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ShieldBattery - BW Revitalized for Modern Mortals - Page 119

Forum Index > BW General
2681 CommentsPost a Reply
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Chat Notification Script
TT1
Profile Blog Joined December 2008
Canada10103 Posts
February 18 2017 12:23 GMT
#2361
welcome everyone~~

i wonder how many ppl faust is gonna scare off
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
RouaF
Profile Joined October 2010
France4121 Posts
February 18 2017 12:35 GMT
#2362
Weird to see a move to a move to a standalone client so suddenly, the ability to do everything in the browser made it feel really modern.

I'm sure you have good reasons though, did you face any major challenge tied to web development or was it just oh fuck it javascript is stupid let's change before it's too late ?
PageArchimedes
Profile Joined January 2017
9 Posts
February 18 2017 13:20 GMT
#2363
On February 18 2017 21:35 RouaF wrote:
Weird to see a move to a move to a standalone client so suddenly, the ability to do everything in the browser made it feel really modern.

I'm sure you have good reasons though, did you face any major challenge tied to web development or was it just oh fuck it javascript is stupid let's change before it's too late ?



Speaking as a tester, especially recently, there were a lot of problems with the service recently where an unexpected browser update would make shield battery incompatible with its own service program. Getting a standalone while keeping the browser chat program allows for a lot more flexibility, especially as the features get more advanced (more OS compatibility, window changes, auto mm, and hotkey layout adjustment)

It's mostly cutting out the middle man, and the new thing feels discord esque even more now. Worrying about which browser it worked on when was a complete hassle over the last few weeks for me.
rotta
Profile Joined December 2011
5655 Posts
February 18 2017 13:54 GMT
#2364
Thank you! :,)
don't wall off against random
Qikz
Profile Blog Joined November 2009
United Kingdom12068 Posts
Last Edited: 2017-02-18 16:08:22
February 18 2017 15:00 GMT
#2365
I'm in finally! :D
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
February 18 2017 17:56 GMT
#2366
My window size is set to 1680x1050 which is the size of my monitor, and I have maintain aspect ratio on. But in game the sides of my monitor arent used by bw, and the aspect ratio is skewed from Broodwars normal aspect ratio. Why/how do I fix that?
Never say Die! ||| Fight you? No, I want to kill you.
tec27
Profile Blog Joined June 2004
United States3725 Posts
February 18 2017 19:17 GMT
#2367
On February 18 2017 22:20 PageArchimedes wrote:
Show nested quote +
On February 18 2017 21:35 RouaF wrote:
Weird to see a move to a move to a standalone client so suddenly, the ability to do everything in the browser made it feel really modern.

I'm sure you have good reasons though, did you face any major challenge tied to web development or was it just oh fuck it javascript is stupid let's change before it's too late ?



Speaking as a tester, especially recently, there were a lot of problems with the service recently where an unexpected browser update would make shield battery incompatible with its own service program. Getting a standalone while keeping the browser chat program allows for a lot more flexibility, especially as the features get more advanced (more OS compatibility, window changes, auto mm, and hotkey layout adjustment)

It's mostly cutting out the middle man, and the new thing feels discord esque even more now. Worrying about which browser it worked on when was a complete hassle over the last few weeks for me.

To be fair, the recent browser update thing would have been easily fixable without doing this, we just didn't want to take time away from the standalone client work we were already doing.

But the background service was the source of the *only* common setup issues we saw any more, and explaining how to fix said issues was very involved/complicated for the users it affected (roughly 1-2%), which is pretty much the opposite of the thing we're trying to do here It was also just sort of hacky, had weird security implications that made developing things harder, and isn't something we can guarantee to work for the foreseeable future. So in short, we felt that while launching a game from your browser seemed cool, it was mostly a gimmick that wasn't worth sacrificing other important things for.
Can you jam with the console cowboys in cyberspace?
tec27
Profile Blog Joined June 2004
United States3725 Posts
February 18 2017 19:18 GMT
#2368
On February 19 2017 02:56 Dazed_Spy wrote:
My window size is set to 1680x1050 which is the size of my monitor, and I have maintain aspect ratio on. But in game the sides of my monitor arent used by bw, and the aspect ratio is skewed from Broodwars normal aspect ratio. Why/how do I fix that?

You sound like you want maintain aspect ratio *off*. Maintain aspect ratio means "keep the aspect ratio at Brood War's native 4:3, possibly by adding black bars on the sides". Your monitor likely does *not* maintain aspect ratio when you play in full screen, so it stretches the game , and that's what you're used to.
Can you jam with the console cowboys in cyberspace?
-visnu-
Profile Joined April 2009
Australia151 Posts
February 18 2017 22:51 GMT
#2369
On February 18 2017 21:35 RouaF wrote:
Weird to see a move to a move to a standalone client so suddenly, the ability to do everything in the browser made it feel really modern.

I'm sure you have good reasons though, did you face any major challenge tied to web development or was it just oh fuck it javascript is stupid let's change before it's too late ?



a please sir, kindly disagree. Also, QuakeLive became a browser only game before even when you signed up for TL.net.

Client is very nice and cant wait for all features to be in working order so more ppl can jump on yay!
tec27
Profile Blog Joined June 2004
United States3725 Posts
February 18 2017 23:57 GMT
#2370
I'll also note that I don't have any problems with JS or web development, the client still largely runs on the same code it had before (in your browser), just reorganized a fair amount. All our code for the standalone client's interface and the one on the web is shared, which is why we can still maintain the website for things like chat easily. We also run JS inside Brood War itself, and have since this was released

[image loading]
Can you jam with the console cowboys in cyberspace?
Fatr1x
Profile Joined July 2007
Chile87 Posts
February 19 2017 00:08 GMT
#2371
Invite please! I can't wait to play quality bw again!
NaDa Fighting
shall_burn
Profile Joined January 2016
252 Posts
February 19 2017 20:20 GMT
#2372
Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too.
What could be the reason for these?
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
February 19 2017 21:18 GMT
#2373
On February 20 2017 05:20 shall_burn wrote:
Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too.
What could be the reason for these?


Occasionally what happens is that if you guys live really far away, the server locations aren't very good, and there's a massive amount of travel the signal takes, this kind of thing is hard to prevent without having more servers around the world.

I've struggled with people with some people from Australia in the past. Do you or the person you were playing with get lag with other people? Just so you can try to isolate the problem.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
tec27
Profile Blog Joined June 2004
United States3725 Posts
Last Edited: 2017-02-19 21:38:29
February 19 2017 21:36 GMT
#2374
On February 20 2017 06:18 FiWiFaKi wrote:
Show nested quote +
On February 20 2017 05:20 shall_burn wrote:
Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too.
What could be the reason for these?


Occasionally what happens is that if you guys live really far away, the server locations aren't very good, and there's a massive amount of travel the signal takes, this kind of thing is hard to prevent without having more servers around the world.

I've struggled with people with some people from Australia in the past. Do you or the person you were playing with get lag with other people? Just so you can try to isolate the problem.

Australia is a likely problematic location atm, South America is too. We don't currently have servers in either, so if the people they're playing are also far from the available servers, there's a larger likelihood of lag. We'll get servers in both eventually, but there aren't enough players for it to be worth it at the moment. We'll also add some latency info ingame soon so that you don't have to keep guessing who you're having trouble with

On February 20 2017 05:20 shall_burn wrote:
Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too.
What could be the reason for these?

Tough to say without seeing logs. Hit win+r, type: %AppData%/ShieldBattery/logs and hit enter. Go to https://gist.github.com and drag the log files from there in, and hit 'Create secret gist'. Then send me the link to them (you can PM me here or whisper me on ShieldBattery if you'd like)
Can you jam with the console cowboys in cyberspace?
Qikz
Profile Blog Joined November 2009
United Kingdom12068 Posts
February 20 2017 00:06 GMT
#2375
Is there any way of having Shield Battery save your window position or is it something you can implement at some point? My window keeps opening mid of my monitor and blocking my notepad haha.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
tec27
Profile Blog Joined June 2004
United States3725 Posts
Last Edited: 2017-02-20 01:27:15
February 20 2017 01:26 GMT
#2376
On February 20 2017 09:06 Qikz wrote:
Is there any way of having Shield Battery save your window position or is it something you can implement at some point? My window keeps opening mid of my monitor and blocking my notepad haha.

I was planning on implementing this in the next day or so, actually So it should be in the next release
Can you jam with the console cowboys in cyberspace?
SauterSC
Profile Joined May 2010
United States6 Posts
February 20 2017 06:25 GMT
#2377
<3 tec and the dev team. Thank you for this wave of invites!
Rei_Rice
Profile Joined December 2002
Germany91 Posts
February 20 2017 12:17 GMT
#2378
Still not in :-(
http://www.ricegamers.com
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
February 20 2017 13:12 GMT
#2379
Got my invite ! Hope i can play see week.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
B-royal
Profile Joined May 2015
Belgium1330 Posts
February 20 2017 15:20 GMT
#2380
On February 20 2017 06:36 tec27 wrote:
Show nested quote +
On February 20 2017 06:18 FiWiFaKi wrote:
On February 20 2017 05:20 shall_burn wrote:
Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too.
What could be the reason for these?


Occasionally what happens is that if you guys live really far away, the server locations aren't very good, and there's a massive amount of travel the signal takes, this kind of thing is hard to prevent without having more servers around the world.

I've struggled with people with some people from Australia in the past. Do you or the person you were playing with get lag with other people? Just so you can try to isolate the problem.

Australia is a likely problematic location atm, South America is too. We don't currently have servers in either, so if the people they're playing are also far from the available servers, there's a larger likelihood of lag. We'll get servers in both eventually, but there aren't enough players for it to be worth it at the moment. We'll also add some latency info ingame soon so that you don't have to keep guessing who you're having trouble with

Show nested quote +
On February 20 2017 05:20 shall_burn wrote:
Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too.
What could be the reason for these?

Tough to say without seeing logs. Hit win+r, type: %AppData%/ShieldBattery/logs and hit enter. Go to https://gist.github.com and drag the log files from there in, and hit 'Create secret gist'. Then send me the link to them (you can PM me here or whisper me on ShieldBattery if you'd like)


Can someone help me understand why adding servers fixes this issue? I thought brood war was a peer-2-peer game so the only thing that matters would be the distance between both players. Or does the flow of information always have to pass through a server still? My apologies, I'm not really familiar with networking (?).
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
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