• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:06
CET 17:06
KST 01:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
List of top players active on ShieldBattery BGH Auto Balance -> http://bghmmr.eu/ Rollback Netcode in Brood War sOs joins Best's team, Newcatsle University SC4ALL: II Venue Change Announcement!
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stratus: Battle for the sky now on steam Early acc Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9171 users

A small trick when transferring workers

Forum Index > BW General
Post a Reply
1 2 Next All
Moataz
Profile Joined January 2018
Egypt267 Posts
Last Edited: 2018-07-10 22:35:49
June 17 2018 00:37 GMT
#1
I noticed in this FPV that Bisu is doing the Return Cargo command only when his workers reach the 2nd Nexus, but it can be done better, by pressing "c" just after the 1st move to mineral patch, so you'll get the resources immediately and forget about any worker holding minerals in the path, and don't lose time if workers move to a mineral patch loaded (which obviously he can handle) .
  • The loaded workers must clearly see the patch (not in fog).
  • When sending a worker to build something outside base, then rather than return it loaded to the base's mineral, you press "c" after move to mineral to print the patch in the worker mind !
[image loading]

Any one doing this or doing better ?
"All who believe in Allah and the last day, either say good or be silent." Muhammad
jimminy_kriket
Profile Blog Joined February 2007
Canada5546 Posts
June 17 2018 00:54 GMT
#2
If you do it this way, they return to mining from the nearest patch if I recall correctly. Meaning they wouldn't leave the first nexus, or am I wrong on that? In sc2 if functions they way you are describing, but I think in sc1 it's different.
life of lively to live to life of full life thx to shield battery
radley
Profile Joined August 2008
Poland582 Posts
June 17 2018 01:38 GMT
#3
That's the point - you don't lose time those workers having minerals have to get to 2nd base. They just cargo it to 1st base and go mining to 2nd one.
TL+ Member
jimminy_kriket
Profile Blog Joined February 2007
Canada5546 Posts
June 17 2018 02:38 GMT
#4
And that's what I said, they DONT go mining to the second base if you do this. They stay at the first base unless I am wrong. I can't test it right now.
life of lively to live to life of full life thx to shield battery
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
June 17 2018 03:02 GMT
#5
what a mindless mid-late game by bisu -- lots of wasted dragoons
and yeah recalling on tanks is a good idea but doesn't work with dragoons

also,

they will mine the mineral that they were issued to mine

so if you right click the natural minerals then press return cargo, yeah you get the money up front and they continue to the natural minerals

Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
jimminy_kriket
Profile Blog Joined February 2007
Canada5546 Posts
June 17 2018 03:33 GMT
#6
ah yeah just tested it, they do go to the minerals they were clicked on. you guys were right.
life of lively to live to life of full life thx to shield battery
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
June 17 2018 04:08 GMT
#7
Nice trick, then 😄
https://www.twitch.tv/argsabbath/
BlueStar
Profile Blog Joined August 2005
Bulgaria1185 Posts
June 17 2018 09:07 GMT
#8
I've been using cargo since forever...

If you mine from base 1 for example and ur worker holds minerals from the mineral line from base 1 and hit C - the worker will go back to the nearest base, leave resources, and then proceed to mine from base 1.

If you tell ur workers to go mine from base 2 and hit C - the workers that hold any resources will leave them to the nearest base and continue to the mineral line at base 2.

Also, cargo is really useful if u have scouting probe that holds any resources and you need to make it move to a mineral asap - then u just hit C and don't need to press keys to move to a mineral line or gas station to make the worker run away.
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
pheer
Profile Blog Joined July 2004
5404 Posts
Last Edited: 2018-06-17 12:56:27
June 17 2018 12:56 GMT
#9
Great trick, never heard of it

Here's a full TL;DR for anyone stumbling in this thread:
Workers will always mine from the patch you tell them to. But if they already have cargo, pressing "c" will force them to bring minerals to the closest nexus/CC/hatch and then continue with your instructions. So when you are transferring probes to a new base, press "c" right after telling them to transfer, and the ones with cargo will drop it off first.

Method:

1. Grab 12 workers at base A
2. Right click mineral patch at base B
3. Press "c" immediately
Moderator
Navane
Profile Blog Joined February 2007
Netherlands2763 Posts
June 17 2018 14:09 GMT
#10
I especially like the trick with a mineral-holding scout, thanks for sharing that. It will give your scout an automatic mineral walk move to home.
juvenal
Profile Joined July 2013
2448 Posts
Last Edited: 2018-06-17 14:39:27
June 17 2018 14:39 GMT
#11
What happens if the worker mined your opponent's mineral and later on you press 'c' when you need to mineral walk up their ramp after they'd blocked it off? Will the worker mineral walk without vision?
Michael Probu
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
Last Edited: 2018-06-17 15:23:16
June 17 2018 15:21 GMT
#12
On June 17 2018 23:39 juvenal wrote:
What happens if the worker mined your opponent's mineral and later on you press 'c' when you need to mineral walk up their ramp after they'd blocked it off? Will the worker mineral walk without vision?

It will yes, it's a way of mineral walking up their ramp without breaking any of the rules.

On June 17 2018 23:09 Navane wrote:
I especially like the trick with a mineral-holding scout, thanks for sharing that. It will give your scout an automatic mineral walk move to home.

That's why I always mine some of their minerals with my scouting SCV
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Freakling
Profile Joined October 2012
Germany1534 Posts
Last Edited: 2018-06-19 11:41:21
June 19 2018 11:25 GMT
#13
Should be mentioned that this does not work the same with gas. With one exception: If you send a mineral-holding worker to a geyser, then press C, the worker will resume mineral mining after returning the minerals. Geyser to geyser transfer and geyser to mineral transfer works just fine, though.
So beware when trying to quickly saturate a geyser with transferred workers using this trick.
Freakling
Profile Joined October 2012
Germany1534 Posts
Last Edited: 2018-06-19 11:28:21
June 19 2018 11:28 GMT
#14
[double post]
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
Last Edited: 2018-06-19 11:39:53
June 19 2018 11:39 GMT
#15
On June 19 2018 20:25 Freakling wrote:
Should be mentioned that this does not work the same with gas. With one exception: If you send a mineral-holding worker to a geyser, then press C, the worker will resume mineral mining after returning the minerals. Geyser to geyser transfer and geyser to mineral transfer works just fine, though.
So beware when trying to quickly saturate a geyser with transferred workers, using this trick.

If you send a gas-holding worker to the minerals and hit C it will return the gas and go to mine the minerals.

Edit: that's basically what you said lol.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Freakling
Profile Joined October 2012
Germany1534 Posts
June 19 2018 11:40 GMT
#16
Yes. But not vice versa.
Moataz
Profile Joined January 2018
Egypt267 Posts
June 23 2018 17:19 GMT
#17
On June 18 2018 00:21 jello_biafra wrote:
Show nested quote +
On June 17 2018 23:39 juvenal wrote:
What happens if the worker mined your opponent's mineral and later on you press 'c' when you need to mineral walk up their ramp after they'd blocked it off? Will the worker mineral walk without vision?

It will yes, it's a way of mineral walking up their ramp without breaking any of the rules.

Show nested quote +
On June 17 2018 23:09 Navane wrote:
I especially like the trick with a mineral-holding scout, thanks for sharing that. It will give your scout an automatic mineral walk move to home.

That's why I always mine some of their minerals with my scouting SCV

Hi jello_biafra, you're talking like you know this before and use it, but the replay (about PvTTT by Dragoon only) you gave me before, doesn't say that !? you're welcome [image loading][image loading]
"All who believe in Allah and the last day, either say good or be silent." Muhammad
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
Last Edited: 2018-06-28 12:39:30
June 28 2018 12:38 GMT
#18
There's another trick with minerals, you can stop your opponent from mining on 1 mineral patch by mining yourself, waiting 4 seconds and then right clicking the mineral again, "resetting" the worker. Meanwhile, your opponent's workers can't use that mineral patch. In fact, they will outright avoid it and won't stand near it waiting.

I was wondering how useful this was, so I ran some tests. Normally my scouting scv arrives at his base at 1:45 and the first dragoon or ling (12 hatch) comes out at around 3:20. I ran a test by using and not using the trick and seeing how many minerals I have at 3:20 with 1 base making scvs non stop. When not using the trick, the scv is just stopped.

Normal mining: 1210 minerals at 3:20
With mineral block trick: 1170 minerals

So you prevent your opponent from mining 40 minerals, more or less. Not sure how much that can affect his BO. Maybe it delays the 2nd pylon for protoss, for example.
https://www.twitch.tv/argsabbath/
Moataz
Profile Joined January 2018
Egypt267 Posts
June 28 2018 17:04 GMT
#19
That's could be useful strategy when not preoccupied by this while wasting worker production time, building workers non stop is comparative thing, I saw pro players doesn't actually waste 1s of worker cut early game, so from 1 base, Protoss should have 27 Probes @5:00.

With low APM players like me, this could prevent REAL workers non stop.
"All who believe in Allah and the last day, either say good or be silent." Muhammad
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
June 28 2018 23:58 GMT
#20
On June 24 2018 02:19 Moataz wrote:
Show nested quote +
On June 18 2018 00:21 jello_biafra wrote:
On June 17 2018 23:39 juvenal wrote:
What happens if the worker mined your opponent's mineral and later on you press 'c' when you need to mineral walk up their ramp after they'd blocked it off? Will the worker mineral walk without vision?

It will yes, it's a way of mineral walking up their ramp without breaking any of the rules.

On June 17 2018 23:09 Navane wrote:
I especially like the trick with a mineral-holding scout, thanks for sharing that. It will give your scout an automatic mineral walk move to home.

That's why I always mine some of their minerals with my scouting SCV

Hi jello_biafra, you're talking like you know this before and use it, but the replay (about PvTTT by Dragoon only) you gave me before, doesn't say that !? you're welcome [image loading][image loading]

I didn't claim to, I press C when workers reach second nexus/cc like Bisu does, what I meant was you can mineral walk through a unit blocking a ramp with the return cargo command.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
1 2 Next All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
20:00
Premier - Quarterfinals
WardiTV501
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 161
BRAT_OK 59
EmSc Tv 18
MindelVK 16
StarCraft: Brood War
Britney 37580
Calm 4012
Rain 1549
Mini 368
ggaemo 155
Dewaltoss 73
Pusan 72
Hyun 58
Classic 39
Yoon 38
[ Show more ]
scan(afreeca) 36
Rock 21
Movie 21
ajuk12(nOOB) 17
Aegong 16
sOs 13
Sacsri 12
yabsab 10
Dota 2
qojqva3090
Dendi1517
420jenkins223
Counter-Strike
jkaem66
Super Smash Bros
hungrybox207
Other Games
B2W.Neo904
Lowko505
Fuzer 234
DeMusliM230
PiGStarcraft225
QueenE95
Mew2King82
KnowMe80
NeuroSwarm38
Railgan23
fpsfer 1
Organizations
Other Games
EGCTV877
ComeBackTV 282
Counter-Strike
PGL119
StarCraft 2
EmSc Tv 18
EmSc2Tv 18
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 37
• poizon28 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• HerbMon 31
• Michael_bg 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1772
Other Games
• WagamamaTV423
• Shiphtur410
Upcoming Events
IPSL
54m
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
2h 54m
IntoTheTV X SOOP
18h 54m
IPSL
1d
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
1d 6h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
3 days
The PondCast
4 days
[ Show More ]
KCM Race Survival
4 days
WardiTV Invitational
4 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-11-05
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.