get a chance, why not give this a chance? It looks fun. It is fun i've played many games on this map its great. | ||
Juanita
46 Posts
| ||
MisterBoba
Russian Federation121 Posts
| ||
Juanita
46 Posts
On March 26 2020 19:27 MisterBoba wrote: Add path going from min only backdoor nat to the corner of map, and block it with xelnaga tower(s). That will make it too easy to attack the base of your enemy | ||
MisterBoba
Russian Federation121 Posts
Xel'naga has 5000 HP and you stack 2-3 will be good. But point is, must be other ways to cross map. | ||
Juanita
46 Posts
On March 27 2020 07:39 MisterBoba wrote: No I do not think so. It is long travel distance. And will add more pathway, more fun to the map. Is too boring now sorry. Xel'naga has 5000 HP and you stack 2-3 will be good. But point is, must be other ways to cross map. I like it the way it is thank you | ||
Juanita
46 Posts
On March 27 2020 07:39 MisterBoba wrote: No I do not think so. It is long travel distance. And will add more pathway, more fun to the map. Is too boring now sorry. Xel'naga has 5000 HP and you stack 2-3 will be good. But point is, must be other ways to cross map. I made the update | ||
FlaShFTW
United States9651 Posts
| ||
Juanita
46 Posts
On March 28 2020 05:01 FlaShFTW wrote: I think the backdoor is a very interesting and good idea to make a map more dynamic. I think I'd make the temples 5 stacked though at least, 2-3 seems too easy to bust with non-splash units. The temples are strong it will take a while to bust them... | ||
MisterBoba
Russian Federation121 Posts
On March 28 2020 01:41 Juanita wrote: Show nested quote + On March 27 2020 07:39 MisterBoba wrote: No I do not think so. It is long travel distance. And will add more pathway, more fun to the map. Is too boring now sorry. Xel'naga has 5000 HP and you stack 2-3 will be good. But point is, must be other ways to cross map. I made the update There you go I think that's great. See what I mean? Now more excite. | ||
FlaShFTW
United States9651 Posts
On March 28 2020 05:34 Juanita wrote: Show nested quote + On March 28 2020 05:01 FlaShFTW wrote: I think the backdoor is a very interesting and good idea to make a map more dynamic. I think I'd make the temples 5 stacked though at least, 2-3 seems too easy to bust with non-splash units. The temples are strong it will take a while to bust them... I'm an idiot. | ||
MisterBoba
Russian Federation121 Posts
On March 28 2020 07:17 FlaShFTW wrote: Show nested quote + On March 28 2020 05:34 Juanita wrote: On March 28 2020 05:01 FlaShFTW wrote: I think the backdoor is a very interesting and good idea to make a map more dynamic. I think I'd make the temples 5 stacked though at least, 2-3 seems too easy to bust with non-splash units. The temples are strong it will take a while to bust them... medusa as an example uses 10 stacked temples. I'm using reference from other maps lol I know what I'm talking about. Do some more research about building stacking. Medusa does not use same temples. So if you use reference from other map make sure you know what talk about. BUDDY. | ||
FlaShFTW
United States9651 Posts
On March 28 2020 07:19 MisterBoba wrote: Show nested quote + On March 28 2020 07:17 FlaShFTW wrote: On March 28 2020 05:34 Juanita wrote: On March 28 2020 05:01 FlaShFTW wrote: I think the backdoor is a very interesting and good idea to make a map more dynamic. I think I'd make the temples 5 stacked though at least, 2-3 seems too easy to bust with non-splash units. The temples are strong it will take a while to bust them... medusa as an example uses 10 stacked temples. I'm using reference from other maps lol I know what I'm talking about. Do some more research about building stacking. Medusa does not use same temples. So if you use reference from other map make sure you know what talk about. BUDDY. you're right, My memory failed me, I assumed blue map blue temple. Temples are fine with 3 temples stacked. My mistake. 1500x10 = 15000 5000x3 = 15000. Should even out. | ||
MisterBoba
Russian Federation121 Posts
| ||
Juanita
46 Posts
On March 28 2020 07:35 FlaShFTW wrote: Show nested quote + On March 28 2020 07:19 MisterBoba wrote: On March 28 2020 07:17 FlaShFTW wrote: On March 28 2020 05:34 Juanita wrote: On March 28 2020 05:01 FlaShFTW wrote: I think the backdoor is a very interesting and good idea to make a map more dynamic. I think I'd make the temples 5 stacked though at least, 2-3 seems too easy to bust with non-splash units. The temples are strong it will take a while to bust them... medusa as an example uses 10 stacked temples. I'm using reference from other maps lol I know what I'm talking about. Do some more research about building stacking. Medusa does not use same temples. So if you use reference from other map make sure you know what talk about. BUDDY. you're right, My memory failed me, I assumed blue map blue temple. Temples are fine with 3 temples stacked. My mistake. 1500x10 = 15000 5000x3 = 15000. Should even out. Yeah it should be good | ||
Juanita
46 Posts
| ||
| ||
[ Submit Event ] |
StarCraft 2 StarCraft: Brood War Counter-Strike Super Smash Bros Other Games tarik_tv82674 gofns21467 summit1g9445 Grubby2310 sgares732 JimRising 411 Hui .201 NuckleDu165 Maynarde99 Mew2King75 Nathanias66 -ZergGirl57 ViBE36 Trikslyr35 Organizations StarCraft 2 Other Games StarCraft 2 StarCraft: Brood War |
Kung Fu Cup
ESL Pro Tour
ESL Pro Tour
PassionCraft
ESL Pro Tour
World Team League
ESL Pro Tour
Korean StarCraft League
Afreeca Starleague
hero vs Soulkey
AfreecaTV Pro Series
Reynor vs Cure
[ Show More ] ESL Pro Tour
World Team League
ESL Pro Tour
BSL
CSO Cup
Sparkling Tuna Cup
ESL Pro Tour
World Team League
ESL Pro Tour
BSL
ESL Open Cup
ESL Open Cup
ESL Open Cup
|
|