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BW AI Project gosu Update - Page 2

Forum Index > BW General
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Prev 1 2 3 4 5 Next All
FalliNinLove
Profile Blog Joined June 2004
Slovakia865 Posts
November 12 2006 19:54 GMT
#21
works fine with me i tryed that first TvZ vs Zerg, and omg i was like wtf after 23min of hardcore battle i finnaly win but not eazy , good job
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
November 12 2006 20:15 GMT
#22
yeah once i saw the workers chased my worker, i hit alt + f4.
It's better to burn out than to fade away
Mickey
Profile Blog Joined July 2005
United States2606 Posts
November 12 2006 20:53 GMT
#23
Dang Entropy I know we have had our arguments but you doing this for the community really makes me appreciate you -_-. Thanks.
Asta
Profile Joined October 2002
Germany3491 Posts
November 12 2006 21:12 GMT
#24
On November 13 2006 04:24 DeathBlow wrote:
I just tested a little Random vs Terran . You can still break the Terran AI . When i arrived in his base , a SCV was building a supply . After i kill the SCV the AI died . Another thing. Computer's workers still chase your worker all over the map , if you attack a building with him. Please don't take this as a critic , but more like a "beta-tester observation" .


dude those things are almost impossible to fix. you would need a whole company of programmers to eliminate all those flaws. just try to think of a list of all the stuff that the computer has to do and you will see that there is no end.
ok, the ai should replace building scvs (although i don't even know if you can use the death of your units as a trigger) but try to imagine how much work it would be just to make a script that pulls back workers, repairs them, defends against harassing workers (without falling for the trick you mentioned also) etc. etc.

as i said, you either need a whole company behind it or you need someone who has experience with neural networks. =)
nite2
Profile Joined June 2006
182 Posts
November 12 2006 21:38 GMT
#25
wtf just dont harras him with workers and play normally. -,-y
there are real people in the big, big trucks that you flip off when they get in your way
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
Last Edited: 2006-11-12 23:08:03
November 12 2006 23:06 GMT
#26
Any ai that play "normal" zvz? What ai has the most "normal/standard" mu builds? The one i tried (2nd no money cheat) was nice and better than normal comp.. Atleast it felt like it was.

EDIT: The replays bug, but thats no huge problem.
I have the best fucking lawyers in the country including the man they call the Malmis.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2006-11-13 00:09:24
November 12 2006 23:54 GMT
#27
"After I kill the SCV the AI died." that can't be really be fixed through AI script and "computer's workers still chase your worker all over the map , if you attack a building with him" that can not be fixed with AI script only.(deathknight has tried it with triggers and managed to create this worker unit behaviour with ums/tirggers - it works almost decently like Asta mentions but it is takes a too tedious and even then still abusable)

In general all scripts work better if you don't rush or abuse this trick (the follow me comp worker). One day will manage to change the individual unit AI code.. and then.. all shit will break lose. comps will truly start owning. None of these codes or the original are real Artificial Intelligence. They are a set of specific commands and order tree - if you know this tree of orders you then know what the comp will do every time. Racine's AI tries to pick from a series of different trees so it takes a while to know them all and for a while the comp will appear to be changing strats. But none of the codes adapt to what you are doing much. In the future Racine promises they will.

"does the comp cheat?" ya it does, when you see insane the AI script uses a give money command, and the comps gets an injection of 2000 minerals several times in the game. It is the only way to compensate for its atrocious crapola micro and give it a chance versus real humans.

By the way for different players to play together v comps you all need to have the specific AI installed.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
One Page Memory
Profile Blog Joined June 2004
Bulgaria2145 Posts
November 13 2006 00:09 GMT
#28
Ye, thats what I call gosu Update
Thanks to all involved
Jin Youngsoo before game with Savior: But, I demanded myself (of composure) by saying: Same old, same old - only a Zerg, only a Zerg
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2006-11-13 01:34:32
November 13 2006 00:11 GMT
#29
Can someone get me a screenshot of the initial screen where you get the choice "multiplayer single player"? (- my graphics screw it up always and I don't have any capture image program.)

btw if anyone has interest in participating but has no clue about how to start AI scripting ~ here is where u can start: http://www.entropyzero.org/broodwar_scripting_index.html
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
asel
Profile Blog Joined June 2006
Germany1605 Posts
November 13 2006 02:19 GMT
#30
So played it a few times and i have to say, PvZ is unbeatable T_T
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
Bajadulce
Profile Joined October 2004
United States322 Posts
November 13 2006 02:38 GMT
#31
Thnx for dowloading and trying Ai package!
Some info that might help.

Problems w/ replays?
Replays involving computers play out according to the ai that is "currently" running. If you record a replay w/ Racine 3.0 for instance and then watch in normal mode, you will be watching a normal replay not Racine's.

in short; Make sure you watch the replay w/ the Ai you recorded it with.

Still too easy?
The computer doesn't "think" differently w/ this program.
It's the SAME game only different build orders... that's it.

Will it take down Midas or Nada with eye popping play? Not even close. Will it catch you offguard in a 3v5 battlenet comp stomp? Maybe!

UMS?
This version does not affect UMS play!

Blizzhard?
Only non-rpg missions (i.e. ones w/ build orders) are affected. Some may be extremely tuff. Have not "tested" the story all the way thru. good luck. The Starcraft story is still probably the best campaign!

Battlenet?
Play vs human opponents not affected. i.e. you can play w/friends with upgraded Ai and also vs general Bnet 1v1, 2v2 etc without exiting program.

note: Raynor Ai is meant to be played 1v2,3,4 etc. 1v1 for obvious reasons will not be much of a challenge. Terran prob strongest race here. This program was most designed for Battlenet 2v4, 3v5 etc type games.

Random (entropy ai info
30/256 Zbath ...watch out!
60/256 mk ...could be tuff depending on map
90/256 rama ... not an easy foe!
else racine ... now you're in trouble!

Thnx for the interest again. Hope to play/watch some good games!
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
Bajadulce
Profile Joined October 2004
United States322 Posts
November 13 2006 03:14 GMT
#32
On November 13 2006 03:37 Garnet wrote:
lol how to play with no CD ?


Ohh forgot to answer the "no cd" question.

Yes, you can play this mod without a cd if you use a hacked storm.dll. For legal reasons, I have nothing to do with this or in directing you to a source, but they're out there. A no cd-launcher bypasses the cwads and hence won't work. Only a hacked storm.dll or starcraft.exe.

If you do use one, make sure you place your original storm.dll in a safe place. You will need to swap/reswap everytime you log on to Battlenet. Battlenet won't recognize your hacked version... This is a GOOD thing!
Planar Erratus: (www.broodwarai.com/mods/peai) Where the worlds of Baldur’s Gate, Arcanum, Diablo, Icewind Dale, Torment, and Warcraft collide with Starcraft. Don't question, just play! ... Dedicated to all my TL.net friends and old schoolers!
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
Last Edited: 2006-11-13 08:17:56
November 13 2006 08:17 GMT
#33
Played the computer. It seems descent but it doesn't respond to my BO. I did a 6 gate but the computer never made a pool. Instead it just went 12 hatch and 14 drones, an extractor, and made 2 creeps but never did it make a pool.
Comp ai is alrite that it pulls the hurt drones away to a next mineral patch :p
But yeah just don't abuse it and play normally it'll be alrite.
O and computer still chases your tank all over the map trying to reach it, even if its on a cliff. Comp never know how to use shuttles neither, and it makes units very slowly, no continuous probe production and no macro what so ever.
Cannon doesn't protect the worker line neither, wtf...
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Myxomatosis
Profile Blog Joined July 2006
United States2392 Posts
Last Edited: 2006-11-13 09:03:53
November 13 2006 08:53 GMT
#34
hahaha the racine version is kinda nuts, cheats or not.

edit. wow this is hard
crazie-penguin
Profile Blog Joined June 2006
United States1253 Posts
November 13 2006 09:06 GMT
#35
wow, this is fun and interesting! Once you guys can figure out how to control their micro, strats, adaptation, etc... i won't ever have to play humans again and be humiliated!
Mickey
Profile Blog Joined July 2005
United States2606 Posts
November 13 2006 09:19 GMT
#36
I just lost 3 TvsZ's in a row. I went normal 2 rax marines then 10 lurkers come at me when i got 12 man force, WTF!!
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
November 13 2006 09:26 GMT
#37
I beat Zbath first try~~~!

Goodwork!...when the first version was of ht AI was realeased I remember using this a lot.

Me+Friend also made an own AI at that time that actually beat another friend in a straight up game. He was so embarassed~~~ Good times!
Enter a Uh
Night[Mare
Profile Blog Joined December 2004
Mexico4793 Posts
November 13 2006 09:46 GMT
#38
i havent beaten tvz me t, 2 tries tho . i got hydra dropped at main and lurked at my nat...
Teamliquidian townie
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
November 13 2006 09:50 GMT
#39
Do you have to have Starcraft installed, or just have the CD in drive?

I'm getting the "Can't find Starcraft.exe" message.
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
November 13 2006 10:41 GMT
#40
Inconceivable!
I'm not that good of a player, but this AI is ridiculous... I swear it hacks..
Official Entusman #21
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