• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:48
CET 14:48
KST 22:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
BW General Discussion Foreign Brood War MBCGame Torrents [ASL20] Ask the mapmakers — Drop your questions Which season is the best in ASL?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
JSHOP.CC, NON VBV CC, SPAMMING, RANSOMWARE, BOTNET Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1908 users

[ASL7] Map Analysis: Block Chain and Whiteout - Page 2

Forum Index > BW General
31 CommentsPost a Reply
Prev 1 2 All
Freakling
Profile Joined October 2012
Germany1529 Posts
Last Edited: 2019-01-15 17:56:12
January 15 2019 17:46 GMT
#21
On January 15 2019 21:35 jjmmtt wrote:
Block Chain is a really poorly designed map with glaringly obvious issues. I actually think it's on the same level of imbalance as Sparkle was (and that was an island map!). I can forgive Sparkle because it was intended as an experiment and was meant to bring out new strategies. They also knew about the likely imbalances and tried to fix them (it didn't work, but they tried).

Block Chain is just bad and doesn't do that, instead it forces Terran into 1 or 2 base all-ins or lose by default. Zerg and Protoss just need to abuse the strength of flying units on this map (which shuts down drops anyway) and defend until late-game takes over, Zerg simply overpowers the Terran and Protoss can easily roam with carriers and deny expansions. Terran just dies. The heavy choke points and corridors make it very easy to defend. Don't know how they allow maps like Block Chain into high level tournament play. It's especially bad being the first map they play on in the series.

I think Whiteout is pretty reasonable and looks interesting.
I think it might well be worse than Sparkle, if only for the reason that Sparkle's balance is still unknown to the same degree that there actually still is no established/fully developed/stable meta for modern day island maps.


Too much of the terrain of Blockchain is just there to artificially increase distances between bases. But even that leaves the stabbing zoo as an oddity. If there is any intended purpose (I have my doubts) I am at a complete loss trying to guess it @_@.

On January 16 2019 02:27 jello_biafra wrote:
Show nested quote +
On January 16 2019 01:01 Ideas wrote:
Have there ever been any "official" BW maps that use the gates from UMS games? Not like in fortress where they just stay up, but like using a trigger to open/close them? I'm guessing it's not possible unless the match is played as an UMS otherwise we'd have seen it by now.

I don't think so, I've considered this before, it would be really cool but I think it needs to be UMS.

What I would also like to see is a map that makes use of those auto-turrets and missile launchers, I don't think that's possible either though.
So Protoss can mind control them 4 teh lulz? Not that it would be worth it by any stretch of imagination.

But they actually have some uses in melee maps. You can use them in the same way you can use Spider mines to block buildings (for example to selectively block expansions on an island map so only Zerg can take them). Unlike spider mines players can see (but not target them) without detection, which makes it easier on first-time players.
ortseam
Profile Joined April 2015
996 Posts
January 15 2019 20:31 GMT
#22
Very nice work and analysis, I think the balance on BlockChain is probably T<Z>P>T though
Gorgonoth
Profile Joined August 2017
United States468 Posts
January 15 2019 21:20 GMT
#23
White out looks like such a fun map, really hope it comes to ladder
prosatan
Profile Joined September 2009
Romania8500 Posts
January 16 2019 13:50 GMT
#24
I don't agree that Sparkle was a poor map! Where else can you see a sair vs sair battle in a pvp?
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Akio
Profile Blog Joined January 2019
Finland1838 Posts
January 17 2019 19:53 GMT
#25
Blockchain seemed like it was ok at best, whereas I really liked how the first couple of ASL games looked on Whiteout with the vision blocks, Snow was utilizing it especially well.
Mine gas, build tanks.
ChiefSC
Profile Joined April 2013
Germany29 Posts
January 17 2019 20:48 GMT
#26
I just love articles like these!
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
January 24 2019 02:10 GMT
#27
After reading about AS7 maps and watching games on the map pool, I think these maps will produce some of the most exciting games of any ASL yet. That is just my opinion.
MrMischelito
Profile Joined February 2014
347 Posts
February 06 2019 13:40 GMT
#28
On January 16 2019 02:46 Freakling wrote:
Show nested quote +
On January 15 2019 21:35 jjmmtt wrote:
Block Chain is a really poorly designed map with glaringly obvious issues. I actually think it's on the same level of imbalance as Sparkle was (and that was an island map!). I can forgive Sparkle because it was intended as an experiment and was meant to bring out new strategies. They also knew about the likely imbalances and tried to fix them (it didn't work, but they tried).

Block Chain is just bad and doesn't do that, instead it forces Terran into 1 or 2 base all-ins or lose by default. Zerg and Protoss just need to abuse the strength of flying units on this map (which shuts down drops anyway) and defend until late-game takes over, Zerg simply overpowers the Terran and Protoss can easily roam with carriers and deny expansions. Terran just dies. The heavy choke points and corridors make it very easy to defend. Don't know how they allow maps like Block Chain into high level tournament play. It's especially bad being the first map they play on in the series.

I think Whiteout is pretty reasonable and looks interesting.
I think it might well be worse than Sparkle, if only for the reason that Sparkle's balance is still unknown to the same degree that there actually still is no established/fully developed/stable meta for modern day island maps.


Too much of the terrain of Blockchain is just there to artificially increase distances between bases. But even that leaves the stabbing zoo as an oddity. If there is any intended purpose (I have my doubts) I am at a complete loss trying to guess it @_@.

Show nested quote +
On January 16 2019 02:27 jello_biafra wrote:
On January 16 2019 01:01 Ideas wrote:
Have there ever been any "official" BW maps that use the gates from UMS games? Not like in fortress where they just stay up, but like using a trigger to open/close them? I'm guessing it's not possible unless the match is played as an UMS otherwise we'd have seen it by now.

I don't think so, I've considered this before, it would be really cool but I think it needs to be UMS.

What I would also like to see is a map that makes use of those auto-turrets and missile launchers, I don't think that's possible either though.
So Protoss can mind control them 4 teh lulz? Not that it would be worth it by any stretch of imagination.

But they actually have some uses in melee maps. You can use them in the same way you can use Spider mines to block buildings (for example to selectively block expansions on an island map so only Zerg can take them). Unlike spider mines players can see (but not target them) without detection, which makes it easier on first-time players.

even if they are destroyed you can't build on an auto-turret.
Freakling
Profile Joined October 2012
Germany1529 Posts
February 07 2019 17:40 GMT
#29
And you tested that with doodads placed on an Installation map, I can only presume?

If you only place the unit (as a p12 neutral unit sprite, so it shows up in melee mode) in buiuldable ground it is but a unit and killing it will allow you to build in its place. I even gratuitously linked an example map that you could have had a look at…
BlueStar
Profile Blog Joined August 2005
Bulgaria1168 Posts
September 24 2022 14:47 GMT
#30
Sorry for bumping up this thread but I need the latest version of Whiteout and can't figure out where to find it.
Can anyone help please?
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
MineraIs
Profile Joined September 2020
United States846 Posts
September 25 2022 00:37 GMT
#31
Broodwarmaps.net
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
BlueStar
Profile Blog Joined August 2005
Bulgaria1168 Posts
September 25 2022 11:46 GMT
#32
On September 25 2022 09:37 MineraIs wrote:
Broodwarmaps.net


Thanks for chiming in. Unfortunately the version of whiteout there is 0.91 - the latest one is 1.2.

However, yesterday i was able to find the map after a few days of browsing and searching. Here it is:
- https://910map.tistory.com/28

I checked several times this same website - the search function doesn't work properly, so i had to browse through all the pages and find it...

Thanks nevertheless!
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:30
#17
CaptCanuck354
LiquipediaDiscussion
WardiTV 2025
12:00
Group Stage 1 - Group A
WardiTV1038
ComeBackTV 528
TaKeTV 382
IndyStarCraft 231
Rex136
LiquipediaDiscussion
CranKy Ducklings
10:00
Sea Duckling Open #141
CranKy Ducklings92
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko443
IndyStarCraft 231
Rex 136
ProTech115
Railgan 32
MindelVK 30
LamboSC2 16
StarCraft: Brood War
Britney 31301
Calm 4681
Jaedong 2137
Horang2 1028
EffOrt 789
GuemChi 741
Light 717
BeSt 666
Stork 660
Mini 589
[ Show more ]
Hyuk 512
firebathero 358
ZerO 254
Rush 206
910 170
Larva 121
Last 121
Pusan 100
Sharp 86
Killer 85
PianO 69
Barracks 55
sorry 46
Mong 30
JulyZerg 30
soO 23
ajuk12(nOOB) 18
Terrorterran 16
NaDa 15
SilentControl 10
Hm[arnc] 8
Dota 2
singsing4080
qojqva3698
Gorgc1560
Fuzer 479
XcaliburYe386
NeuroSwarm66
febbydoto26
Counter-Strike
fl0m1505
chrisJcsgo81
zeus4
Super Smash Bros
Mew2King155
Heroes of the Storm
Khaldor151
Other Games
B2W.Neo1561
crisheroes357
Hui .254
XaKoH 154
ZerO(Twitch)24
Organizations
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Reevou 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3489
• lizZardDota2108
League of Legends
• Jankos3162
Upcoming Events
IPSL
3h 12m
Dewalt vs ZZZero
BSL 21
6h 12m
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
8h 12m
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
20h 12m
WardiTV 2025
22h 12m
OSC
1d 1h
IPSL
1d 3h
Bonyth vs KameZerg
BSL 21
1d 6h
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
1d 19h
Wardi Open
1d 22h
[ Show More ]
StarCraft2.fi
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
WardiTV 2025
2 days
StarCraft2.fi
3 days
PiGosaur Monday
3 days
StarCraft2.fi
4 days
Tenacious Turtle Tussle
4 days
The PondCast
4 days
WardiTV 2025
4 days
StarCraft2.fi
5 days
WardiTV 2025
5 days
StarCraft2.fi
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-12-04
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
WardiTV 2025
META Madness #9
Light HT
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.