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mca64Launcher 2.0 - Page 31
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c3rberUs
Japan11285 Posts
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Birdie
New Zealand4438 Posts
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xboi209
United States1173 Posts
On October 19 2015 01:09 c3rberUs wrote: Hmm, so I ended up reinstalling mcaLauncher because of a bad install and got this ![]() This isn't a problem on your end and Blizzard claims it isn't a problem on their end. A lot of users report seeing this message. You should post a traceroute here: http://us.battle.net/en/forum/topic/19288209114 | ||
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c3rberUs
Japan11285 Posts
Thanks for helping too. ^^ | ||
imafriend123
6 Posts
1. when I click ctrl+p it's suppose to show stats of the opponent, but all it shows are questions marks.. 2. what's the difference between army and economic mode 3. I heard someone talk powerhost? is that possible with mCA? ? thanks in advance | ||
mca64Launcher_
Poland629 Posts
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imafriend123
6 Posts
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xboi209
United States1173 Posts
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Endymion
United States3701 Posts
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imafriend123
6 Posts
It's suppose to show the record of the opponents your playing, but mine only shows question mark. Also, after playing a game or two, I can't see any games and when i log out and try logging back in, it says something about battlenet not being installed correctly. i have to exit broodwar and reopen and log in for it to work. any fixes for these issues?? Thanks in advance! | ||
skern49
28 Posts
Do I just need to create a game with #l2? Does mca support that? | ||
xboi209
United States1173 Posts
On October 29 2015 09:15 skern49 wrote: How can I get lan latency on Fish? There is a "LAN Latency" box for iccup, but not fish. Do I just need to create a game with #l2? Does mca support that? Just turn on wDetector | ||
mca64Launcher_
Poland629 Posts
On October 23 2015 12:50 imafriend123 wrote: can anyone tell me how to fix the question marks that come up when I clicked CTRL +P? It's suppose to show the record of the opponents your playing, but mine only shows question mark. Also, after playing a game or two, I can't see any games and when i log out and try logging back in, it says something about battlenet not being installed correctly. i have to exit broodwar and reopen and log in for it to work. any fixes for these issues?? Thanks in advance! - Ctrl shortcuts Ctrl + P : Player List (keypad '0') Ctrl + N : Network List (keypad '.') Ctrl + I : Announce hackers (keypad '9') Ctrl + L : View chat logs (keypad '+') Ctrl + D : Toggle drop window (keypad '-') Ctrl + O : Crash oblivion users (keypad '*') Ctrl + T : Toggle in-game clock (keypad '/') | ||
toriak
Slovakia477 Posts
On October 23 2015 12:50 imafriend123 wrote: can anyone tell me how to fix the question marks that come up when I clicked CTRL +P? It's suppose to show the record of the opponents your playing, but mine only shows question mark. Also, after playing a game or two, I can't see any games and when i log out and try logging back in, it says something about battlenet not being installed correctly. i have to exit broodwar and reopen and log in for it to work. any fixes for these issues?? Thanks in advance! when u type /s ''PlayerName'' u will see player stats when u press ctrl + p after that u will see his stats instead of question marks thats the only way i know | ||
mca64Launcher_
Poland629 Posts
On October 29 2015 21:21 toriak wrote: when u type /s ''PlayerName'' u will see player stats when u press ctrl + p after that u will see his stats instead of question marks thats the only way i know dont know where is a problem, cause you can his stats when you/he joins a game | ||
ScOULaris
26 Posts
Separating code is ok for me (the project is open source, you can do whatever you want) but likely it is a complex and useless thing to do. If the concern is about AERO friendlyness or bilinear filtering, there are specific techniques and pieces of code (that, in turn, I borrowed from other authors, thanked in the DxWnd Help->About dialog) that could be implemented. For instance, bilinear filtering is in a separate filter.dll, you can get C++ sources and dll form DxWnd. AERO friendlyness just need to avoid blitting to screen while contemporarily scaling and doing color conversion: it is enough to blit to a memory surface with target color depth and then make a 1:1 blit (or FastBlt) to screen. I'll be happy to provide help, and possibly to be quoted as "GHO" somewhere in the thanks section. It's enough to download the DxWnd sources, look into filter\bilinear32.cpp and use this function: void WINAPI Resize_HQ_4ch( unsigned char *src, RECT *srcrect, int srcpitch, unsigned char *dest, RECT *destrect, int destpitch) It was modified from a generic bilinear filtering code to simplify it a little and to adapt to work upon ddraw surfaces, pretty much as a Blit operation from a source surface to a target one. THe other files / functions are the equivalent for 16BPP color depth in RGB555 or RGB565 (most common) encoding. Apart from some adaptations, most of the credit goes to Ryan Geiss. | ||
mca64Launcher_
Poland629 Posts
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Endymion
United States3701 Posts
On November 05 2015 01:15 mca64Launcher_ wrote: on xmas i have free time ![]() no you don't, that's going towards the linux version | ||
mca64Launcher_
Poland629 Posts
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ScOULaris
26 Posts
On November 05 2015 02:33 mca64Launcher_ wrote: man, i work monday - friday, saturday - sunday i have school. I spent on this launcher many many hours and now last thing i wanna do after back home is programming. I feel ya. You've done great work updating the launcher over the years, so thanks for that. What do you think about the bilinear code that I shared? Seem applicable to w-mode or no? | ||
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