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ShieldBattery - BW Revitalized for Modern Mortals - Page 120

Forum Index > BW General
2681 CommentsPost a Reply
Prev 1 118 119 120 121 122 135 Next
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toriak
Profile Joined December 2008
Slovakia477 Posts
February 20 2017 15:57 GMT
#2381
On February 21 2017 00:20 B-royal wrote:


Can someone help me understand why adding servers fixes this issue? I thought brood war was a peer-2-peer game so the only thing that matters would be the distance between both players. Or does the flow of information always have to pass through a server still? My apologies, I'm not really familiar with networking (?).


Me too
Lorch
Profile Joined June 2011
Germany3690 Posts
February 20 2017 17:00 GMT
#2382
Just got me invite, super excited as I actually started playing BW on iccup recently!
See boys, you can get in by simply waiting and not complaining in this thread (signed up right after it was announced).
Mangemongen
Profile Joined April 2010
Sweden125 Posts
February 20 2017 19:09 GMT
#2383
Not here to complain that I have yet to receive an invite. I'm here to show that I care enough to bump the thread :D
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
February 20 2017 20:16 GMT
#2384
On February 21 2017 04:09 Mangemongen wrote:
Not here to complain that I have yet to receive an invite. I'm here to show that I care enough to bump the thread :D


It takes a pretty long time to get in. I think i subscribed like 2 weeks ago
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
tec27
Profile Blog Joined June 2004
United States3702 Posts
February 21 2017 00:19 GMT
#2385
On February 21 2017 00:20 B-royal wrote:
Show nested quote +
On February 20 2017 06:36 tec27 wrote:
On February 20 2017 06:18 FiWiFaKi wrote:
On February 20 2017 05:20 shall_burn wrote:
Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too.
What could be the reason for these?


Occasionally what happens is that if you guys live really far away, the server locations aren't very good, and there's a massive amount of travel the signal takes, this kind of thing is hard to prevent without having more servers around the world.

I've struggled with people with some people from Australia in the past. Do you or the person you were playing with get lag with other people? Just so you can try to isolate the problem.

Australia is a likely problematic location atm, South America is too. We don't currently have servers in either, so if the people they're playing are also far from the available servers, there's a larger likelihood of lag. We'll get servers in both eventually, but there aren't enough players for it to be worth it at the moment. We'll also add some latency info ingame soon so that you don't have to keep guessing who you're having trouble with

On February 20 2017 05:20 shall_burn wrote:
Sometimes the game doest start from the frist try, so I have to push start button once more. And today we encountered some lag, although both me and my opponent had everything closed, and extra high lat didn't help too.
What could be the reason for these?

Tough to say without seeing logs. Hit win+r, type: %AppData%/ShieldBattery/logs and hit enter. Go to https://gist.github.com and drag the log files from there in, and hit 'Create secret gist'. Then send me the link to them (you can PM me here or whisper me on ShieldBattery if you'd like)


Can someone help me understand why adding servers fixes this issue? I thought brood war was a peer-2-peer game so the only thing that matters would be the distance between both players. Or does the flow of information always have to pass through a server still? My apologies, I'm not really familiar with networking (?).

Brood War pre-ShieldBattery is directly peer-to-peer, meaning players connect directly to each other with nothing in between. ShieldBattery is still peer-to-peer, but adds a server in between each player pair (so the two players connect to the same server, rather than trying to connect to each other). The server is selected to minimize the latency between each individual pair of players. If at least one of the two players is nearby a server, the added latency is extremely small (and may even be negative depending on how things route). If neither player is near a server (such as if both players are in Australia currently), the added latency can be a lot higher (still not necessarily noticeable/problematic, but not ideal).

The benefits of this system are high:

- Hosting is never a problem. There's no effective difference between hosting games and joining them.
- Players don't need to share their IPs with each other (reducing DDoS-ability)
- Players on IPv4 can play with players on IPv6 without any problems
Can you jam with the console cowboys in cyberspace?
B-royal
Profile Joined May 2015
Belgium1330 Posts
February 21 2017 00:28 GMT
#2386
Thank you very much for that wonderful explanation tec27.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
mwperk
Profile Joined February 2017
1 Post
February 21 2017 22:48 GMT
#2387
How long will this be in a closed Beta?
tec27
Profile Blog Joined June 2004
United States3702 Posts
February 21 2017 23:17 GMT
#2388
On February 22 2017 07:48 mwperk wrote:
How long will this be in a closed Beta?

Until it's in open beta
Can you jam with the console cowboys in cyberspace?
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
February 21 2017 23:41 GMT
#2389
LOL
Moderatorgold coin
FO-nTTaX
Profile Blog Joined January 2013
Johto4965 Posts
February 21 2017 23:59 GMT
#2390
I considered writing something like this but then restrained myself lol
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
yadiate
Profile Joined February 2017
2 Posts
Last Edited: 2017-02-22 07:28:49
February 22 2017 07:12 GMT
#2391
I am a Korean fan. I want to try it.
I love this project, applied for a beta test.
psd
Profile Joined February 2016
France93 Posts
February 22 2017 15:55 GMT
#2392
Thx a lot for the invite !
Chauffer'sCar
Profile Joined February 2017
1 Post
February 22 2017 18:07 GMT
#2393
INVITE ME PLEASE
vik7
Profile Joined May 2009
United States227 Posts
February 23 2017 03:42 GMT
#2394
just sent request, can anyone let me know the your guesstimate of player base??
NA player, go KT Flash, ST Life( ;( ) , IMMvp, EGJD, CMStorm Polt, SKT Rain, KT Zest, Bisu, RootherO, Stats and teamliqiud
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
February 23 2017 03:56 GMT
#2395
Hi Tec27, big fan of your project. Keep doing what ya doing honey boo!!!
I want to fuck Soulkey with a Zelderan.
Jealous
Profile Blog Joined December 2011
10261 Posts
Last Edited: 2017-02-23 05:17:45
February 23 2017 05:15 GMT
#2396
Two things I've noticed so far:

1. I don't see any option to submit bug reports/suggestions through the client, so...

2. When people chat in the main window, it does not scroll down to keep me current. I have to keep scrolling down. Is this normal or am I missing something? I feel like in the online client, this was not the case for me.

EDIT: Huh, now it DOES scroll, but I don't feel like I've done anything different. Both times I just scrolled all the way down with my mouse scroller, but now it continues to stay current. Strange.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
tec27
Profile Blog Joined June 2004
United States3702 Posts
February 23 2017 05:52 GMT
#2397
On February 23 2017 14:15 Jealous wrote:
1. I don't see any option to submit bug reports/suggestions through the client, so...

It's the same place it was on the web version: click avatar at top right -> send feeback
Can you jam with the console cowboys in cyberspace?
Jealous
Profile Blog Joined December 2011
10261 Posts
February 23 2017 06:01 GMT
#2398
On February 23 2017 14:52 tec27 wrote:
Show nested quote +
On February 23 2017 14:15 Jealous wrote:
1. I don't see any option to submit bug reports/suggestions through the client, so...

It's the same place it was on the web version: click avatar at top right -> send feeback

I swear to god, maybe it was because it was the first time I logged in or something, but it was NOT there. I relaunched to verify and now it's there. Weird, man.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
biryusky
Profile Joined September 2012
70 Posts
February 24 2017 17:27 GMT
#2399
ive been enjoying SB. Keep up the great work tec27
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2017-02-24 18:29:54
February 24 2017 18:29 GMT
#2400
I got the beta. But i cant seem to be able to install broodwar,
microsoft visual c++ runtime library error

Pretty weird as well, i uninstalled every microsoft visual program, then i tried again, same error. What is up with that
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