• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:41
CEST 21:41
KST 04:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway112v2 & SC: Evo Complete: Weekend Double Feature2Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Weekly Cups (Aug 11-17): MaxPax triples again!5Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments7
StarCraft 2
General
Weekly Cups (Aug 11-17): MaxPax triples again! What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : RSL Revival patreon money discussion thread Team Liquid Map Contest #21 - Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series LiuLi Cup - August 2025 Tournaments SEL Masters #5 - Korea vs Russia (SC Evo) Enki Epic Series #5 - TaeJa vs Classic (SC Evo)
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
New season has just come in ladder ASL 20 HYPE VIDEO! [ASL20] Ro24 Preview Pt1: Runway BW General Discussion Which top zerg/toss will fail in qualifiers?
Tourneys
[ASL20] Ro24 Group A BWCL Season 63 Announcement Cosmonarchy Pro Showmatches KCM 2025 Season 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1571 users

Brood War Unit Damage/Class Types

Forum Index > BW General
Post a Reply
1 2 3 Next All
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-04-19 09:47:28
April 18 2007 18:08 GMT
#1
I thought I would post this because people weren't sure about what kinds of damage units give/receive in this thread. and they were quoting old or incorrect information from various sources.

--------------
[ KEY: ]
Armor Types:
-S = Small/Light
-M = Medium
-L = Large/Heavy

Attack Types:
-G = Ground Attack
-A = Air Attack

*If a unit attacks both air and ground but the damage type is the same for both it is not listed.
ie; Cannon or BC.

Damage Types:
-Normal = 100% to all armor/class types.
-Concussive/Plasma = 100% Small/Light, 50% Medium, 25% Large/Heavy
-Explosive = 100% Large/Heavy, 75% Medium, 50% Small/Light

** Number of hits means that unit's attack is divided. If the unit attacks with 2 hits (it is equal to half of the total damage listed) both of which factor armor before total damage is tallied.
ie; Zealot does (8-1)+(8-1)=14 to a Zergling with 1 armor upgrade.

A Valkyrie would do (6-1)x8=20 to a Mutalisk with 1 armor (also take into account the way its shots miss and splash.

A Firebat would do (8-1)/25%+(8-1)/25%=3 to an Ultralisk with 1 armor.
Also A Firebat technically has 3 hits of 8 but usually it only hits a unit with 2 of them. I'm going to leave it as 2 hits below just for practical purposes.

Also Note the game does divide evenly, 15/2=7.5 damage, and a unit that does equal or lesser damage than the target's armor does 0.5 damage.

*** Shields take full damage from any attack no matter the unit size or damage type.

Units Behind Tree Type Doodads and uphill or on cliffs only have a 70% chance of being hit.

Buildings are considered "Large" units and Naturally have 1 armor that is not shown. Although Turrets, Cannons, and Spores have 0 armor and Sunken have 2 armor.


~~~~~Terran
SCV-S --------------------- Normal
Marine-S ------------------ Normal
Firebat-S ----------------- Concussive (2 hits)**
Ghost-S ------------------- Concussive
Vulture-M ----------------- Concussive
[Spider Mine]-S ----------- Explosive
Goliath-G-L --------------- Normal
Goliath-A-L --------------- Explosive (2 hits)**
Tank-L -------------------- Explosive
Sieged Tank-L ------------- Explosive
Wraith-G-L ---------------- Normal
Wraith-A-L ---------------- Explosive
Battle Cruiser-L ---------- Normal*
Valkyrie-L ---------------- Explosive (8 hits)**
[Nuke] -------------------- Explosive/Special (see below)

Turret -------------------- Explosive

Science Vessel-L
Dropship-L
Medic-S

~~~~~Protoss***
Probe-S ------------------- Normal
Zealot-S ------------------ Normal (2 hits)**
Dragoon-L ----------------- Explosive
Dark Templar-S ------------ Normal
Archon-L ------------------ Normal
Reaver(scarab)-L ---------- Normal
Scout-G-L ----------------- Normal
Scout-A-L ----------------- Explosive (2 hits)**
Corsair-M ----------------- Explosive
Carrier(interceptor)-L/S -- Normal
Arbiter-L ----------------- Explosive

Cannon -------------------- Normal*

Dark Archon-L
High Templar-S
Shuttle-L
Observer-S



~~~~Zerg
Drone-S ------------------- Normal
Zergling-S ---------------- Normal
Broodling-S --------------- Normal
Hydralisk-M --------------- Explosive
Lurker-M ------------------ Normal
Mutalisk-S ---------------- Normal
Scourge-S ----------------- Normal
Infested Terran-S --------- Explosive
Guardian-L ---------------- Normal
Devourer-L ---------------- Explosive
Ultralisk-L --------------- Normal

Sunken -------------------- Explosive
Spore --------------------- Normal

Overlord-L
Cocoon-L
Larva-S
Egg-M
Lurker Egg-M
Queen-M
Defiler-M


PS- Did Blizzard ever fix the bug where cocoons had ground unit armor? No, T_T


Spider Mine:
Marine with 1000 hp takes 62 damage. Leaving him with 938 HP.

50%damage = Explosive

Infested Terran:
Marine with 1000 hp takes 250 damage. Leaving him with 750 HP.

50%damage = Explosive

Yamato Cannon:
Marine with 1000 hp takes 130 damage. Leaving him with 870 HP.

50%damage = Explosive

Scourge with 500 hp takes 110 damage. Leaving it with 391 HP.

100%damage. = Normal


The damage radius of a Nuke is 16 Marines standing juxtapose.

From Epicenter to 8th Marine it does 'Full' damage.
From 9th to 12th Marine it does 1/2 of the previous damage.
From 13th to 16th Marine it does 1/4 of the previous damage.

Nuclear Launch 1:
Marine with 1000 hp (Epicenter) takes 333 damage. Leaving it with 667HP.

33%damage. = ??

Marine with 1000 hp (9th) takes 166 damage. Leaving it with 834HP.

16.5%damage. = ??

Marine with 1000 hp (13th) takes 83 damage. Leaving it with 917HP.

8.25%damage. = ??

Nuclear Launch 2:
Marine with 501 hp (Epicenter) takes 250 damage. Leaving it with 251HP.

50%damage. = ??

Marine with 501 hp (9th) takes 125 damage. Leaving it with 376HP.

25%damage. = ??

Marine with 501 hp (13th) takes 62 damage. Leaving it with 439HP.

12.5%damage. = ??



I guess the Official SC website is wrong too. They do Explosive.



I am 98.5% sure about all of this. If anyone is 1.5% more sure than me about anything in here

please correct me.


Just a little advice, Units that attack fast and do normal damage are usually the best units for Use Map Settings defense games. Marines,Lings,Goliath, etc.
..and then I would, ya know, check em'. (Aka SpoR)
dredredre
Profile Joined December 2006
100 Posts
April 18 2007 18:10 GMT
#2
How does a scout make 8 hits?
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
April 18 2007 18:10 GMT
#3
i hate it that shields take full damage from everything.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
April 18 2007 18:12 GMT
#4
On April 19 2007 03:10 dredredre wrote:
How does a scout make 8 hits?


sorry meant 2 hits, typo.
..and then I would, ya know, check em'. (Aka SpoR)
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
Last Edited: 2007-04-18 18:18:44
April 18 2007 18:17 GMT
#5
I thought tanks did explosive for both modes.

Yea...lurkers take more than 15 damage and i think langs can take 3 hits.
Oh and im pretty sure concussive does 100%, 50%, and 25% damage on small/medium/large.

Good thread though
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2007-04-18 18:21:50
April 18 2007 18:19 GMT
#6
fire bat is actually 3 hits, tanks are explosive for both sieged and unsieged


corsairs are explosive i think

this chart isn't even necessary but considering the amount of errors you have i think you might actually need it

anyone that's interested in this should just go to the blizzard sc compendium, there's not really a point having a thread like this


also your damage calculations are off i think.... armor should be subtracted before damage type
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2007-04-18 18:30:17
April 18 2007 18:24 GMT
#7
oh didn't realize you had unit sizes too, guess i'll correct those...

dragoons are large, scouts are large, corsairs are medium

pretty sure all eggs are large, although lurkers are medium so many lurker eggs are medium too


oh and you typoed wraith
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-04-18 18:27:46
April 18 2007 18:24 GMT
#8
Sorry, those were typos. I had the draft saved to a notepad and I fixed up the errors before I posted and then I saved over it and copy pasted cause I got lazy.

How does Firebat have 3 hits?
..and then I would, ya know, check em'. (Aka SpoR)
Locked
Profile Joined September 2004
United States4182 Posts
April 18 2007 18:27 GMT
#9
uhhh that's all the mistakes i saw at first glance might be a few more... why don't you just check yourself at http://www.battle.net/scc/

fireblasts having 3 hits is some small trivia that's in most of the oddity threads here, it says they deal 16 damage but really they deal 3 cones of 8 damage, normally only two will hit but on large structures at certain angles all 3 will hit
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Locked
Profile Joined September 2004
United States4182 Posts
April 18 2007 18:31 GMT
#10
oh and infested terrans are explosive
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2007-04-18 18:43:38
April 18 2007 18:42 GMT
#11
On April 19 2007 03:31 Locked wrote:
oh and infested terrans are explosive


No they do full to all, even if they do 'explode'.

Shit, I didn't realize there was this http://www.battle.net/scc/GS/damage.shtml
..and then I would, ya know, check em'. (Aka SpoR)
yisun518
Profile Joined August 2004
Canada480 Posts
Last Edited: 2007-04-18 22:13:25
April 18 2007 22:10 GMT
#12
On April 19 2007 03:08 CharlieMurphy wrote:

A Firebat would do (8/50%-1)+(8/50%-1)=6 to an Ultralisk with 1 armor.


ahh... im pretty sure that should be a *50% instead of /50%... /50% = X2.....

and isnt ultralist large? so concussive do 25% to ultra?
if two cones hit the ultra with 1 armor, (8/4-1)*2=2 dmg... ROFL!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
April 18 2007 22:36 GMT
#13
http://starcraft.strategy-gaming.com/sc/viewtopic.php?t=1620

I made one like that too. If there is anything you missed it should be in there. Your one > mine though TT. Much neater and everything. Although I put info on spells and such.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
Last Edited: 2007-04-19 00:18:59
April 19 2007 00:14 GMT
#14
Your order of operations is wrong. Armor comes before size modifier.

The Wraith anti-air attack is one hit, not two.

And Cocoons still have ground armor, yes.
Moderator
Cambium
Profile Blog Joined June 2004
United States16368 Posts
Last Edited: 2007-04-19 00:21:29
April 19 2007 00:20 GMT
#15
All this info can be found at scc I think...

but good stuff anyway.
When you want something, all the universe conspires in helping you to achieve it.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
April 19 2007 00:21 GMT
#16
On April 19 2007 09:20 Cambium wrote:
All this info can be found at scc I think...

but good stuff anyway.


Yeah I don't understand the point of this thread either.
Moderator
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
April 19 2007 00:39 GMT
#17
Excal has spoken.
Moderator<:3-/-<
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2007-04-19 02:09:40
April 19 2007 01:37 GMT
#18
On April 19 2007 09:14 Excalibur_Z wrote:
Your order of operations is wrong. Armor comes before size modifier.

The Wraith anti-air attack is one hit, not two.

And Cocoons still have ground armor, yes.

Ditto on all points. Armour subtraction comes before splash damage modifier too Also, splash damage modification comes before armour subtraction, for what it's worth. This is why air armour is so effective against corsairs and valkyries.

e.g. a Vulture deals 4.5 damage to a tank with +1 armour: (20-2)x0.25 = 4.5

It might also be worth pointing out that hit (and shield) points are descretized into units of 0.5, so you can have "half a hit point". I don't know whether 4.75 rounds up or down.

Lastly, the minimum damage to any unit is 0.5.
Smurg
Profile Blog Joined November 2004
Australia3818 Posts
April 19 2007 01:40 GMT
#19
CHARLIE WANTS A STAR!
lololol
Profile Joined February 2006
5198 Posts
April 19 2007 01:40 GMT
#20
These are the errors I found:
Spider Mines damage is explosive, not normal.
Firebats attack is 3 hits by 8 damage, not 2.
Wraith air is 1 hit, not 2.
Nuke damage is explosive, not normal.
Infested Terran damage is explosive, not normal.

Yamato Gun is also explosive
I'll call Nada.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:00
Rotti's All Random #4
RotterdaM1183
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1183
Reynor 209
UpATreeSC 105
ProTech89
Nathanias 7
StarCraft: Brood War
Britney 31077
Calm 3521
Horang2 560
Shuttle 426
Dewaltoss 207
ggaemo 199
firebathero 146
LaStScan 78
Mong 77
soO 34
[ Show more ]
Rock 19
Dota 2
qojqva3753
Counter-Strike
fl0m1603
Super Smash Bros
hungrybox391
PPMD0
Heroes of the Storm
Liquid`Hasu311
Other Games
Grubby2749
ceh91358
FrodaN1093
B2W.Neo999
Mlord536
C9.Mang0205
Hui .96
SteadfastSC72
Trikslyr61
ZombieGrub44
mouzStarbuck9
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 301
• davetesta22
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 28
• 80smullet 16
• Pr0nogo 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21408
• WagamamaTV874
Counter-Strike
• Shiphtur273
Other Games
• imaqtpie1447
Upcoming Events
OSC
4h 19m
Replay Cast
14h 19m
Afreeca Starleague
14h 19m
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
15h 19m
PiGosaur Monday
1d 4h
Afreeca Starleague
1d 14h
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
1d 15h
Online Event
2 days
The PondCast
2 days
WardiTV Summer Champion…
2 days
[ Show More ]
Replay Cast
3 days
LiuLi Cup
3 days
BSL Team Wars
3 days
Team Hawk vs Team Dewalt
Korean StarCraft League
4 days
CranKy Ducklings
4 days
SC Evo League
4 days
WardiTV Summer Champion…
4 days
[BSL 2025] Weekly
4 days
Sparkling Tuna Cup
5 days
SC Evo League
5 days
BSL Team Wars
5 days
Team Bonyth vs Team Sziky
Afreeca Starleague
6 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-08-13
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.