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[ums] Multitasking

Forum Index > BW General
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InRaged
Profile Joined February 2007
1047 Posts
Last Edited: 2007-05-14 21:25:58
May 14 2007 03:58 GMT
#1
Download:
Protoss v0.75 (With observers)
Terran v0.85 (With observers)
Zerg

I've almost finished tweaking ums for training, that I've posted early in one of the threads. It appears to be good, but now I need your opinion, tlneters.

goal is plain:

- control probe/scv
- kill zerg
- save civilian
- don't exceed 500 minerals
- do it in time

Do not cheat of course. Don't use shift-queue for scout. Do not waste your minerals if you close to overflow with it.
I can't say how good ums for protoss. Terran's ums seems to be ok.
What about Zerg's one? Would same concept usefull for zerg users?

I've mostly interested in those who can win, whether it too easy for them and could it help to improve
besiger
Profile Blog Joined July 2006
Croatia2452 Posts
May 14 2007 04:00 GMT
#2
oo, sounds just like the thing i was looking for, il check it out, thx in advance
A weak will coupled with delusions of grandeur
GodsDevil[5thF]
Profile Joined February 2006
Romania622 Posts
May 14 2007 04:06 GMT
#3
zerg ?
Tarte
Profile Joined October 2006
Canada933 Posts
May 14 2007 04:08 GMT
#4
dude.. ima go crazy lol, finaly a ums about MULTITASKING omfggggggggggggggggggg

Thanks yo!!!!!!omfg omfg :O
L O V E Y O U
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
May 14 2007 04:08 GMT
#5
Gimme the zerg one, I can beat the Terran If I put good effort on it :D!
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
boghat
Profile Joined January 2007
United States2109 Posts
May 14 2007 04:10 GMT
#6
Making a concious effort to multitask in an actual game even if it means you lose the first couple ... hundred times is probably more useful than this (if your goal is to be a better starcraft player) but I guess this could be a fun game scenerio that would also help you at the same time.
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
May 14 2007 04:11 GMT
#7
On May 14 2007 12:58 InRaged wrote:

Do not cheat of course. Don't use shift-queue for scout. hem and could it help to improve


Err, how is shift-queueing cheating? You would qutie possibly use this in a real game when scouting, so I think its all part of it.
Whats the altitude?
Tarte
Profile Joined October 2006
Canada933 Posts
May 14 2007 04:11 GMT
#8
Humm could you fix the Zerg one, it isn't a link to me..
L O V E Y O U
dronebabo
Profile Blog Joined December 2003
10866 Posts
May 14 2007 04:11 GMT
#9
--- Nuked ---
sOnagi[3.33]
Profile Joined November 2006
Korea (South)886 Posts
May 14 2007 04:30 GMT
#10
thanks!
서지훈, XellOs[yG]: the Perfect Terran...이성은, FireBatHero: braQ Terran.
minus_human
Profile Blog Joined November 2006
4784 Posts
May 14 2007 04:37 GMT
#11
ty very much
Slayer91
Profile Joined February 2006
Ireland23335 Posts
May 14 2007 04:45 GMT
#12
toss one = hard T_T
Slayer91
Profile Joined February 2006
Ireland23335 Posts
May 14 2007 04:46 GMT
#13
Its actually killing the zerg thats the problem, my toss bo's are terrible. ;p
grobo
Profile Blog Joined February 2007
Japan6199 Posts
May 14 2007 05:05 GMT
#14
This is great, i've been looking for something like this since i started playing.

thanks!
We make signature, then defense it.
Taiche *
Profile Blog Joined December 2004
France1963 Posts
May 14 2007 05:19 GMT
#15
Nice, thanks :D But aren't we supposed to lose if both scouts die ? 'cause it happened to me and I was still able to keep on playing.
Manifesto7 Uses ReXplorer, and so should you! : http://repasm.net/rx/
Kacas
Profile Joined July 2003
Brazil3143 Posts
May 14 2007 05:21 GMT
#16
hey man
where is the underline on zerg?

NOOOOOOOOOOO
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
LySin
Profile Blog Joined February 2007
United States267 Posts
May 14 2007 05:23 GMT
#17
Pat yourself in the back. although this wouldn't be similar to a real game, the multitasking is applicable for other uses.

PS: you know what would be a great concept, if there was a map where you can practice your micro and macro... oh wait it's called starcraft ><
‫‬‭‮‪‫‬‭‮҉<3 sc2.org <3 Waxangel <3 Physician <3 MDT‫‬‭‮‪‫‬‭‮҉
tKd_
Profile Joined February 2005
United States2916 Posts
May 14 2007 05:29 GMT
#18
On May 14 2007 13:11 Chewits wrote:
Show nested quote +
On May 14 2007 12:58 InRaged wrote:

Do not cheat of course. Don't use shift-queue for scout. hem and could it help to improve


Err, how is shift-queueing cheating? You would qutie possibly use this in a real game when scouting, so I think its all part of it.


I don't think anyone uses this cuz you will lose scouting time when it goes too far into the base and good players don't want that at all.
Asakura
Profile Blog Joined May 2006
Germany471 Posts
May 14 2007 06:16 GMT
#19
the protoss ums is tough
Man is disturbed not by things, but by the views he takes of them. (Epictetus)
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
May 14 2007 06:18 GMT
#20
I want the zerg one..so bad .

The other two are really really good.

Please is it hard to make the zerg one? I'd love to have it :D!
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
ilovecats *
Profile Joined October 2006
United States265 Posts
May 14 2007 06:54 GMT
#21
Can you possibly make ob slots on the maps? I want to ob others play T_T.

Btw can some1 tell me what 2 rax into starport build is?
Polemarch
Profile Joined August 2005
Canada1564 Posts
May 14 2007 07:00 GMT
#22
wow, this is great, thank you! i died billions of times on the terran one, even when saving halfway. managing that probe through midgame is HARD but good training
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
May 14 2007 08:43 GMT
#23
On May 14 2007 15:54 ilovecats wrote:
Can you possibly make ob slots on the maps? I want to ob others play T_T.

Btw can some1 tell me what 2 rax into starport build is?


Well you go the standard 2 rax build, place a fact and build a starport after your fact is done. You can either do this to:

Rush for a dropship and drops zergs main with your choke containing army
Get a vessel quick for detection regular play.
Get 2 tanks with no siege and a vessel (instead of tanks with siege) so you can push lurkers really fast early game. (tank of range without siege > lurker range). Then make siege while you push out to have it when you face sunkens.
Moderator<:3-/-<
statix
Profile Blog Joined October 2004
United States1760 Posts
Last Edited: 2007-05-14 08:54:50
May 14 2007 08:54 GMT
#24
On May 14 2007 15:54 ilovecats wrote:
Can you possibly make ob slots on the maps? I want to ob others play T_T.

yea me too


Also, I was playing microing my scv away form the zealot and then my scv died. Then I started moving my probe around but the zealot froze after it killed my scv. I was like "wtf?" thinking that it would unfreeze if I attacked it. so there goes my probe to attack the zealot but as I discovered, the zealot remained frozen. My probe slayed the zealot. :D
SCC-Caliban
MaZza[KIS]
Profile Joined December 2005
Australia2110 Posts
May 14 2007 09:53 GMT
#25
On May 14 2007 14:23 LySin wrote:
Pat yourself in the back. although this wouldn't be similar to a real game, the multitasking is applicable for other uses.

PS: you know what would be a great concept, if there was a map where you can practice your micro and macro... oh wait it's called starcraft ><


yeah except u have to play 10 mins before you can actually start to micro/macro at the same time and you risk being rushed by cheese (which cuts out the macro bit and turns the game into a micro battle).

i think the whole purpose of this was TO practice multitasking ONLY.
I really wanted a bigger opponent, like Nate Marquardt, or King Neptune, or Zeus, or Zeus and Fedor, or Fedor on Zeus's shoulders, and they can both punch but only Zeus can kick.
unknown.sam
Profile Joined May 2007
Philippines2701 Posts
Last Edited: 2007-05-14 10:30:22
May 14 2007 10:27 GMT
#26
orayt! ive been waiting for quite a while for this sorta thing to show up...thanx for the link!
"Thanks for the kind words, but if SS is the most interesting book you've ever read, you must have just started reading a couple of weeks ago." - Mark Rippetoe
Tarte
Profile Joined October 2006
Canada933 Posts
May 14 2007 10:40 GMT
#27
Okay... i've done P one, I wanna do the Z now :D!
L O V E Y O U
TryThis
Profile Joined February 2007
Canada1522 Posts
May 14 2007 10:54 GMT
#28
wow, i've been looking for somthing elike this for so long

thankyou thankyou thankyou

now then..Zerg?
Dwell
boghat
Profile Joined January 2007
United States2109 Posts
Last Edited: 2007-05-14 11:02:29
May 14 2007 10:57 GMT
#29
On May 14 2007 18:53 MaZza[KIS] wrote:
Show nested quote +
On May 14 2007 14:23 LySin wrote:
Pat yourself in the back. although this wouldn't be similar to a real game, the multitasking is applicable for other uses.

PS: you know what would be a great concept, if there was a map where you can practice your micro and macro... oh wait it's called starcraft ><


yeah except u have to play 10 mins before you can actually start to micro/macro at the same time and you risk being rushed by cheese (which cuts out the macro bit and turns the game into a micro battle).

i think the whole purpose of this was TO practice multitasking ONLY.

Yes but if you can never pass those first 10 minutes then there is no point in learning how to multitask. Therefore you might as well get as good as possible at the early period of the game so that being a good multitasker has any real use. The best way to practice Starcraft if your aim is to simply win as often as possible is to always just play regular games in my opinion. But if you just want a fun game that will help your multitasking at the same time then go for it. I'm just saying if your main aim is to be super gosu then don't bother ever playing these practice UMS maps.

And I'm just disregarding the fact that you think it takes 10 minutes before micro/macro play starts. Good players start almost right away with worker harass. If you want to be a good multitasker then start worker harassing more and after that stage in the game it starts to progress to normal micro/macro and this only takes like 5 minutes, certainly not 10. And even if someone cheeses, you still need to multitask because as you are trying to micro to stop the cheese you should be continuing to pump workers and other units and buildings.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
May 14 2007 12:04 GMT
#30
I wonder if anyone has beaten it yet.

I gave both a try, and found Terran MUCH harder than Protoss. For me, it was almost impossible to keep my MMs alive against Sunken + Lurker while keeping the probe alive while spend money to build more stuff.

Protoss on the other hand was much easier, especially with the zealot-won't-chase-my-probe bug ^_^
When you want something, all the universe conspires in helping you to achieve it.
Tarte
Profile Joined October 2006
Canada933 Posts
May 14 2007 12:27 GMT
#31
On May 14 2007 15:54 ilovecats wrote:
Can you possibly make ob slots on the maps? I want to ob others play T_T.



Seriously... those kind of ums REALLY need slots for obs

L O V E Y O U
Tarte
Profile Joined October 2006
Canada933 Posts
May 14 2007 12:29 GMT
#32
On May 14 2007 21:04 Cambium wrote:
I wonder if anyone has beaten it yet.



I did the P one, waiting for the Z now :D!
L O V E Y O U
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2007-05-14 12:38:39
May 14 2007 12:38 GMT
#33
I added an obs slot for the Terran one. Link..

Everything should work fine. Three observer slots.
Tarte
Profile Joined October 2006
Canada933 Posts
May 14 2007 12:39 GMT
#34
On May 14 2007 21:38 SnowFantasy wrote:
I added an obs slot for the Terran one. Link..

Everything should work fine. Three observer slots.


GOd you're awesome.. would it be possible for you to do the same with Toss one? :O that'd be so freaking awesome !
L O V E Y O U
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
Last Edited: 2007-05-14 12:54:43
May 14 2007 12:46 GMT
#35
Uhh yeah, it was just a one minute job though (I wanted to see a friend play it too ^^). I added map revealers, so it is somewhat sloppy, but it gets the job done.

Terran

Protoss
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2007-05-14 12:48:54
May 14 2007 12:48 GMT
#36
I've already made a zerg one, just with only 2 lives, naturals, and no need to save an effing civilian. Mine have obs slots too, but what's bad is later in game the drone controlling screws up any attempt at micro.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
I-Emerge
Profile Blog Joined December 2005
United States435 Posts
Last Edited: 2007-05-14 13:52:54
May 14 2007 13:38 GMT
#37
On May 14 2007 13:10 boghat wrote:
Making a concious effort to multitask in an actual game even if it means you lose the first couple ... hundred times...

----------------------------------------------------------------------

Hey thanks!

This is great and I am happy someone finaly made a map like this. I know there are others like "fast and free" but this is good for solo pratice. I am a zerg user only and would like to train on a map for zerg. When you get the time could you include us zerg users into the fun?

---I-Emerge
A punch is just a punch. Then a punch becomes more than a punch. A punch becomes just a punch again.
InRaged
Profile Joined February 2007
1047 Posts
Last Edited: 2007-05-14 21:29:46
May 14 2007 18:36 GMT
#38
Obs? I didn't know so many of you need obs slots so hard. There was obs in the original concept, but I've decided make map without them ;3 Thanks, SnowFantasy

On May 14 2007 21:29 Tarte wrote:
Show nested quote +
On May 14 2007 21:04 Cambium wrote:
I wonder if anyone has beaten it yet.



I did the P one, waiting for the Z now :D!


And what do you think about P one? Hard/easy, can help to improve, any problems and e.t.c? =)

Edit: ok, that's why it could be easy in Protoss ums. Thanks to Taiche. Fixed this:
On May 14 2007 14:19 Taiche wrote:
Nice, thanks :D But aren't we supposed to lose if both scouts die ? 'cause it happened to me and I was still able to keep on playing.


Zerg one is hard to make cause zerg's mechanics differs from P and T and since I'm not zerg I can't test it in any way.

On May 14 2007 22:38 I-Emerge wrote:
When you get the time could you include us zerg users into the fun?

That's the point of this maps. When I finally determine how to do, I'll upload it.
Loveletter
Profile Joined November 2006
United States543 Posts
May 14 2007 18:55 GMT
#39
gotta try out taht terran one ;D
DotA 2 - peteyyytran/IRONBRAH add me for inhouse games/pub games
statix
Profile Blog Joined October 2004
United States1760 Posts
May 14 2007 19:22 GMT
#40
On May 14 2007 21:46 SnowFantasy wrote:
Uhh yeah, it was just a one minute job though (I wanted to see a friend play it too ^^). I added map revealers, so it is somewhat sloppy, but it gets the job done.

Terran

Protoss


thanks!
SCC-Caliban
CowGoMoo
Profile Joined December 2006
United States428 Posts
Last Edited: 2007-05-14 21:42:29
May 14 2007 21:42 GMT
#41
:drool:

the greatest UMS ever created tbh.
Mada071
Profile Joined November 2006
Korea (South)41 Posts
May 14 2007 22:15 GMT
#42
wow this is awesome

it makes me realize my multi task sucks so badly
Winnings not everything.... Its the only thing...
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
May 14 2007 22:40 GMT
#43
On May 14 2007 13:11 dronebabo wrote:
orly


yarly
^-^
Tarte
Profile Joined October 2006
Canada933 Posts
May 15 2007 03:40 GMT
#44
On May 14 2007 21:46 SnowFantasy wrote:
Uhh yeah, it was just a one minute job though (I wanted to see a friend play it too ^^). I added map revealers, so it is somewhat sloppy, but it gets the job done.

Terran

Protoss


Thanks yo
L O V E Y O U
Tarte
Profile Joined October 2006
Canada933 Posts
May 15 2007 03:42 GMT
#45
On May 14 2007 21:48 Superiorwolf wrote:
I've already made a zerg one, just with only 2 lives.


Where did you get it?:O
L O V E Y O U
Asakura
Profile Blog Joined May 2006
Germany471 Posts
Last Edited: 2007-05-15 23:06:10
May 15 2007 23:05 GMT
#46
Hmm, I almost finished the Protoss UMS. Only one more minute I needed T_T

Anyway, may it be that replays on this map are broken? It's something like watching PP replays without BWL (idle workers, etc.) ... although I'm using patch 1.15 now AND no PP.
Man is disturbed not by things, but by the views he takes of them. (Epictetus)
FirstBorn
Profile Blog Joined March 2007
Romania3955 Posts
May 15 2007 23:09 GMT
#47
Thank you. My multitasking blows but i should be better now.
SonuvBob: Yes, the majority of TL is college-aged, and thus clearly stupid.
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
May 16 2007 00:17 GMT
#48
Zerg one plz ?
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
Piste
Profile Blog Joined July 2006
6183 Posts
May 16 2007 00:24 GMT
#49
those are kinda good, i needed something like this, maybe you could modify and make something like storm dropping thing added to the map also?
InRaged
Profile Joined February 2007
1047 Posts
May 16 2007 02:14 GMT
#50
On May 16 2007 08:05 Asakura wrote:
Hmm, I almost finished the Protoss UMS. Only one more minute I needed T_T

Anyway, may it be that replays on this map are broken? It's something like watching PP replays without BWL (idle workers, etc.) ... although I'm using patch 1.15 now AND no PP.


Yea. It's kinda old problem with ums. Replays work properly only in multiplayer and fastest speed. If you tries to speed up all player's actions screw up.
Zanno
Profile Blog Joined February 2007
United States1484 Posts
May 16 2007 02:39 GMT
#51
On May 14 2007 14:29 tKd_ wrote:
Show nested quote +
On May 14 2007 13:11 Chewits wrote:
On May 14 2007 12:58 InRaged wrote:

Do not cheat of course. Don't use shift-queue for scout. hem and could it help to improve


Err, how is shift-queueing cheating? You would qutie possibly use this in a real game when scouting, so I think its all part of it.


I don't think anyone uses this cuz you will lose scouting time when it goes too far into the base and good players don't want that at all.
check some fpvods, they definitely do it from time to time, when they don't it's because it's being chased and they need to constantly divert it to keep it alive
aaaaa
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-05-16 02:51:29
May 16 2007 02:51 GMT
#52
Does anyone have that Defense map where you get canons but you have to manually aim each one at the shit as it runs by? That map was pretty great multitask/micro stuff.


PS- Zerg version plz.
..and then I would, ya know, check em'. (Aka SpoR)
abandonallhope
Profile Blog Joined January 2005
Sweden563 Posts
May 16 2007 03:04 GMT
#53
Seems intresting, got to try it!
InRaged
Profile Joined February 2007
1047 Posts
May 16 2007 03:10 GMT
#54
CharlieMurphy, I know only for hotkeys and for minimap
abandonallhope
Profile Blog Joined January 2005
Sweden563 Posts
Last Edited: 2007-05-16 03:20:36
May 16 2007 03:20 GMT
#55
Damn, it was hard, how many have beaten the Protoss one? I'll try to when I have time, got owned horribly first time.
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
May 16 2007 04:48 GMT
#56
I WANT ZERG ONE PLEASE.

Post it, and some zerg users can help you test it?

please !
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
May 16 2007 04:49 GMT
#57
On May 16 2007 12:10 InRaged wrote:
CharlieMurphy, I know only for hotkeys and for minimap

cool thanks, I tried the sunken minimap one i got a draw hit like 42/120 units Can you win it or is it always a draw?
..and then I would, ya know, check em'. (Aka SpoR)
Tarte
Profile Joined October 2006
Canada933 Posts
May 16 2007 04:59 GMT
#58
Thanks for the minimap one InRaged

BTW : Where's the Zerg one !
L O V E Y O U
InRaged
Profile Joined February 2007
1047 Posts
Last Edited: 2007-05-16 05:06:57
May 16 2007 05:02 GMT
#59
On May 16 2007 13:49 CharlieMurphy wrote:
Show nested quote +
On May 16 2007 12:10 InRaged wrote:
CharlieMurphy, I know only for hotkeys and for minimap

cool thanks, I tried the sunken minimap one i got a draw hit like 42/120 units Can you win it or is it always a draw?


Just play for the best score. But if you wanna you can call 0(gas)/120(ore) a win.

Gas means survived units. Minerals is total amount of units. This ums is quite a challenge, best result I've heard is 34/120 ^_^

On May 16 2007 13:59 Tarte wrote:
Where's the Zerg one !

In progress
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-05-16 05:22:39
May 16 2007 05:22 GMT
#60
On May 16 2007 14:02 InRaged wrote:
Show nested quote +
On May 16 2007 13:49 CharlieMurphy wrote:
On May 16 2007 12:10 InRaged wrote:
CharlieMurphy, I know only for hotkeys and for minimap

cool thanks, I tried the sunken minimap one i got a draw hit like 42/120 units Can you win it or is it always a draw?


Just play for the best score. But if you wanna you can call 0(gas)/120(ore) a win.

Gas means survived units. Minerals is total amount of units. This ums is quite a challenge, best result I've heard is 34/120 ^_^

Show nested quote +
On May 16 2007 13:59 Tarte wrote:
Where's the Zerg one !

In progress


No its 42, cause thats what I got.
..and then I would, ya know, check em'. (Aka SpoR)
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
May 16 2007 23:32 GMT
#61
Any updates on the Zerg one? :o
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
Last Edited: 2007-05-27 06:33:05
May 17 2007 11:10 GMT
#62
just thought i'd add a little bump to say...

my freakin' scout keeps dying!! why would i want to scout for 15 minutes straight!!! @_@

I finally get enough units to finish and then my scout dies...

gaaaaaahhhhhhhhhhhhh..............

+ Show Spoiler +
edit: bold and caps make it look funny =)
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
Chosi
Profile Blog Joined January 2005
Germany1307 Posts
May 17 2007 13:23 GMT
#63
yea, think keeping the scout alive for 5 minutes or so would be realistic, since then the bersercer gets assistance from the first goon and your probe is dead anyway
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
Chosi
Profile Blog Joined January 2005
Germany1307 Posts
May 17 2007 23:40 GMT
#64
could you create a Version that requires you the keep the scout alive till 8 or 10 minutes but not *all* the time.
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
nyro
Profile Joined March 2007
United States8 Posts
May 25 2007 09:59 GMT
#65
On May 18 2007 08:40 Chosi wrote:
could you create a Version that requires you the keep the scout alive till 8 or 10 minutes but not *all* the time.


Just edit the map so that the SCV has more hp, or the zealot does more dmg

or hell you could remove it entirely, or add a trigger to remove it at whatever time interval you want. It takes about 30 seconds to do these changes

Any update on the zerg map?
devour
Profile Joined May 2007
United States60 Posts
May 25 2007 14:23 GMT
#66
There is a bug in the Protoss version that I know of. I haven't tried out the Terran one yet, but when the zeal hits the SCV, the zeal just stops following unless you get up close and get hit again. Might be just me~~
devour
em.and.m
Profile Joined August 2006
633 Posts
May 25 2007 16:18 GMT
#67
thx very much!! looking for this especially for a T~
Chosi
Profile Blog Joined January 2005
Germany1307 Posts
May 25 2007 19:45 GMT
#68
On May 25 2007 18:59 nyro wrote:
Show nested quote +
On May 18 2007 08:40 Chosi wrote:
could you create a Version that requires you the keep the scout alive till 8 or 10 minutes but not *all* the time.


Just edit the map so that the SCV has more hp, or the zealot does more dmg

or hell you could remove it entirely, or add a trigger to remove it at whatever time interval you want. It takes about 30 seconds to do these changes

Any update on the zerg map?


Map is protected, that was the first thing I tried.
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
nyro
Profile Joined March 2007
United States8 Posts
May 26 2007 05:30 GMT
#69
On May 26 2007 04:45 Chosi wrote:
Show nested quote +
On May 25 2007 18:59 nyro wrote:
On May 18 2007 08:40 Chosi wrote:
could you create a Version that requires you the keep the scout alive till 8 or 10 minutes but not *all* the time.


Just edit the map so that the SCV has more hp, or the zealot does more dmg

or hell you could remove it entirely, or add a trigger to remove it at whatever time interval you want. It takes about 30 seconds to do these changes

Any update on the zerg map?


Map is protected, that was the first thing I tried.


well i edited last night so you must be doing something wrong
infecteddna
Profile Blog Joined November 2004
Slovenia243 Posts
May 26 2007 16:20 GMT
#70
Tried the terran one and had legit 230 apm for the first time in my life? (usually I'm about 130)
I suddenly respect the silly spammers a lot more.. ouch hand :/

Awesome map btw, really showed me I could be a lot more precise and fast if I had to be. Thanks!
I-Emerge
Profile Blog Joined December 2005
United States435 Posts
May 26 2007 17:29 GMT
#71
Thanks for the maps!

Although, since I am a Zerg player, and many others are too who don't know how to make maps, could we get a Zerg version?

Thanks...

---I-Emerge
A punch is just a punch. Then a punch becomes more than a punch. A punch becomes just a punch again.
KwarK
Profile Blog Joined July 2006
United States43989 Posts
May 26 2007 18:48 GMT
#72
For the protoss one, I don't quite get the point of the ling rush. First few tries I made zeals to stop the ling rush, slowing my tech. But then I realised that if you don't make zeals the rush doesn't happen and you can go to obs fast.
The ling rush should be to force zees and micro, not to discourage them.
ModeratorThe angels have the phone box
Chosi
Profile Blog Joined January 2005
Germany1307 Posts
May 26 2007 19:01 GMT
#73
it's not about tricking the map, it's about practise. The intro says: build zealots and do that build, so just do that
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
mel_ee
Profile Blog Joined August 2003
2448 Posts
May 26 2007 20:54 GMT
#74
wow my hands are tired. It is really hard if you dont shift click -_-
Behold the bold soldier, control the globe slowly proceeds to blow swingin swords like Shinobi
stephman
Profile Joined May 2007
Germany11 Posts
May 27 2007 00:36 GMT
#75
this is great. i cant even make it on fast speed lol.
Speak your truth
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
May 27 2007 02:06 GMT
#76
-_-; Where is the zerg one? It has been a while for us Z players...
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
TofuCraft
Profile Joined May 2007
United States32 Posts
May 27 2007 03:40 GMT
#77
Its good :D

I've lasted up until where I was just about to kill one of his sunken colonies, BUT, my probe died.... Oh yeah, keep forgetting to make a academy too T.T
I-Emerge
Profile Blog Joined December 2005
United States435 Posts
May 27 2007 05:25 GMT
#78
Try this...

Even though I haven't played this yet since I am Zerg, I do a simular thing when I am obs in Meele games. Sometimes I practcie running from my own scv while I spam different keys like the one for CC and other scvs. I do this when I am warming up or when the game just started and nothing is going on.

The thing I suggest to people playing these maps is to use the Fkeys for your scout. It is best to use 2 fkeys max but using one is better to simulate real play. What you do is set the Fkeys locations in a triangle formation using the 3rd point as the path that the scout travles back home to the CC/Nex. When you are macroing at home you can just click in your base and the scout will move to that point of the trianlge. This makes it much easier to run from the Zealot. You only have 3 click to repeat instead of many clicks in random places.
Good Luck!

---I-Emerge
A punch is just a punch. Then a punch becomes more than a punch. A punch becomes just a punch again.
istealhotelsoap
Profile Joined February 2007
United States514 Posts
May 27 2007 10:08 GMT
#79
has anyone beat this yet? i find it extremely hard.. =X lol
devour
Profile Joined May 2007
United States60 Posts
May 27 2007 11:46 GMT
#80
make the zerg one -.-;
devour
InRaged
Profile Joined February 2007
1047 Posts
May 27 2007 11:59 GMT
#81
On May 27 2007 12:40 TofuCraft wrote:
Its good :D

I've lasted up until where I was just about to kill one of his sunken colonies, BUT, my probe died.... Oh yeah, keep forgetting to make a academy too T.T


I've used to forget about supply depots. Every time I was siedging tanks and breaking sunken line I suddenly realized I couldn't make units anymore and game was ending with excess minerals =)
rick the dangerous
Profile Joined April 2004
Turkey90 Posts
May 27 2007 13:27 GMT
#82
that ums is far too difficult man ^^ i wonder if anyone can complete the terran :D
mel_ee
Profile Blog Joined August 2003
2448 Posts
Last Edited: 2007-05-27 21:40:37
May 27 2007 13:58 GMT
#83
On May 27 2007 22:27 rick the dangerous wrote:
that ums is far too difficult man ^^ i wonder if anyone can complete the terran :D


the only hard part is keeping the probe alive ^__^

frickin a this is hard for a poor 120 apm user like me
Behold the bold soldier, control the globe slowly proceeds to blow swingin swords like Shinobi
I-Emerge
Profile Blog Joined December 2005
United States435 Posts
May 27 2007 16:51 GMT
#84
On May 27 2007 22:27 rick the dangerous wrote:
that ums is far too difficult man ^^ i wonder if anyone can complete the terran :D

I asked ZenZei to make a Vod of him beating it for YouTube. Even though he has beaten it as he says I haven't seen a Vod yet. I think that he may think since it was easy for him that it is not worth the time making a Vod of it.

---I-Emerge
A punch is just a punch. Then a punch becomes more than a punch. A punch becomes just a punch again.
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
May 27 2007 22:22 GMT
#85
wow great ums. I just beat the protoss one~~ omg the end was soo hard, having to micro scv+shuttle+attack force at once

finished with 7 sec remaining JEEE JEEE

Now for the terran one...
Enter a Uh
TofuCraft
Profile Joined May 2007
United States32 Posts
May 27 2007 22:48 GMT
#86
u don HAVE to do all 3 at once i think o.O

Or do u... my shuttle ALWAYS go down when I try to get near the civilian... WHY!?!?!?
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
May 27 2007 22:50 GMT
#87
On May 28 2007 07:48 TofuCraft wrote:
u don HAVE to do all 3 at once i think o.O

Or do u... my shuttle ALWAYS go down when I try to get near the civilian... WHY!?!?!?

uh...your supposed to avoid those scourge coming at you
Enter a Uh
TofuCraft
Profile Joined May 2007
United States32 Posts
May 27 2007 23:06 GMT
#88
On May 28 2007 07:50 jtan wrote:
Show nested quote +
On May 28 2007 07:48 TofuCraft wrote:
u don HAVE to do all 3 at once i think o.O

Or do u... my shuttle ALWAYS go down when I try to get near the civilian... WHY!?!?!?

uh...your supposed to avoid those scourge coming at you


... scourges? o.O

Hmm.. I have a new plan now, I'll just fly my star port in after i make my drop ship, and hopefully all the scourges will b used up when killin the star port
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
May 27 2007 23:16 GMT
#89
On May 28 2007 08:06 TofuCraft wrote:
Show nested quote +
On May 28 2007 07:50 jtan wrote:
On May 28 2007 07:48 TofuCraft wrote:
u don HAVE to do all 3 at once i think o.O

Or do u... my shuttle ALWAYS go down when I try to get near the civilian... WHY!?!?!?

uh...your supposed to avoid those scourge coming at you


... scourges? o.O

Hmm.. I have a new plan now, I'll just fly my star port in after i make my drop ship, and hopefully all the scourges will b used up when killin the star port

ok, I don't know about the terran one, I only played the protoss one so far.
Enter a Uh
Bodom_Night
Profile Joined April 2007
United States33 Posts
May 28 2007 05:21 GMT
#90
hi and thanks for these maps and mad props to you for doing them they really help you out alot and are great and am looking forward to the zerg one if you decide to do it.
requiem
Profile Blog Joined May 2004
United States268 Posts
May 29 2007 06:51 GMT
#91
my friend gave me the terran one last nite, i just beat it w/o losing first probe woo woo, at first i was like OH SHIT why's it not ending then i realized u gotta walk the civ to the flag, had like <30 sec left :oooooo
...
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
May 29 2007 06:56 GMT
#92
cmon dude, make a zerg one.
please.
<3
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
nyro
Profile Joined March 2007
United States8 Posts
May 30 2007 07:36 GMT
#93
any update on the zerg one? =x
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
May 30 2007 07:41 GMT
#94
Very cool.
funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
May 30 2007 08:04 GMT
#95
On May 30 2007 16:36 nyro wrote:
any update on the zerg one? =x
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
devour
Profile Joined May 2007
United States60 Posts
May 30 2007 09:22 GMT
#96
that's a no (:
devour
JSL
Profile Joined April 2007
22 Posts
Last Edited: 2007-06-03 00:32:01
June 02 2007 23:49 GMT
#97
On May 14 2007 12:58 InRaged wrote:
Download:
Protoss v0.75 (With observers)
Terran v0.85 (With observers)
Zerg

I've almost finished tweaking ums for training, that I've posted early in one of the threads. It appears to be good, but now I need your opinion, tlneters.

goal is plain:

- control probe/scv
- kill zerg
- save civilian
- don't exceed 500 minerals
- do it in time

Do not cheat of course. Don't use shift-queue for scout. Do not waste your minerals if you close to overflow with it.
I can't say how good ums for protoss. Terran's ums seems to be ok.
What about Zerg's one? Would same concept usefull for zerg users?

I've mostly interested in those who can win, whether it too easy for them and could it help to improve


Tell the guys at least where you got your Ideas and concept from.....

Original Scouting & Hotkey-trainer (T) made 2-3 years ago:

The file is a little larger because it has some cool extra sound- comments in the map

http://www.box.net/index.php?rm=box_v2_download_shared_file&file_id=f_31406574

matching site: http://xbotx.de.vu

read more about the UMS here:
http://sc.gosugamers.net/thread.php?id=68649

funkie
Profile Blog Joined November 2005
Venezuela9376 Posts
June 03 2007 00:18 GMT
#98
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG ZERG
ZERG ZERG ZERG ZERG
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
StarN
Profile Blog Joined November 2004
United States2587 Posts
November 17 2009 15:24 GMT
#99
Could someone reupload this map? sorry to bump :[
Retired BW Noob
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