I got this from FiFo:
It's a combination of Xenosky, Nostalgia, Gaema Gowon and Ride of Valkyries.
I 'think' this is the first map with such a concept. What do you guys think in terms of balance and funness?
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Heen
Korea (South)2178 Posts
I got this from FiFo: It's a combination of Xenosky, Nostalgia, Gaema Gowon and Ride of Valkyries. I 'think' this is the first map with such a concept. What do you guys think in terms of balance and funness? | ||
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useLess
United States4781 Posts
edit: and if he is, he's shafted. teal and purp seems to have the more favorable positions. | ||
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Zelniq
United States7166 Posts
playstyle will totally depend on where you start, im liking it a lot..tho i think 1oclock may be the weakest, but maybe that's cus I suck at Nostalgia ![]() i cant wait to try it out, i hope someone can find some DL links for this soon! it's a lot more demanding of the player as you have to learn 4 different kinds of layouts, unless you already know all 4 maps which many do ![]() On May 05 2007 23:24 useless wrote: edit: and if he is, he's shafted. teal and purp seems to have the more favorable positions. weird how first you said teal..then teal and purp..that was my same thought process! then i took a closer look and thought more about it..sin gaema is tough actually to defend that '2nd nat'..the ramps is pretty far up, you cant use sunk to protect both the nat and the 2nd nat, same w/ cannons. as for 11 oclock Purple location, his 2nd nat is sooooooooo far from the nat/main it's not that easy to defend, if you go straight to that 2nd nat and skip first natural then you miss out on gas, but if you expo to the first natural, any defense you build there obviously cant defend the 2nd nat.. i dont know it doesnt seem that strong to me. compare it with the 5 oclock expo, ride of valkyrie style, it's not nearly as hard to expo to the 2nd nat, and the distance is sooo short, good for defending both. the 1oclock nostalgia one im kind of newb at but it seems like those bridges are really hard to attack if not nearly impossible sometimes, and the ramp is so narrow also hard to attack, that makes it kind of strong i suppose Someone who understands Nostalgia and maps in general better please correct or explain your thoughts ![]() | ||
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crazie-penguin
United States1253 Posts
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Last Romantic
United States20667 Posts
However, I think this is the first one with explicit melding of old maps. It looks really interesting, but probably nto very balanced. | ||
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GTR
51706 Posts
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Chill
Calgary26004 Posts
ZvT @ Teal is not possible. You'd have to play it like Gaema and go for 3 Hatch 20 Sunken LurkerLing. | ||
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Day[9]
United States7366 Posts
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azndsh
United States4447 Posts
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niceplayer
United States238 Posts
Anyway I'd love to see an analysis of this map by the maker. | ||
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Chill
Calgary26004 Posts
On May 05 2007 23:52 azndsh wrote: With a 3rd hatch, you can prevent terrans from going around at the Gaema startin position I think Yes but you need 4-5 Sunkens at the normal area and 2-3 Sunkens up the ramp with Zerglings blocking. It's hard to do all that and have timely tech. | ||
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LosingID8
CA10835 Posts
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Cambium
United States16368 Posts
On May 05 2007 23:41 MyCube wrote: isn't it called Fantasy? The general consensus is that it should be called Fantasy. | ||
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oshibori_probe
United States2937 Posts
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thedeadhaji
39489 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=52821 | ||
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Silver
New Zealand379 Posts
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FirstBorn
Romania3955 Posts
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pOOwarrior-
United States518 Posts
On May 05 2007 23:37 Last Romantic wrote: I think they tried one map with varied starting positions, but it was a colossal failure. I forget the map name at the moment, but it was a 3player on jungle. Alchemist? | ||
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GTR
51706 Posts
On May 06 2007 00:54 pOOwarrior- wrote: Show nested quote + On May 05 2007 23:37 Last Romantic wrote: I think they tried one map with varied starting positions, but it was a colossal failure. I forget the map name at the moment, but it was a 3player on jungle. Alchemist? That was Badlands though. ^.^ | ||
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Last Romantic
United States20667 Posts
On May 06 2007 00:58 MyCube wrote: Show nested quote + On May 06 2007 00:54 pOOwarrior- wrote: On May 05 2007 23:37 Last Romantic wrote: I think they tried one map with varied starting positions, but it was a colossal failure. I forget the map name at the moment, but it was a 3player on jungle. Alchemist? That was Badlands though. ^.^ yeah I meant alchemist shit I always get badlands and jungle confused TT | ||
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