StarCraft: Remastered coming in May? - Page 42
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KwarK
United States41662 Posts
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duke91
Germany1458 Posts
On March 14 2017 13:31 [Phantom] wrote: Honestly...This is going to do fine for a while just like a sc2 xpac, but you can't expect an incredible ammount of success with a game that's so hard to play like Starcraft 1. I'm not saying it won't be popular. If they make this it will gain a lot of traction, and will probably make those guys that are playing BW in korea move to this remastered versión so Blizzard bennefits too, but honestly I find it almost imposible to reach the level of viewership even starcraft 2 had around 2012. AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had. | ||
eviltomahawk
United States11133 Posts
On March 24 2017 07:36 Whiplash wrote: You are ignoring 20 years of advancements in coding and game development. Where theres a will, theres a way. I heard that the source code is a bundle of duck-taped messy spaghetti, so maybe it would've been hard for them to change things anyways if it's based on the same engine. | ||
lestye
United States4135 Posts
On March 24 2017 07:36 Whiplash wrote: You are ignoring 20 years of advancements in coding and game development. Where theres a will, theres a way. Well thats the problem, 20 years of expertise and advancements to replicate the spaghetti code of a team from mid 90s. And it has to be replicating the same spaghetti or else people are going to cry foul. On March 24 2017 07:55 duke91 wrote: AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had. AoE2 HD is what the casuals play, the competitive audience still plays on Veebly. That's precisely the problem I think we'd want to avoid to all costs. | ||
[[Starlight]]
United States1578 Posts
On March 24 2017 07:51 KwarK wrote: I could live with my goons not randomly becoming frozen sometimes. I'm sure there's some BW 'purist' out there who would rant and rave that getting stuck is somehow 'part of the game' and that "if that gets changed, I'M NOT GONNA PLAY IT, WAAAAH!!!!". Srsly, there are some ppl who are half-psychotic about literally *anything* getting changed or improved. | ||
duke91
Germany1458 Posts
But that makes us all psychotic when we don't want to return to the dark ages again. | ||
Dazed.
Canada3301 Posts
On March 24 2017 08:09 [[Starlight]] wrote: Yeah. No. Straw man as fuck. I'm looking forward to a lot of the changes blizzard could do, but blizzard is an inept company seeking to make bank off the past (like seemingly anything 'creative' in the modern era), so im concerned. I'm sure there's some BW 'purist' out there who would rant and rave that getting stuck is somehow 'part of the game' and that "if that gets changed, I'M NOT GONNA PLAY IT, WAAAAH!!!!". Srsly, there are some ppl who are half-psychotic about literally *anything* getting changed or improved. | ||
lestye
United States4135 Posts
On March 24 2017 08:23 Dazed_Spy wrote: Yeah. No. Straw man as fuck. I'm looking forward to a lot of the changes blizzard could do, but blizzard is an inept company seeking to make bank off the past (like seemingly anything 'creative' in the modern era), so im concerned. Who isn't an inept company in your eyes? And who the fuck cares if they're trying to make bank off the past as long as they get us something we want. You didn't like it when they were "creative", so as long as they just stick to the old stuff then we'll be fine. | ||
Crisium
United States1618 Posts
On March 24 2017 08:09 [[Starlight]] wrote: I'm sure there's some BW 'purist' out there who would rant and rave that getting stuck is somehow 'part of the game' and that "if that gets changed, I'M NOT GONNA PLAY IT, WAAAAH!!!!". Srsly, there are some ppl who are half-psychotic about literally *anything* getting changed or improved. The problem is if you can isolate exactly what causes Dragoon stuck. It's not deliberately programmed into the game, so removing it may require modification of other rules. Butterfly effect, basically. I want a 100.00% BW replication mode. They can feel free to modify whatever they like in the alternative 2017 mode with SC2 shortcuts, including balance changes. As soon as you add SC2 shortcuts it removes balance anyway, so they might as well have fun. So long as the 100.00% BW mode has its ladder mode too. | ||
rand0MPrecisi0n
313 Posts
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DannyJ
United States5110 Posts
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lestye
United States4135 Posts
On March 24 2017 09:01 DannyJ wrote: Well yeah I feel like this is just a cute way to make some money from Blizzard. I don't think it's going to or was supposed to effect the BW scene or increase its popularity. Tons of people will buy it because BW was part of their past, but it's not exactly going to create new fervent followers. I like BW but lets face it to anyone who didn't play it way back when the game is unbelievably archaic - so much so that I doubt any newer generation would care to look deep enough to find out how amazing the game itself is. To be honest I remember back in 1998 thinking SC was kind of archaic already compared to other RTS out there, at just a base level. The thing is, if they were out for a quick buck, there would be a lot easier avenues to pursue, avenues that would be easier to impress because of how BW fanbase wants to preserve the game as much as humanly possible. | ||
ZeroChrome
Canada1001 Posts
On March 24 2017 09:07 lestye wrote: The thing is, if they were out for a quick buck, there would be a lot easier avenues to pursue, avenues that would be easier to impress because of how BW fanbase wants to preserve the game as much as humanly possible. 95%+ of the people who will buy a potential BWHD dont give a rats ass or even know a single thing about professional competition in starcraft. | ||
rand0MPrecisi0n
313 Posts
On March 24 2017 09:07 lestye wrote: The thing is, if they were out for a quick buck, there would be a lot easier avenues to pursue, avenues that would be easier to impress because of how BW fanbase wants to preserve the game as much as humanly possible. That's because you're using logic. You think a company that indulges in critical thinking would make Bnet 2.0 eons worse than 1.0 on purpose? | ||
Heyjoray
240 Posts
On March 24 2017 07:55 duke91 wrote: AOE2 does well. Also the viewership of ASL3 at its peak was almost double any peak SC2 ever had. Post the numbers on Sc2 peak real quick. Age of Empires 2 has currently 11 viewer | ||
Jealous
10083 Posts
On March 24 2017 09:27 Heyjoray wrote: Post the numbers on Sc2 peak real quick. Age of Empires 2 has currently 11 viewer For the record, some AoE2 streamers regularly get multiple hundred viewers, easily. + Show Spoiler + Here's an example. As for the SC2 peak vs. ASL3 peak, that was mentioned in one of the ASL threads - I believe the Jaedong vs. Flash semifinal thread. I don't think they referenced any specific tournament for the SC2 game it was being compared to. | ||
lestye
United States4135 Posts
On March 24 2017 09:37 Jealous wrote: For the record, some AoE2 streamers regularly get multiple hundred viewers, easily. + Show Spoiler + https://www.youtube.com/watch?v=47yrK4UgUSg What measurement are you defending AOE 2 with? Aoe2 isnt really known its robust competitive scene. And even in that scene, HD AoE2 is a joke, they still play on Aoe2: Conquerors. On March 24 2017 09:17 ZeroChrome wrote: 95%+ of the people who will buy a potential BWHD dont give a rats ass or even know a single thing about professional competition in starcraft. Which is why they're debuting at a professional starcraft event? Thats besides the point, of all the things they could possibly go after for a quick buck, an RTS would be the least worth it to them. | ||
DannyJ
United States5110 Posts
All I know is that even if its just HD sprites and can run well on modern PCs that would be enough to draw back like 5 of my friends purely for nostalgia reasons. People who havent given blizzard a cent in like 12 years. Seems like a pretty good way to get a bit of money from a source they haven't tapped before. | ||
Lorch
Germany3666 Posts
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eviltomahawk
United States11133 Posts
SC2's peak numbers were very impressive for its time because most of that came from a Western audience, especially in NA where eSports had usually been centered around FPS instead of RTS. Even though that can't touch BW's Korean viewership, I don't think much else could compete with something that had the numbers to be televised fairly sustainably for 13 years. | ||
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