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Active: 10824 users

Map (4)Latin Quarter 1v1

Forum Index > BW General
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Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-12-31 13:30:31
November 10 2014 21:31 GMT
#1
This map is called 'The Latin Quarter'.
The filename omits The 'The' Though.

31st December 2014
Version 1.0 released

Overview

[image loading]

Download (4)Latin Quarter from this page


http://en.wikipedia.org/wiki/Latin_Quarter,_Paris

Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
arb
Profile Blog Joined April 2008
Noobville17922 Posts
November 10 2014 22:10 GMT
#2
reminds me of uhh, tornado? i think was the name
Artillery spawned from the forges of Hell
Freakling
Profile Joined October 2012
Germany1534 Posts
November 10 2014 23:14 GMT
#3
That's just the Tileset. This is much more like a crossover between FS and La Mancha, which makes it a much better map than Tornado.
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
November 11 2014 00:07 GMT
#4
i see swastika and tanks imba on this map.
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
xboi209
Profile Blog Joined June 2011
United States1173 Posts
November 11 2014 00:43 GMT
#5
On November 11 2014 09:07 ne4aJIb wrote:
i see swastika

Heil CardinalAllin!
http://www.reddit.com/r/broodwar/
dr0pship
Profile Joined January 2011
Canada520 Posts
November 11 2014 04:14 GMT
#6
lots of potential for dropshop/shuttle abuses at the 3rd bases, I like it.
c3rberUs
Profile Blog Joined December 2010
Japan11776 Posts
November 11 2014 12:45 GMT
#7
This map looks really dynamic, I'd like to see pros play this cross starting positions.
WriterMovie, 진영화 : "StarCraft will never die".
Todd P
Profile Joined December 2010
42 Posts
November 11 2014 13:51 GMT
#8
Terrans will likely opt to play timing based builds on this map, since the distance from natural to third makes it hard to go for a fast third.
Impossible is nothing
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
November 11 2014 14:01 GMT
#9
Here's the obligatory Terran OP comment cause you can put tanks on all the ridges in the map.


Terran OP on this map cause tanks
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
iD.NicKy
Profile Blog Joined October 2003
France767 Posts
November 11 2014 15:49 GMT
#10
I live there

ahah
dr0pship
Profile Joined January 2011
Canada520 Posts
November 11 2014 16:01 GMT
#11
On November 11 2014 23:01 amazingxkcd wrote:
Here's the obligatory Terran OP comment cause you can put tanks on all the ridges in the map.


Terran OP on this map cause tanks


We already know Terran OP, not just on this map either. Look at top 25 players on Fish, approx. 70% are terran.
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-11-18 21:03:47
November 11 2014 17:45 GMT
#12
Regarding the swastika, dont port to sc2 or you might get banned by a Blizzard intern (for 1 week).
http://www.teamliquid.net/forum/starcraft-2/407242-user-suspended-for-uploading-sniper-ridge?

On November 12 2014 00:49 iD.NicKy wrote:
I live there

ahah


Ah thats funny.

This map has extra lumps of cliff at the naturals when compared to La Mancha, which actually does slightly weaken siege tanks from attacking the nats.
eg Hiya vs Reality, skip to 13.57
http://www.teamliquid.net/tlpd/korean/games/74519_HiyA_vs_Reality/vod


[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
YouControlBad
Profile Joined January 2012
Poland46 Posts
November 11 2014 18:46 GMT
#13
I already played on this map i reccomend it to everyone its dynamic easy and fun.
my iccup id miracle)T
broodwar2.0
Profile Joined October 2013
Niue229 Posts
November 11 2014 21:52 GMT
#14
On November 11 2014 23:01 amazingxkcd wrote:
Here's the obligatory Terran OP comment cause you can put tanks on all the ridges in the map.


Terran OP on this map cause tanks


hahaha classic!
do you feel unfulfilled , unhappy and unsuccessful in real-life? here is your chance become a TL-Forum admin. so you can be a online keyboard-warrior, pretending to be a hotshot
FlaShFTW
Profile Blog Joined February 2010
United States10563 Posts
November 11 2014 22:27 GMT
#15
is the areas outside the naturals buildable? seems like a really easy way for terran to do a 2 fact timing and contain.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
November 11 2014 22:57 GMT
#16
On November 12 2014 07:27 FlaShFTW wrote:
is the areas outside the naturals buildable? seems like a really easy way for terran to do a 2 fact timing and contain.

It appears that these areas are buildable.

I'm liking the look of this map Cardinal, nice work.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-11-19 13:15:27
November 12 2014 18:11 GMT
#17
Im planning to add some rocky ground.
Edit: Done so.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
fearthequeen
Profile Joined November 2011
United States788 Posts
November 13 2014 10:48 GMT
#18
On November 11 2014 22:51 Todd P wrote:
Terrans will likely opt to play timing based builds on this map, since the distance from natural to third makes it hard to go for a fast third.


Yeah, for me that's the most glaring/impactful feature of the map. And I think it has the same implications in PvZ (from the Protoss perspective). It's also a relatively constricted map in terms of 4 player maps.

I look foward to playing some games on it sometime Card.
NAKR`flying
WGT-Baal
Profile Blog Joined June 2008
France3553 Posts
November 13 2014 18:56 GMT
#19
On November 12 2014 00:49 iD.NicKy wrote:
I live there

ahah


weren't you in south France before?

We should make a BW meeting :p
Horang2 fan
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
November 13 2014 22:14 GMT
#20
Which corner's the Latin corner?
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-11-15 01:16:02
November 14 2014 18:26 GMT
#21
Well, I guess Latin starts in the top left

Edit: Cheers for the games.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
November 15 2014 11:01 GMT
#22
bottom right nat can be walled off with 1 cc at nat expansion spot, 1 depot and 1 rax because the ramp is buildable. might wanna look into changing the ramps into something that makes the end of the ramp unbuildable :p
POGGERS
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-11-18 20:19:07
November 16 2014 20:48 GMT
#23
@konadora: yep, all four nats can be walled this way. The inverted ramp in the bottom right is good I think. It is the same size and shape as normal ramps in terms of buildable tiles. Some inverted ramps have an extra 2 tiles of unbuildable sticking out the top. Get back to me if I have made a mistake though.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-12-31 13:32:25
November 19 2014 14:12 GMT
#24
Version 0.6
-Rocky ground outside the naturals
-Walling at the bridges
-HT holes behind naturals
-Larvae spawn inside the wall and dont stack at the bottom right natural

[image loading]
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-11-23 01:26:24
November 22 2014 20:34 GMT
#25
edit: hosting session over.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2014-12-05 21:01:30
November 28 2014 01:00 GMT
#26
Version 0.8 uploaded now.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
December 11 2014 16:32 GMT
#27
In testing, a player was worried about left to right nat to nat distances. I just wanted to say that the nat to nat distances are all the same as on FS. Btw version 0.9 has been out for a bit, so this is the last chance to raise concerns before version 1.0
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2015-01-02 21:23:48
December 31 2014 13:31 GMT
#28
Version 1.0 uploaded now.

[image loading]


Edit: Thanks SeAy below, sent you a pm.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
SeAy
Profile Joined March 2005
Peru35 Posts
December 31 2014 13:50 GMT
#29
Hey CardinalAllin, its amazing that you keep making these maps. Any chance of us getting one more 3v3 map?
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