• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:57
CEST 01:57
KST 08:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War375.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
We built a tool to spot smurfs at match start 5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Bot on ladder Repalyzer - replay analysis app for StarCraft: Rem Rollback Netcode in Brood War Making an Online Broodwar Manager Game BW General Discussion
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7707 users

[map] (4)Overwatch_0.94

Forum Index > BW General
Post a Reply
LatiAs
Profile Joined February 2016
27 Posts
June 16 2016 04:45 GMT
#1
[image loading]
[image loading]


uploading new version with my Battle.net ID.



(4)OVERWATCH_0.94

Fixed [0.9 → 0.94]
- Deleted center gases / add 1 mineral
- Expand center ridges
- etc


DOWNLOAD - http://www.panschk.de/mappage/comments.php?mapid=4836


RIP Widowmaker...
Noah2nd
Profile Joined February 2016
59 Posts
June 16 2016 05:42 GMT
#2
McCree Too................
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
June 16 2016 08:00 GMT
#3
i will never know why this one didn't get selected for the afreeca thing over [ragnarok]valkyrie's hack job
vibeo gane,
Freakling
Profile Joined October 2012
Germany1534 Posts
Last Edited: 2016-06-16 13:35:08
June 16 2016 08:42 GMT
#4
So there now is an actual "Africa thing" with the "hack job"?
I'd rather not take that any serious then...
But I guess the reason is that there is never any actual selection going on.
I guess Korean tournament hosts like to just contact some random map maker, whose only credentials are that they have made some map for Kespa in the past, and tell them "we need X number of new maps by Friday, just do something, we take it no questions asked, because we do not know enough about maps to judge whether you actually know enough yourself to get it properly done."
Kespa at least did some amount of pre-selection and had a decent amount of play-testers at hand as an (albeit very inefficient and ineffective) means of correcting at least the most obvious bugs and imbalances beforehand.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
June 16 2016 09:04 GMT
#5
Cool
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Jukado
Profile Blog Joined May 2011
805 Posts
June 16 2016 23:38 GMT
#6
Its good. Ive taken this version and made some edits...

1. Re-added 2000 gas to the close 3rd bases.
2. Improved consistency, options and ease for player to wall the close 3rd base (Pylons and Depots).
3. Aesthetics (tidied up some cliffs etc).

I actually ended up tidying quite a few tiles, I hope you think it was a good job.

Some of the tiles I changed:
+ Show Spoiler +
[image loading]


Full list:
+ Show Spoiler +
Gas area @ bottom min only
Ramp aesthetics at right hand centre ramp
2 Buildable tiles @ left min only.
1 unwalkable tile @ left min only
1 unwalkable tile @ left min only
2 buildable tiles @ right min only, and 2 aesthetic tiles.
2 more buildable tiles @ right min only ramp.
2 tiles @ top ramp min only, aesthetics.
6 tiles @ right min only, mud aesthetics.
4 cliff tile aesthetics @ bottom min only
9 tiles @ bottom min only ramp to make wallable edge
2x3 unwalkable and 2 sand tiles @ top min only for walling
31 tiles cliff @ right min only
10 tiles cliff @ bottom min only
12 tiles @ bottom min only ramp for walling (and subsequent mud clean up)
2 unwalkable tiles @ right min only for walling (and subsequent mud clean up)
3 buildable tiles @ bottom min only ramp for depot walling and straight diagonal line


So its fairly obvious that I support having 2000 gas at the close 3rd base.

If you absolutely dont want the gas there, you can easily take my edited version (if you wish) and simply delete the gas ofcourse.

I tested the gas mining; I had to move 1 mineral patch at the right hand base to make the gas mine properly.

Depot Walling:
[image loading]

Pylon Walling:
[image loading]

You can see that you have the option to wall with 3 pylons vertically to the nexus. Im not saying that Protoss actually would do this, but the map now has a consistent 6 tile gap there at all bases.

Also note that the pylon wall at the ramp as shown is using diagonal pylon placement, so vultures can mine hop quite consistently. But you can easily use an extra pylon to make it tight.
All bases (except the top) require 6 pylons to wall the ramp (with diagonals) or 7 pylons (to wall it tight).
The top base only requires 5 (with diagonals) or 6 pylons (to wall it tight) though.
Its a small compromise to keep the consistent 6 tile gap mentioned earlier.

You could easily delete the 2x2 broken tank doodad to make it require 6 pylons if you wanted.

DOWNLOAD:
Download Melee version:
http://www.mediafire.com/download/lo0kq6zmdq7jpad/(4)Overwatch_0.94(N)CARDEDIT 001.scx

Download Obs version:
http://www.mediafire.com/download/t66y8aqr4kr1j7v/(4)Overwatch_0.94(O)CARDEDIT 001.scx
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
June 17 2016 10:28 GMT
#7
You can wall the close 3rd bases like this aswell (in my edit):
Top:
[image loading]
The Gas mines ok like this.

Right:
[image loading]

Bottom:
[image loading]

Left:
[image loading]
This base in particular I remember there is currently an unbuildable tile that stops you from placing the 2 'pylons' at the top of this picture.

Sidenote; without the gas its ambiguous where you are meant to place your main building. (so you will just have to re add the gas! hehe)
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
kogeT
Profile Joined September 2013
Poland2042 Posts
June 17 2016 11:08 GMT
#8
Just remember that this kind of wall is worthless as vultures can get all the probes anyway, lol.
https://www.twitch.tv/kogetbw
Jukado
Profile Blog Joined May 2011
805 Posts
June 17 2016 15:53 GMT
#9
They arent worthless. Some players would choose to wall like that and it does offer some added survivability to the probes. They are far from safe though yes, and I wouldnt recommend walling like that. But again Im just saying Ive made the options more consistent and easy to do. Its up to players to choose how they actually want to do it.

In my edit, vultures can run around the back of the gas, but a single pylon can block that path as shown in the 4 pics above. So just that single pylon adds quite a bit of survivability to the probes.
Whereas in the current version, you would need 3 pylons to achieve the same amount of coverage. This is because the gas, but also because Ive added more cliff to make the open space smaller.

You can then use additional pylons to make chokes that will limit vulture movement, even if you dont fully wall off.
But look, the base is always going to require fulltime dragoons parked on it to defend vs vults. Thats just the nature of a base like this. Pylons can still help by limiting vulture movement, both from pressing an attack and retreat options. Im sure you agree that just because a base requires goons parked on it doesnt mean pylon walls cant help.

Here is a gif of both versions of the base to the East. Red is current, Blue is Card edit:
[image loading]
+ Show Spoiler +

Current:
[image loading]

Card edit:
[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
CranKy Ducklings72
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech149
ViBE126
SpeCial 71
StarCraft: Brood War
910 69
NaDa 23
Dota 2
monkeys_forever421
canceldota158
NeuroSwarm155
League of Legends
Doublelift5282
Other Games
summit1g6193
JimRising 422
C9.Mang0386
ToD94
PPMD36
Organizations
Other Games
gamesdonequick707
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 100
• CranKy Ducklings SOOP56
• poizon28 31
• RyuSc2 26
• Adnapsc2 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra801
Other Games
• Shiphtur571
Upcoming Events
Big Brain Bouts
10h 3m
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
17h 3m
BSL: Ladder Tournament
19h 3m
Sparkling Tuna Cup
1d 10h
Patches Events
1d 15h
BSL Open Qualifier
1d 19h
BSL Open Qualifier
1d 19h
OSC
2 days
WardiTV Weekly
3 days
PiGosaur Cup
4 days
[ Show More ]
The PondCast
5 days
Online Event
6 days
Liquipedia Results

Completed

Proleague 2026-10-08
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.